Demonstrates the usage of all available iOS sensors with source code. Example use-cases are a compass, air level, navigation, acceleration and audio recording and playback.
Full immersion is achieved by simultaneously focusing on the broader dimensions of visual quality, sound quality, and intuitive interactions. This presentation discusses how:
- Technology improvements continue to drive more immersive experiences, especially for VR and AR
- High Dynamic Range (HDR) will enhance the visual quality on all our screens
- Scene-based audio is a new paradigm for 3D audio
- Natural user interfaces like voice, gestures, and eye tracking are making interactions more intuitive
The LifeSize Passport is a portable HD video communications system that fits in the palm of your hand. It provides telepresence-quality video calling at 720p resolution using only 1Mbps of bandwidth. The Passport works with Skype and enables easy video connections anywhere. It is affordable and easy to use, making it suitable for individual offices, teleworkers, and small conference rooms.
LifeSize Team MP is a video communication system that provides high definition video calling and embedded support for multipoint calls with up to 4 participants. It features a PTZ camera, microphone, and supports sharing of presentations. The system is designed for easy use and natural video conversations without needing extra equipment or scheduling.
Skinput is a technology that allows users to control mobile devices by tapping on their skin. It uses sensors to detect vibrations from taps and hand gestures on the body. Skinput turns the human body into a touch screen interface by using a combination of pico projectors and acoustic detectors to sense taps and project virtual buttons onto the skin. The system can accurately detect finger taps on different areas of the arm and hand even when the body is in motion. This novel input method provides accessibility and usability benefits over traditional device interfaces.
Zigbee is a wireless networking standard for low-power devices that operate within short ranges. It uses small, low-cost transceivers in wireless ad-hoc networks to connect various devices together to form smart networks for applications like home automation, lighting control, and patient monitoring. Zigbee networks are self-organizing, reliable, and can transmit data over long distances by passing data through intermediate devices. This makes Zigbee well-suited for applications requiring long battery life, secure networking, and scalability.
Personal Mobile Learning, a distance learning device using DVB technologyKumara Sadana Putra
APTECS 2nd ITS international conference
Surabaya, Indonesia Aug '10
Personal Mobile Learning, a distance learning device. Designated to answer distance learning problem, start from teaching-learning problem, sometimes lecture in some condition, must absent in class, but the student need to earn the knowledge. Author indicated that time and place dimension sometime became barrier in educational world. So there’s opportunity in blue ocean area, to create a product which can be use to help teaching-learning process eventhough lecture and student in not in the same time & place. Thanks to fenomenal broadcast system innovation technology, DVB (Digital Video Broadcast), which can support personal broadcast methods to receive and transmit video, audio, image. User must only have a laptop and this set-up-box, no need a complete broadcast system product, so they can enjoy distance learning in their area. Personal Mobile Learning is a whole process in a product design. But the different is the methods, the starting point is not from the problem identification, but from the innovative technology finding then try to find idea in product apllication. Beside the design & technology, ergonomy and aesthetic still the main design consideration of this product. The image design are taken from keywords “simple-futuristic” style. The design process include sketch-rendering-modelling-prototyping
Lecture 5 of the COSC 426 graduate course on Augmented Reality. This lecture provides an overview of Mobile Augmented Reality. The Lecture is given by Mark Billinghurst of the HIT Lab NZ at the University of Canterbury
Full immersion is achieved by simultaneously focusing on the broader dimensions of visual quality, sound quality, and intuitive interactions. This presentation discusses how:
- Technology improvements continue to drive more immersive experiences, especially for VR and AR
- High Dynamic Range (HDR) will enhance the visual quality on all our screens
- Scene-based audio is a new paradigm for 3D audio
- Natural user interfaces like voice, gestures, and eye tracking are making interactions more intuitive
The LifeSize Passport is a portable HD video communications system that fits in the palm of your hand. It provides telepresence-quality video calling at 720p resolution using only 1Mbps of bandwidth. The Passport works with Skype and enables easy video connections anywhere. It is affordable and easy to use, making it suitable for individual offices, teleworkers, and small conference rooms.
LifeSize Team MP is a video communication system that provides high definition video calling and embedded support for multipoint calls with up to 4 participants. It features a PTZ camera, microphone, and supports sharing of presentations. The system is designed for easy use and natural video conversations without needing extra equipment or scheduling.
Skinput is a technology that allows users to control mobile devices by tapping on their skin. It uses sensors to detect vibrations from taps and hand gestures on the body. Skinput turns the human body into a touch screen interface by using a combination of pico projectors and acoustic detectors to sense taps and project virtual buttons onto the skin. The system can accurately detect finger taps on different areas of the arm and hand even when the body is in motion. This novel input method provides accessibility and usability benefits over traditional device interfaces.
Zigbee is a wireless networking standard for low-power devices that operate within short ranges. It uses small, low-cost transceivers in wireless ad-hoc networks to connect various devices together to form smart networks for applications like home automation, lighting control, and patient monitoring. Zigbee networks are self-organizing, reliable, and can transmit data over long distances by passing data through intermediate devices. This makes Zigbee well-suited for applications requiring long battery life, secure networking, and scalability.
Personal Mobile Learning, a distance learning device using DVB technologyKumara Sadana Putra
APTECS 2nd ITS international conference
Surabaya, Indonesia Aug '10
Personal Mobile Learning, a distance learning device. Designated to answer distance learning problem, start from teaching-learning problem, sometimes lecture in some condition, must absent in class, but the student need to earn the knowledge. Author indicated that time and place dimension sometime became barrier in educational world. So there’s opportunity in blue ocean area, to create a product which can be use to help teaching-learning process eventhough lecture and student in not in the same time & place. Thanks to fenomenal broadcast system innovation technology, DVB (Digital Video Broadcast), which can support personal broadcast methods to receive and transmit video, audio, image. User must only have a laptop and this set-up-box, no need a complete broadcast system product, so they can enjoy distance learning in their area. Personal Mobile Learning is a whole process in a product design. But the different is the methods, the starting point is not from the problem identification, but from the innovative technology finding then try to find idea in product apllication. Beside the design & technology, ergonomy and aesthetic still the main design consideration of this product. The image design are taken from keywords “simple-futuristic” style. The design process include sketch-rendering-modelling-prototyping
Lecture 5 of the COSC 426 graduate course on Augmented Reality. This lecture provides an overview of Mobile Augmented Reality. The Lecture is given by Mark Billinghurst of the HIT Lab NZ at the University of Canterbury
The document discusses the history and evolution of computer displays from early blinking indicator lights and punch cards to modern LCD, LED, and plasma displays. It describes how early computers used blinking lights and punch cards for input and output before the development of CRT displays in the 1950s-1980s. As technology advanced, LCDs replaced CRTs as the dominant display type starting in the 1990s due to their smaller size, lower power consumption, and higher image quality. The document also covers key metrics for evaluating display performance and additional modern features beyond basic output like power saving modes, integrated accessories, touch capability, and 3D display.
The HVR-Z5E is a professional 1/3-inch 3 ClearVid CMOS HDV camcorder featuring a 20x optical zoom lens, 3 ClearVid CMOS sensor for high quality images in low light, 1080/25p native progressive recording mode, and dual media recording for improved workflow efficiency. It has a 3.2-inch LCD display, 0.45-inch electronic viewfinder, and dual XLR audio inputs.
The HVR-S270E is a shoulder-mount camcorder that offers flexibility through an interchangeable lens system and the ability to record in HDV, DVCAM, and DV formats. It features a 3 CMOS sensor for high resolution and sensitivity, as well as 25p native progressive recording modes. A variety of lenses can be attached via a universal mount, and it provides a streamlined workflow through solid-state memory recording onto CF cards.
The FIBARO Motion Sensor is a small, wireless motion sensor shaped like a cat's eye that can be used to monitor activity in the home. It has a wide field of view and long range, allowing it to detect motion even from far away. In addition to motion detection, it can also measure temperature, light levels, vibrations, and other factors. The sensor is powered by a long-lasting battery and connects to the home's central controller via Z-Wave to automate functions and provide alerts to homeowners. It is designed to help users feel safer and more comfortable in their home.
Sekonic C-700, colometer je prístroj nielen na meranie farebnej teploty. Chromatické diagramy je možné v širokej miere využiť pri kontrole a monitorovaní kvality vo výrobe osvetlenia, ako aj pri sledovaní podmienok osvetlenia kancelárií, vozoviek, kontrole dodržiavania vládnych noriem vo vzdelávacích a verejných miestach, presnom osvetlení na zdravotníckych pracoviskách, osvetlení výrobných liniek...
This DLP ( Digital light processor) projector from Dukane includes an industry leading fiver year warranty .
For more information or pricing contact :
Bill McIntosh
843-442-8888
Email : WKMdIntosh@Comcast.net
Impact of cloud connected, location-aware, media-rich world on consumers, ent...CSR
CSR is a $1B company with 2,400 employees specializing in audio, visual, connectivity, and location technologies for consumer devices. Their location solutions use GPS/GNSS and were previously limited to outdoor use. However, their new SiRFusion platform fuses GPS, sensors, and WiFi to provide accurate indoor location without needing pre-deployed infrastructure. It uses dead reckoning from sensors to minimize position error indoors and corrects the position using WiFi access point locations. During a mall test, SiRFusion greatly reduced deviations from the user's actual path compared to GPS and WiFi alone.
This document is a final report on automation and robotics submitted by Truong Ha Anh to their advisor. The report provides an overview of automation and robotics in intelligent environments, including how robots can be used for tasks like home automation, personal assistance, cleaning, and security. It also discusses autonomous robot control and challenges like dealing with uncertainty. Key topics covered include modeling robot mechanisms, sensor-driven control, deliberative and behavior-based control architectures, and developing intuitive human-robot interfaces.
This document summarizes Izinova's display solutions, including high brightness panels with brightness up to 2,000 nits for LED backlit displays. It offers flexible customization for brightness levels and applications. Izinova provides proven reliable displays with low power consumption and lifespan of 50,000 hours. The document highlights Izinova's range of product offerings from small to large displays, including transparent, touch, and outdoor displays.
Games With Sensors: CommonSenses - A proposed health game platformJames Burns
Lowering healthcare costs via telehealth requires: 1) remotely gathering data from customer, 2) getting data to healthcare professional securely 3) engaging users in their own health. This slide deck proposes a platform, CommonSenses, that provides network data connectivity to these three components.
The document provides an overview of various electronics-related topics featured in Elektor Magazine's March/April 2020 issue. It highlights two LoRa radio protocol projects: the Elektor LoRa Node, a versatile and configurable long-range remote control module, and an ESP32-based doorbell that transmits notifications via Telegram. It also mentions a Meadow F7 board for .NET development, reviews of environmental sensor and oscilloscope boards, and upcoming coverage of AI and other technologies at the Embedded World exhibition.
Bringing Consumers a Premium Audio ExperienceEllis Reid
Dolby has a long history of innovation in audio technologies spanning home theater, cinema, broadcast, and mobile entertainment. As consumer expectations for high quality audio rise and viewing of mobile video increases, delivering premium audio across all screens presents both opportunities and challenges for service providers. Dolby's end-to-end solutions for encoding, delivery, and playback help service providers overcome these challenges and provide consumers with a consistent, high quality audio experience regardless of device or content.
This project presents one of the solutions among various others, for operating a computer using hand gestures. It is one of the easiest ways of interaction between human and computer. It is a cost effective model which is only based on Arduino UNO and ultrasonic sensor. The python IDE allows a seamless integration with Arduino UNO in order to achieve different processing and controlling method for creating new gesture control solution.
The MotionViewer DCV is a wireless, battery-operated indoor security camera that detects motion using a passive infrared sensor. It uses S2View encrypted wireless technology to communicate with a control panel and transmit video. When motion is detected, the camera records a 10-second video clip and sends an alert. The camera has an 85-degree wide-angle lens, 4.5m night illumination, and lithium batteries that last up to 4 years. It provides security through dual tamper detection, supervised check-ins every 8 minutes, and AES encryption.
The document summarizes the features of the DCS-7010L HD Mini Bullet Outdoor Network Camera. It provides 720p HD video and images using a megapixel sensor. An IR illuminator and weatherproof casing allow it to monitor areas 24/7. The mydlink app allows remote access from mobile devices to view live video and manage the camera remotely. MicroSD storage and support for up to 32 cameras make it a complete surveillance solution.
Augmented reality combines real and virtual elements. While mobile phones provide an accessible platform, developing augmented reality applications for phones poses challenges due to limitations of phone hardware and cameras. Effective augmented reality relies on sensors or computer vision techniques to accurately track the position and orientation of the device or camera in real time. Marker-based tracking provides precise tracking but requires physical markers, while markerless tracking using natural features is more difficult but more versatile. Overall, augmented reality remains limited by the accuracy and processing capabilities of mobile phones but continues to advance.
Virtual Reality (VR) - technology and product overviewKun-Da Wu
Virtual reality (VR) uses computer technology to create realistic immersive 3D environments that users can interact with. Major players in VR include HTC Vive, Oculus Rift, PlayStation VR, Samsung Gear VR, and Google Daydream. These systems range from tethered high-end PC-powered headsets to mobile headsets that utilize smartphones. They provide different levels of immersion through head-mounted displays, motion tracking, and input devices.
This document summarizes and compares several smartwatch devices including the Wimm One, Pebble, Sony SmartWatch, Im Watch, MotoActv, and Z1 Smart Watch Phone. It outlines the basic information, technical specifications, typical apps, and opportunities for better apps for each watch. It also briefly discusses augmented reality head-mounted displays like Google Glass as an alternative to smartwatches.
Мобильный Virtual Reality - что это такое и как работает / Алексей Рыбаков (D...Ontico
РИТ++ 2017, AppsConf
Зал Касабланка, 6 июня, 18:00
Тезисы:
http://appsconf.ru/2017/abstracts/2635.html
Поговорим о Virtual/Augment/Mixed/Merged Reality - что это такое и как работает.
Более подробно рассмотрим Mobile VR:
- Samsung Gear VR Powered by Oculus Rift;
- Google DayDream и Cardboard;
и обсудим, как и с помощью какого инструментария можно разрабатывать приложения.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2022/06/designing-the-next-ultra-low-power-always-on-solution-a-presentation-from-cadence/
Amol Borkar, Director of Product Management and Marketing for Tensilica Vision and AI DSPs at Cadence, presents the “Designing the Next Ultra-Low-Power Always-On Solution” tutorial at the May 2022 Embedded Vision Summit.
Increasingly, users expect their systems to be ready to respond at any time—for example, using a voice command to launch a music playlist. System designers have traditionally relied on classical signal processing techniques on simple microcontrollers to implement such features. Today, as more and more devices incorporate cameras and other types of sensors, there’s a growing desire to enable “always-on” functionality using more than just wake words—for example, so that a doorbell camera can wake up when a person approaches.
These enhancements require clever AI algorithms that can reliably detect events of interest. And, to enable “always-on” capability, these sophisticated algorithms often must be implemented with ultra-low power consumption, especially for battery-powered devices. In this presentation, Borkar shares the trends his company has observed in always-on features and applications and highlights the latest additions to the Cadence Tensilica processor portfolio that address the needs of ultra-low-power, always-on applications.
As the industry strives toward immersive VR experiences, we are guided by the extreme requirements associated with intuitive interactions, visual quality, and sound quality, in order to achieve the ultimate mobile VR experience. Precise, low-latency motion tracking of head movements is crucial for intuitive interactions with the virtual world, and visual-inertial odometry (VIO) is the ideal complementary subsystem to achieve this goal. VIO allows for six-degrees of freedom (6 DoF) in VR experiences, reduces latency, and cuts the cord. In this presentation, you will learn about:
• The enhanced user experiences that 6 DoF provides over 3 DoF
• The evolution of motion tracking
• How Qualcomm’s on-device VIO implementation provides a precise head pose at a high frequency yet at low latency and power
• The impact of 6 DoF on VR content development
The document discusses the history and evolution of computer displays from early blinking indicator lights and punch cards to modern LCD, LED, and plasma displays. It describes how early computers used blinking lights and punch cards for input and output before the development of CRT displays in the 1950s-1980s. As technology advanced, LCDs replaced CRTs as the dominant display type starting in the 1990s due to their smaller size, lower power consumption, and higher image quality. The document also covers key metrics for evaluating display performance and additional modern features beyond basic output like power saving modes, integrated accessories, touch capability, and 3D display.
The HVR-Z5E is a professional 1/3-inch 3 ClearVid CMOS HDV camcorder featuring a 20x optical zoom lens, 3 ClearVid CMOS sensor for high quality images in low light, 1080/25p native progressive recording mode, and dual media recording for improved workflow efficiency. It has a 3.2-inch LCD display, 0.45-inch electronic viewfinder, and dual XLR audio inputs.
The HVR-S270E is a shoulder-mount camcorder that offers flexibility through an interchangeable lens system and the ability to record in HDV, DVCAM, and DV formats. It features a 3 CMOS sensor for high resolution and sensitivity, as well as 25p native progressive recording modes. A variety of lenses can be attached via a universal mount, and it provides a streamlined workflow through solid-state memory recording onto CF cards.
The FIBARO Motion Sensor is a small, wireless motion sensor shaped like a cat's eye that can be used to monitor activity in the home. It has a wide field of view and long range, allowing it to detect motion even from far away. In addition to motion detection, it can also measure temperature, light levels, vibrations, and other factors. The sensor is powered by a long-lasting battery and connects to the home's central controller via Z-Wave to automate functions and provide alerts to homeowners. It is designed to help users feel safer and more comfortable in their home.
Sekonic C-700, colometer je prístroj nielen na meranie farebnej teploty. Chromatické diagramy je možné v širokej miere využiť pri kontrole a monitorovaní kvality vo výrobe osvetlenia, ako aj pri sledovaní podmienok osvetlenia kancelárií, vozoviek, kontrole dodržiavania vládnych noriem vo vzdelávacích a verejných miestach, presnom osvetlení na zdravotníckych pracoviskách, osvetlení výrobných liniek...
This DLP ( Digital light processor) projector from Dukane includes an industry leading fiver year warranty .
For more information or pricing contact :
Bill McIntosh
843-442-8888
Email : WKMdIntosh@Comcast.net
Impact of cloud connected, location-aware, media-rich world on consumers, ent...CSR
CSR is a $1B company with 2,400 employees specializing in audio, visual, connectivity, and location technologies for consumer devices. Their location solutions use GPS/GNSS and were previously limited to outdoor use. However, their new SiRFusion platform fuses GPS, sensors, and WiFi to provide accurate indoor location without needing pre-deployed infrastructure. It uses dead reckoning from sensors to minimize position error indoors and corrects the position using WiFi access point locations. During a mall test, SiRFusion greatly reduced deviations from the user's actual path compared to GPS and WiFi alone.
This document is a final report on automation and robotics submitted by Truong Ha Anh to their advisor. The report provides an overview of automation and robotics in intelligent environments, including how robots can be used for tasks like home automation, personal assistance, cleaning, and security. It also discusses autonomous robot control and challenges like dealing with uncertainty. Key topics covered include modeling robot mechanisms, sensor-driven control, deliberative and behavior-based control architectures, and developing intuitive human-robot interfaces.
This document summarizes Izinova's display solutions, including high brightness panels with brightness up to 2,000 nits for LED backlit displays. It offers flexible customization for brightness levels and applications. Izinova provides proven reliable displays with low power consumption and lifespan of 50,000 hours. The document highlights Izinova's range of product offerings from small to large displays, including transparent, touch, and outdoor displays.
Games With Sensors: CommonSenses - A proposed health game platformJames Burns
Lowering healthcare costs via telehealth requires: 1) remotely gathering data from customer, 2) getting data to healthcare professional securely 3) engaging users in their own health. This slide deck proposes a platform, CommonSenses, that provides network data connectivity to these three components.
The document provides an overview of various electronics-related topics featured in Elektor Magazine's March/April 2020 issue. It highlights two LoRa radio protocol projects: the Elektor LoRa Node, a versatile and configurable long-range remote control module, and an ESP32-based doorbell that transmits notifications via Telegram. It also mentions a Meadow F7 board for .NET development, reviews of environmental sensor and oscilloscope boards, and upcoming coverage of AI and other technologies at the Embedded World exhibition.
Bringing Consumers a Premium Audio ExperienceEllis Reid
Dolby has a long history of innovation in audio technologies spanning home theater, cinema, broadcast, and mobile entertainment. As consumer expectations for high quality audio rise and viewing of mobile video increases, delivering premium audio across all screens presents both opportunities and challenges for service providers. Dolby's end-to-end solutions for encoding, delivery, and playback help service providers overcome these challenges and provide consumers with a consistent, high quality audio experience regardless of device or content.
This project presents one of the solutions among various others, for operating a computer using hand gestures. It is one of the easiest ways of interaction between human and computer. It is a cost effective model which is only based on Arduino UNO and ultrasonic sensor. The python IDE allows a seamless integration with Arduino UNO in order to achieve different processing and controlling method for creating new gesture control solution.
The MotionViewer DCV is a wireless, battery-operated indoor security camera that detects motion using a passive infrared sensor. It uses S2View encrypted wireless technology to communicate with a control panel and transmit video. When motion is detected, the camera records a 10-second video clip and sends an alert. The camera has an 85-degree wide-angle lens, 4.5m night illumination, and lithium batteries that last up to 4 years. It provides security through dual tamper detection, supervised check-ins every 8 minutes, and AES encryption.
The document summarizes the features of the DCS-7010L HD Mini Bullet Outdoor Network Camera. It provides 720p HD video and images using a megapixel sensor. An IR illuminator and weatherproof casing allow it to monitor areas 24/7. The mydlink app allows remote access from mobile devices to view live video and manage the camera remotely. MicroSD storage and support for up to 32 cameras make it a complete surveillance solution.
Augmented reality combines real and virtual elements. While mobile phones provide an accessible platform, developing augmented reality applications for phones poses challenges due to limitations of phone hardware and cameras. Effective augmented reality relies on sensors or computer vision techniques to accurately track the position and orientation of the device or camera in real time. Marker-based tracking provides precise tracking but requires physical markers, while markerless tracking using natural features is more difficult but more versatile. Overall, augmented reality remains limited by the accuracy and processing capabilities of mobile phones but continues to advance.
Virtual Reality (VR) - technology and product overviewKun-Da Wu
Virtual reality (VR) uses computer technology to create realistic immersive 3D environments that users can interact with. Major players in VR include HTC Vive, Oculus Rift, PlayStation VR, Samsung Gear VR, and Google Daydream. These systems range from tethered high-end PC-powered headsets to mobile headsets that utilize smartphones. They provide different levels of immersion through head-mounted displays, motion tracking, and input devices.
This document summarizes and compares several smartwatch devices including the Wimm One, Pebble, Sony SmartWatch, Im Watch, MotoActv, and Z1 Smart Watch Phone. It outlines the basic information, technical specifications, typical apps, and opportunities for better apps for each watch. It also briefly discusses augmented reality head-mounted displays like Google Glass as an alternative to smartwatches.
Мобильный Virtual Reality - что это такое и как работает / Алексей Рыбаков (D...Ontico
РИТ++ 2017, AppsConf
Зал Касабланка, 6 июня, 18:00
Тезисы:
http://appsconf.ru/2017/abstracts/2635.html
Поговорим о Virtual/Augment/Mixed/Merged Reality - что это такое и как работает.
Более подробно рассмотрим Mobile VR:
- Samsung Gear VR Powered by Oculus Rift;
- Google DayDream и Cardboard;
и обсудим, как и с помощью какого инструментария можно разрабатывать приложения.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2022/06/designing-the-next-ultra-low-power-always-on-solution-a-presentation-from-cadence/
Amol Borkar, Director of Product Management and Marketing for Tensilica Vision and AI DSPs at Cadence, presents the “Designing the Next Ultra-Low-Power Always-On Solution” tutorial at the May 2022 Embedded Vision Summit.
Increasingly, users expect their systems to be ready to respond at any time—for example, using a voice command to launch a music playlist. System designers have traditionally relied on classical signal processing techniques on simple microcontrollers to implement such features. Today, as more and more devices incorporate cameras and other types of sensors, there’s a growing desire to enable “always-on” functionality using more than just wake words—for example, so that a doorbell camera can wake up when a person approaches.
These enhancements require clever AI algorithms that can reliably detect events of interest. And, to enable “always-on” capability, these sophisticated algorithms often must be implemented with ultra-low power consumption, especially for battery-powered devices. In this presentation, Borkar shares the trends his company has observed in always-on features and applications and highlights the latest additions to the Cadence Tensilica processor portfolio that address the needs of ultra-low-power, always-on applications.
As the industry strives toward immersive VR experiences, we are guided by the extreme requirements associated with intuitive interactions, visual quality, and sound quality, in order to achieve the ultimate mobile VR experience. Precise, low-latency motion tracking of head movements is crucial for intuitive interactions with the virtual world, and visual-inertial odometry (VIO) is the ideal complementary subsystem to achieve this goal. VIO allows for six-degrees of freedom (6 DoF) in VR experiences, reduces latency, and cuts the cord. In this presentation, you will learn about:
• The enhanced user experiences that 6 DoF provides over 3 DoF
• The evolution of motion tracking
• How Qualcomm’s on-device VIO implementation provides a precise head pose at a high frequency yet at low latency and power
• The impact of 6 DoF on VR content development
Trends in mobile sensors: how smartphones keep changing our lifeSnapbackLabs
Smartphones have changed our life within a few years time span, and there are lots of cues that they will keep surprising us. After mobile internet and geo-localised services, smartphones have still other cards to play. But what about the tech within? Is it changing as well?
In this presentation, a short survey of sensors trend in smartphones, with a focus on fragmentation and how to deal with it.
Discover more about this topics on our bloc www.mksens.com
This talk was presented during the GDG DevFest in Rome, on Friday 27, 2015.
The document discusses mobility trends for 2014, including commitments from major OEMs like Samsung, Google, and Microsoft. It also summarizes key trends like the growth of B2B and B2C mobile apps, social-location-mobile (SoLoMo) integration, increased industrial and home automation usage of mobile, and enhancements to connected cars. Examples are provided for how mobility is impacting various industries like retail, travel, and automotive.
Ads injection and Metrics for Online Radio by Patrick Roger Adswizz @ Jornada...ACTUONDA
Necesidad de métricas adaptadas a los servicios audio online multi-dispositivos, casos prácticos y situación en Europa
Presentacion de Patrick Roger, COO Adswizz (inserción pub/medición)
Jornada Radio 2.0 organizada por Actuonda en Barcelona el 2 de Marzo de 2011
Wearable Computing and Human Computer InterfacesJeffrey Funk
These slides discuss how improvements in ICs, MEMS, cameras, and other electronic components are making wearable computing and new forms of human-computer interfaces economically feasible. Improvements in digital signal processing ICs and MEMS-based microphones are rapidly improving the technical and economical feasibility of voice-recognition based interfaces. Improvements in 2D and 3D image sensors (e.g., camera ICs) are rapidly improving the technical and economical feasibility of gesture-based interfaces, augmented reality, and virtual reality. Improvements in ICs, MEMS, displays and other components are rapidly making many forms of wearable computing economically feasible; these include many forms of head, arm, torso, and leg-mounted displays. Improvements in the materials for both non-invasive and invasive brain scans are rapidly improving the technical and economical feasibility of neural interfaces.
For the full video of this presentation, please visit:
https://www.embedded-vision.com/platinum-members/qualcomm/embedded-vision-training/videos/pages/may-2018-embedded-vision-summit
For more information about embedded vision, please visit:
http://www.embedded-vision.com
Sahil Bansal, Senior Director of Product Management at Qualcomm, presents the "Achieving High-Performance Vision Processing for Embedded Applications with Qualcomm SoC Platforms" tutorial at the May 2018 Embedded Vision Summit.
Advancements in machine learning are making it possible to equip devices such as connected cameras, robots, drones and smart home solutions with improved on-device vision processing and analytics capabilities. This talk addresses how a hybrid approach, combining deep learning with traditional computer vision and utilizing Qualcomm Technologies System-on-Chips (SoCs) and solutions can deliver significant performance and power-efficiency improvements for embedded applications requiring vision processing. Bansal presents the benefits and trade-offs, use cases and results from concrete implementations using this hybrid approach.
This document provides an overview of gesture recognition technology, including what gestures are, the history and basic workings of gesture recognition, different types of gesture recognition and sensing technologies, algorithms used, applications, and challenges. It discusses hand, facial, and sign language recognition and technologies like wired gloves, cameras, and controllers. Benefits include interacting without mouse/keyboard and with 3D environments without physical contact. Applications include rehabilitation, sign language, gaming, and assisting those with disabilities.
SLAM (simultaneous localization and mapping) uses sensor data from the front-end like LIDARs, cameras, IMUs, and GPS along with mathematical models in the back-end to estimate a robot's position and build a map in real-time. Common SLAM sensors supported in ROS include LIDARs, RADAR, cameras, encoders, IMUs, and GPS for estimating position and distances, while the back-end performs optimization, localization, and map building. Sensors provide input data for the front-end and back-end SLAM processes to estimate position and construct a map.
FUTURE-PROOFING VEHICLES BY LEVERAGING PERCEPTION RADARiQHub
This document discusses future proofing vehicles for autonomous driving capabilities through 2030. It outlines a progression of autonomous features from 2024-2030, with "eyes free" autonomous driving becoming available around 2030. Future proofing requires massive investment in hardware and software capabilities. Perception radar is highlighted as offering significant potential for achieving a competitive advantage due to its ability to provide dense radar images and process millions of scenarios, even unknown unknowns. A specialized perception radar processor is proposed to provide high processing capabilities at a retail cost.
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt ) Alina Vilk
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt ) рассказывал о современном состоянии VR/AR-индустрии, о принципах и особенностях мобильного VR. Участники встречи коснулись средств разработки и запустили парочку примеров на Google DayDream. Во второй части доклада обсудили Samsung Gear VR, Google Cardboard и Google Daydream, в чем их сходства и различия с точки зрения программиста. Рассмотрели SDK/Tool, которые можно с ними использовать.
Goertek’s Experience with the Qualcomm Virtual Reality (VR) Accelerator ProgramAugmentedWorldExpo
A talk from the Develop Track at AWE USA 2018 - the World's #1 XR Conference & Expo in Santa Clara, California May 30- June 1, 2018.
Goertek’s Experience with the Qualcomm Virtual Reality (VR) Accelerator Program with
Said Bakadir (Qualcomm)
Allen Chien (Goertek)
Qualcomm Technologies announced the VR HMD Accelerator Program to help device manufacturers quickly develop premium standalone VR HMDs. Goertek is Qualcomm’s primary original device manufacturer (ODM) partner and has developed multiple generations of VR HMD reference designs. This talk will share Goertek’s experiences with Qualcomm Technologies’ HMD Accelerator program and demonstrate how the program enables OEMs to improve their overall development experience and shorten time to commercialization. This program allows them to focus on their own customizations and content while leveraging Goertek’s engineering, design, and manufacturing experience in VR.
Qualcomm Technologies announced the VR HMD Accelerator Program to help device manufacturers quickly develop premium standalone VR HMDs. Goertek is Qualcomm’s primary original device manufacturer (ODM) partner and has developed multiple generations of VR HMD reference designs. This talk will share Goertek’s experiences with Qualcomm Technologies’ HMD Accelerator program and demonstrate how the program enables OEMs to improve their overall development experience and shorten time to commercialization. This program allows them to focus on their own customizations and content while leveraging Goertek’s engineering, design, and manufacturing experience in VR.
http://AugmentedWorldExpo.com
Mixed Reality Interfaces and Product ManagementJeremy Horn
Slides Vikas Batra recently used in his discussion w/ mentees of The Product Mentor.
Synopsis: In this talk Vikas will share recent developments in the field of Virtual Reality(VR) and Augmented Reality (AR) . Share use-cases on how AR is being used by enterprises to help you identify how you could use it to gain competitive advantage in your market.
The Product Mentor is a program designed to pair Product Mentors and Mentees from around the World, across all industries, from start-up to enterprise, guided by the fundamental goals…Better Decisions. Better Products. Better Product People.
Throughout the program, each mentor leads a conversation in an area of their expertise that is live streamed and available to both mentee and the broader product community.
http://TheProductMentor.com
A brief intro about Augmented Reality, you can use this presentation for educational purposes, this gives a detail of how augmented reality works with sectors like education, gaming, entertainment and so on.
iAdept Marketing is an Indian company established in 2002 that provides condition monitoring systems and instruments for predictive maintenance. The company offers equipment for monitoring machinery parameters to help customers take preventative actions to avoid failures and reduce costs. iAdept has expanded its product range to include medical and environmental testing equipment. It serves numerous multinational and small-to-medium enterprises across industries through innovative marketing strategies and customer service.
Restats is a highly customized real-time framework that processes data and creates data and geo cubes that later can be queried. It makes use of the data types redis supports, like the sorted-set.
The document discusses performance monitoring and optimization questions for a database including whether more RAM, view caching, object caching is needed, the number of SQL statements executed, if more reads or writes are occurring, and if adding more servers would help. It also discusses how a monitoring system works, what it looks like, the roles of nodes, Redis, and something called Benji in collecting, storing, analyzing, drilling down on and monitoring time events to help optimize performance.
The official presentation to my new book - Super Social Everybody. You can have a look at it at http://www.amazon.com/gp/product/363931560X/ref=cm_cr_mts_prod_img. ISBN-10: 363931560X and ISBN-13: 978-3639315608
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise boosts blood flow, releases endorphins, and promotes changes in the brain which help enhance one's emotional well-being and mental clarity.
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
This presentation provides valuable insights into effective cost-saving techniques on AWS. Learn how to optimize your AWS resources by rightsizing, increasing elasticity, picking the right storage class, and choosing the best pricing model. Additionally, discover essential governance mechanisms to ensure continuous cost efficiency. Whether you are new to AWS or an experienced user, this presentation provides clear and practical tips to help you reduce your cloud costs and get the most out of your budget.
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
Trusted Execution Environment for Decentralized Process MiningLucaBarbaro3
Presentation of the paper "Trusted Execution Environment for Decentralized Process Mining" given during the CAiSE 2024 Conference in Cyprus on June 7, 2024.
Digital Marketing Trends in 2024 | Guide for Staying AheadWask
https://www.wask.co/ebooks/digital-marketing-trends-in-2024
Feeling lost in the digital marketing whirlwind of 2024? Technology is changing, consumer habits are evolving, and staying ahead of the curve feels like a never-ending pursuit. This e-book is your compass. Dive into actionable insights to handle the complexities of modern marketing. From hyper-personalization to the power of user-generated content, learn how to build long-term relationships with your audience and unlock the secrets to success in the ever-shifting digital landscape.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
Skybuffer AI: Advanced Conversational and Generative AI Solution on SAP Busin...Tatiana Kojar
Skybuffer AI, built on the robust SAP Business Technology Platform (SAP BTP), is the latest and most advanced version of our AI development, reaffirming our commitment to delivering top-tier AI solutions. Skybuffer AI harnesses all the innovative capabilities of the SAP BTP in the AI domain, from Conversational AI to cutting-edge Generative AI and Retrieval-Augmented Generation (RAG). It also helps SAP customers safeguard their investments into SAP Conversational AI and ensure a seamless, one-click transition to SAP Business AI.
With Skybuffer AI, various AI models can be integrated into a single communication channel such as Microsoft Teams. This integration empowers business users with insights drawn from SAP backend systems, enterprise documents, and the expansive knowledge of Generative AI. And the best part of it is that it is all managed through our intuitive no-code Action Server interface, requiring no extensive coding knowledge and making the advanced AI accessible to more users.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
4. Teaser: What to Expect! 96
Teaser
What to Expect!
Digital Camera
5. Teaser: What to Expect! 96
Teaser
What to Expect!
Audio Sampler
Digital Camera
6. Teaser: What to Expect! 96
Teaser
What to Expect!
Navigation System
Audio Sampler
Digital Camera
7. Teaser: What to Expect! 96
Teaser
What to Expect!
Air Level
Navigation System
Audio Sampler
Digital Camera
8. Teaser: What to Expect! 96
Teaser
What to Expect!
Ball Game
Air Level
Navigation System
Audio Sampler
Digital Camera
9. Teaser: What to Expect! 96
Teaser
What to Expect!
Compass
Ball Game
Air Level
Navigation System
Audio Sampler
Digital Camera
10. Mobile vs. Desktop: What’s the Difference 92
Mobile vs. Desktop
What’s the Difference
11. Mobile vs. Desktop: What’s the Difference 92
Mobile vs. Desktop
What’s the Difference
Speakers Speakers
12. Mobile vs. Desktop: What’s the Difference 92
Mobile vs. Desktop
What’s the Difference
Speakers Speakers
Microphone Microphone
13. Mobile vs. Desktop: What’s the Difference 92
Mobile vs. Desktop
What’s the Difference
Speakers Speakers
Microphone Microphone
Camera Camera
14. Mobile vs. Desktop: What’s the Difference 92
Mobile vs. Desktop
What’s the Difference
Speakers Speakers
Microphone Microphone
Camera Camera
GPS
15. Mobile vs. Desktop: What’s the Difference 92
Mobile vs. Desktop
What’s the Difference
Speakers Speakers
Microphone Microphone
Camera Camera
GPS
Accelerometer
16. Mobile vs. Desktop: What’s the Difference 92
Mobile vs. Desktop
What’s the Difference
Speakers Speakers
Microphone Microphone
Camera Camera
GPS
Accelerometer
Gyroscope
17. Mobile vs. Desktop: What’s the Difference 92
Mobile vs. Desktop
What’s the Difference
Speakers Speakers
Microphone Microphone
Camera Camera
GPS
Accelerometer
Gyroscope
Magnetometer
18. Mobile vs. Desktop: What’s the Difference 92
Mobile vs. Desktop
What’s the Difference
Speakers Speakers
Microphone Microphone
Camera Camera
GPS
Accelerometer
Mobile Sensors
Gyroscope
Magnetometer
19. Sensors in 12 Device Generations 88
Sensors in Device Generations
Great Common Denominators
With iPod
All 12 Generations - 2007+ Without iPod
20. Sensors in 12 Device Generations 88
Sensors in Device Generations
Great Common Denominators
With iPod
All 12 Generations - 2007+ Without iPod
100.00%
75.00%
50.00%
25.00%
0%
Speaker Microphone Accelerometer GPS Camera Gyroscope Magnetometer
21. Sensors in 7 Device Generations 84
Sensors in Device Generations
Great Common Denominators
With iPod
Latest 7 Generations - 2010+ Without iPod
100.00%
75.00%
50.00%
25.00%
0%
Speaker Microphone Accelerometer GPS Camera Gyroscope Magnetometer
22. Sensors in 7 Device Generations 84
Sensors in Device Generations
Great Common Denominators
With iPod
Latest 7 Generations - 2010+ Without iPod
100.00%
75.00%
50.00% Majority
25.00%
0%
Speaker Microphone Accelerometer GPS Camera Gyroscope Magnetometer
43. Accelerometer: May the Force be with you 48
Accelerometer
May the Force be with you
Force
in g-force
-1.0
0.0
0.0
44. Accelerometer: May the Force be with you 48
Accelerometer
May the Force be with you
Force Rotation
in g-force in degrees
-1.0
0.0
0.0 -0.5
0.0
0.5
45. Accelerometer: May the Force be with you 48
Accelerometer
May the Force be with you
Force Rotation
in g-force in degrees
Accelerometer Demo
-1.0
0.0
0.0 -0.5
0.0
0.5
47. Accelerometer: May the Force be with you 44
Accelerometer
May the Force be with you
// enable accelerometer
[[UIAccelerometer sharedAccelerometer] setDelegate:self];
// receive the acceleration values
- (void) accelerometer:(UIAccelerometer *)accelerometer
didAccelerate:(UIAcceleration *)acceleration {
// move ball
ball.x += acceleration.x * kBallSpeed;
ball.y += acceleration.y * kBallSpeed;
// rotate air level
level.rotation = acceleration.y * 90;
}
49. Gyroscope: I’m spinnin’ around 40
Gyroscope
I’m spinnin’ around
Rotation Rate
in radians per second
0.0
0.0
0.0
50. Gyroscope: I’m spinnin’ around 40
Gyroscope
I’m spinnin’ around
Rotation Rate Absolute Rotation
in radians per second in radians
by adding all rates to reference frame
0.0
0.78
0.0 0.0
0.0
0.0
51. Gyroscope: I’m spinnin’ around 40
Gyroscope
I’m spinnin’ around
Rotation Rate Absolute Rotation
in radians per second in radians
by adding all rates to reference frame
Gyroscope Demo
0.0
0.78
0.0 0.0
0.0
0.0
56. CoreMotion: Use this! 32
CoreMotion
Use this!
+
Raw data
Accelerometer + Gyroscope
CoreMotion Framework
6 Degrees of Freedom Inertial System
Dead Reckoning
64. Summary: What we did not cover 10
Summary
What we did not cover
GPS Accuracy
65. Summary: What we did not cover 10
Summary
What we did not cover
Shaking-Motion Events
GPS Accuracy
66. Summary: What we did not cover 10
Summary
What we did not cover
Recording Movies
Shaking-Motion Events
GPS Accuracy
67. Summary: What we did not cover 10
Summary
What we did not cover
Sensor Availability
Recording Movies
Shaking-Motion Events
GPS Accuracy
68. Summary: What we did not cover 10
Summary
What we did not cover
Sensor Availability
Recording Movies
Shaking-Motion Events
GPS Accuracy
http://developer.apple.com/library/ios
70. Summary: What we learned! 5
Summary
What we learned!
Capturing Images
71. Summary: What we learned! 5
Summary
What we learned!
Recording & Playing Sound
Capturing Images
72. Summary: What we learned! 5
Summary
What we learned!
Geolocating Device
Recording & Playing Sound
Capturing Images
73. Summary: What we learned! 5
Summary
What we learned!
Reading Device Position + 6 Degrees of Freedom
Geolocating Device
Recording & Playing Sound
Capturing Images
74. Summary: What we learned! 5
Summary
What we learned!
Finding Magnetic North
Reading Device Position + 6 Degrees of Freedom
Geolocating Device
Recording & Playing Sound
Capturing Images
75. Thank you: You learned a lot! 0
Thank you
You learned a lot!
76. Thank you: You learned a lot! 0
Download!
https://github.com/southdesign/SuperBall
Me!
Read! Thomas Fankhauser
tommylefunk@googlemail.com
Thank you Hire!
You learned a lot! southdesign.de
Buy!
Beatfreak
PianoTabs
QuestionPad