The document provides ideas for armor and masks for a character. The character will be a male super villain who is dangerous, dark, and sly with a mysterious past and only moves around at night.
The document discusses four different horror genre fonts and their suitability for conveying supernatural themes. Font 1 is simple with a childlike style, conveying a young main character but not strong horror vibes. Font 2 is the most dramatic with bold lettering, clearly conveying horror. Fonts 3 and 4 have irregular lettering and incomplete endings that could suggest paralysis, harm, or slasher themes instead of the supernatural. In conclusion, Fonts 1 and 2 are best suited to subtly convey supernatural horror through their simplicity and childlike styles without strongly suggesting other genres like gothic or slasher themes.
This document discusses the design of a magazine spread featuring film directors. It analyzes the unconventional branding techniques used, including playful references to the directors' films through images and titles. The spread suggests themes of hope, searching, and exclusivity through the posing and positioning of cover stars and behind-the-scenes photos from their films.
Cassie Coyne is proposing to create a graphic novel/comic for her final major project. She chose this idea because art is her main skill and interest. The project will require intensive attention to detail and extra time to create it to a high standard. The target audience would be fans of comic books and graphic novels, like teenagers and young adults. She will need various art materials depending on the length of the story. After considering content options, the project will be a short readable graphic novel in a fiction genre like medieval or science fiction.
This document provides guidance on creating a comic, including defining key elements such as panels, balloons, and thought bubbles. It explains that a comic tells a visual narrative through sequential images and follows conventions of storytelling. Additionally, it recommends choosing a great story, visual style, and format that suits both the story and style. Finally, it outlines steps for developing a comic such as selecting a setting, characters, conflict, and tone before encouraging the reader to create their own comic.
Satire uses humor such as mockery, irony, and exaggeration to ridicule people's flaws and inspire change. There are different types of satires such as burlesque which exaggerates a person, and parody which imitates a text. Satire employs techniques like irony, sarcasm, hyperbole, contrast, and witty language. The purpose of satire is to make people aware of their faults through recognition and ridicule in order to encourage improvement and adjustment.
Sensory imagery uses descriptive words that appeal to the five senses - sight, sound, smell, taste, and touch - to help readers visualize what is being described. The document provides examples of sentences with and without strong sensory imagery, noting that more descriptive language creates a clearer picture for the reader. Imagery is a tool authors use to convey images through words.
Historia de Facebook Cois600, Marta A. MontanezLulu Montañez
Facebook fue creada en 2004 por Mark Zuckerberg como una red social para estudiantes universitarios. En su primer año obtuvo 11 millones de usuarios y se hizo pública en 2006, agregando soporte para francés, alemán y español. En 2008 contaba con más de 300,000 aplicaciones y la función "Me gusta" era la más popular, mientras que en 2009 Zuckerberg se convirtió en el segundo hombre más rico del mundo y fue nombrado "Persona del Año".
The document discusses four different horror genre fonts and their suitability for conveying supernatural themes. Font 1 is simple with a childlike style, conveying a young main character but not strong horror vibes. Font 2 is the most dramatic with bold lettering, clearly conveying horror. Fonts 3 and 4 have irregular lettering and incomplete endings that could suggest paralysis, harm, or slasher themes instead of the supernatural. In conclusion, Fonts 1 and 2 are best suited to subtly convey supernatural horror through their simplicity and childlike styles without strongly suggesting other genres like gothic or slasher themes.
This document discusses the design of a magazine spread featuring film directors. It analyzes the unconventional branding techniques used, including playful references to the directors' films through images and titles. The spread suggests themes of hope, searching, and exclusivity through the posing and positioning of cover stars and behind-the-scenes photos from their films.
Cassie Coyne is proposing to create a graphic novel/comic for her final major project. She chose this idea because art is her main skill and interest. The project will require intensive attention to detail and extra time to create it to a high standard. The target audience would be fans of comic books and graphic novels, like teenagers and young adults. She will need various art materials depending on the length of the story. After considering content options, the project will be a short readable graphic novel in a fiction genre like medieval or science fiction.
This document provides guidance on creating a comic, including defining key elements such as panels, balloons, and thought bubbles. It explains that a comic tells a visual narrative through sequential images and follows conventions of storytelling. Additionally, it recommends choosing a great story, visual style, and format that suits both the story and style. Finally, it outlines steps for developing a comic such as selecting a setting, characters, conflict, and tone before encouraging the reader to create their own comic.
Satire uses humor such as mockery, irony, and exaggeration to ridicule people's flaws and inspire change. There are different types of satires such as burlesque which exaggerates a person, and parody which imitates a text. Satire employs techniques like irony, sarcasm, hyperbole, contrast, and witty language. The purpose of satire is to make people aware of their faults through recognition and ridicule in order to encourage improvement and adjustment.
Sensory imagery uses descriptive words that appeal to the five senses - sight, sound, smell, taste, and touch - to help readers visualize what is being described. The document provides examples of sentences with and without strong sensory imagery, noting that more descriptive language creates a clearer picture for the reader. Imagery is a tool authors use to convey images through words.
Historia de Facebook Cois600, Marta A. MontanezLulu Montañez
Facebook fue creada en 2004 por Mark Zuckerberg como una red social para estudiantes universitarios. En su primer año obtuvo 11 millones de usuarios y se hizo pública en 2006, agregando soporte para francés, alemán y español. En 2008 contaba con más de 300,000 aplicaciones y la función "Me gusta" era la más popular, mientras que en 2009 Zuckerberg se convirtió en el segundo hombre más rico del mundo y fue nombrado "Persona del Año".
The document outlines the five themes of geography: location, which includes absolute and relative location; place, describing features of locations; region, areas sharing common characteristics; movement, how people, ideas, and goods move between places; and human-environment interaction, how humans affect and change the earth. It provides examples for each theme, such as Detroit's latitude and longitude as an absolute location, and the island of Maui's tropical climate and forests as a place description.
This document provides information about tributyltin (TBT) compounds, specifically tributyltin oxide (TBTO). It discusses that TBTO is a common organotin compound used as a biocide in antifouling paints for boats. While an effective biocide, concerns about its toxicity and bioaccumulation in food chains have led to increased regulations and bans on its use. TBTO is toxic to aquatic organisms and high levels of exposure in humans can cause skin, eye and respiratory irritation along with organ damage. Most regulations on TBTO arose from cases of sexual abnormalities in snail species and now aim to decrease its use in antifouling paints.
La estadística es la ciencia que se ocupa de la recolección, análisis e interpretación de datos para explicar fenómenos aleatorios. Existen diferentes clases de estadística como la descriptiva, inferencial y aplicada. La estadística es importante para la investigación científica en áreas como las ciencias naturales, sociales y económicas. Algunas disciplinas especializadas en estadística son las ciencias actuariales, la física estadística y la econometría.
This presentation is from Affiliate Summit East 2015 (August 2-4, 2015 in New York, NY). Session description: Learn how to find the competitions' best performing content & new content ideas, how to create content that drives revenue (and not just traffic), how to promote that content and get SEO benefit from
La educación virtual se centra en la responsabilidad del estudiante en el proceso de aprendizaje a través de la tecnología de manera independiente. Facilita el acceso global a programas académicos y es flexible en cuanto a ubicación, horarios y calendarios. El desarrollo de habilidades metacognitivas es importante para que los estudiantes aprendan de manera efectiva a través de medios virtuales.
O documento apresenta os detalhes de um plano de negócios da empresa TelexFREE, que oferece serviços de telecomunicações via VOIP. O plano permite que pessoas ganhem dinheiro anunciando os serviços da empresa na internet e recrutando novos membros, com ganhos que podem chegar a milhares de dólares por mês dependendo do tamanho da equipe construída. O documento explica como funcionam os ganhos individuais através de anúncios e os ganhos com a equipe multinível da empresa.
Este documento explica cómo crear videos promocionales de manera sencilla usando la aplicación Animoto. Describe el proceso paso a paso, que incluye buscar Animoto en un navegador, crear una cuenta, seleccionar un estilo, agregar fotos y videos, editarlos, ver una vista previa y publicar el video final en redes sociales. También incluye enlaces a páginas de ayuda y videos tutoriales sobre cómo usar Animoto.
Este documento describe las herramientas sincrónicas y asincrónicas para la comunicación y el aprendizaje. Las herramientas asincrónicas como los foros no requieren que los participantes estén conectados al mismo tiempo, mientras que las herramientas sincrónicas como el chat permiten conversaciones en tiempo real. El documento también clasifica los diferentes tipos de foros y describe herramientas como el correo electrónico y la videoconferencia.
El documento habla sobre los desafíos que enfrentan las pequeñas empresas en la actualidad debido a la pandemia de COVID-19 y las medidas de confinamiento. Muchos negocios se han visto obligados a cerrar temporalmente o han experimentado una caída drástica en las ventas, lo que pone en riesgo miles de puestos de trabajo. Se necesitan medidas de estímulo económico por parte de los gobiernos para ayudar a las pequeñas empresas a sobrevivir a la crisis y seguir contribuyendo a la economía.
Este documento describe las herramientas sincrónicas y asincrónicas para la comunicación y el aprendizaje. Las herramientas asincrónicas como los foros no requieren que los participantes estén conectados al mismo tiempo, mientras que las herramientas sincrónicas como el chat permiten conversaciones en tiempo real. También clasifica los diferentes tipos de foros y describe herramientas como el correo electrónico y la videoconferencia.
Sarah Browne was a student of Associate Professor William Zeiger at Slippery Rock University. She earned A's in two of his English classes and undertook additional honors project work, demonstrating her intelligence, willingness to take on tasks, and ability to understand ideas quickly and blend them with her own. Professor Zeiger also noted Sarah's excellent character, leadership abilities, and that she would be a reliable worker who brings fine qualities to all her undertakings.
This document discusses various claims of "free energy" or over-unity devices throughout history. It notes that in the late 1800s, many mainstream scientists and inventors were working on devices like the earth battery that they believed could produce free electricity. However, lack of information and the rise of the science of thermodynamics led these ideas to be dismissed as pseudoscience. The document outlines 10 common mechanisms behind free energy claims and argues some effects have been observed by unrelated inventors and in non-Western science. It notes certain microcurrent harvesting devices are now mainstream accepted as producing energy from ambient sources.
Este documento promociona cámaras IP para seguridad, indicando que previenen robos y aportan seguridad al permitir controlar, supervisar y prevenir incidentes. También proporciona un enlace web para obtener más información sobre las cámaras IP que ofrecen.
Internet es una red de redes global que utiliza protocolos como TCP e IP para permitir que los sistemas de comunicación de datos se conecten y compartan información de forma remota. Esto ofrece ventajas como búsquedas sencillas, comunicación a distancia, intercambio de información y software libre, pero también plantea desventajas como la posible exposición a información incorrecta, ilegal o que incite al mal.
El documento describe los objetivos de la resolución de problemas como hacer que los estudiantes piensen de manera productiva, desarrollen su razonamiento y se enfrenten a situaciones nuevas. Explica que existen problemas rutinarios y no rutinarios, y que el proceso de resolución de problemas implica factores como el dominio del conocimiento, las estrategias cognitivas, las estrategias metacognitivas y el sistema de creencias.
O documento discute os pontos positivos e negativos da clonagem. Entre os pontos positivos estão a obtenção de células-tronco para restaurar órgãos e tecidos e a possibilidade de produzir órgãos para transplantes no futuro. Os pontos negativos incluem envelhecimento precoce das células clonadas, anomalias de tamanho, tumores e baixa imunidade. A conclusão é que a clonagem ainda não é totalmente compreendida, mas a esperança é que as desvantagens possam ser superadas no
This document is a glossary created by Callum Drake defining audio and sound design terms for a games design course. It contains over 20 entries with short definitions sourced from online references related to methods of sound design and production. For each term, Callum provides a brief explanation of how the term relates to his own production practice, such as using sample libraries to organize sound files, uncompressed video for finding online sounds to edit, and MIDI keyboards for editing or creating new sounds.
The document provides descriptions and analysis of sound elements in a FIFA 15 game cut scene. It analyzes the setting, mood, game genre, and narrative conveyed by the sounds. For each section, it identifies production techniques likely used to create specific audio elements. These include using a sound booth and clear microphone for voices, audio editing software to adjust pitch and volume, and a sound program to adjust crowd music pitch so characters can be heard over the background noise.
The document outlines the five themes of geography: location, which includes absolute and relative location; place, describing features of locations; region, areas sharing common characteristics; movement, how people, ideas, and goods move between places; and human-environment interaction, how humans affect and change the earth. It provides examples for each theme, such as Detroit's latitude and longitude as an absolute location, and the island of Maui's tropical climate and forests as a place description.
This document provides information about tributyltin (TBT) compounds, specifically tributyltin oxide (TBTO). It discusses that TBTO is a common organotin compound used as a biocide in antifouling paints for boats. While an effective biocide, concerns about its toxicity and bioaccumulation in food chains have led to increased regulations and bans on its use. TBTO is toxic to aquatic organisms and high levels of exposure in humans can cause skin, eye and respiratory irritation along with organ damage. Most regulations on TBTO arose from cases of sexual abnormalities in snail species and now aim to decrease its use in antifouling paints.
La estadística es la ciencia que se ocupa de la recolección, análisis e interpretación de datos para explicar fenómenos aleatorios. Existen diferentes clases de estadística como la descriptiva, inferencial y aplicada. La estadística es importante para la investigación científica en áreas como las ciencias naturales, sociales y económicas. Algunas disciplinas especializadas en estadística son las ciencias actuariales, la física estadística y la econometría.
This presentation is from Affiliate Summit East 2015 (August 2-4, 2015 in New York, NY). Session description: Learn how to find the competitions' best performing content & new content ideas, how to create content that drives revenue (and not just traffic), how to promote that content and get SEO benefit from
La educación virtual se centra en la responsabilidad del estudiante en el proceso de aprendizaje a través de la tecnología de manera independiente. Facilita el acceso global a programas académicos y es flexible en cuanto a ubicación, horarios y calendarios. El desarrollo de habilidades metacognitivas es importante para que los estudiantes aprendan de manera efectiva a través de medios virtuales.
O documento apresenta os detalhes de um plano de negócios da empresa TelexFREE, que oferece serviços de telecomunicações via VOIP. O plano permite que pessoas ganhem dinheiro anunciando os serviços da empresa na internet e recrutando novos membros, com ganhos que podem chegar a milhares de dólares por mês dependendo do tamanho da equipe construída. O documento explica como funcionam os ganhos individuais através de anúncios e os ganhos com a equipe multinível da empresa.
Este documento explica cómo crear videos promocionales de manera sencilla usando la aplicación Animoto. Describe el proceso paso a paso, que incluye buscar Animoto en un navegador, crear una cuenta, seleccionar un estilo, agregar fotos y videos, editarlos, ver una vista previa y publicar el video final en redes sociales. También incluye enlaces a páginas de ayuda y videos tutoriales sobre cómo usar Animoto.
Este documento describe las herramientas sincrónicas y asincrónicas para la comunicación y el aprendizaje. Las herramientas asincrónicas como los foros no requieren que los participantes estén conectados al mismo tiempo, mientras que las herramientas sincrónicas como el chat permiten conversaciones en tiempo real. El documento también clasifica los diferentes tipos de foros y describe herramientas como el correo electrónico y la videoconferencia.
El documento habla sobre los desafíos que enfrentan las pequeñas empresas en la actualidad debido a la pandemia de COVID-19 y las medidas de confinamiento. Muchos negocios se han visto obligados a cerrar temporalmente o han experimentado una caída drástica en las ventas, lo que pone en riesgo miles de puestos de trabajo. Se necesitan medidas de estímulo económico por parte de los gobiernos para ayudar a las pequeñas empresas a sobrevivir a la crisis y seguir contribuyendo a la economía.
Este documento describe las herramientas sincrónicas y asincrónicas para la comunicación y el aprendizaje. Las herramientas asincrónicas como los foros no requieren que los participantes estén conectados al mismo tiempo, mientras que las herramientas sincrónicas como el chat permiten conversaciones en tiempo real. También clasifica los diferentes tipos de foros y describe herramientas como el correo electrónico y la videoconferencia.
Sarah Browne was a student of Associate Professor William Zeiger at Slippery Rock University. She earned A's in two of his English classes and undertook additional honors project work, demonstrating her intelligence, willingness to take on tasks, and ability to understand ideas quickly and blend them with her own. Professor Zeiger also noted Sarah's excellent character, leadership abilities, and that she would be a reliable worker who brings fine qualities to all her undertakings.
This document discusses various claims of "free energy" or over-unity devices throughout history. It notes that in the late 1800s, many mainstream scientists and inventors were working on devices like the earth battery that they believed could produce free electricity. However, lack of information and the rise of the science of thermodynamics led these ideas to be dismissed as pseudoscience. The document outlines 10 common mechanisms behind free energy claims and argues some effects have been observed by unrelated inventors and in non-Western science. It notes certain microcurrent harvesting devices are now mainstream accepted as producing energy from ambient sources.
Este documento promociona cámaras IP para seguridad, indicando que previenen robos y aportan seguridad al permitir controlar, supervisar y prevenir incidentes. También proporciona un enlace web para obtener más información sobre las cámaras IP que ofrecen.
Internet es una red de redes global que utiliza protocolos como TCP e IP para permitir que los sistemas de comunicación de datos se conecten y compartan información de forma remota. Esto ofrece ventajas como búsquedas sencillas, comunicación a distancia, intercambio de información y software libre, pero también plantea desventajas como la posible exposición a información incorrecta, ilegal o que incite al mal.
El documento describe los objetivos de la resolución de problemas como hacer que los estudiantes piensen de manera productiva, desarrollen su razonamiento y se enfrenten a situaciones nuevas. Explica que existen problemas rutinarios y no rutinarios, y que el proceso de resolución de problemas implica factores como el dominio del conocimiento, las estrategias cognitivas, las estrategias metacognitivas y el sistema de creencias.
O documento discute os pontos positivos e negativos da clonagem. Entre os pontos positivos estão a obtenção de células-tronco para restaurar órgãos e tecidos e a possibilidade de produzir órgãos para transplantes no futuro. Os pontos negativos incluem envelhecimento precoce das células clonadas, anomalias de tamanho, tumores e baixa imunidade. A conclusão é que a clonagem ainda não é totalmente compreendida, mas a esperança é que as desvantagens possam ser superadas no
This document is a glossary created by Callum Drake defining audio and sound design terms for a games design course. It contains over 20 entries with short definitions sourced from online references related to methods of sound design and production. For each term, Callum provides a brief explanation of how the term relates to his own production practice, such as using sample libraries to organize sound files, uncompressed video for finding online sounds to edit, and MIDI keyboards for editing or creating new sounds.
The document provides descriptions and analysis of sound elements in a FIFA 15 game cut scene. It analyzes the setting, mood, game genre, and narrative conveyed by the sounds. For each section, it identifies production techniques likely used to create specific audio elements. These include using a sound booth and clear microphone for voices, audio editing software to adjust pitch and volume, and a sound program to adjust crowd music pitch so characters can be heard over the background noise.
The document provides descriptions and analysis of sound elements in a FIFA 15 game cut scene. It analyzes the setting, mood, game genre, and narrative conveyed by the sounds. For the setting, crowd noises and chants set a tense atmosphere. Adrenaline music maintains a tense mood throughout. The sounds establish the game genre as a soccer simulator through commentary and crowd noises. Production techniques identified include a sound booth for recording voices, audio editing software to adjust pitch and volume of different elements, and a quality microphone.
The document provides analysis of sound elements in a Skyrim game cutscene. It describes the setting as outdoors in the wilderness with wind, trees swaying, and a male narrator discussing the game while dragons scream. For the setting, a sound booth and pitch adjustment were likely used to record the narrator. The mood is initially tense but becomes exciting when adrenaline music plays and gets louder. Audio editing software was used to adjust pitch and volume of dragon shouts and shouts. The game genre is described as action/role-playing as sword fighting sounds can be heard. A quality microphone captured clear voices. The narrative has a man commenting on the game's backstory while background music conveys the surreal, exciting feeling afterwards
The document analyzes sound elements from the game Wolfenstein: The New Order. It describes the setting, mood, game genre, and narrative established by the sound. For each section, it proposes production techniques used to create specific soundtrack elements, such as using a sound booth and clear microphone for character voices, audio editing software to adjust pitch and volume, and a sound program to adjust background music pitch to hear characters over effects.
This document provides an analysis of the soundtrack for the video game Forza Horizon 2. It describes the setting as presenting cars and house music to create an exciting, adrenaline-filled mood. Specific production techniques are identified, including the use of a sound booth and pitch adjustment to create engine and drifting sounds. Audio editing software is noted as adjusting pitch and volume, with an ambient microphone capturing clear engine and drifting sounds. The game genre is identified as sport/racing/simulation based on the sounds of cars racing and drifting. Narrative and music are described as conveying the feeling of chase and racing through adrenaline.
An explosion in America turns people and animals into flesh-eating cannibals, causing an "Armageddon." The game Farmageddon puts the player in control of a farmer who must defend his farm and others from the growing cannibal population using weapons and vehicle upgrades. It is an action/puzzle game where the player must solve tactical challenges to progress to higher levels, which involve more obstacles and cannibals. The game was inspired by titles like Angry Birds and zombie games, and aims to appeal to a wide gaming audience on mobile platforms. Market research found equal interest from male and female players ages 18-24 who enjoy action/fantasy games and would pay around $5 for Farmageddon.
Callum Drake describes the process of replacing the default sounds in a game with custom sounds. He opened the sound panel and changed each of the five default sounds by selecting the corresponding custom sound files from his folder and playing them to confirm they worked as intended. Screenshots were provided showing the custom sounds had successfully replaced the defaults for all sound effects in the game.
The student evaluated their production of a game, noting they learned new skills in Illustrator including the pen tool. While they completed tasks on schedule, their time management could be improved as some idea generation and research was late by a day or two. User survey feedback indicated keeping the original character design rather than adding futuristic elements, so the student kept the original design which testers preferred. Overall the student was pleased with their work completing the tasks and final presentation.
In the first week, the producer wrote down ideas for game features and the target audience. Research was done on game and movie visuals featuring ancient Rome. In the second week, the scenario was written. Market research found that most respondents liked the character design and were male. Sketches were made of character and weapon designs with a Roman/futuristic style. A watercolor picture of the main character was created. Digital artwork was produced of the character and background landscape set in a futuristic Rome.
This document contains a glossary of terms related to sound design and production for computer games. It defines terms like foley artistry, sound libraries, file formats like .wav and .mp3, limitations like memory and channels, recording systems like analog and MIDI, sampling concepts like bit-depth and sample rate, and other audio technology. For each term, it provides a short definition from an online source and describes how the term relates to the author's own production practice, such as using sample libraries to organize sounds or recording in analog format for high quality.
In the first week, the producer wrote ideas for their game, specific features, and inspiration from other games and films. In the second week, they began writing the game's scenario and background story for the main character. Research was conducted on game visuals, movies, the target audience, and landscape ideas. Sketches were made of character and weapon designs to have a traditional Roman look with modern elements. A watercolor picture and digital illustrations were created of the main character and background setting for the game.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against developing mental illness and improve symptoms for those who already suffer from conditions like anxiety and depression.
Tanik was born in a humble background near Arpinum in Latium. He had a military career, serving first in Spain and later becoming a praetor and marrying into the powerful Julii family. As a commander in Africa against Jugurtha, he had some success but another took credit for negotiations. After a Roman defeat against northern barbarians, Tanik was elected consul again due to his reputation from Africa. As consul from 105-101 BC, his task was to destroy the Cimbri and Teutones who had earlier defeated Rome, which he accomplished through two decisive victories.
The assignment brief tasks the student with programming sound assets into a computer game. Specifically, the student must: 1) select sounds produced for their game and upload them to SoundCloud with descriptions; 2) produce screenshots documenting the process of programming sounds into their game via Unity or Game Maker and upload to SlideShare; and 3) capture gameplay footage including programmed sounds and upload to YouTube. The deadline is June 6th. The purpose is to apply sound assets to a game following industry practice.
For the first four weeks, the production log details ideas generation for the game, including features, inspiration, target audience, backstory, and character design. In weeks 3-4, research was conducted on landscape, armor, and weapons with a traditional Roman aesthetic but futuristic elements. In weeks 5-8, the log documents visual development including drawings, watercolors, Photoshop designs, and the finalized cover for the game "Rome X", blending Roman and futuristic styles for the character and environment.
The document discusses ideas for a game that combines Roman and futuristic elements. It describes plans to design armor, buildings, and weapons that have a classic Roman style but with modern additions. Character armor would look Roman but include padding, while buildings would be Roman in structure but feature invisible defenses. The goal is to blend historical authenticity with a science fiction setting.
Tanik was born in humble beginnings near Arpinum in Latium. He rose through the ranks of the military, becoming a praetor and marrying into a powerful family. As consul, he defeated Jugurtha in Africa by enlisting the poor into the army, creating a professional force. When Rome was later threatened by northern barbarians who had crushed their armies, Tanik was elected consul again. He then destroyed this menace through two decisive victories, annihilating the Teutones in 102 BC and the Cimbri in 101 BC, saving Rome.
Throughout completing tasks for a game production, the author learned new skills in Illustrator including using the pen tool. While time management was generally good, some tasks ran slightly over schedule due to changes in ideas and design decisions. The author ultimately settled on a design and completed all required tasks, producing work they are pleased with for the overall presentation.
1. IDEAS:
Basically these images are armour/mask ideas that I
would like going into my finished character. My
character will most likely be a dangerous/dark sly
character with a past. He would be a male super
villain who only moves around at night.