Mobile devices are increasingly how people access the internet and consume content. They are becoming a major part of culture by bridging the social and personal as well as online and offline worlds. While brands often use mobile as another place to interrupt users and waste their time, mobile represents an opportunity to engage with diverse audiences like women and those with lower incomes in helpful, inclusive, and useful ways. Designing for mobile's variety of devices and contexts requires flexibility and responsiveness to how people connect and share in different situations.
This presentation was given during the Substantive Session of the ECOSOC 2013 meeting, Geneva Switzerland to show the affordable, accessible and appropriate tools making a difference in the lives of United Methodists in the developing world.
Technology creates social isolation and neuriosBryonMissalla
Technologies like smartphones, video games, the internet, and social networking are creating social isolation and neurosis. While these technologies initially connected people, they now discourage physical interaction and social skills. People rely on their devices to avoid social situations, leading to anxiety. They also isolate themselves at home playing video games or interacting online instead of in real life. While technology connects the world, overuse may damage human interaction and society if physical connections are lost.
The document provides a summary of social media innovations from October 2016 in We Are Social's "Curiosity Stop" newsletter. It profiles four main social trends - Conscious Community, Wearable Social, The Internet of Social Things, and innovations On The Horizon. Specific innovations highlighted include Sit With Us (app helping kids find lunch tables), Nextdoor (app encouraging neighbors to connect), Wi-Favela (using graffiti to provide wifi to favelas), Moment (wearable communicating through vibration), Martini Smart Cube (cube in drinks notifying bars for refills), and YouTube's new Community feature allowing more social engagement between creators and viewers. The document concludes by introducing We Are Social as a global agency focused
This document summarizes the key findings from a 2014 Pew Research Center survey of experts about the future of the internet in 2025. The survey covered topics like how the internet will impact daily life, the growth of the "Internet of Things", and potential threats to online content sharing. Some of the main findings include:
1) The internet will be deeply embedded in all aspects of daily life and society by 2025 through technologies like smart devices, augmented reality, and massive data collection.
2) The "Internet of Things" involving billions of connected devices is expected to grow and provide benefits through enhanced convenience and information, but also pose privacy challenges.
3) Significant hindrances to online content sharing are possible
Mobile devices are increasingly how people access the internet and consume content. They are becoming a major part of culture by bridging the social and personal as well as online and offline worlds. While brands often use mobile as another place to interrupt users and waste their time, mobile represents an opportunity to engage with diverse audiences like women and those with lower incomes in helpful, inclusive, and useful ways. Designing for mobile's variety of devices and contexts requires flexibility and responsiveness to how people connect and share in different situations.
This presentation was given during the Substantive Session of the ECOSOC 2013 meeting, Geneva Switzerland to show the affordable, accessible and appropriate tools making a difference in the lives of United Methodists in the developing world.
Technology creates social isolation and neuriosBryonMissalla
Technologies like smartphones, video games, the internet, and social networking are creating social isolation and neurosis. While these technologies initially connected people, they now discourage physical interaction and social skills. People rely on their devices to avoid social situations, leading to anxiety. They also isolate themselves at home playing video games or interacting online instead of in real life. While technology connects the world, overuse may damage human interaction and society if physical connections are lost.
The document provides a summary of social media innovations from October 2016 in We Are Social's "Curiosity Stop" newsletter. It profiles four main social trends - Conscious Community, Wearable Social, The Internet of Social Things, and innovations On The Horizon. Specific innovations highlighted include Sit With Us (app helping kids find lunch tables), Nextdoor (app encouraging neighbors to connect), Wi-Favela (using graffiti to provide wifi to favelas), Moment (wearable communicating through vibration), Martini Smart Cube (cube in drinks notifying bars for refills), and YouTube's new Community feature allowing more social engagement between creators and viewers. The document concludes by introducing We Are Social as a global agency focused
This document summarizes the key findings from a 2014 Pew Research Center survey of experts about the future of the internet in 2025. The survey covered topics like how the internet will impact daily life, the growth of the "Internet of Things", and potential threats to online content sharing. Some of the main findings include:
1) The internet will be deeply embedded in all aspects of daily life and society by 2025 through technologies like smart devices, augmented reality, and massive data collection.
2) The "Internet of Things" involving billions of connected devices is expected to grow and provide benefits through enhanced convenience and information, but also pose privacy challenges.
3) Significant hindrances to online content sharing are possible
This document discusses how technology and internet access has changed consumer behavior and daily life. Some key points:
- Over 50% of the world now has internet access, with Asia making up nearly half of all users. Mobile devices are increasingly how people access the internet.
- People use their devices and the internet for many daily activities like searching for information, communicating, shopping, entertainment and more. Popular search categories include "I want to do" and "I want to know" moments.
- Both positive and negative impacts of technology are discussed, such as increased connectivity but also potential for isolation, addiction, and cybercrime. Overall, technology has become deeply integrated into most consumers' lives.
“The modern city is becoming a pointer system, the new URL, for tomorrow’s hybrid digital–physical environment. Today's Facebook will be complemented by tomorrow's Placebook. Explosive innovation and adoption of computing, mobile devices, and rich sources of data are changing the cities in which we live, work, and play. It's about us, and how computing in the context of our cities is changing how we live. A digital landscape overlays our physical world and is expanding to offer ever-richer experiences that complement, and in emerging cases, replace the physical experience. In the meta–cities of the future, computing isn't just with us; it surrounds us, and it uses the context of our environment to empower us in more natural, yet powerful ways.”
The mobile internet refers to internet connections using mobile phone networks. People are increasingly using mobile internet to access social networking sites, with 91% of mobile internet use for socializing compared to 79% on desktops. Mobile internet usage has grown rapidly in recent years and overtook traditional desktop internet usage. Smartphones and tablets are changing internet use by allowing more constant and portable access.
The document discusses the concept of digital detox, which refers to abstaining from electronic devices for a period of time to reduce stress and focus on the real world. It notes that while internet access is increasing globally, heavy internet and device use can negatively impact humans and the environment. Some negative impacts include less in-person social interaction, environmental pollution from electronic waste and energy use, and the replacement of some human jobs by technology. The document then promotes the Pacuare Lodge in Costa Rica as a luxury eco-hotel that offers a digital detox experience through a lack of wifi or TVs in rooms and a focus on nature, adventure, culture and wellness activities that discourage device use.
Pew Internet Director Lee Rainie discussed the new media ecosystem with leaders of community foundations from Western states and several other locales. He described how three technology revolutions have made the media world personal, portable, participatory, and pervasive in people’s lives and how those changes have affected communities.
Small - Digital Divide - Megan, Jessendra, NoahAmanda DeCardy
The document discusses the digital divide issue in Uganda. It notes that only 6.4% of Uganda's population has internet access, ranking it 64th in the world for internet usage. It focuses on the efforts of the organization Inveneo, which provides affordable technology like computers to help bridge the digital divide. The presentation outlines plans to raise awareness, fundraise, and donate computers and resources to Inveneo to expand access to technology and internet in schools in Uganda.
The document discusses the rise of mobility and smartphones. It notes that smartphones have surpassed PCs as the primary way people access the internet and that mobility is the fastest growing segment of technology. Smartphones have changed how we live, work and play by giving us constant access to information, social media, games and more through our mobile devices. The rise of high-speed networks, social media, video and improved mobile devices continues to fuel rapid adoption of smartphones and mobile technology.
The Homegrown community epitomizes constant device usage, with complex contact strategies tailored for different groups. Members fragment communication channels for privacy and control, while embracing new ways to connect. Battery life is a key concern, driving proactive power management like app killing and charging opportunities. Smartphones are "always on" and "ever active", with members listing daily apps from alarms to searches. New layers of connectivity offer intimacy options, but functionality must remain lean to preserve battery in these power-hungry lifestyles.
The document discusses the growing Internet of Things (IoT) and how it connects physical objects to the internet and each other. It notes that the number of connected objects has already surpassed the world's human population, with over 8 billion connected devices today compared to 7.3 billion people. As more everyday objects become smart and connected, it will create new opportunities to build personal communication channels between people and their devices. The IoT represents the merging of the physical and digital worlds through connectivity and allows the power of the internet to reach everywhere.
The document discusses various technologies and how they may evolve and change over the next decade. It describes how education may incorporate more virtual classrooms and digital textbooks. Entertainment is discussed moving to fully immersive virtual reality. The internet is predicted to have augmented reality and constant health monitoring. Cell phones are suggested to become embedded in wearable devices. Robots are foreseen to take on more humanlike roles and capabilities through advances in artificial intelligence.
We Are Social: Curiosity Stop #16: Chatbot SpecialWe Are Social
This document provides a summary of key insights from various speakers at the ChatbotConf 2016 conference. It discusses 5 different highlights:
1) The importance of reciprocity in conversations for chatbots to feel genuine. Chatbots must be properly copywritten and avoid spamming.
2) How artificial intelligence can be integrated with human support to accomplish complex tasks, with an example of IBM's Watson creating a movie trailer.
3) How the evolution to mobile and voice recognition requires chatbots to understand context to grasp what is being said.
4) The four challenges for chatbots to be useful - reach, branding, monetization, and trust. Trust can be built by allowing users to opt out
Curiosity Stop Special: Techcrunch Disrupt 2016We Are Social
Techcrunch Disrupt is where some of the world’s most game-changing technologies and tech innovations are first revealed. Didn’t get a chance to go? Fear not. We've identified six of the most interesting themes and talks from this year to keep you in the know of what’s going to be big over the coming months.
Devices are becoming more portable and connected, allowing social networking and sharing to be embedded into media and activities. Location-based services and applications are emerging that integrate social networking and user location. Cloud computing is providing on-demand access to shared computing resources from networks, servers and applications. Gamification techniques are being applied in education, consumer experiences and games to increase user engagement. Healthcare technologies are being developed to help clinicians and improve quality of life.
The future of social media and its impact on businessesLuca Penati
This document discusses the future of social media and its impact on businesses. It identifies 4 key drivers that will shape the future: Enterprise 2.0, mobile, content & communities, and crowdsourcing. Enterprise 2.0 involves using social software platforms within companies. Mobile internet access is growing rapidly. Content is becoming more focused on video online and on mobile. Communities are central to sharing content and experiences. Crowdsourcing outsources tasks to large groups through open participation. Businesses must adapt quickly, embrace openness, review processes, and focus on engagement over control of ownership.
The document discusses emerging trends in advertising, focusing on how mobile devices and social networks will drive the future of advertising. It argues that mobile devices will become central to everyday life and will be used to deliver highly personalized, relevant ads based on user profiles and sensor data. Furthermore, it suggests that smart advertising will need to be integrated within a social ecosystem in order to be effective.
G0321 lecture 4 the digital age and social mediaKelvin Ooi
The document summarizes key topics from a lecture on the digital age and social media. It discusses how the invention of the Internet enabled the digital revolution and age. It describes Moore's Law and how digital technologies have exponentially grown in power and declined in cost over time. It provides a timeline of the growth of the Internet and digital industry. It outlines how digital technologies have evolved from tools of convenience and business to tools of information, communication, and connectivity. It examines the social impacts of digital media, including benefits like social interaction but also risks to trust, security, and privacy. Finally, it discusses challenges of the digital age like vulnerabilities to hacking and how personal data has become a commodity.
This document discusses how social interaction may change within the next 10 years due to increasing impact of technology. It outlines several ways that technology has already revolutionized communication, such as through social media and personal assistants. It predicts that technology will become even more integrated into daily life, with devices that can be controlled through touch, gestures, and voice commands. However, it also notes potential negative impacts like reduced in-person interaction and increased social isolation. The document concludes by emphasizing the importance of balancing technology use with real-world human connection.
This document discusses how technology and internet access has changed consumer behavior and daily life. Some key points:
- Over 50% of the world now has internet access, with Asia making up nearly half of all users. Mobile devices are increasingly how people access the internet.
- People use their devices and the internet for many daily activities like searching for information, communicating, shopping, entertainment and more. Popular search categories include "I want to do" and "I want to know" moments.
- Both positive and negative impacts of technology are discussed, such as increased connectivity but also potential for isolation, addiction, and cybercrime. Overall, technology has become deeply integrated into most consumers' lives.
“The modern city is becoming a pointer system, the new URL, for tomorrow’s hybrid digital–physical environment. Today's Facebook will be complemented by tomorrow's Placebook. Explosive innovation and adoption of computing, mobile devices, and rich sources of data are changing the cities in which we live, work, and play. It's about us, and how computing in the context of our cities is changing how we live. A digital landscape overlays our physical world and is expanding to offer ever-richer experiences that complement, and in emerging cases, replace the physical experience. In the meta–cities of the future, computing isn't just with us; it surrounds us, and it uses the context of our environment to empower us in more natural, yet powerful ways.”
The mobile internet refers to internet connections using mobile phone networks. People are increasingly using mobile internet to access social networking sites, with 91% of mobile internet use for socializing compared to 79% on desktops. Mobile internet usage has grown rapidly in recent years and overtook traditional desktop internet usage. Smartphones and tablets are changing internet use by allowing more constant and portable access.
The document discusses the concept of digital detox, which refers to abstaining from electronic devices for a period of time to reduce stress and focus on the real world. It notes that while internet access is increasing globally, heavy internet and device use can negatively impact humans and the environment. Some negative impacts include less in-person social interaction, environmental pollution from electronic waste and energy use, and the replacement of some human jobs by technology. The document then promotes the Pacuare Lodge in Costa Rica as a luxury eco-hotel that offers a digital detox experience through a lack of wifi or TVs in rooms and a focus on nature, adventure, culture and wellness activities that discourage device use.
Pew Internet Director Lee Rainie discussed the new media ecosystem with leaders of community foundations from Western states and several other locales. He described how three technology revolutions have made the media world personal, portable, participatory, and pervasive in people’s lives and how those changes have affected communities.
Small - Digital Divide - Megan, Jessendra, NoahAmanda DeCardy
The document discusses the digital divide issue in Uganda. It notes that only 6.4% of Uganda's population has internet access, ranking it 64th in the world for internet usage. It focuses on the efforts of the organization Inveneo, which provides affordable technology like computers to help bridge the digital divide. The presentation outlines plans to raise awareness, fundraise, and donate computers and resources to Inveneo to expand access to technology and internet in schools in Uganda.
The document discusses the rise of mobility and smartphones. It notes that smartphones have surpassed PCs as the primary way people access the internet and that mobility is the fastest growing segment of technology. Smartphones have changed how we live, work and play by giving us constant access to information, social media, games and more through our mobile devices. The rise of high-speed networks, social media, video and improved mobile devices continues to fuel rapid adoption of smartphones and mobile technology.
The Homegrown community epitomizes constant device usage, with complex contact strategies tailored for different groups. Members fragment communication channels for privacy and control, while embracing new ways to connect. Battery life is a key concern, driving proactive power management like app killing and charging opportunities. Smartphones are "always on" and "ever active", with members listing daily apps from alarms to searches. New layers of connectivity offer intimacy options, but functionality must remain lean to preserve battery in these power-hungry lifestyles.
The document discusses the growing Internet of Things (IoT) and how it connects physical objects to the internet and each other. It notes that the number of connected objects has already surpassed the world's human population, with over 8 billion connected devices today compared to 7.3 billion people. As more everyday objects become smart and connected, it will create new opportunities to build personal communication channels between people and their devices. The IoT represents the merging of the physical and digital worlds through connectivity and allows the power of the internet to reach everywhere.
The document discusses various technologies and how they may evolve and change over the next decade. It describes how education may incorporate more virtual classrooms and digital textbooks. Entertainment is discussed moving to fully immersive virtual reality. The internet is predicted to have augmented reality and constant health monitoring. Cell phones are suggested to become embedded in wearable devices. Robots are foreseen to take on more humanlike roles and capabilities through advances in artificial intelligence.
We Are Social: Curiosity Stop #16: Chatbot SpecialWe Are Social
This document provides a summary of key insights from various speakers at the ChatbotConf 2016 conference. It discusses 5 different highlights:
1) The importance of reciprocity in conversations for chatbots to feel genuine. Chatbots must be properly copywritten and avoid spamming.
2) How artificial intelligence can be integrated with human support to accomplish complex tasks, with an example of IBM's Watson creating a movie trailer.
3) How the evolution to mobile and voice recognition requires chatbots to understand context to grasp what is being said.
4) The four challenges for chatbots to be useful - reach, branding, monetization, and trust. Trust can be built by allowing users to opt out
Curiosity Stop Special: Techcrunch Disrupt 2016We Are Social
Techcrunch Disrupt is where some of the world’s most game-changing technologies and tech innovations are first revealed. Didn’t get a chance to go? Fear not. We've identified six of the most interesting themes and talks from this year to keep you in the know of what’s going to be big over the coming months.
Devices are becoming more portable and connected, allowing social networking and sharing to be embedded into media and activities. Location-based services and applications are emerging that integrate social networking and user location. Cloud computing is providing on-demand access to shared computing resources from networks, servers and applications. Gamification techniques are being applied in education, consumer experiences and games to increase user engagement. Healthcare technologies are being developed to help clinicians and improve quality of life.
The future of social media and its impact on businessesLuca Penati
This document discusses the future of social media and its impact on businesses. It identifies 4 key drivers that will shape the future: Enterprise 2.0, mobile, content & communities, and crowdsourcing. Enterprise 2.0 involves using social software platforms within companies. Mobile internet access is growing rapidly. Content is becoming more focused on video online and on mobile. Communities are central to sharing content and experiences. Crowdsourcing outsources tasks to large groups through open participation. Businesses must adapt quickly, embrace openness, review processes, and focus on engagement over control of ownership.
The document discusses emerging trends in advertising, focusing on how mobile devices and social networks will drive the future of advertising. It argues that mobile devices will become central to everyday life and will be used to deliver highly personalized, relevant ads based on user profiles and sensor data. Furthermore, it suggests that smart advertising will need to be integrated within a social ecosystem in order to be effective.
G0321 lecture 4 the digital age and social mediaKelvin Ooi
The document summarizes key topics from a lecture on the digital age and social media. It discusses how the invention of the Internet enabled the digital revolution and age. It describes Moore's Law and how digital technologies have exponentially grown in power and declined in cost over time. It provides a timeline of the growth of the Internet and digital industry. It outlines how digital technologies have evolved from tools of convenience and business to tools of information, communication, and connectivity. It examines the social impacts of digital media, including benefits like social interaction but also risks to trust, security, and privacy. Finally, it discusses challenges of the digital age like vulnerabilities to hacking and how personal data has become a commodity.
This document discusses how social interaction may change within the next 10 years due to increasing impact of technology. It outlines several ways that technology has already revolutionized communication, such as through social media and personal assistants. It predicts that technology will become even more integrated into daily life, with devices that can be controlled through touch, gestures, and voice commands. However, it also notes potential negative impacts like reduced in-person interaction and increased social isolation. The document concludes by emphasizing the importance of balancing technology use with real-world human connection.
1. The document proposes an installation project about smartphone applications and how they relate to real-world items.
2. It discusses how smartphone applications now allow users to perform tasks that previously required going to a physical location, like buying movie tickets or accessing phone directories.
3. The project aims to create a large, realistic smartphone interface that displays real-world objects to represent applications and show users how applications are based on real items and experiences.
The document discusses the history and future of communication technology including telephones, the internet, and social media. Key developments in telephones over time are highlighted from 1834 to present. The future of telephones in 2022 is envisioned to have fully voice-controlled interfaces and 3D imaging capabilities. The growth of the internet is also discussed, predicting a fully connected world where computers are unnecessary and commands can be done by mind. Lastly, the document summarizes the founding and growth of Facebook and Twitter, and envisions social media in 2022 targeting personalized advertising through location data and integrating live video/virtual interactions.
The digital revolution began in the late 1950s and has transformed how people access information and communicate through advancements in digital technologies and the proliferation of devices like smartphones, tablets, and smart home appliances. The internet and high-speed mobile connectivity now allow people worldwide to access online content, search for information, shop, socialize, and work from anywhere at any time. Video consumption has also risen dramatically as people increasingly watch online videos on various devices like smartphones. While digital technologies have improved connectivity and access to opportunities, their overuse can potentially lead to social isolation and other issues if not balanced with real-world interactions.
This document discusses content strategies for delivering content across connected devices. It provides an overview of the mobile ecosystem and how ubiquitous connectivity is transforming user behaviors and content consumption. Key points covered include a brief history of mobile technology, different mobile platforms and devices, the importance of understanding user behaviors and contexts, and strategies for developing content that can be optimized across multiple devices.
The document discusses predictions for technology and society in the year 2026. It describes how the 1962 cartoon The Jetsons depicted a futuristic family living with flying cars and robots, and notes that many of the technologies shown have now been realized. The document also discusses predictions that robots will be able to perform more jobs by 2026, including medical procedures, manufacturing, and customer service roles. Some experts estimate nearly half of US jobs could be automated in the next two decades. The summary also touches on predictions that smartphones will have new capabilities like 3D holograms and wireless charging by 2026.
Evolution of Social Media and its effects on Knowledge OrganisationCollabor8now Ltd
There has been a lot of hype around social media, social networks and social business, much of it unhelpful in understanding what this is all about. For some people, “social” will always mean frivolity and time wasting. For others, social media just means marketing and communications.
The evolution of social media over the past several years has made it easier than ever before to find, connect and engage with “experts” and people with similar interests. Enlightened organisations have recognised that investment in social technologies and (most importantly) the organisational change required in order to nurture and embed a collaborative culture, can overcome the limitations of silo’d structures that have traditionally inhibited information flows and opportunities for innovation.
In a broader context, the pervasive and ubiquitous availability of social media in almost all aspects of daily life, from the way we communicate, get information, buy and sell, travel, live and learn is adding to the pressure on organisations to provide a more porous interface between internal (behind the firewall) and external services. Knowledge workers are increasingly making their own decisions on what tools, products and services that they need to work more effectively and will become increasingly disaffected if these are not available within the work environment.
This presentation looks at industry trends on how social media and social technologies are changing the way that we generate, organise and consume knowledge, and how this is driving emergent digital literacies for knowledge workers.
This document discusses how to connect with "Digital Natives", the generation that has grown up with computers, the internet, and digital technology. It defines Digital Natives as those born in the mid-1990s and after, who process information differently due to constant digital stimulation shaping brain development. Digital Natives are networked, preferring constant online connection; they want instant gratification and access information from anywhere at any time. They are also visual, tactile learners who easily multitask and engage with "gamified" experiences. The document provides insights into how Digital Natives share information, define themselves through online networks and comments, and prefer to learn through interactive experiences over text.
The document discusses the history and future of communication technology and social media. It provides timelines of important developments in telecommunications from the 18th century to the late 20th century. It then predicts that by 2022, telephone technology will be voice-command driven and wireless. The internet will be accessible everywhere through various smart devices. Social media platforms like Facebook and Twitter will continue to grow and target users based on location and interests to provide customized advertising and promotions. Relationships will become less dependent on physical proximity as people connect globally through social media.
You will learn:
-how to create a push notification
-what the different types of notification are for
-how to effectively use pushes to reactivate users
-how other companies have improved their results by using -notifications.
write an augment essay on how smartphones have affected our lives doc 6.docxintel-writers.com
Title: The Impact of Smartphones on Our Lives: An Augmented Reality
Introduction: Smartphones have revolutionized the way we communicate, work, learn, and entertain ourselves. With their advanced features and capabilities, smartphones have become an integral part of our daily lives. This essay will explore the various ways smartphones have affected our lives, both positively and negatively, and shed light on the augmented reality in which we exist due to these devices.
Body:
Connectivity and Communication: Smartphones have transformed the way we connect and communicate with others. With instant messaging apps, social media platforms, and video calling features, smartphones have made communication more accessible and convenient. Individuals can stay connected with friends, family, and colleagues across the globe, bridging geographical boundaries and fostering relationships.
Information Access: Smartphones have granted us unparalleled access to information. With internet connectivity and search engines at our fingertips, we can quickly retrieve answers to questions, access news and updates, and acquire knowledge on a wide range of topics. This easy access to information has empowered individuals and enhanced learning opportunities.
Productivity and Efficiency: Smartphones have become indispensable tools for enhancing productivity and efficiency. Mobile applications and productivity tools enable us to manage tasks, organize schedules, and collaborate on projects, regardless of our physical location. The ability to respond to emails, access documents, and stay productive on the go has transformed the way we work and increased flexibility.
Entertainment and Media Consumption: Smartphones have revolutionized the entertainment industry. We can now stream movies, listen to music, play games, and engage with various forms of digital media directly from our smartphones. This constant access to entertainment has transformed how we consume media, providing us with on-demand and personalized content.
Social Impact: Smartphones have had a profound social impact, altering the dynamics of human interaction. While they enable us to connect with others, they have also led to concerns about increased screen time and decreased face-to-face communication. Smartphones can create a sense of social disconnect, impacting relationships, and leading to a potential decline in social skills.
USC Annenberg Journalism Director's Forum - Future of Mobile News and Journal...THE SWARM
This document discusses the current state and future predictions of mobile technology and its impact on news organizations. It explores how mobile is changing how news is distributed through new channels like messaging and social media. It also examines opportunities for newsgathering using data and user-generated content. The document predicts that in the future, mobile web apps may challenge app stores, multi-screen experiences will become more common, games will be used to drive user behavior and collect valuable data, location-based checking in could create new competitors to companies like Google and Facebook, and ambient computing using location awareness will become normal.
If you find a being in the modern world that doesn’t own a mobile phone, get your camera ready. You probably just found a unicorn, an extraterrestrial or maybe even Bigfoot.
We weren’t always so connected. There was a time when stuff could wait. Stuff can’t wait anymore.
Parents didn’t think their children needed tracking devices. In the event of an emergency, pay phones were a great solution. If we wanted to stay in touch with friends and family or check our answering machine, waiting until we got home made complete sense. So, what happened and how did we arrive at this convergence of human and technological evolution?
Ignite Partnership has launched over 400 products and services for Microsoft, Samsung and some of the world’s most innovative brands. Travel back in time with us as we unpack where we started, where we are, where we’re headed, and what we can presume about our future.
The document discusses the rise of the Internet of Things (IoT) and how mobile technology will serve as the central hub connecting all IoT devices. It describes how IoT promises to fulfill individuals' needs through interconnected devices that respond directly to their emotional and physical needs. However, one of the main challenges will be overcoming technological imbalance and ensuring privacy and security as technologies become more decentralized and data is transmitted wirelessly between many connected devices.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Liberal Approach to the Study of Indian Politics.pdf
IE Essay
1. How do you imagine social interaction within 10
years, taking into consideration the impact of
technology on human relations?
INTERNATIONAL
MBA CANDIDATE
Manu Shrivastava
2. Writing letters to their
loved ones
Speaking to them
through landline
phone
Writing emails and
video chatting over
internet
Now using a hand held
device with various
powerful applications
THE WAY HUMANS INTERACT WITH EACH OTHER HAS CHANGED SIGNIFICANTLY OVER LAST DECADE
Till 1980 From late 2000’s till nowTill Late 2000’s
1
3. CURRENTLY EVERY ASPECT OF COMMUNICATION IS ENABLED BY INTERNET AND VOIP SERVICES
Personal Communication
Professional
Communication
Microsoft Outlook, an effective productivity tool, leveraged by many
corporates and smaller organization for their day to day email
communication between employees and for clients.
Facebook, a world renowned social network is enabling friends across
the globe to stay connected with each other. It has made easier for
long lost friends to find each other and communicate. It also offers an
inbuilt messenger application through which 2 people or a group can
have private conversation.
WhatsApp messenger, a messaging application which works on the
internet connection of the mobile device has eradicated the need of
SMS to communicate with other people.
Slack is a messaging platform used by modern teams and it helps
team in being more collaborative.
Skype has been an enabler in helping people sitting at different
geographic locations to do a video chat with each other, and give an
experience like a face-to-face conversation.
CISCO WebEx came up with a video conference solution because of
globalization, humans were facing a challenge in managing face-to-
face meetings for people working out of different geographies.
Twitter came in as an innovative social media platform, which enabled
people to have a conversation with celebrities, politician, businessmen
and many more. It also updated users with the latest trending activities
happening.
DigitalGenius is enabling the way corporates communicate with
their customers and provide support in their day to day queries,
Snapchat is enabling humans in communicating with their friends and
families by sending images of whatever activities they are doing
currently.
Haptik works as a communicating platform between companies and
consumers, it enables both of them. It can be leveraged to set
reminders, book flights, order food or even make a restaurant
reservations.
2
4. 3
EFFECTS OF INTERNET AND VOIP SERVICES ON SOCIAL INTERACTION
Every action has equal and opposite reaction
- Sir Isaac Newton
Technology has made lives of people easy. It has
made world smaller. Thanks to the power of social
networks people across the globe gets updated of
the activities happening around the world.
Snapchat saves 20-year-old Delhi girl’s, who
decided to commit suicide
• When she shared her plan of committing suicide
over Snapchat, when she got to know she is
pregnant, whole world started sending messages
to her and gave her strength to talk about it to her
parents.
• This is just one instance, which shows the power
of social media
Indian Minister decided to be active on Twitter
• Suresh Prabhu and the completed Indian team
help passengers in distress when they are
travelling
• Sushma Swaraj has time and again helped
strangled NRIs in getting their VISA processed
early, helping widows to come back to India and
much more.
• Technology has enabled communication, which is
acting as a boon for various matters.
Even though technology has made lives of people
easy and it has brought world closer. However,
Social Interaction which harness the power of
technology is also the power house of spreading
rumours and creating nuisance.
In August 2016, there was a serious agitation
between 2 states in India over river water
consumption and distribution
• People behind this ruckus leveraged social media
to spread rumours and created trouble for people
living in various cities.
• Eventually Bangalore and Chennai, 2 biggest
business hubs in India, were shut down for couple
of days.
It has been a practice of several people to keep
their phones next to them
• This habit although keeps them available for any
important email or message, which needs utmost
attention. However, this practice also hampers their
sleep patterns eventually people are getting serious
medical issues very early in their life.
• In the race to be first to inform any incident that
happen in their vicinity, people forget to help the
victim and keep on sharing news on social media.
5. Time sat on the front seat of Ferrari, and 5
years flew with the wind!
Hola 2022!
4
6. CONVERGENCE OF ARTIFICIAL INTELLIGENCE, AUGMENTED & VIRTUAL REALITY DISRUPTED SOCIAL
INTERACTION
Long gone are those days when a person used a cellular phone to communicate with his loved ones.
Wearable technology has evolved and by using an eyewear powered with Augmented reality the user can
have a conversation with other people just like he would do it if he meets him in person.
JARVIS, the famous fictional character from the Iron Man movie series, is a reality and it not only runs the
house but also has meaningful conversation with the inmates living in the apartment. JARVIS is also one of
their best friends.
Humans are still a social animal, and when the need to travel arises to meet near and dear ones. They
don’t waste time by travelling in Airplane thanks to Elon Musk’s concept of HYPERLOOP, which was
mocked by everyone in 2017, but is now a reality and people travel at the speed of 1000 miles per hour.
In 2022, people don’t write emails using their laptops/ mobile phones. An internet enabled hand band
connected with a head band, which detects the message using neuro transmitters, directly transmits
messages to the hand band of the designated person.
5
7. 6
EFFECTS OF ARTIFICIAL INTELLIGENCE, AUGMENTED & VIRTUAL REALITY ON SOCIAL INTERACTION
Technologies like
HYPERLOOP would help us
save a lot of time, and we
would be able to meet our
near and dear ones faster.
1
Artificial Intelligence would
always keep a record of the
conversations happening at
home, and this data could be
hacked. Eventually it would be
a privacy concern for humans.
3
Humans would eventually
loose their biggest strength,
which is emotion when the
meet their loved ones, as
seeing them on Augmented
Reality would loose the real
essence of meeting them in
person.
4
In this fast growing world,
when we are away from
friends and family. AR & VR
would make us feel a part of
their world whenever we
could speak to them through
the devices,
2
Advantages Disadvantages
8. Like Humans, Time also sat on the HYPERLOOP,
and travelled at a speed of 1000 miles per hour
Welcome 2027!
7
9. THE HUNGER TO BRING TECHNOLOGICAL DISRUPTION TO SOCIAL INTERACTION BRINGS A PARADIGM SHIFT IN IT
• Its 2027 and wearable
devices are a thing of the
past. Small chips are
attached to the neural
network of humans.
• These chips work in sync
with the internet, thanks to
free Wi-Fi available
throughout the globe, and
conversations happen just
by the trigger of thoughts.
• Just Artificial Intelligence
doesn’t suffice the ever
growing needs and
demands of human beings.
• Now people have very
powerful personal
assistants, who apart from
being an assistant are their
best friends and guardians
too.
• The eagerness to be super
fast and super productive
lead humans to develop
teleportation.
• Human beings still hang
out with their friends and
family, but don’t waste time
in travelling. They just get
teleported.
• The need of being
available 24X7, made
human discover the
technology to build their
clones.
• By being able to develop
clones humans are able to
be present at all the
professional and personal
social gatherings and
humans can attend what is
vital for them.
NEUROTRANSMITTERS HUMANOIDS TELEPORTATION CLONES
8
10. 9
Neurotransmitter would
enable honest conversation
between people, as the
whole conversation would
be happening on thought
process.
1
In case of group conversations
and interactions.
Neurotransmitter would be a
big disaster as it would be
difficult simultaneous thoughts
amongst the group.
3
Cloning would make humans
loose their identity, and it
would be eventually resulting a
discord in society.
4
Teleportation would enable
fastest mode of
transportation, and
eventually a busy life people
would be able spend time
with their friends & family.
2
Advantages Disadvantages
EFFECTS OF BRINGING TECHNOLOGICAL DISRUPTION TO SOCIAL INTERACTION
11. ONE WISE MAN ALREADY KNEW THE IMPLICATIONS OF TECHNOLOGY ON
MANKIND
“It has become
appallingly obvious
that our technology
has exceeded
humanity”
Albert Einstein 10