What can neural networks do in the context of art? (style transfer, DeepDream, etc.) How does image recognition play into all of this? Presented at creAIte 2017.
The document discusses generative models and their applications in artificial intelligence. Generative adversarial networks (GANs) use two neural networks, a generator and discriminator, that compete against each other. The generator learns to generate new data that looks real by fooling the discriminator, while the discriminator learns to better identify real from fake data. GANs have been used for tasks like image generation and neural style transfer. They show potential to generate art, music and other creative forms through machine learning.
The document discusses generative models and their applications in artificial intelligence and creativity. Generative adversarial networks (GANs) use two neural networks, a generator and discriminator, that compete against each other to generate new data instances that resemble real data. GANs can be used to generate images, music, and other types of content. Neural style transfer uses GANs to merge the semantic content of one image with the visual style of another. Adaptive style transfer applies the techniques to entire collections of images by specific artists. Generative models show promise for creating novel artistic outputs through techniques like GANs and neural style transfer.
Data Science - Part XVII - Deep Learning & Image ProcessingDerek Kane
This lecture provides an overview of Image Processing and Deep Learning for the applications of data science and machine learning. We will go through examples of image processing techniques using a couple of different R packages. Afterwards, we will shift our focus and dive into the topics of Deep Neural Networks and Deep Learning. We will discuss topics including Deep Boltzmann Machines, Deep Belief Networks, & Convolutional Neural Networks and finish the presentation with a practical exercise in hand writing recognition technique.
Don't Start from Scratch: Transfer Learning for Novel Computer Vision Problem...StampedeCon
In this session, we’ll discuss approaches for applying convolutional neural networks to novel computer vision problems, even without having millions of images of your own. Pretrained models and generic image data sets from Google, Kaggle, universities, and other places can be leveraged and adapted to solve industry and business specific problems. We’ll discuss the approaches of transfer learning and fine tuning to help anyone get started on using deep learning to get cutting edge results on their computer vision problems.
This document provides a summary of 41 tools for generating AI art, grouped into the following categories: staff picks, AI generated images, AI drawing/painting, datasets, words and writing, AI generated music/sound, AI generated movement/dance, AI generated voice, GANs, AI generated data visualization, machine learning libraries, and learning resources. It recommends tools like Runway ML, Nature of Code, Magenta, and Processing for beginners interested in AI art. It encourages experimenting with different tools to expand one's creative potential and help push the boundaries of human creativity.
Deep Learning from Scratch - Building with Python from First Principles.pdfYungSang1
This document summarizes the preface of the book "Deep Learning from Scratch" by Seth Weidman.
1) Existing resources on neural networks fall short in providing a unified conceptual and implementation-based explanation. This book aims to fill that gap by explaining concepts through text, visuals, math, and code implementations.
2) Understanding neural networks requires understanding multiple mental models, including mathematical functions, computational graphs, layers and neurons, and universal function approximation. The book will show how these models connect.
3) The book outlines how it will build neural networks from first principles in Python, explain important techniques like training tricks and transfer learning, and finally show how to apply the concepts using PyTorch.
This document provides an overview of Phuong Nghi Duong's Assignment 2 presentation for a minimalist interactives and environments class. It discusses several concepts being explored, including synesthesia, haiku analysis, 2D illustration, and pixel art. It then describes two experiential projects created in Unity. The first allows the user to reflect on their own identity and mentality. The second places 2D sculptures in a 3D environment, allowing the user to imagine the full 3D sculptures based on component pictures and colors. Technical details are provided about implementing sprites, scripts, and lighting effects to achieve the desired experiences.
The document discusses generative models and their applications in artificial intelligence. Generative adversarial networks (GANs) use two neural networks, a generator and discriminator, that compete against each other. The generator learns to generate new data that looks real by fooling the discriminator, while the discriminator learns to better identify real from fake data. GANs have been used for tasks like image generation and neural style transfer. They show potential to generate art, music and other creative forms through machine learning.
The document discusses generative models and their applications in artificial intelligence and creativity. Generative adversarial networks (GANs) use two neural networks, a generator and discriminator, that compete against each other to generate new data instances that resemble real data. GANs can be used to generate images, music, and other types of content. Neural style transfer uses GANs to merge the semantic content of one image with the visual style of another. Adaptive style transfer applies the techniques to entire collections of images by specific artists. Generative models show promise for creating novel artistic outputs through techniques like GANs and neural style transfer.
Data Science - Part XVII - Deep Learning & Image ProcessingDerek Kane
This lecture provides an overview of Image Processing and Deep Learning for the applications of data science and machine learning. We will go through examples of image processing techniques using a couple of different R packages. Afterwards, we will shift our focus and dive into the topics of Deep Neural Networks and Deep Learning. We will discuss topics including Deep Boltzmann Machines, Deep Belief Networks, & Convolutional Neural Networks and finish the presentation with a practical exercise in hand writing recognition technique.
Don't Start from Scratch: Transfer Learning for Novel Computer Vision Problem...StampedeCon
In this session, we’ll discuss approaches for applying convolutional neural networks to novel computer vision problems, even without having millions of images of your own. Pretrained models and generic image data sets from Google, Kaggle, universities, and other places can be leveraged and adapted to solve industry and business specific problems. We’ll discuss the approaches of transfer learning and fine tuning to help anyone get started on using deep learning to get cutting edge results on their computer vision problems.
This document provides a summary of 41 tools for generating AI art, grouped into the following categories: staff picks, AI generated images, AI drawing/painting, datasets, words and writing, AI generated music/sound, AI generated movement/dance, AI generated voice, GANs, AI generated data visualization, machine learning libraries, and learning resources. It recommends tools like Runway ML, Nature of Code, Magenta, and Processing for beginners interested in AI art. It encourages experimenting with different tools to expand one's creative potential and help push the boundaries of human creativity.
Deep Learning from Scratch - Building with Python from First Principles.pdfYungSang1
This document summarizes the preface of the book "Deep Learning from Scratch" by Seth Weidman.
1) Existing resources on neural networks fall short in providing a unified conceptual and implementation-based explanation. This book aims to fill that gap by explaining concepts through text, visuals, math, and code implementations.
2) Understanding neural networks requires understanding multiple mental models, including mathematical functions, computational graphs, layers and neurons, and universal function approximation. The book will show how these models connect.
3) The book outlines how it will build neural networks from first principles in Python, explain important techniques like training tricks and transfer learning, and finally show how to apply the concepts using PyTorch.
This document provides an overview of Phuong Nghi Duong's Assignment 2 presentation for a minimalist interactives and environments class. It discusses several concepts being explored, including synesthesia, haiku analysis, 2D illustration, and pixel art. It then describes two experiential projects created in Unity. The first allows the user to reflect on their own identity and mentality. The second places 2D sculptures in a 3D environment, allowing the user to imagine the full 3D sculptures based on component pictures and colors. Technical details are provided about implementing sprites, scripts, and lighting effects to achieve the desired experiences.
The Fall by Albert Camus tells the story of Clamence, a lawyer in Amsterdam, who confesses his past transgressions to an unnamed listener over drinks in a bar, revealing how he has come to see himself as a "judge-penitent" constantly seeking forgiveness for his moral failures. Through their conversations about guilt, justice, and human nature, Clamence examines his own philosophical views on sin and redemption.
What is "deep learning" and why is it suddenly so popular? In this talk I explore how Deep Learning provides a convenient framework for expressing learning problems and using GPUs to solve them efficiently.
This document discusses multimedia authoring tools and techniques. It covers 3D modeling software like 3D Studio Max and how to use texture mapping and animation. It also discusses web page authoring using Dreamweaver and how layers can represent different HTML objects. Automatic authoring of multimedia is discussed, specifically problems with moving from text-based to image-based authoring and managing nodes from legacy documents. Simple animation is demonstrated using a fish sprite moving along a path overlaid on video.
HOW CONVOLUTIONAL NEURAL NETWORKS WORK_ (1).pptxWriteMe
Convolutional neural networks are a type of artificial neural network useful for image recognition. Multiple layers stack up to make ConvNets. Each layer contains a number of neurons. The first layer is the input layer and the last layer is the output layer. See more.....https://writeme.ai/blog/how-convolutional-neural-networks-work/#convolutional-filters-for-image-processing
Multi-modal embeddings: from discriminative to generative models and creative aiRoelof Pieters
This document discusses multi-modal embeddings and generative models. It begins by covering common generative architectures like VAEs, DBNs, RNNs and CNNs. It then discusses specific applications including text generation with RNNs, image generation using techniques like DeepDream and style transfer, and audio generation using LSTMs and mixture density networks. The document advocates for creative AI as a "brush" for rapid experimentation in human-machine collaboration.
Any camera in the last 10 years, probably has face detection in action:
Face detection is a great feature for cameras. When the camera can automatically pick out
faces, it can make sure that all the faces are in focus before it takes the picture.
But this concept uses it for a different purpose — finding the areas of the image that has to be passed to the next step of the procedure.
To find faces in an image, the image has to be in the black and white format as colour data
is not necessary.
Now we are to the meat of the problem — actually telling faces apart. The solution is to train a Deep Convolutional Neural Network. But instead of training the network to recognize pictures objects like we did last time, we are going to train it to generate 128 measurements for each face.
The training process works by looking at 3 face images at a time:
Load a training face image of a known person.
Load another picture of the same known person.
Load a picture of a totally different person.
Then the algorithm looks at the measurements it is currently generating for each of those three images. It then tweaks the neural network slightly so that it makes sure the measurements it generates for #1 and #2 are slightly closer while making sure the measurements for #2 and #3 are slightly further apart.
After repeating this step millions of times for millions of images of thousands of different people, the neural network learns to reliably generate 128 measurements for each person. Any ten different pictures of the same person should give roughly the same measurements.
Machine learning people call the 128 measurements of each face an embedding. The idea of reducing complicated raw data like a picture into a list of computer-generated numbers comes up a lot in machine learning.
This last step is actually the easiest step in the whole process. All we have to do is find the person in our database of known people who has the closest measurements to our test image that we show in front of the web cam.
After doing the comparative analysis by processing all the known images, our software finally tells the result of test image by displaying its name.
We did it by using any basic machine learning classification algorithm. No fancy deep learning tricks are needed.
When, we isolated the faces in our image. But now we have to deal with the problem that faces turned different directions look totally different to a computer:
To account for this, we will try to warp each picture so that the eyes and lips are always in the sample place in the image. To do this, we are going to use an algorithm called face landmark estimation .
The basic idea is we will come up with 68 specific points (called landmarks) that exist on every face — the top of the chin, the outside edge of each eye, the inner edge of each eyebrow, etc. Then we will train a machine learning algorithm to be able to find these 68 specific points on any face.
It has successfully run the alg
Deep Learning with Python: Getting started and getting from ideas to insights in minutes.
PyData Seattle 2015
Alex Korbonits (@korbonits)
This presentation was given July 25, 2015 at the PyData Seattle conference hosted by PyData and NumFocus.
This document describes a student project that used a Phidget 1127 precision light sensor to create an interactive artwork. The students went through an ideation process to come up with the concept of a cardboard box that plays sounds encouraging people to open it. Upon opening the box, the message "Welcome to the world!" would be displayed along with sentences on a screen that change based on light intensity measured by the sensor. The goal was to encourage people to be more curious and look beyond just their own concerns to see other perspectives. The students then constructed their concept using a found cardboard box, modifying its height so it could be easily opened.
Automatic Attendace using convolutional neural network Face Recognitionvatsal199567
Automatic Attendance System will recognize the face of the student through the camera in the class and mark the attendance. It was built in Python with Machine Learning.
The document describes the hardware and software used to create a music magazine. It discusses using a Nikon D3100 camera with interchangeable lenses to take high-quality photos. Adobe Photoshop was used to edit photos and cut out images. Text was added in Photoshop and InDesign using various fonts and formatting tools. WordPress was used to publish the magazine content online. Other software mentioned includes Apple iMac, Safari, and PowerPoint.
What Is A Neural Network? | How Deep Neural Networks Work | Neural Network Tu...Simplilearn
This Neural Network presentation will help you understand what is deep learning, what is a neural network, how deep neural network works, advantages of neural network, applications of neural network and the future of neural network. Deep Learning uses advanced computing power and special types of neural networks and applies them to large amounts of data to learn, understand, and identify complicated patterns. Automatic language translation and medical diagnoses are examples of deep learning. Most deep learning methods involve artificial neural networks, modeling how our brains work. Deep Learning forms the basis for most of the incredible advances in Machine Learning. Neural networks are built on Machine Learning algorithms to create an advanced computation model that works much like the human brain. Now, let us deep dive into this video to understand how a neural network actually works along with some real-life examples.
Below topics are explained in this neural network presentation:
1. What is Deep Learning?
2. What is an artificial network?
3. How does neural network work?
4. Advantages of neural network
5. Applications of neural network
6. Future of neural network
Why Deep Learning?
It is one of the most popular software platforms used for deep learning and contains powerful tools to help you build and implement artificial neural networks.
Advancements in deep learning are being seen in smartphone applications, creating efficiencies in the power grid, driving advancements in healthcare, improving agricultural yields, and helping us find solutions to climate change. With this Tensorflow course, you’ll build expertise in deep learning models, learn to operate TensorFlow to manage neural networks and interpret the results.
And according to payscale.com, the median salary for engineers with deep learning skills tops $120,000 per year.
You can gain in-depth knowledge of Deep Learning by taking our Deep Learning certification training course. With Simplilearn’s Deep Learning course, you will prepare for a career as a Deep Learning engineer as you master concepts and techniques including supervised and unsupervised learning, mathematical and heuristic aspects, and hands-on modeling to develop algorithms. Those who complete the course will be able to:
1. Understand the concepts of TensorFlow, its main functions, operations and the execution pipeline
2. Implement deep learning algorithms, understand neural networks and traverse the layers of data abstraction which will empower you to understand data like never before
3. Master and comprehend advanced topics such as convolutional neural networks, recurrent neural networks, training deep networks and high-level interfaces
4. Build deep learning models in TensorFlow and interpret the results
5. Understand the language and fundamental concepts of artificial neural networks
6. Troubleshoot and improve deep learning models
Learn more at: https://www.simplilearn.com
Alberto Massidda - Images and words: mechanics of automated captioning with n...Codemotion
Image captioning is the process of generating textual description of an image. It uses both Natural Language Processing and Computer Vision to generate the captions. Like in the notorious “finger pointing to the moon”, automated image captioning requires the ability to discern what it’s really going on in a scene and generate a fluent description for the act taking place. In this talk we present the underlying mechanics to the object detection and language generation using Convolutional and Recurrent Neural Networks.
Deep learning techniques have achieved great success in recent years, but still lack general intelligence. Several approaches may lead to artificial general intelligence (AGI):
1. Scaling up current deep learning methods like supervised learning using vast amounts of labeled data, or unsupervised learning with huge generative models. However, it is unclear if these narrow techniques can develop general intelligence without other changes.
2. Formal approaches like AIXI aim to mathematically define optimal intelligent behavior, but suffer from computational intractability in practice.
3. Brain simulation attempts to reverse engineer the human brain, but faces challenges in modeling its high-dimensional state and dynamics at an appropriate level of abstraction.
4. Artificial life
The document summarizes some of Jason Toy's experiments with combining art and deep learning. It discusses experiments with character-level RNNs to generate text, deep dreaming to manipulate images, neural style transfer to generate artistic images, and multimodal storytelling with images and text. It provides an overview of the techniques and highlights plans for future experiments combining different modalities and datasets.
This document provides an introduction to visual search using neural networks. It discusses using a triplet loss function to learn an embedding space where similar images are closer together. The document outlines training a convolutional neural network (CNN) on triplets of images to learn the embedding function. It also discusses approaches for visual search with limited resources, such as fine-tuning a pre-trained CNN like Inception-V3 and evaluating nearest neighbors in the embedding space.
This document discusses the history and recent developments in artificial intelligence and deep learning. It covers early work in neural networks from the 1950s through the 1990s, including perceptrons, autoencoders, and connectionism. More recent progress is attributed to greater computing power, larger datasets, and the development of automatic differentiation techniques. Applications discussed include computer vision, natural language processing using word embeddings, and recurrent neural networks for tasks like handwriting generation.
Designing a neural network architecture for image recognitionShandukaniVhulondo
The document discusses the design of a basic neural network architecture for image recognition. It begins by outlining a simple design with dense layers but notes this does not work well for images. Convolutional layers are introduced to help detect patterns regardless of location. Max pooling and dropout layers are also discussed to make the network more efficient and robust. The document provides examples of how these various layer types work and combines them into a basic convolutional block that can be stacked for more complex images.
Wikipedia, Dead Authors, Naive Bayes and Python Abhaya Agarwal
This document discusses using Wikipedia, naive Bayes classification, and Python to identify Indian authors whose works are in the public domain. It outlines extracting data on author deaths from Wikipedia categories, preprocessing the data, extracting features from the text, training a naive Bayes classifier to classify authors as Indian or not, and using NLTK and scikits.learn Python libraries for classification. The goal is to build a resource of digitized public domain works by Indian authors.
Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
The Fall by Albert Camus tells the story of Clamence, a lawyer in Amsterdam, who confesses his past transgressions to an unnamed listener over drinks in a bar, revealing how he has come to see himself as a "judge-penitent" constantly seeking forgiveness for his moral failures. Through their conversations about guilt, justice, and human nature, Clamence examines his own philosophical views on sin and redemption.
What is "deep learning" and why is it suddenly so popular? In this talk I explore how Deep Learning provides a convenient framework for expressing learning problems and using GPUs to solve them efficiently.
This document discusses multimedia authoring tools and techniques. It covers 3D modeling software like 3D Studio Max and how to use texture mapping and animation. It also discusses web page authoring using Dreamweaver and how layers can represent different HTML objects. Automatic authoring of multimedia is discussed, specifically problems with moving from text-based to image-based authoring and managing nodes from legacy documents. Simple animation is demonstrated using a fish sprite moving along a path overlaid on video.
HOW CONVOLUTIONAL NEURAL NETWORKS WORK_ (1).pptxWriteMe
Convolutional neural networks are a type of artificial neural network useful for image recognition. Multiple layers stack up to make ConvNets. Each layer contains a number of neurons. The first layer is the input layer and the last layer is the output layer. See more.....https://writeme.ai/blog/how-convolutional-neural-networks-work/#convolutional-filters-for-image-processing
Multi-modal embeddings: from discriminative to generative models and creative aiRoelof Pieters
This document discusses multi-modal embeddings and generative models. It begins by covering common generative architectures like VAEs, DBNs, RNNs and CNNs. It then discusses specific applications including text generation with RNNs, image generation using techniques like DeepDream and style transfer, and audio generation using LSTMs and mixture density networks. The document advocates for creative AI as a "brush" for rapid experimentation in human-machine collaboration.
Any camera in the last 10 years, probably has face detection in action:
Face detection is a great feature for cameras. When the camera can automatically pick out
faces, it can make sure that all the faces are in focus before it takes the picture.
But this concept uses it for a different purpose — finding the areas of the image that has to be passed to the next step of the procedure.
To find faces in an image, the image has to be in the black and white format as colour data
is not necessary.
Now we are to the meat of the problem — actually telling faces apart. The solution is to train a Deep Convolutional Neural Network. But instead of training the network to recognize pictures objects like we did last time, we are going to train it to generate 128 measurements for each face.
The training process works by looking at 3 face images at a time:
Load a training face image of a known person.
Load another picture of the same known person.
Load a picture of a totally different person.
Then the algorithm looks at the measurements it is currently generating for each of those three images. It then tweaks the neural network slightly so that it makes sure the measurements it generates for #1 and #2 are slightly closer while making sure the measurements for #2 and #3 are slightly further apart.
After repeating this step millions of times for millions of images of thousands of different people, the neural network learns to reliably generate 128 measurements for each person. Any ten different pictures of the same person should give roughly the same measurements.
Machine learning people call the 128 measurements of each face an embedding. The idea of reducing complicated raw data like a picture into a list of computer-generated numbers comes up a lot in machine learning.
This last step is actually the easiest step in the whole process. All we have to do is find the person in our database of known people who has the closest measurements to our test image that we show in front of the web cam.
After doing the comparative analysis by processing all the known images, our software finally tells the result of test image by displaying its name.
We did it by using any basic machine learning classification algorithm. No fancy deep learning tricks are needed.
When, we isolated the faces in our image. But now we have to deal with the problem that faces turned different directions look totally different to a computer:
To account for this, we will try to warp each picture so that the eyes and lips are always in the sample place in the image. To do this, we are going to use an algorithm called face landmark estimation .
The basic idea is we will come up with 68 specific points (called landmarks) that exist on every face — the top of the chin, the outside edge of each eye, the inner edge of each eyebrow, etc. Then we will train a machine learning algorithm to be able to find these 68 specific points on any face.
It has successfully run the alg
Deep Learning with Python: Getting started and getting from ideas to insights in minutes.
PyData Seattle 2015
Alex Korbonits (@korbonits)
This presentation was given July 25, 2015 at the PyData Seattle conference hosted by PyData and NumFocus.
This document describes a student project that used a Phidget 1127 precision light sensor to create an interactive artwork. The students went through an ideation process to come up with the concept of a cardboard box that plays sounds encouraging people to open it. Upon opening the box, the message "Welcome to the world!" would be displayed along with sentences on a screen that change based on light intensity measured by the sensor. The goal was to encourage people to be more curious and look beyond just their own concerns to see other perspectives. The students then constructed their concept using a found cardboard box, modifying its height so it could be easily opened.
Automatic Attendace using convolutional neural network Face Recognitionvatsal199567
Automatic Attendance System will recognize the face of the student through the camera in the class and mark the attendance. It was built in Python with Machine Learning.
The document describes the hardware and software used to create a music magazine. It discusses using a Nikon D3100 camera with interchangeable lenses to take high-quality photos. Adobe Photoshop was used to edit photos and cut out images. Text was added in Photoshop and InDesign using various fonts and formatting tools. WordPress was used to publish the magazine content online. Other software mentioned includes Apple iMac, Safari, and PowerPoint.
What Is A Neural Network? | How Deep Neural Networks Work | Neural Network Tu...Simplilearn
This Neural Network presentation will help you understand what is deep learning, what is a neural network, how deep neural network works, advantages of neural network, applications of neural network and the future of neural network. Deep Learning uses advanced computing power and special types of neural networks and applies them to large amounts of data to learn, understand, and identify complicated patterns. Automatic language translation and medical diagnoses are examples of deep learning. Most deep learning methods involve artificial neural networks, modeling how our brains work. Deep Learning forms the basis for most of the incredible advances in Machine Learning. Neural networks are built on Machine Learning algorithms to create an advanced computation model that works much like the human brain. Now, let us deep dive into this video to understand how a neural network actually works along with some real-life examples.
Below topics are explained in this neural network presentation:
1. What is Deep Learning?
2. What is an artificial network?
3. How does neural network work?
4. Advantages of neural network
5. Applications of neural network
6. Future of neural network
Why Deep Learning?
It is one of the most popular software platforms used for deep learning and contains powerful tools to help you build and implement artificial neural networks.
Advancements in deep learning are being seen in smartphone applications, creating efficiencies in the power grid, driving advancements in healthcare, improving agricultural yields, and helping us find solutions to climate change. With this Tensorflow course, you’ll build expertise in deep learning models, learn to operate TensorFlow to manage neural networks and interpret the results.
And according to payscale.com, the median salary for engineers with deep learning skills tops $120,000 per year.
You can gain in-depth knowledge of Deep Learning by taking our Deep Learning certification training course. With Simplilearn’s Deep Learning course, you will prepare for a career as a Deep Learning engineer as you master concepts and techniques including supervised and unsupervised learning, mathematical and heuristic aspects, and hands-on modeling to develop algorithms. Those who complete the course will be able to:
1. Understand the concepts of TensorFlow, its main functions, operations and the execution pipeline
2. Implement deep learning algorithms, understand neural networks and traverse the layers of data abstraction which will empower you to understand data like never before
3. Master and comprehend advanced topics such as convolutional neural networks, recurrent neural networks, training deep networks and high-level interfaces
4. Build deep learning models in TensorFlow and interpret the results
5. Understand the language and fundamental concepts of artificial neural networks
6. Troubleshoot and improve deep learning models
Learn more at: https://www.simplilearn.com
Alberto Massidda - Images and words: mechanics of automated captioning with n...Codemotion
Image captioning is the process of generating textual description of an image. It uses both Natural Language Processing and Computer Vision to generate the captions. Like in the notorious “finger pointing to the moon”, automated image captioning requires the ability to discern what it’s really going on in a scene and generate a fluent description for the act taking place. In this talk we present the underlying mechanics to the object detection and language generation using Convolutional and Recurrent Neural Networks.
Deep learning techniques have achieved great success in recent years, but still lack general intelligence. Several approaches may lead to artificial general intelligence (AGI):
1. Scaling up current deep learning methods like supervised learning using vast amounts of labeled data, or unsupervised learning with huge generative models. However, it is unclear if these narrow techniques can develop general intelligence without other changes.
2. Formal approaches like AIXI aim to mathematically define optimal intelligent behavior, but suffer from computational intractability in practice.
3. Brain simulation attempts to reverse engineer the human brain, but faces challenges in modeling its high-dimensional state and dynamics at an appropriate level of abstraction.
4. Artificial life
The document summarizes some of Jason Toy's experiments with combining art and deep learning. It discusses experiments with character-level RNNs to generate text, deep dreaming to manipulate images, neural style transfer to generate artistic images, and multimodal storytelling with images and text. It provides an overview of the techniques and highlights plans for future experiments combining different modalities and datasets.
This document provides an introduction to visual search using neural networks. It discusses using a triplet loss function to learn an embedding space where similar images are closer together. The document outlines training a convolutional neural network (CNN) on triplets of images to learn the embedding function. It also discusses approaches for visual search with limited resources, such as fine-tuning a pre-trained CNN like Inception-V3 and evaluating nearest neighbors in the embedding space.
This document discusses the history and recent developments in artificial intelligence and deep learning. It covers early work in neural networks from the 1950s through the 1990s, including perceptrons, autoencoders, and connectionism. More recent progress is attributed to greater computing power, larger datasets, and the development of automatic differentiation techniques. Applications discussed include computer vision, natural language processing using word embeddings, and recurrent neural networks for tasks like handwriting generation.
Designing a neural network architecture for image recognitionShandukaniVhulondo
The document discusses the design of a basic neural network architecture for image recognition. It begins by outlining a simple design with dense layers but notes this does not work well for images. Convolutional layers are introduced to help detect patterns regardless of location. Max pooling and dropout layers are also discussed to make the network more efficient and robust. The document provides examples of how these various layer types work and combines them into a basic convolutional block that can be stacked for more complex images.
Wikipedia, Dead Authors, Naive Bayes and Python Abhaya Agarwal
This document discusses using Wikipedia, naive Bayes classification, and Python to identify Indian authors whose works are in the public domain. It outlines extracting data on author deaths from Wikipedia categories, preprocessing the data, extracting features from the text, training a naive Bayes classifier to classify authors as Indian or not, and using NLTK and scikits.learn Python libraries for classification. The goal is to build a resource of digitized public domain works by Indian authors.
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2. Day 2: Session 2
Agenda
1. Can ML Create Images?
2. What is Style Transfer and
how does it work?
3. What is DeepDream and how
does it work?
4. Can ML write poetry or
compose music?
a. How?
Machine Learning for Art
3. Suppose we have a neural network which
does facial recognition.
4.
5. Image Recognizer in Action
Each mini-image corresponds to
an edge.
lines
https://www.slideshare.net/roelofp/python-for-image-understanding-deep-learning-with-convolutional-neural-nets
parts of the
face
entire face
6. Using a method like image
recognition, we can generate
images.
7. From white noise, a model similar to a face recognition
model generates faces.
8. Image Generator in Action
https://www.slideshare.net/roelofp/python-for-image-understanding-deep-learning-with-convolutional-neural-nets
13. What is style transfer?
Content image
Style image
Merged image
14. Style Transfer Between Images
Original Image Reference Image Style-Transfered
Original Image
15. How Does Style Transfer Work?
Input: Two images S and C: Image S provides the style
and image C provides the content.
A neural network extracts the style of S and the content
of C. (How? We’ll go into these terms later.)
Then it merges the two to create an image with the style
of S and the content of C.
20. Image Recognition Neural Network
“rabbit”1 n
content content
Correlation between the weights at
different layers is an indicator of what
features the network thinks is most
important.
style
22. How does merging work?
1. Start with white noise (call it “our_image”)
23. How does merging work?
1. Start with white noise (call it “our_image”)
2. Run our_image and contentimage through
content extractor
our_image
content
extractor
Content of our_image
(ex. white noise)
Content of
content_image
(ex. bunny)
content
image
24. How does merging work?
2. Run our_image and contentimage through content
extractor
3. Loss = difference between content of contentimage
and content of our_image
Content of
contentimage
Content of our_image
content loss
25. How does merging work?
1. Do the exact same for style.
2. So we have two loss functions, content loss and
style loss.
3. Use gradient descent to minimize these
4. The image that minimizes the content loss and the
style loss is the style transferred image
34. How does it work?
Think about running an image recognition network backwards.
What individual neurons output are patterns, and a confidence level
So then the original image is modified to boost the confidence level for the
output neurons
Normally, we would fix the input and change the weights. In this
case, we’re fixing the weights and changing the input.
37. Creating Music
These use something called a recurrent neural network, which is a
neural network that can remember what happened previously.
Train it on music previously generated.
Recommended: Project Magenta, https://deepjazz.io/. Pretty famous
on Soundcloud.
38. Creating Literature
A recurrent neural network that talks like Shakespeare!
Input a bunch of words, and ask it to generate the
words that come right after.
39. PANDARUS:
Alas, I think he shall be come approached and the day
When little srain would be attain'd into being never fed,
And who is but a chain and subjects of his death,
I should not sleep.
Second Senator:
They are away this miseries, produced upon my soul,
Breaking and strongly should be buried, when I perish
The earth and thoughts of many states.
DUKE VINCENTIO:
Well, your wit is in the care of side and that.
Second Lord:
They would be ruled after this chamber, and
my fair nues begun out of the fact, to be conveyed,
Whose noble souls I'll have the heart of the wars.
Clown:
Come, sir, I will make did behold your worship.
VIOLA:
I'll drink it.
41. Recap
Generative adversarial networks: two networks against each other, one
which generates and one which discriminates
Style transfer: extract content, style, calculate content loss, style loss,
optimize
DeepDream: network goes, “I found a pattern! Let me change the original
image so I am more confident that my pattern exists.”
AI+Music and AI+Literature: use an RNN which can remember what
happened previously
Each edge out of each neuron corresponds to an image
So what does each hidden layer appear to be doing here?
Each hidden layer is composing the output of the previous layers to identify the key parts of the face.
Here we can see an example. So our program creates these faces from scratch, from this image of noise and static. To clarify, these faces aren’t readymade pictures taken by a human--they are generated entirely by our program.
(Source: https://raw.githubusercontent.com/torch/torch.github.io/master/blog/_posts/images/model.png)
Let us get back to our earlier neural network. Suppose we change the output layer that tries to make its output image to be as close to a face as possible (meaning it has all the attributes of a face), when given a white noise image as input. That is, roughly speaking a face generetor.
https://www.slideshare.net/roelofp/python-for-image-understanding-deep-learning-with-convolutional-neural-nets
So here we are giving the program a description: two plates of food that include beans, guacamole and rice. We are asking it to generate an image which contains everything in this description. It seems to have done pretty well! This type of generation problem is called text-image synthesis.
This is a very high-level explanation, feel free to talk to me later to find out more: We create something called embeddings for both the text and the images in the training data such that the distance between text and any image is meaningful. That is, if they are close in meaning, then they have a small distance; if they are far away, they have a large distance. By distance I mean vector distance
http://imgur.com/Zt7W2vI
This is called a GAN, and it is a system that can generate images out of white noise. (hard concept, will explain intuitively)
A GAN is made up of two networks. One network makes these images. How does it know whether its image is realistic or not? Going back to our linear regression days, we were able to measure a loss--how good or bad we were doing. For GANs, to evaluate the image, we need a whole other network called a discriminator network. This network classifies whether the image the G network produces is fake or not, and challenges the other to improve.
Let’s take an analogy here. Suppose we have a bank, and someone who counterfeits money. At the beginning, it’s easy for the bank to detect which money is fake, because the counterfeiter isn’t very good. But the counterfeiter learns from which ones succeed, so some money may get past the bank’s defences. The bank also keeps learning how to tell the fakes apart. So, end result, the counterfeiter is able to produce near-exact replicas of money. Back to our situation, the bank is a discriminator network--it tells the generator network, aka the counterfeiter, what it is doing wrong. The key observation here is that both networks keep learning, so over time, the image quality produced ges better and better.
This is how a GAN works.
When I say “real image,” I mean
Source: https://camo.githubusercontent.com/1925e23b5b6e19efa60f45daa3787f1f4a098ef3/687474703a2f2f692e696d6775722e636f6d2f644e6c32486b5a2e6a7067
Ask Pamela all the deep technical questions!
I understand that we went through a lotta concepts. My goal is to provide an intuitive understanding behind these concepts.
Remember how yesterday we talked about a pastiche, an art piece which imitates the style of another painting?
Style transfer is when a computer makes a pastiche. So you take an image, and say, for example, “I want this to look like an oil painting.” Then you transfer
(Source: http://static.boredpanda.com/blog/wp-content/uploads/2015/09/cute-bunnies-25__605.jpg, www.deepdream.com)
This is hard to define, but let me try to explain it this way. Suppose we have a line. This line, no matter if we flip it, rotate it, or compose it with something else, it will always be red.
Remember that slide we saw, with the faces and the different hidden layers?
Source: https://blog.paperspace.com/art-with-neural-networks/
look at the weights of each layer, and look at the correlation between them
and then we pick out the features that the neural network thinks is most important. this is the style.
Content is something that is specific to a couple of hidden layers. But all hidden layers preserve style.
If the weights at all the hidden layers emphasize a certain feature, then we know it’s important. And
Remember that these are represented by pixels.
Do the exact same for style. So for style we’d run both the style image and our_image through a style extractor, and then compute style_loss by taking the difference between the two styles.
DeepDream converts an image into another. Let’s look at a bunch of examples, and see if we can guess how
Once upon a time, this was Starry Night by Van Gogh. Then it was invaded by snakes, fish, birds, ducks, cars… :)
This is my all-time favorite. Thanks to Pamela for showing this to me.
Can anybody guess how DeepDream is created?
DRINK WATER
Suppose you’re playing the game Telephone. You say a phrase: “Tiny elephants like bubbles.” One person thinks they hear something else, convinces themselves that they’re right, and then passes it on. The original phrase ends up massively distorted, like “Slimy sea slugs slime trouble.”
This is basically what the computer is doing. It detects a pattern, convinces itself it is absolutely right, and adjusts the original image so it’s more confident about the patterns it sees.
So basically, what the computer is saying to itself is: “Oh, I’ve detected a really small pattern right here. But I feel really confident, and I’m totally right that is a dog! So let me go back and adjust the picture so I’m more confident that my pattern exists.”
Where do we get these patterns? From the hidden layers, of course!
So yesterday, with AI Experiments for Google, you may have played with some music-generation stuff! I think the intersection of AI + Music is cool, it’s something that’s very deeply human.
Intuition behind RNN: We have a sequence of observations. We assume the next observation depends on the current state as well as previous “hidden states”. (By states, I mean N-dimensional vectors) We need an RNN in music because music falls into many patterns.
If we finish a little early, we can watch some AI-generated music called “Daddy’s Car” which is supposed to sound like the Beatles.