If your game’s target market was filled with your clones, marketing would be a cakewalk. You’d know with 100 percent certainty what’s most compelling about your game, and how to communicate it to score sales. In reality, however, you’ll be marketing to strangers who may not agree with your opinion. Don’t risk your campaign’s success on assumptions. In this presentation, learn how to take a data-driven marketing approach to build campaigns that resonate with your target market.
Watch the video of the lecture here: http://www.indiegamegirl.com/data-driven-marketing/.