this will test your knowledge on the latest trends and application of technology in the class that will enhance your knowledge and skills to the limit so that you would know the importance of integrating technology in the classroom as it is a prerequisite for students to be
4. Group Activity – Definition of Educational
Technology
Take a screenshot of the two slides in Mentimeter.
Form your group
Go to the breakout rooms assigned to your group
Collaborate with your group to come up with your own definition
of Educational Technology based on the words formed in
Mentimeter.
Prepare a presentation and upload it to the Turn In assignment
created for this activity (see ePNU).
Put your names in the presentation.
Name the file “Activity 1 - Definition of Educational Technology”
8. Anything used to help
teach students can
be considered
educational
technology.
9. Allyn and Bacon 2005
Educational Technology
Educational technology is
any technology that is
used to support teaching
and learning.
10. Allyn and Bacon 2005
Educational Technology
and Instruction
Technology are the tools to help create an
effective instructional event
Instructional events = all teaching methods
and learning experiences
Learning environment = physical and non-
physical aspects where instruction takes
place
12. LEARNING
is a transfer of knowledge that
can be ensured only when all
components of the process
have been incorporated
(Lever-Duffy, et al., 2005)
13. LEARNING
Variety of theories explain how we learn
Each theory offers a different
perspective or view as to how learning
occurs
Some theories may be contradictory
Teachers must decide on theory for
themselves
16. Educational Technology
The study and ethical practice of
facilitating learning and improving
performance by creating, using and
managing appropriate technological
processes and resources
18. Instructional Technology
The theory and practice of design,
development, utilization, management,
and evaluation of processes and
resources for learning
19. Instructional Technology
is the systemic and systematic
application of strategies and techniques
derived from behavioural, cognitive, and
constructivist theories to the solution of
instructional problems.
Instructional Technology = Instructional
Design + Instructional Development .
20. Instructional Technology
the systematic application of theory and
other organized knowledge to the task of
instructional design and development
the theory and practice of design,
development, utilization, management,
and evaluation of processes and
resources for learning.
22. Differentiation
Educational
Technology
is often associated
with, and
encompasses,
instructional theory
and learning theory.
Instructional
Technology
covers the processes
and systems of learning
and instruction,
educational technology
includes other systems
used in the process of
developing human
capability.
23. Differentiation
Instructional
Technology
is often associated
with, and
encompasses,
instructional theory
and learning theory.
Educational
Technology
covers the processes
and systems of learning
and instruction,
educational technology
includes other systems
used in the process of
developing human
capability.
25. RESEARCH TELLS US:
Instructivist Constructivist
Transmission of knowledge Active construction of knowledge
Step by step Exploration
Individual Collaborative
Learning from technology Learning with technology
Decontextualized Authentic
26. Pedagogy has not
kept up
With the potentials of ICT
Participative
Interactive
Multimedia
Collaborative
Communicative
Authentic
27. Different types of ICT tools
Informative tool
Situating tool
Constructive tool
Communicative tool
28. Informative tool
Provide vast amounts of information in
various formats such as text, sound,
graphics or videos.
They are passive repositories of
information and are not interactive or
require learner to do anything
Examples: multimedia encyclopedias, digital libraries,
electronic books, databases, music, videos, images/clip
arts databases, YouTube, and resources available on the
Internet and CD/DVDs
29. Situating tool
Tools that situate learners in an
environment where they may experience
the learning context or environment or
happenings.
Authentic and very interactive
Examples – model simulation and exploration toolkits,
games, simulations and virtual reality such as virtual
laboratory, virtual classroom,virtual fieldtrips, webquests,
YouTube, Microcomputers laboratories with sensors for
temperature, motion, heart rate, digital camera, video,
MovieMaker, mind mapping, problem-solving programs,
30. Constructive tool
Tools for manipulating information,
constructing new knowledge or
synthesized information or visualizing
one’s understanding. The learner
produce a tangible product during a
lesson
Examples: wordprocessing; PowerPoint presentation;
Desktop publishing, authoring tools to create websites,
digital camera, podcasts, MovieMaker, animation software,
drawing and painting programs, wikis, interactive
whiteboard
31. Communicative tool
Systems that facilitate communication
between learners or between teachers or
learners and teachers beyond the
classroom
Examples: e-mail, chat/blog, social networks, bulletin
boards, teleconferencing, video conferencing, mobile
phones, digital camera, wikis
32. An authentic approach
using technology
An authentic task
The teacher has asked her
students to prepare a report on
water use in the school and
ways to reduce water usage
and wastage
Authentic products
• Written report
• Presentation to school
community using PPT
• Website
• Blog/wikis
• Letter to authority requesting
water tanks for the school
33. ACTIVITIES
Survey of water use
Measure rainwater
Interviews with students
Brainstorm ideas on saving water, both face-to-face and blogs/e-group
Graph daily rainfall
Research on the problem
Invite speakers
34. Written report with charts/graphs
Water Use
Letter
Website
Presentation to Principal
and school community
E-group/blog
AUTHENTIC PRODUCTS
35. TECHNOLOGY USE
Written report
Website
Water Use
Letter
Presentation to Principal
and school community
Word processing software
• Concept mapping
• Excel for graphs
• Digital cameras for photos
• Scanner
• Digital recording for
interviews
• Rain gauge for rainfall
• Internet for research
Products
Technology
Technology
Technology
• Web page
creation software
• Audio editing
software
• PDF creation,
wikis, etc.
• Blogger/facebook
• Presentation software
(PowerPoint)
• Video camera
• Video editing
• Projector (LCD),
screen
• Audio background,
music
E-group/blog
38. Instructions
Type your answers in MS Word.
Use the template attached to the assignment
Create 4 columns where you type the needed
contents. See the previous slide
Provide at least 5 definitions of each word.
List down all the references.
Turn in the assignment. Check ePNU.
Individual submission