An Introduction to UXand when to engage in an agency workflow
The grandfather of all UX diagrams:
1. The Elements of User Experience: User-Centered Design for the Web, Jessie James Garret, 2000
An Introduction to User Experience
If you ask five different
UX Designers to explain
user experience,
you would get
five different
answers.
2. http://fule918.wordpress.com/2011/10/19/usability-user-experience/
An Introduction to User Experience
There are numerous
overlapping disciplines
and concentrations in
User Experienceโ€ฆ
3. http://www.studioaum.in/service_ux.html
An Introduction to User Experience
4. http://userexperienceproject.blogspot.com/2007/04/user-experience-wheel.html
โ€ฆwhich can be as
varied and
complex as your
needs.
But thankfully, this is
just an introduction.
An Introduction to User Experience
So what is UX?
An Introduction to User Experience
UX โ‰  UI
Research +
Information Architecture (IA) +
User Interface (UI) +
Usability +
Testing =
User Experience (UX)
An Introduction to User Experience
Research
Identifying client goals and user needs
to develop a strategy that balances the
two.
Techniques
โ€ขโ€ฏ Interviews, surveys, and questionnaires
โ€ขโ€ฏ Trend reports, white papers, and statistics
โ€ขโ€ฏ Peer to peer networking and resources
Artifacts
โ€ขโ€ฏ Digital Project Brief (DPB)
โ€ขโ€ฏ Scope of Work (SOW)
โ€ขโ€ฏ Business Requirements Document (BRD)
An Introduction to User Experience
Information Architecture
The organization of information into an
understandable, intuitive structure that
allows for simplified task completion.
Techniques
โ€ขโ€ฏ Card sorting
โ€ขโ€ฏ White boarding
Artifacts
โ€ขโ€ฏ Site Maps
โ€ขโ€ฏ Wire Frames
โ€ขโ€ฏ User Flows
An Introduction to User Experience
User Interface
The layer through which an individual
interacts with a system or product.
UI Design specifically deals with the visual
look and feel of the product product.
Hallmarks
โ€ข Branding
โ€ข Aesthetics
โ€ข Imagery
โ€ข Emotion
An Introduction to User Experience
Usability
โ€œThe extent to which a product can be used
by specified users to achieve specified goals
with effectiveness, efficiency, and
satisfaction in a specified context of use.โ€5
Hallmarks
โ€ขโ€ฏ Intuitive Navigation
โ€ขโ€ฏ Locational awareness
โ€ขโ€ฏ Clear Information Hierarchy
โ€ขโ€ฏ Typography
An Introduction to User Experience
5. International standards for HCI and usability, ISO 9241-11: Guidance on Usability (1998)
Testing
The ability to quantify results, validate
assumptions, and identify problems
through the analysis of user data.
The information and insight gained from
testing will help guide the iterative
refinement of solutions.
Techniques
โ€ขโ€ฏ Analytics
โ€ขโ€ฏ A/B Testing
โ€ขโ€ฏ Focus Groups
An Introduction to User Experience
Research
Agency Workflow*
UserDevArtCopyAEClient
Testing
UX =
UsabilityUIIA
When to Engage UX?
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
UserDevArtCopyAEClient
UX works with AE to conduct RESEARCH
UX =
TestingUsabilityUIIAResearch
Agency Workflow*
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
Agency Workflow*
UserDevArtCopyAEClient
Results are used to develop content strategy
UX =
TestingUsabilityUIIAResearch
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
Agency Workflow*
UserDevArtCopyAEClient
UX works with Copy to produce IA
UX =
TestingUsabilityUIIAResearch
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
Agency Workflow*
UserDevArtCopyAEClient
UX creates wireframes for Art
UX =
TestingUsabilityUIIAResearch
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
Agency Workflow*
UserDevArtCopyAEClient
Art produces the UI
UX =
TestingUsabilityUIIAResearch
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
Agency Workflow*
UserDevArtCopyAEClient
UX uses UI to create FRD for Dev
UX =
TestingUsabilityUIIAResearch
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
Agency Workflow*
UserDevArtCopyAEClient
UX works with Dev to ensure USABILITY
UX =
TestingUsabilityUIIAResearch
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
Agency Workflow*
UserDevArtCopyAEClient
Usability allows Users to complete tasks
UX =
TestingUsabilityUIIAResearch
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
Agency Workflow*
UserDevArtCopyAEClient
Testing is used to determine areas of improvement
UX =
TestingUsabilityUIIAResearch
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
An Introduction to User Experience
Agency Workflow*
UserDevArtCopyAEClient
UX =
*Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles.
TestingUsabilityUIIAResearch
When to Engage UX? Always.
An Introduction to User Experience
An Introduction to User Experience
Quick Questionnaire:
Whatโ€™s the difference between UI and UX?
Who helps UX produce the IA?
What is the FRD, and what is it used for?
When should you engage UX?

Introduction to ux

  • 1.
    An Introduction toUXand when to engage in an agency workflow
  • 2.
    The grandfather ofall UX diagrams: 1. The Elements of User Experience: User-Centered Design for the Web, Jessie James Garret, 2000 An Introduction to User Experience
  • 3.
    If you askfive different UX Designers to explain user experience, you would get five different answers. 2. http://fule918.wordpress.com/2011/10/19/usability-user-experience/ An Introduction to User Experience
  • 4.
    There are numerous overlappingdisciplines and concentrations in User Experienceโ€ฆ 3. http://www.studioaum.in/service_ux.html An Introduction to User Experience
  • 5.
    4. http://userexperienceproject.blogspot.com/2007/04/user-experience-wheel.html โ€ฆwhich canbe as varied and complex as your needs. But thankfully, this is just an introduction. An Introduction to User Experience
  • 6.
    So what isUX? An Introduction to User Experience
  • 7.
    UX โ‰  UI Research+ Information Architecture (IA) + User Interface (UI) + Usability + Testing = User Experience (UX) An Introduction to User Experience
  • 8.
    Research Identifying client goalsand user needs to develop a strategy that balances the two. Techniques โ€ขโ€ฏ Interviews, surveys, and questionnaires โ€ขโ€ฏ Trend reports, white papers, and statistics โ€ขโ€ฏ Peer to peer networking and resources Artifacts โ€ขโ€ฏ Digital Project Brief (DPB) โ€ขโ€ฏ Scope of Work (SOW) โ€ขโ€ฏ Business Requirements Document (BRD) An Introduction to User Experience
  • 9.
    Information Architecture The organizationof information into an understandable, intuitive structure that allows for simplified task completion. Techniques โ€ขโ€ฏ Card sorting โ€ขโ€ฏ White boarding Artifacts โ€ขโ€ฏ Site Maps โ€ขโ€ฏ Wire Frames โ€ขโ€ฏ User Flows An Introduction to User Experience
  • 10.
    User Interface The layerthrough which an individual interacts with a system or product. UI Design specifically deals with the visual look and feel of the product product. Hallmarks โ€ข Branding โ€ข Aesthetics โ€ข Imagery โ€ข Emotion An Introduction to User Experience
  • 11.
    Usability โ€œThe extent towhich a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.โ€5 Hallmarks โ€ขโ€ฏ Intuitive Navigation โ€ขโ€ฏ Locational awareness โ€ขโ€ฏ Clear Information Hierarchy โ€ขโ€ฏ Typography An Introduction to User Experience 5. International standards for HCI and usability, ISO 9241-11: Guidance on Usability (1998)
  • 12.
    Testing The ability toquantify results, validate assumptions, and identify problems through the analysis of user data. The information and insight gained from testing will help guide the iterative refinement of solutions. Techniques โ€ขโ€ฏ Analytics โ€ขโ€ฏ A/B Testing โ€ขโ€ฏ Focus Groups An Introduction to User Experience
  • 13.
    Research Agency Workflow* UserDevArtCopyAEClient Testing UX = UsabilityUIIA Whento Engage UX? *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 14.
    UserDevArtCopyAEClient UX works withAE to conduct RESEARCH UX = TestingUsabilityUIIAResearch Agency Workflow* *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 15.
    Agency Workflow* UserDevArtCopyAEClient Results areused to develop content strategy UX = TestingUsabilityUIIAResearch *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 16.
    Agency Workflow* UserDevArtCopyAEClient UX workswith Copy to produce IA UX = TestingUsabilityUIIAResearch *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 17.
    Agency Workflow* UserDevArtCopyAEClient UX createswireframes for Art UX = TestingUsabilityUIIAResearch *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 18.
    Agency Workflow* UserDevArtCopyAEClient Art producesthe UI UX = TestingUsabilityUIIAResearch *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 19.
    Agency Workflow* UserDevArtCopyAEClient UX usesUI to create FRD for Dev UX = TestingUsabilityUIIAResearch *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 20.
    Agency Workflow* UserDevArtCopyAEClient UX workswith Dev to ensure USABILITY UX = TestingUsabilityUIIAResearch *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 21.
    Agency Workflow* UserDevArtCopyAEClient Usability allowsUsers to complete tasks UX = TestingUsabilityUIIAResearch *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 22.
    Agency Workflow* UserDevArtCopyAEClient Testing isused to determine areas of improvement UX = TestingUsabilityUIIAResearch *Diagram is representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. An Introduction to User Experience
  • 23.
    Agency Workflow* UserDevArtCopyAEClient UX = *Diagramis representative of directional responsibility and does not represent client approvals, editorial review, legal review, or development cycles. TestingUsabilityUIIAResearch When to Engage UX? Always. An Introduction to User Experience
  • 24.
    An Introduction toUser Experience Quick Questionnaire: Whatโ€™s the difference between UI and UX? Who helps UX produce the IA? What is the FRD, and what is it used for? When should you engage UX?