VR is a new IT company that aims to connect virtual and reality experiences to create a better user experience and life. They have expertise in technology, design, business, and marketing. Their mission is to develop mobile apps, online platforms, e-books, and other projects while fulfilling new requests through in-house research and development. They offer consultancy on applying their technology to improve business and achieve new objectives.
Target the decision makers across the globe using our extensive email lists and database. Americas largest business & consumer list with 37 million B2B Emails.
The document discusses the emerging virtual reality market. It notes that VR investments reached $6.1 billion between 2012-2015, with over 800 VR games in development. The total VR market is estimated to reach $5.1 billion in 2016 and grow substantially in subsequent years. Currently, mobile VR using smartphones makes up 71% of the market, though higher-end PC and console-based systems are growing. Major players like Oculus, HTC Vive, and PlayStation VR are launching consumer products in 2016. The document predicts VR and augmented reality integration, with AR potentially becoming bigger than VR. Wireless and higher resolution headsets, along with new input methods and content genres, are seen as likely next steps for the industry
The document discusses the emerging virtual reality market. It notes that VR investments reached $6.1 billion between 2012-2015, with over 800 VR games in development. The total VR market is estimated to reach $5.1 billion in 2016 and grow substantially in subsequent years. Currently, mobile VR using smartphones makes up 71% of the market, though higher-end PC and console-based systems are expected to grow as prices decrease. Major players like Oculus, HTC Vive, and PlayStation VR are launching consumer products in 2016, with expectations that VR will permanently enter the consumer market this year. Augmented reality is positioned to be an even larger market than VR.
The document discusses virtual and augmented reality market trends, including that the VR/AR market is expected to reach $80 billion by 2025, with VC investments in the sector reaching $2.3 billion in the last year. By 2025, VR software is predicted to drive 75% of use cases as AR technology matures. 40% of the total VR/AR software market is expected to come from enterprise use cases such as military, engineering, healthcare, education, real estate, retail, video entertainment, and live events. The document outlines key benefits of VR/AR for immersion, customization, logistics, and looking into the future.
Future of AR & VR technologies - PixelCrayonsPixel Crayons
The document discusses the future of augmented reality (AR) and virtual reality (VR). It summarizes statistics that estimate the market size of AR and VR will greatly increase by 2022. New technologies like VR headsets, 9D cinema, AR apps, and simplified product development using VR and AR will impact the future. The conclusion states that AR and VR will significantly change the world and attract people from all backgrounds.
The 10 Best Leaders in AR and VR Industry, 2022.pdfSwiftnlift
India’s gaming market has shifted from coin-operated arcade games like “Tekken” in the arcade to gadgets like Nintendo, followed worldwide by PlayStation and Xbox. Online games have become an important part of the entertainment, and are becoming increasingly popular in India as the number of online gamers has increased a lot. According to the KPMG report, the number of online gamers in India increased from 250 million in 2018 to 400 million by mid-2020. The industry has grown tremendously over the past five years and is expected to triple in value. Reach $3.9 billion by 2025. More than 50% of India’s population is under 25 years old and 60% of domestic players are under 25 years old.
VR is a new IT company that aims to connect virtual and reality experiences to create a better user experience and life. They have expertise in technology, design, business, and marketing. Their mission is to develop mobile apps, online platforms, e-books, and other projects while fulfilling new requests through in-house research and development. They offer consultancy on applying their technology to improve business and achieve new objectives.
Target the decision makers across the globe using our extensive email lists and database. Americas largest business & consumer list with 37 million B2B Emails.
The document discusses the emerging virtual reality market. It notes that VR investments reached $6.1 billion between 2012-2015, with over 800 VR games in development. The total VR market is estimated to reach $5.1 billion in 2016 and grow substantially in subsequent years. Currently, mobile VR using smartphones makes up 71% of the market, though higher-end PC and console-based systems are growing. Major players like Oculus, HTC Vive, and PlayStation VR are launching consumer products in 2016. The document predicts VR and augmented reality integration, with AR potentially becoming bigger than VR. Wireless and higher resolution headsets, along with new input methods and content genres, are seen as likely next steps for the industry
The document discusses the emerging virtual reality market. It notes that VR investments reached $6.1 billion between 2012-2015, with over 800 VR games in development. The total VR market is estimated to reach $5.1 billion in 2016 and grow substantially in subsequent years. Currently, mobile VR using smartphones makes up 71% of the market, though higher-end PC and console-based systems are expected to grow as prices decrease. Major players like Oculus, HTC Vive, and PlayStation VR are launching consumer products in 2016, with expectations that VR will permanently enter the consumer market this year. Augmented reality is positioned to be an even larger market than VR.
The document discusses virtual and augmented reality market trends, including that the VR/AR market is expected to reach $80 billion by 2025, with VC investments in the sector reaching $2.3 billion in the last year. By 2025, VR software is predicted to drive 75% of use cases as AR technology matures. 40% of the total VR/AR software market is expected to come from enterprise use cases such as military, engineering, healthcare, education, real estate, retail, video entertainment, and live events. The document outlines key benefits of VR/AR for immersion, customization, logistics, and looking into the future.
Future of AR & VR technologies - PixelCrayonsPixel Crayons
The document discusses the future of augmented reality (AR) and virtual reality (VR). It summarizes statistics that estimate the market size of AR and VR will greatly increase by 2022. New technologies like VR headsets, 9D cinema, AR apps, and simplified product development using VR and AR will impact the future. The conclusion states that AR and VR will significantly change the world and attract people from all backgrounds.
The 10 Best Leaders in AR and VR Industry, 2022.pdfSwiftnlift
India’s gaming market has shifted from coin-operated arcade games like “Tekken” in the arcade to gadgets like Nintendo, followed worldwide by PlayStation and Xbox. Online games have become an important part of the entertainment, and are becoming increasingly popular in India as the number of online gamers has increased a lot. According to the KPMG report, the number of online gamers in India increased from 250 million in 2018 to 400 million by mid-2020. The industry has grown tremendously over the past five years and is expected to triple in value. Reach $3.9 billion by 2025. More than 50% of India’s population is under 25 years old and 60% of domestic players are under 25 years old.
The 10 VR Startups forecasted to shape virtual reality world in 2017Yann Kronberg
The document discusses 10 VR startups that are forecasted to shape the VR world in 2017. It provides a short description, what the startup is, why it's hot, the founders, location founded, and funding amount for each startup. The startups cover a range of applications from VR entertainment, communication platforms, animation, drones, music experiences, virtual tours, and rehabilitation technologies.
The document discusses the current state and future projections of the virtual reality (VR) and augmented reality (AR) industries. It predicts that 500,000 to 1 million VR and AR devices will be sold in 2016. It also notes that VR revenue could reach $120 billion by 2020 according to Digi-Capital forecasts. The document outlines some of the major segments within the VR industry in 2016/2017 including hardware, games, video content, apps, and location-based VR experiences.
I was asked to present my prediction of what will happen in VR Market on 2017, based on our experience in developing VR Apps and Games. For more info, pls send eMail to Yariv@AppReal-VR.COM
Augmented Reality AR is set to become an indispensable part of people’s livesLeeSam111
Recent research and the current scenario as well as future market potential of "Augmented Reality (AR): Market Shares, Strategies, And Forecasts, Worldwide, 2016 To 2022" globally.
Mobile app development is more experimental and flexible today. Merging with on-going trends, mobile apps can offer huge potential to disrupt a broader market. Here is a detailed insight into the top mobile app trends in 2020.
Source: https://www.sphinx-solution.com/blog/app-development-trends-2020/
BI Intelligence says: "It all started on our PC’s. Now, single function items are becoming interfaces connected to the Internet and offering us capabilities above and beyond their original intended purpose. The phone goes way beyond making calls, the watch goes way beyond telling time, the car goes way beyond getting us from place to place, etc. "
The document discusses the growth of the Internet of Things (IoT) from personal computers to smartphones and a wide range of connected devices. By 2020, it is estimated that there will be over 34 billion connected devices worldwide. While businesses and governments are major investors and users of IoT technologies, adoption by consumers has been slower due to high costs and security/privacy concerns. Infrastructure limitations and a confusing array of new networks have also slowed the IoT's development. However, investments in cybersecurity are expected to rise in response to recent hacks of IoT devices.
The document discusses the growth of the Internet of Things (IoT) from personal computers to smartphones and a wide range of connected devices. By 2020, it is estimated that there will be over 34 billion connected devices worldwide. While businesses and governments are major investors and users of IoT technologies, adoption by consumers has been slower due to high costs and security/privacy concerns. Infrastructure limitations and a confusing array of new networks have also hindered broader IoT adoption, though investments in these areas are rising to address the challenges.
Find out more about how virtual reality will play a mayor role in social media. Nhance is an virtual reality and augmented reality marketing agency in Canada. Visit www.nhance.ca
Neil Keene: mobile and digital platforms summit 2017Neil Keene
Virtual reality and augmented reality technologies have the potential to transform healthcare delivery and patient education. VR can provide immersive patient education experiences that improve learning outcomes over traditional visual and auditory methods. Early applications of VR in healthcare include medical student education, treatment of chronic pain and physical rehabilitation. VR is reducing recovery times from injuries and improving patient compliance through highly engaging education experiences. As the technologies mature and costs decline, VR/AR will increasingly be adopted in healthcare for applications like telemedicine, medical device training and enhanced care coordination across settings.
Augmented reality (AR) enhances the real world with digital elements. The global AR market is expected to grow significantly in coming years. AR provides interactive experiences that improve understanding and aid decision making. It eliminates dependence on static images by integrating digital information live in the real world. The metaverse is an evolution that combines physical and virtual worlds through technologies like AR and VR, allowing users to interact as avatars. Major tech companies are investing heavily in developing metaverse and AR technologies.
Sophic Capital Augmented Reality Report #1Sean Peasgood
The document discusses augmented reality (AR) technology and the potential for AR glasses. Key points:
- The author attended the AWE 2015 conference and was impressed by the advances in AR glasses technology.
- While AR glasses are still years away from widespread consumer adoption, the author believes AR will significantly change the world similar to other technologies like radio, transistors, and the internet.
- Market forecasts predict huge growth in the AR market, with shipments of AR glasses expected to surpass smart watches by 2020 and potentially replace smartphones in the future.
2020 Global Cyber Security Perspective
OVERVIEW
Every year the increasing rate and statistics of Cyber Attack and Data Breach recorded has
been very alarming such that it cannot be ignored by business executive and stakeholder
and the organizations that already fell victim of cyber-attack and Data Breach
2020 is expected to become the year of mobile applications. The development of mobile apps is surely above and beyond of how technology has intervened in the daily business life of the individuals across the globe. Well, this PDF is going to clear all such doubts by exploring the trends for 2020. Please have a look.
Disrupting Reality: Taking Virtual & Augmented Reality to the EnterpriseCognizant
The impact of virtual and augmented reality platforms and applications will be profound for enterprises across industries, allowing companies to transform processes and improve how employees work, communicate and collaborate. All within a real-time, "real-life" environment that reduces the need for physical premises and presence.
The term 'Internet of Things' was first coined in 1999 by Kevin Ashton. By 2010, the number of smartphones and tablets connected to the Internet reached 12.5 billion, marking the birth and popularization of the Internet of Things between 2008-2009. IT experts and stakeholders believe that the Internet of Things will ultimately benefit the world by reducing energy consumption by up to 40% and enabling revenue growth opportunities for companies like Intel and Cisco. Cisco IBSG predicts there will be 25 billion devices connected to the internet by 2015 and 50 billion by 2020.
Insights success has bringing this issue of “The 10 Most Innovative AR/VR Companies 2019”. We’ve enlisted some of the most innovative AR/VR solution providers which are exclusively known for their out-of-the-box solutions. Here’s a glimpse of the companies enlisted.
The document provides an overview of virtual reality (VR) technologies and their potential impacts. It summarizes the results of a survey of 2000 UK consumers which found that 67% are unfamiliar with VR headsets, but 70% would consider purchasing one. The survey indicates VR will most impact gaming and entertainment. It also reviews several VR hardware options like Oculus Rift, HTC Vive, Samsung Gear, and Google Cardboard.
R y Python con Power BI, la ciencia y el análisis de datos, juntosPlain Concepts
R y Python son lenguajes muy populares hoy en día especialmente para científicos de datos, que los utilizan para prospección, tratamiento y minería de datos y, Power BI es una de las herramientas que más está creciendo en cuanto a utilización y aceptación en el sector de inteligencia de negocios y análisis de datos. La sesión cubre, a través de demos, los puntos en los que ambos enfoques se combinan para sacar mejor partido a los datos con los que contamos. Según sea el caso, vamos a preferir gestionar nuestras tareas desde el mundo de estadísticas y gráficos ofrecido por lenguajes R y Python, el mundo más encaminado al análisis de negocio gestionado con Power BI, o ambos mundos.
Video kills the radio star: e-mail is crap and needed disruptionPlain Concepts
El documento discute los desafíos de seguridad y privacidad con el correo electrónico a lo largo del tiempo, proponiendo numerosas soluciones técnicas que finalmente resultaron insuficientes para proteger a los usuarios. Se sugiere que el correo electrónico ya no es adecuado para la comunicación personal y que se necesitan nuevos enfoques centrados en el usuario, como MyPublicInbox, para abordar estos problemas.
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The 10 VR Startups forecasted to shape virtual reality world in 2017Yann Kronberg
The document discusses 10 VR startups that are forecasted to shape the VR world in 2017. It provides a short description, what the startup is, why it's hot, the founders, location founded, and funding amount for each startup. The startups cover a range of applications from VR entertainment, communication platforms, animation, drones, music experiences, virtual tours, and rehabilitation technologies.
The document discusses the current state and future projections of the virtual reality (VR) and augmented reality (AR) industries. It predicts that 500,000 to 1 million VR and AR devices will be sold in 2016. It also notes that VR revenue could reach $120 billion by 2020 according to Digi-Capital forecasts. The document outlines some of the major segments within the VR industry in 2016/2017 including hardware, games, video content, apps, and location-based VR experiences.
I was asked to present my prediction of what will happen in VR Market on 2017, based on our experience in developing VR Apps and Games. For more info, pls send eMail to Yariv@AppReal-VR.COM
Augmented Reality AR is set to become an indispensable part of people’s livesLeeSam111
Recent research and the current scenario as well as future market potential of "Augmented Reality (AR): Market Shares, Strategies, And Forecasts, Worldwide, 2016 To 2022" globally.
Mobile app development is more experimental and flexible today. Merging with on-going trends, mobile apps can offer huge potential to disrupt a broader market. Here is a detailed insight into the top mobile app trends in 2020.
Source: https://www.sphinx-solution.com/blog/app-development-trends-2020/
BI Intelligence says: "It all started on our PC’s. Now, single function items are becoming interfaces connected to the Internet and offering us capabilities above and beyond their original intended purpose. The phone goes way beyond making calls, the watch goes way beyond telling time, the car goes way beyond getting us from place to place, etc. "
The document discusses the growth of the Internet of Things (IoT) from personal computers to smartphones and a wide range of connected devices. By 2020, it is estimated that there will be over 34 billion connected devices worldwide. While businesses and governments are major investors and users of IoT technologies, adoption by consumers has been slower due to high costs and security/privacy concerns. Infrastructure limitations and a confusing array of new networks have also slowed the IoT's development. However, investments in cybersecurity are expected to rise in response to recent hacks of IoT devices.
The document discusses the growth of the Internet of Things (IoT) from personal computers to smartphones and a wide range of connected devices. By 2020, it is estimated that there will be over 34 billion connected devices worldwide. While businesses and governments are major investors and users of IoT technologies, adoption by consumers has been slower due to high costs and security/privacy concerns. Infrastructure limitations and a confusing array of new networks have also hindered broader IoT adoption, though investments in these areas are rising to address the challenges.
Find out more about how virtual reality will play a mayor role in social media. Nhance is an virtual reality and augmented reality marketing agency in Canada. Visit www.nhance.ca
Neil Keene: mobile and digital platforms summit 2017Neil Keene
Virtual reality and augmented reality technologies have the potential to transform healthcare delivery and patient education. VR can provide immersive patient education experiences that improve learning outcomes over traditional visual and auditory methods. Early applications of VR in healthcare include medical student education, treatment of chronic pain and physical rehabilitation. VR is reducing recovery times from injuries and improving patient compliance through highly engaging education experiences. As the technologies mature and costs decline, VR/AR will increasingly be adopted in healthcare for applications like telemedicine, medical device training and enhanced care coordination across settings.
Augmented reality (AR) enhances the real world with digital elements. The global AR market is expected to grow significantly in coming years. AR provides interactive experiences that improve understanding and aid decision making. It eliminates dependence on static images by integrating digital information live in the real world. The metaverse is an evolution that combines physical and virtual worlds through technologies like AR and VR, allowing users to interact as avatars. Major tech companies are investing heavily in developing metaverse and AR technologies.
Sophic Capital Augmented Reality Report #1Sean Peasgood
The document discusses augmented reality (AR) technology and the potential for AR glasses. Key points:
- The author attended the AWE 2015 conference and was impressed by the advances in AR glasses technology.
- While AR glasses are still years away from widespread consumer adoption, the author believes AR will significantly change the world similar to other technologies like radio, transistors, and the internet.
- Market forecasts predict huge growth in the AR market, with shipments of AR glasses expected to surpass smart watches by 2020 and potentially replace smartphones in the future.
2020 Global Cyber Security Perspective
OVERVIEW
Every year the increasing rate and statistics of Cyber Attack and Data Breach recorded has
been very alarming such that it cannot be ignored by business executive and stakeholder
and the organizations that already fell victim of cyber-attack and Data Breach
2020 is expected to become the year of mobile applications. The development of mobile apps is surely above and beyond of how technology has intervened in the daily business life of the individuals across the globe. Well, this PDF is going to clear all such doubts by exploring the trends for 2020. Please have a look.
Disrupting Reality: Taking Virtual & Augmented Reality to the EnterpriseCognizant
The impact of virtual and augmented reality platforms and applications will be profound for enterprises across industries, allowing companies to transform processes and improve how employees work, communicate and collaborate. All within a real-time, "real-life" environment that reduces the need for physical premises and presence.
The term 'Internet of Things' was first coined in 1999 by Kevin Ashton. By 2010, the number of smartphones and tablets connected to the Internet reached 12.5 billion, marking the birth and popularization of the Internet of Things between 2008-2009. IT experts and stakeholders believe that the Internet of Things will ultimately benefit the world by reducing energy consumption by up to 40% and enabling revenue growth opportunities for companies like Intel and Cisco. Cisco IBSG predicts there will be 25 billion devices connected to the internet by 2015 and 50 billion by 2020.
Insights success has bringing this issue of “The 10 Most Innovative AR/VR Companies 2019”. We’ve enlisted some of the most innovative AR/VR solution providers which are exclusively known for their out-of-the-box solutions. Here’s a glimpse of the companies enlisted.
The document provides an overview of virtual reality (VR) technologies and their potential impacts. It summarizes the results of a survey of 2000 UK consumers which found that 67% are unfamiliar with VR headsets, but 70% would consider purchasing one. The survey indicates VR will most impact gaming and entertainment. It also reviews several VR hardware options like Oculus Rift, HTC Vive, Samsung Gear, and Google Cardboard.
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Must Know Postgres Extension for DBA and Developer during MigrationMydbops
Mydbops Opensource Database Meetup 16
Topic: Must-Know PostgreSQL Extensions for Developers and DBAs During Migration
Speaker: Deepak Mahto, Founder of DataCloudGaze Consulting
Date & Time: 8th June | 10 AM - 1 PM IST
Venue: Bangalore International Centre, Bangalore
Abstract: Discover how PostgreSQL extensions can be your secret weapon! This talk explores how key extensions enhance database capabilities and streamline the migration process for users moving from other relational databases like Oracle.
Key Takeaways:
* Learn about crucial extensions like oracle_fdw, pgtt, and pg_audit that ease migration complexities.
* Gain valuable strategies for implementing these extensions in PostgreSQL to achieve license freedom.
* Discover how these key extensions can empower both developers and DBAs during the migration process.
* Don't miss this chance to gain practical knowledge from an industry expert and stay updated on the latest open-source database trends.
Mydbops Managed Services specializes in taking the pain out of database management while optimizing performance. Since 2015, we have been providing top-notch support and assistance for the top three open-source databases: MySQL, MongoDB, and PostgreSQL.
Our team offers a wide range of services, including assistance, support, consulting, 24/7 operations, and expertise in all relevant technologies. We help organizations improve their database's performance, scalability, efficiency, and availability.
Contact us: info@mydbops.com
Visit: https://www.mydbops.com/
Follow us on LinkedIn: https://in.linkedin.com/company/mydbops
For more details and updates, please follow up the below links.
Meetup Page : https://www.meetup.com/mydbops-databa...
Twitter: https://twitter.com/mydbopsofficial
Blogs: https://www.mydbops.com/blog/
Facebook(Meta): https://www.facebook.com/mydbops/
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...Jason Yip
The typical problem in product engineering is not bad strategy, so much as “no strategy”. This leads to confusion, lack of motivation, and incoherent action. The next time you look for a strategy and find an empty space, instead of waiting for it to be filled, I will show you how to fill it in yourself. If you’re wrong, it forces a correction. If you’re right, it helps create focus. I’ll share how I’ve approached this in the past, both what works and lessons for what didn’t work so well.
AppSec PNW: Android and iOS Application Security with MobSFAjin Abraham
Mobile Security Framework - MobSF is a free and open source automated mobile application security testing environment designed to help security engineers, researchers, developers, and penetration testers to identify security vulnerabilities, malicious behaviours and privacy concerns in mobile applications using static and dynamic analysis. It supports all the popular mobile application binaries and source code formats built for Android and iOS devices. In addition to automated security assessment, it also offers an interactive testing environment to build and execute scenario based test/fuzz cases against the application.
This talk covers:
Using MobSF for static analysis of mobile applications.
Interactive dynamic security assessment of Android and iOS applications.
Solving Mobile app CTF challenges.
Reverse engineering and runtime analysis of Mobile malware.
How to shift left and integrate MobSF/mobsfscan SAST and DAST in your build pipeline.
"NATO Hackathon Winner: AI-Powered Drug Search", Taras KlobaFwdays
This is a session that details how PostgreSQL's features and Azure AI Services can be effectively used to significantly enhance the search functionality in any application.
In this session, we'll share insights on how we used PostgreSQL to facilitate precise searches across multiple fields in our mobile application. The techniques include using LIKE and ILIKE operators and integrating a trigram-based search to handle potential misspellings, thereby increasing the search accuracy.
We'll also discuss how the azure_ai extension on PostgreSQL databases in Azure and Azure AI Services were utilized to create vectors from user input, a feature beneficial when users wish to find specific items based on text prompts. While our application's case study involves a drug search, the techniques and principles shared in this session can be adapted to improve search functionality in a wide range of applications. Join us to learn how PostgreSQL and Azure AI can be harnessed to enhance your application's search capability.
LF Energy Webinar: Carbon Data Specifications: Mechanisms to Improve Data Acc...DanBrown980551
This LF Energy webinar took place June 20, 2024. It featured:
-Alex Thornton, LF Energy
-Hallie Cramer, Google
-Daniel Roesler, UtilityAPI
-Henry Richardson, WattTime
In response to the urgency and scale required to effectively address climate change, open source solutions offer significant potential for driving innovation and progress. Currently, there is a growing demand for standardization and interoperability in energy data and modeling. Open source standards and specifications within the energy sector can also alleviate challenges associated with data fragmentation, transparency, and accessibility. At the same time, it is crucial to consider privacy and security concerns throughout the development of open source platforms.
This webinar will delve into the motivations behind establishing LF Energy’s Carbon Data Specification Consortium. It will provide an overview of the draft specifications and the ongoing progress made by the respective working groups.
Three primary specifications will be discussed:
-Discovery and client registration, emphasizing transparent processes and secure and private access
-Customer data, centering around customer tariffs, bills, energy usage, and full consumption disclosure
-Power systems data, focusing on grid data, inclusive of transmission and distribution networks, generation, intergrid power flows, and market settlement data
The Department of Veteran Affairs (VA) invited Taylor Paschal, Knowledge & Information Management Consultant at Enterprise Knowledge, to speak at a Knowledge Management Lunch and Learn hosted on June 12, 2024. All Office of Administration staff were invited to attend and received professional development credit for participating in the voluntary event.
The objectives of the Lunch and Learn presentation were to:
- Review what KM ‘is’ and ‘isn’t’
- Understand the value of KM and the benefits of engaging
- Define and reflect on your “what’s in it for me?”
- Share actionable ways you can participate in Knowledge - - Capture & Transfer
"Scaling RAG Applications to serve millions of users", Kevin GoedeckeFwdays
How we managed to grow and scale a RAG application from zero to thousands of users in 7 months. Lessons from technical challenges around managing high load for LLMs, RAGs and Vector databases.
Northern Engraving | Modern Metal Trim, Nameplates and Appliance PanelsNorthern Engraving
What began over 115 years ago as a supplier of precision gauges to the automotive industry has evolved into being an industry leader in the manufacture of product branding, automotive cockpit trim and decorative appliance trim. Value-added services include in-house Design, Engineering, Program Management, Test Lab and Tool Shops.
"$10 thousand per minute of downtime: architecture, queues, streaming and fin...Fwdays
Direct losses from downtime in 1 minute = $5-$10 thousand dollars. Reputation is priceless.
As part of the talk, we will consider the architectural strategies necessary for the development of highly loaded fintech solutions. We will focus on using queues and streaming to efficiently work and manage large amounts of data in real-time and to minimize latency.
We will focus special attention on the architectural patterns used in the design of the fintech system, microservices and event-driven architecture, which ensure scalability, fault tolerance, and consistency of the entire system.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor IvaniukFwdays
At this talk we will discuss DDoS protection tools and best practices, discuss network architectures and what AWS has to offer. Also, we will look into one of the largest DDoS attacks on Ukrainian infrastructure that happened in February 2022. We'll see, what techniques helped to keep the web resources available for Ukrainians and how AWS improved DDoS protection for all customers based on Ukraine experience
"What does it really mean for your system to be available, or how to define w...Fwdays
We will talk about system monitoring from a few different angles. We will start by covering the basics, then discuss SLOs, how to define them, and why understanding the business well is crucial for success in this exercise.
What is an RPA CoE? Session 1 – CoE VisionDianaGray10
In the first session, we will review the organization's vision and how this has an impact on the COE Structure.
Topics covered:
• The role of a steering committee
• How do the organization’s priorities determine CoE Structure?
Speaker:
Chris Bolin, Senior Intelligent Automation Architect Anika Systems
Essentials of Automations: Exploring Attributes & Automation ParametersSafe Software
Building automations in FME Flow can save time, money, and help businesses scale by eliminating data silos and providing data to stakeholders in real-time. One essential component to orchestrating complex automations is the use of attributes & automation parameters (both formerly known as “keys”). In fact, it’s unlikely you’ll ever build an Automation without using these components, but what exactly are they?
Attributes & automation parameters enable the automation author to pass data values from one automation component to the next. During this webinar, our FME Flow Specialists will cover leveraging the three types of these output attributes & parameters in FME Flow: Event, Custom, and Automation. As a bonus, they’ll also be making use of the Split-Merge Block functionality.
You’ll leave this webinar with a better understanding of how to maximize the potential of automations by making use of attributes & automation parameters, with the ultimate goal of setting your enterprise integration workflows up on autopilot.
3. About us: Our Experience
since employees technologies continents projects
2006 150+ 10+ 3 1000+
4.
5. We forecast that AR/VR could hit $150B revenue by 2020, with AR taking the lion’s share around
$120 billion and VR at $30 billion.
Virtual Reality & Augmented Reality Market Expected to Grow a Staggering 2,500% By 2020
BCC Research has indicated that the VR and AR market, worth an approximate $4.5 billion last year
(2015), is expected to grow around 2,500% by 2020 to $105.2 billion. If accurate, this rate of growth
is simply staggering, and would have a curve that’s similar to that of the early smartphone market
between 2006 and 2010.
(http://techcrunch.com/2015/04/06/augmented-and-virtual-reality-to-hit-150-billion-by-2020/)
Virtual Reality / Augmented Reality
8. - Experiencia en arquitectura y desarrollo de aplicaciones empresariales.
- Equipo de BI/ BigData
- Hemos desarrollado durante los últimos 5 años nuestro propio motor grafico
Multiplataforma 3D/2D: Wave Engine ( www.waveengine.com)
Editor : Windows , Mac, Linux
Plataformas:
• Windows
• Mac
• Linux
• AndroidiOS,
• Xbox
• Hololens
• HTC Vive
• Oculus Rift
De donde venimos …