This document provides an overview of Livescribe, a company that produces smartpens that can digitally record notes and audio. It introduces the leadership team and highlights their experience. It then summarizes Livescribe's business achievements in 2010, including units sold and new product launches. The document outlines Livescribe's paper-based computing platform and new features of their Echo smartpen. It shares details on pricing and software enhancements. Finally, it outlines Livescribe's strategic direction to seamlessly integrate notes and audio across devices and applications through their cloud platform.
This document provides guidance on creating videos to promote Rotary clubs and projects. It discusses planning considerations like target audience, distribution channels, and budget. Technical tips are provided for shooting video, including using landscape orientation, maintaining steady shots, addressing lighting and audio issues, and basic editing. Storytelling techniques are emphasized to make videos memorable, like showing emotional impact and letting subjects speak directly to the audience. Video contests and use of Facebook Live are also covered. The overall message is that with planning and following best practices, high quality promotional videos can be produced using simple equipment.
OLPC presentation in a class on MarketingSameer Verma
The document summarizes the One Laptop Per Child (OLPC) project, which aims to provide children around the world with low-cost, rugged, power-efficient laptops to support learning. Key points include:
1) OLPC laptops cost $188 each due to their simple, durable design and use of free and open source software.
2) The laptops are designed for hands-on, constructionist learning models and feature activities rather than traditional applications.
3) By using free WiFi mesh networking and power-efficient components, the laptops can provide learning opportunities even in remote areas without internet infrastructure.
The document discusses the various media technologies used during the construction, research, planning and evaluation stages of a project. It describes the hardware, software, and equipment used, including MacBooks, iMacs, Windows PCs, Adobe software, web browsers, word processors, and cameras. It provides details on how each tool was used and its effectiveness for the tasks needed at each stage of the project.
I pad supporting diverse learners-may7-2015karlaholt
Using iPads to Support Diverse Learners introduces various ways that iPads can be used to support students with diverse needs through text-to-speech, speech-to-text, and accessibility features. It provides an overview of built-in iPad features like Speak Selection and VoiceOver as well as third-party apps. The document also discusses how to display the iPad for whole-class instruction and ways for students to demonstrate their knowledge through multimedia.
This document discusses various methods for recording, editing, and publishing audio content digitally. It covers direct live streaming from mobile or desktop, one-step publishing to platforms like SoundCloud and Tumblr, and two-step publishing which involves transferring files from a phone to a computer first. It provides recommendations for audio recording and editing apps for both mobile and desktop. Basic techniques for interviewing and microphone use are also outlined.
1) The document discusses how new media technologies were used at different stages of creating a short film project, including research using Google, YouTube, and BBFC; planning using Blogger, Facebook Messenger, and Celtx; construction using a Canon camera and voice recorder; and evaluation using OneDrive documents.
2) Various apps and websites were used for communication, script writing, weather monitoring, and editing during the planning and construction stages.
3) Feedback was gathered during the early research stage, and Premiere Pro was used for both editing the film and creating a radio trailer.
OLPC presentation to a course on Int'l BusinessSameer Verma
The document summarizes a presentation about the One Laptop Per Child (OLPC) project. It discusses OLPC's educational goals of providing learning opportunities for children worldwide. The project focuses on activities rather than applications using the Sugar interface. The XO laptop itself is designed to be inexpensive, durable, energy-efficient, and mesh network capable. OLPC relies on open-source software and collaboration to achieve its mission of connecting children through technology.
This document provides guidance on creating videos to promote Rotary clubs and projects. It discusses planning considerations like target audience, distribution channels, and budget. Technical tips are provided for shooting video, including using landscape orientation, maintaining steady shots, addressing lighting and audio issues, and basic editing. Storytelling techniques are emphasized to make videos memorable, like showing emotional impact and letting subjects speak directly to the audience. Video contests and use of Facebook Live are also covered. The overall message is that with planning and following best practices, high quality promotional videos can be produced using simple equipment.
OLPC presentation in a class on MarketingSameer Verma
The document summarizes the One Laptop Per Child (OLPC) project, which aims to provide children around the world with low-cost, rugged, power-efficient laptops to support learning. Key points include:
1) OLPC laptops cost $188 each due to their simple, durable design and use of free and open source software.
2) The laptops are designed for hands-on, constructionist learning models and feature activities rather than traditional applications.
3) By using free WiFi mesh networking and power-efficient components, the laptops can provide learning opportunities even in remote areas without internet infrastructure.
The document discusses the various media technologies used during the construction, research, planning and evaluation stages of a project. It describes the hardware, software, and equipment used, including MacBooks, iMacs, Windows PCs, Adobe software, web browsers, word processors, and cameras. It provides details on how each tool was used and its effectiveness for the tasks needed at each stage of the project.
I pad supporting diverse learners-may7-2015karlaholt
Using iPads to Support Diverse Learners introduces various ways that iPads can be used to support students with diverse needs through text-to-speech, speech-to-text, and accessibility features. It provides an overview of built-in iPad features like Speak Selection and VoiceOver as well as third-party apps. The document also discusses how to display the iPad for whole-class instruction and ways for students to demonstrate their knowledge through multimedia.
This document discusses various methods for recording, editing, and publishing audio content digitally. It covers direct live streaming from mobile or desktop, one-step publishing to platforms like SoundCloud and Tumblr, and two-step publishing which involves transferring files from a phone to a computer first. It provides recommendations for audio recording and editing apps for both mobile and desktop. Basic techniques for interviewing and microphone use are also outlined.
1) The document discusses how new media technologies were used at different stages of creating a short film project, including research using Google, YouTube, and BBFC; planning using Blogger, Facebook Messenger, and Celtx; construction using a Canon camera and voice recorder; and evaluation using OneDrive documents.
2) Various apps and websites were used for communication, script writing, weather monitoring, and editing during the planning and construction stages.
3) Feedback was gathered during the early research stage, and Premiere Pro was used for both editing the film and creating a radio trailer.
OLPC presentation to a course on Int'l BusinessSameer Verma
The document summarizes a presentation about the One Laptop Per Child (OLPC) project. It discusses OLPC's educational goals of providing learning opportunities for children worldwide. The project focuses on activities rather than applications using the Sugar interface. The XO laptop itself is designed to be inexpensive, durable, energy-efficient, and mesh network capable. OLPC relies on open-source software and collaboration to achieve its mission of connecting children through technology.
Accessibility and Inclusive Design at Microsoft Ignite Milano - Feb 1 2019Roberto D'Angelo
Microsoft is committed to inclusive design and accessibility. They are developing various tools and technologies to improve accessibility for over 1 billion people with disabilities. This includes accessibility checkers, learning tools, automatic alt text, live captions and subtitles, and more. Microsoft's goal is to use AI and other innovations to help people with disabilities and adapt technology to individuals. They have established programs and resources like the Disability Answer Desk to support customers.
The document discusses using iPads and iPods as augmentative and alternative communication devices. It describes several apps that can turn the devices into communication boards, including Proloquo2go, TouchChatHD, TapToTalk, TapSpeak Choice, SoundingBoard, and Voice4u. It also discusses considerations for using switch access with iPad apps and potential accessories like cases. Finally, it provides some lessons learned, such as working with IT, setting up shared iTunes accounts, and downloading free app versions before purchasing.
New devices, changing standards and user expectations. As digital publishing continues to evolve, how can publishers make the most of the trends and technologies of today?
Presentation originally developed by Apex VP and Principal Consultant Bill Kasdorf for the benefit of an international institutional publishing office in 2014. Learn more at www.apexcovantage.com.
Apple in Education - Lee Evans - iansyst Ltdiansyst
The document discusses Apple's latest offerings and commitment to accessibility in education. It summarizes John d'Abbro's presentation on using digital creativity and Apple technology to engage students with behavioral, emotional, and social difficulties. It also provides overviews of various assistive technologies available on Mac devices that can help with organization, planning, reading, writing, and more.
The document summarizes Elaine Potter's initial research report for her final year product design project. It includes secondary research exploring design principles, user needs, and existing products. Primary research involved brainstorming, user observations, questionnaires, user trials, and user profiling to understand pain points and identify opportunities. Key findings indicate users want a portable, customizable, easy to use device to control their laptops and televisions in various environments. Color, aesthetics, and allowing personalization were also important to creating an engaging user experience.
The document lists the various media technologies used by Sam Wadsted for the construction, research, planning, and evaluation of a project. For construction, technologies included cameras, tripods, microphones, and editing software. Research utilized desktop computers, web browsers, word processors and YouTube. Planning incorporated word processors, presentation software, timeline creators, and communication apps. Evaluation employed the project website, web browser, and word/presentation software.
The document provides a summary of free tools that can be used in the classroom, including:
1. Audio books and text-to-speech tools like Natural Reader that allow digital text to be accessed through audio to support struggling readers.
2. Digital storytelling and multimedia tools like VoiceThread, Animoto, and PhotoPeach that allow students to create presentations and videos.
3. Study skills tools like HeadMagnet, StudyHive, and Quizlet that help students memorize facts and create flashcards.
4. Literacy tools like StarFall, Literactive, and Word Magnets that promote literacy through interactive activities.
The student used various media technologies throughout the research, planning, and evaluation stages of their project.
For research and planning, they used Word to collect information, Visme to present media terminology definitions, and Prezi, Powtoon, Rawshorts and Emaze for visually pleasing presentations. They used Twitter and email to contact experts, and Blogger to chronicle their work.
For production, they used DSLR cameras, an audio recorder, and a Mac computer for editing. The main editing software was Adobe Premiere Pro. They also used InDesign to create a magazine article layout. Photoshop was used to edit photos by applying filters to change lighting.
For presentation, they used
Livescribe is a company that developed a smartpen and dot paper system that allows users to digitally capture their handwritten notes along with any audio recorded during note taking. The smartpen, called the Pulse, functions like a regular pen but also records notes and audio through an embedded camera and microphone. Notes and audio are synced and can be replayed by tapping on written notes. Users can upload their recorded notes and audio to a computer through a USB cradle. Livescribe also offers desktop software to organize, search, share, and convert notes into other formats.
The document provides guidance on creating audio-video presentations for youth ministry. It discusses choosing a concept and content to engage youth, gathering the necessary equipment and elements like footage and music, developing skills in shooting, recording and editing, and taking action to create an original audio-video presentation. The overall goal is to effectively connect with today's youth through multimedia.
The document discusses the research and planning process for a documentary project. It describes using log sheets, storyboards, brainstorming, mind maps and questionnaires to plan without much media technology. Websites were used to gather statistics, data and recent information on the topic. Other documentaries were watched to learn conventions and expectations. Throughout the process, research was uploaded to a blog. Filming used a Canon camera with features like zoom and focus. Editing was done on an Apple iMac using Final Cut Express. Effects like speeding up clips and dissolves were experimented with. GarageBand was used to create a radio trailer, while Adobe InDesign and Photoshop created a magazine article.
10 World’s Leading Speech or Voice Recognition Software That Can 3X Your Prod...nehachhh
Are you looking for voice recognition software that allows you to search, edit, share, and organize your transcripts? Here are 10 voice & speech recognition software.
This document provides information on how educators can utilize iPods in the classroom to engage students and bridge the gap between educators' and students' realities. It discusses how students are digital natives who think in a nonlinear, hypertext style. It then provides many examples of iPod apps and software that can be used for podcasting, digital projects, presentations, and storing various classroom files.
The document discusses various media technologies the author learned about through creating a film project. It is divided into sections on hardware, software, and social media. For hardware, the author learned about using Macs for faster editing over PCs, as well as Canon cameras, tripods, and microphones. Premier Pro was the main editing software used to put clips together, while Photoshop and InDesign helped with visual design. Word, PowerPoint, and Acrobat were used for pre-production documents. The final video was exported via QuickTime and uploaded to YouTube. WordPress housed all project contents, while YouTube, SoundCloud, SlideShare, and Celtx were also utilized.
- Livescribe created the Pulse smartpen, which records handwriting and audio on dot paper using infrared cameras to read microdot patterns.
- The smartpen allows users to replay audio snippets from moments when notes were taken to help study and remember information. Notes can also be uploaded to a computer.
- Livescribe offers dot paper, applications for the smartpen, and desktop software to manage notes. Their goal is to enhance productivity, learning, communication and creativity for pen and paper users.
Assistive Technology Reading and Writing ToolsATLA
This document summarizes assistive technology tools for reading and writing. It discusses both low-tech and high-tech options for students with various disabilities, including learning disabilities, visual impairments, and physical impairments. Example tools include text-to-speech software, speech recognition software, magnifiers, adapted writing tools, and mind mapping software. The document also provides guidance on evaluating students' needs and environments to determine the best assistive technologies.
This presentation is a summary of our first event, it will give you a walk you through the technical capabilities of the major voice platforms (Amazon Alexa, Google Home, Siri, MS Cortana, Bixby etc), examine how they can be leveraged to build better products, and give an introduction to the voice-specific design process.
UX Week 2008 considered what it takes to create great products and services in an uncertain world. With a mix of inspiring talks from recognized thought leaders and hands-on workshops delivering takeaway skills, the event delivered for user experience professionals at all levels — directors, managers, and practitioners.
Are you looking for the best speech recognition software? Deepgram, voicegain, google cloud, are the best speech recognition software.
Speech Recognition Software helps in converting speech into readable text with a high degree of accuracy via AI, ML as well as NLP techniques. In this content, you will find Top 10 Best Speech Recognition Software for Mac or another device (as well as platforms) in 2023.
Accessibility and Inclusive Design at Microsoft Ignite Milano - Feb 1 2019Roberto D'Angelo
Microsoft is committed to inclusive design and accessibility. They are developing various tools and technologies to improve accessibility for over 1 billion people with disabilities. This includes accessibility checkers, learning tools, automatic alt text, live captions and subtitles, and more. Microsoft's goal is to use AI and other innovations to help people with disabilities and adapt technology to individuals. They have established programs and resources like the Disability Answer Desk to support customers.
The document discusses using iPads and iPods as augmentative and alternative communication devices. It describes several apps that can turn the devices into communication boards, including Proloquo2go, TouchChatHD, TapToTalk, TapSpeak Choice, SoundingBoard, and Voice4u. It also discusses considerations for using switch access with iPad apps and potential accessories like cases. Finally, it provides some lessons learned, such as working with IT, setting up shared iTunes accounts, and downloading free app versions before purchasing.
New devices, changing standards and user expectations. As digital publishing continues to evolve, how can publishers make the most of the trends and technologies of today?
Presentation originally developed by Apex VP and Principal Consultant Bill Kasdorf for the benefit of an international institutional publishing office in 2014. Learn more at www.apexcovantage.com.
Apple in Education - Lee Evans - iansyst Ltdiansyst
The document discusses Apple's latest offerings and commitment to accessibility in education. It summarizes John d'Abbro's presentation on using digital creativity and Apple technology to engage students with behavioral, emotional, and social difficulties. It also provides overviews of various assistive technologies available on Mac devices that can help with organization, planning, reading, writing, and more.
The document summarizes Elaine Potter's initial research report for her final year product design project. It includes secondary research exploring design principles, user needs, and existing products. Primary research involved brainstorming, user observations, questionnaires, user trials, and user profiling to understand pain points and identify opportunities. Key findings indicate users want a portable, customizable, easy to use device to control their laptops and televisions in various environments. Color, aesthetics, and allowing personalization were also important to creating an engaging user experience.
The document lists the various media technologies used by Sam Wadsted for the construction, research, planning, and evaluation of a project. For construction, technologies included cameras, tripods, microphones, and editing software. Research utilized desktop computers, web browsers, word processors and YouTube. Planning incorporated word processors, presentation software, timeline creators, and communication apps. Evaluation employed the project website, web browser, and word/presentation software.
The document provides a summary of free tools that can be used in the classroom, including:
1. Audio books and text-to-speech tools like Natural Reader that allow digital text to be accessed through audio to support struggling readers.
2. Digital storytelling and multimedia tools like VoiceThread, Animoto, and PhotoPeach that allow students to create presentations and videos.
3. Study skills tools like HeadMagnet, StudyHive, and Quizlet that help students memorize facts and create flashcards.
4. Literacy tools like StarFall, Literactive, and Word Magnets that promote literacy through interactive activities.
The student used various media technologies throughout the research, planning, and evaluation stages of their project.
For research and planning, they used Word to collect information, Visme to present media terminology definitions, and Prezi, Powtoon, Rawshorts and Emaze for visually pleasing presentations. They used Twitter and email to contact experts, and Blogger to chronicle their work.
For production, they used DSLR cameras, an audio recorder, and a Mac computer for editing. The main editing software was Adobe Premiere Pro. They also used InDesign to create a magazine article layout. Photoshop was used to edit photos by applying filters to change lighting.
For presentation, they used
Livescribe is a company that developed a smartpen and dot paper system that allows users to digitally capture their handwritten notes along with any audio recorded during note taking. The smartpen, called the Pulse, functions like a regular pen but also records notes and audio through an embedded camera and microphone. Notes and audio are synced and can be replayed by tapping on written notes. Users can upload their recorded notes and audio to a computer through a USB cradle. Livescribe also offers desktop software to organize, search, share, and convert notes into other formats.
The document provides guidance on creating audio-video presentations for youth ministry. It discusses choosing a concept and content to engage youth, gathering the necessary equipment and elements like footage and music, developing skills in shooting, recording and editing, and taking action to create an original audio-video presentation. The overall goal is to effectively connect with today's youth through multimedia.
The document discusses the research and planning process for a documentary project. It describes using log sheets, storyboards, brainstorming, mind maps and questionnaires to plan without much media technology. Websites were used to gather statistics, data and recent information on the topic. Other documentaries were watched to learn conventions and expectations. Throughout the process, research was uploaded to a blog. Filming used a Canon camera with features like zoom and focus. Editing was done on an Apple iMac using Final Cut Express. Effects like speeding up clips and dissolves were experimented with. GarageBand was used to create a radio trailer, while Adobe InDesign and Photoshop created a magazine article.
10 World’s Leading Speech or Voice Recognition Software That Can 3X Your Prod...nehachhh
Are you looking for voice recognition software that allows you to search, edit, share, and organize your transcripts? Here are 10 voice & speech recognition software.
This document provides information on how educators can utilize iPods in the classroom to engage students and bridge the gap between educators' and students' realities. It discusses how students are digital natives who think in a nonlinear, hypertext style. It then provides many examples of iPod apps and software that can be used for podcasting, digital projects, presentations, and storing various classroom files.
The document discusses various media technologies the author learned about through creating a film project. It is divided into sections on hardware, software, and social media. For hardware, the author learned about using Macs for faster editing over PCs, as well as Canon cameras, tripods, and microphones. Premier Pro was the main editing software used to put clips together, while Photoshop and InDesign helped with visual design. Word, PowerPoint, and Acrobat were used for pre-production documents. The final video was exported via QuickTime and uploaded to YouTube. WordPress housed all project contents, while YouTube, SoundCloud, SlideShare, and Celtx were also utilized.
- Livescribe created the Pulse smartpen, which records handwriting and audio on dot paper using infrared cameras to read microdot patterns.
- The smartpen allows users to replay audio snippets from moments when notes were taken to help study and remember information. Notes can also be uploaded to a computer.
- Livescribe offers dot paper, applications for the smartpen, and desktop software to manage notes. Their goal is to enhance productivity, learning, communication and creativity for pen and paper users.
Assistive Technology Reading and Writing ToolsATLA
This document summarizes assistive technology tools for reading and writing. It discusses both low-tech and high-tech options for students with various disabilities, including learning disabilities, visual impairments, and physical impairments. Example tools include text-to-speech software, speech recognition software, magnifiers, adapted writing tools, and mind mapping software. The document also provides guidance on evaluating students' needs and environments to determine the best assistive technologies.
This presentation is a summary of our first event, it will give you a walk you through the technical capabilities of the major voice platforms (Amazon Alexa, Google Home, Siri, MS Cortana, Bixby etc), examine how they can be leveraged to build better products, and give an introduction to the voice-specific design process.
UX Week 2008 considered what it takes to create great products and services in an uncertain world. With a mix of inspiring talks from recognized thought leaders and hands-on workshops delivering takeaway skills, the event delivered for user experience professionals at all levels — directors, managers, and practitioners.
Are you looking for the best speech recognition software? Deepgram, voicegain, google cloud, are the best speech recognition software.
Speech Recognition Software helps in converting speech into readable text with a high degree of accuracy via AI, ML as well as NLP techniques. In this content, you will find Top 10 Best Speech Recognition Software for Mac or another device (as well as platforms) in 2023.
2. 2 Byron Connell CMO 20 yrs Marketing & Product Mgt with Apple, HP, Palm & Tapwave (own startup) Livescribe Leadership TeamLeapFrog, Palm, Apple, HP, Lexar, Pure Digital, Motorola, Documentum, Borland Jim Marggraff CEO, Founder, & Chairman Engineering Co-Founder StrataCom, Founder & President Explore Technologies, Executive Vice President LeapFrog CEO Anoto US Sasha Pesic EVP Corp Dev Chief Legal Officer Wilson Sonsini Latham & Watkins LeapFrog, CNET, Lexar Helen Thomas VP International GM LeapfrogChina and APAC, VP of Pivotal Resources Jim Allison EVP Engineering U3, Palm, Autodesk, Pensoft Gopalakrishnan Kary VP Supply Chain & Logistics 22 yrs at MotorolaManufacturing, Operations, Quality Programs Alan Henricks Acting CFO Pure Digital,Documentum, Informix, Borland, Maxim, Atari David Wenning VP Sales North America Parrot, TomTom, Palm, Tapwave, Apple Holly DeLeon VP Sales K-12 LeapFrog,Retention Education, Teaching Innovations, American Airlines, NY Life Insurance
3. Livescribe’s 2010 Business Highlights Over 850,000 smartpens sold Available in 51 countries Launched our next generation smartpen – Echo – in 2010 Broadened customer reach with $99 2GB Pulse smartpen Over 70 applications now available in Beta Application Store including Paper Tablet and Pencast Player (iPad, iPhone) Over 600,000 pencasts have been produced Completed C Round of Funding Completed first acquisition of third party developer 3
29. iPhone, iPadpencast app(1) Mac support for custom notebooks in September update. (2) Mac LD localized for EFIGS, and Windows LD localized for EFIGSCK 7
30. Set Your Notes Free… Notes are not just useful, they are actionable
38. Pencast PDFThe Power of Ink and Audio Now Available in a Ubiquitous Format Integrated ink and audio playback in a PDF Full screen, zoom, rotate, bookmarks, print Save audio as MP3 file Create directly from paper with a few taps and save and send to your destination of choice Save, organize and share in a convenient portable format Accessible to anyone with Adobe Acrobat Reader 9.3 or above Well suited for secure sharing behind the firewall in a enterprise environment Pencast PDF
39. Livescribe Strategic Direction Livescribe brings writing and speech to your connected world via the cloud… Seamless flow of notes and speech to any application Livescribe Connect Seamless access to notes and speech from any device Livescribe Connect for iPad Enable intelligent note-taking Paper replay ++ Complete solution for notetaking workflow Provide ongoing, high-value services Long-term archive Ink & audio search Notetaking eco-system services
50. Over 20 awards since 2008“Even the simple act of writing just got a lot more high-tech” “Taking notes during class - even with the most rapid-fire professor - just got a whole lot easier” “How will it change the world? For journalists like me it already has” “This is amazing. Think of it as DVR for audio” “Livescribe Pulse pen is the most talked about product. It writes, it records, it translates!” 17
51. Adults Interested in Buying Pulse Given 28 Word Written Description of Pulse Description of Echo: …Digital or electronic pens that record audio and handwriting, and link the audio to what you write. They also connect to your computer to upload notes and recordings” 18
Editor's Notes
In April 2011, Livescribe will introduce a 2GB Echo smartpen for $99. In addition, Livescribe Connect will roll out. The Basic offering will be made available to all of our customers for free. With the Premium option made available to 4 and 8GB customers for free.
Livescribe made note taking more efficient and more compelling. Combining words with audio in a format that is accessible and shareable. Livecribe became THE smartpen companyBut, we’re not a smartpen company. We’re an information service company. Whether you want to take notes on paper, on a tablet, on a laptop or on your phone – Livescribe is the company making your valuable information searchable, accessible and shareable in a seamless experience. Livescribe is the note taking service that works within every consumers’ existing workflow – including both applications and devices. Livescribe is and will continue to change the way people think about taking notes, accessing notes, sharing notes and acting upon notes.