SlideShare a Scribd company logo
Myself
        Simon Le Bayon
         ●    Phd in Sociology
         ●    IT project manager for 7 years
         ●    Contacts
                  –   slebayon@gmail.com
                  –   http://slebayon.tk




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp            1
Program

                 ●   Day One ­ part One
                         –   Community Management – definitions
                         –   Buzzword
                 ●   Day One ­ part Two
                         –   Sociology of communities
                         –   Social Networks Systems / web plateforms




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp             2
Program
         ●    Day Two ­ part Three
                  –   An investigation method
                  –   Practice : Identifying a community
         ●    Day Three ­ part Four
                  –   Summarize and Discussion
                  –   Evaluation




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp             3
Evaluation
         ●    Individual, by playing a role → present a 
              strategy
                  –   2 hours on the last lesson day



         ●    By 2 or 3 : describe a community of your choice
                  –   a written document of 5 pages
                  –   Before the 18th December



/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp                4
Community Management




                                                             Part 1




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   5
Exercise

         What do you think ­ hope ­ want we are 
         going to talk about in this lesson ?


         1 ­on a sheet of paper : write your own 
         definition of Community Management in 
         less than 5 sentences 
         2 ­ give it to me :o)




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp              6
Exercise
        On the Internet
        ­ by group of 2 or 3
        ­ choose a web platform (twitter, blogs, monster ...)
        ­ look for definitions of Community Management
        ­ sum it up in few sentences, words, ideas ...
        You have 30 minutes




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp              7
Community Management
         ●    Our starting definition :




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   8
The Community Rountable
         ●    http://community­roundtable.com




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   9
One possible definition

                 ●   Community management is the discipline 
                     of ensuring that communities are 
                     productive. 
                 ●   In this context, communities are collections 
                     of individuals who are bound by needs or 
                     interests rather than authority or hierarchy, 
                     which is why a new approach to 
                     management is needed.



/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   10
An increased interest (1)
                ●    If you ask 10 different people in the social 
                     media/online community market to define 
                     what a ‘community manager’ does, you will 
                     be likely to get 6 different definitions. 
                ●    Community management is evolving and 
                     changing as more organizations understand 
                     how to use networked structures to execute 
                     efficiently on business goals. This is healthy 
                     and productive but also adds to the 
                     confusion. 

/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   11
An increased interest (2)
         ●    Individuals that primarily manage an 
              organization’s Facebook and Twitter channels 
              as part of PR and general communications 
              think of themselves as community managers. 
              Individuals who only work inside an online 
              gaming environment think of themselves as 
              community managers. Individuals that manage 
              customer support forums think of themselves 
              as community managers.


/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   12
An increased interest (3)
         ●    Knowledge managers who run communities of 
              practice inside of organizations think of 
              themselves as community managers. 
              Increasingly, various types of executives who 
              execute their responsibilities primarily through a 
              community approach think of themselves as 
              community managers. 
         ●    They are all right but their responsibilities may 
              not be that similar although all should share 
              some fundamental understanding about how 
              communities operate effectively.
/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   13
Community Management in 2010
         ●    Definition from french “blogosphere”
         ●    CM = “communication on web 2.0 platforms”
                  –   Be sure that a brand is present on social media
                  –   Accumulate Facebook fans and Twitter followers ?
                  –   No more Clients but community members
                  –   Create the community → make a Facebook page
         ●    Print communication rules applied to the web
                  –   Broadcast, “speak” loudly, buzz, etc.


/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   14
Community Management ?
         ●    What is a community ?
         ●    Is your grouping a community, a network, a 
              crowd, an audience ?
         ●    can you monitor it, can you prove it ?
         ●    Don't just speak, listen !
         ●    Which tools & for what ?
                  –   Socio­technicals grouping




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   15
To sum up
         ●    Many types of communities
                  –   Clients, customers, knowledge workers, citizens ...
         ●    Many contexts
                  –   Inside or across company, on the web, in a city ...
         ●    Many activities
                  –   Talk, do, imagine, learn, play, buy ...




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp               16
Community Management
         ●    A “tornado of meanings”




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   17
BuzzWord
         ●    Since quite a few years “Community 
              Management” is a buzzword
         ●    buzz is :
                  –    a continuous noise, 
                  –   a confused murmur
                  –   a feeling of energy (from coffee, alcohol …)
                  –   ...




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp              18
Buzz on the internet
         ●    Something new that is highly viewed, consulted, 
              and talked about.
         ●    Close to rumors, audience, news 
         ●    The buzz is a period of growing attention 
              monitored by opinion's tool
         ●    A very short period → priming (cognitive 
              psychology) (Brain rules, John Medina, pear 
              press, 2008)


/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   19
Virtual Or Real
         ●    Web 2.0 provides tools to evaluate and feed the 
              buzz
                  –   request, visitors, number of view, likes, followers, 
                        etc
         ●    Virtual 
                  –   is not versus the real, 
                  –   is not immaterial 
         ●    Virtual / digitalized means the capacity to 
              monitor, to view new types of interactions (and 
              calculate them)
/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp          20
Language of new media



              The language of new media 
              Lev Manovich, 
              the MIT Press, 2001.




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   21
What is Web 2.0 [...] (O'Reilly, 2005)
         1) The web as a platform
         2) Harnessing Collective Intelligence
         3) Data is the Next Intel inside
         4) End of the software Release Cycle
         5) Lightweight Programming Models
         6) Software Above the Level of a single Device
         7) Rich User Experiences
       http://oreilly.com/pub/a/web2/archive/what-is-web-20.html?page=1

/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   22
From                           




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp       23
From                        
  900


              communautés
  800
              réseaux sociaux
              blog
  700         Web 2.0

  600




  500




  400




  300




  200




  100




    0
     2003               2004               2005                2006                   2007   2008   2009




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp                        24
A succession of buzzwords




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   25
The myth of technologies succession

         ●    In time there's been a high focus on objects
                  –   Internet is not linear
         ●    Objects & technologies that are not new haven't 
              vanished, they specialized
         ●    Media only focuses on the “cutting­edge”




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   26
The myth of technologies succession

         ●    Netbooks → “the end of the desktop computer”
         ●    Ipad → “the end of netbooks”
         ●    Twitter → “the end of the email”
         ●    Facebook → “the end of Myspace”
         ●    Myspace → “the end of Second Life” 
         ●    World of Warcraft → “the end of desktop games”
         ●    ...


/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   27
How the web is growing ?

                                                      web 3.0

                                                                                            internet
                                                                                                  richmedia
                                  web 2.0
                                                                                      web
                    web
                                                     OR                                          wap

    internet                                                                    web 2.0           voip




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp                           28
“The web is dead...”




    http://www.wired.com/magazine/2010/08/ff_webrip/all/1
/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   29
An other Myth
         ●    Do you know the Y Generation
         ●    The digital natives ?




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp          30
“Y generation” ?




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp      31
Digital Natives : a myth




Olivier Ertzscheid,
http://affrodance.info
/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   32
●    Jones, Chris (2011). Students, the net 
            generation and digital natives: 
            accounting for educational change. In: 
            Thomas, Michael ed. Deconstructing 
            Digital Natives: Young People, 
            Technology, and the New Literacies. 
            Abingdon: Routledge.

              http://oro.open.ac.uk/28575/




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp   33
Summarize
         ●    Qualify your information sources
         ●    What was said is to describe or prophetical
         ●    Technology imports change, 
                  –   but it's not the only source
         ●    We can say “linked to” but not “causes”




/home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp               34

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Iae hpm community-management-part1-web

  • 1. Myself Simon Le Bayon ● Phd in Sociology ● IT project manager for 7 years ● Contacts – slebayon@gmail.com – http://slebayon.tk /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 1
  • 2. Program ● Day One ­ part One – Community Management – definitions – Buzzword ● Day One ­ part Two – Sociology of communities – Social Networks Systems / web plateforms /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 2
  • 3. Program ● Day Two ­ part Three – An investigation method – Practice : Identifying a community ● Day Three ­ part Four – Summarize and Discussion – Evaluation /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 3
  • 4. Evaluation ● Individual, by playing a role → present a  strategy – 2 hours on the last lesson day ● By 2 or 3 : describe a community of your choice – a written document of 5 pages – Before the 18th December /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 4
  • 5. Community Management Part 1 /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 5
  • 6. Exercise What do you think ­ hope ­ want we are  going to talk about in this lesson ? 1 ­on a sheet of paper : write your own  definition of Community Management in  less than 5 sentences  2 ­ give it to me :o) /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 6
  • 7. Exercise On the Internet ­ by group of 2 or 3 ­ choose a web platform (twitter, blogs, monster ...) ­ look for definitions of Community Management ­ sum it up in few sentences, words, ideas ... You have 30 minutes /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 7
  • 8. Community Management ● Our starting definition : /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 8
  • 9. The Community Rountable ● http://community­roundtable.com /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 9
  • 10. One possible definition ● Community management is the discipline  of ensuring that communities are  productive.  ● In this context, communities are collections  of individuals who are bound by needs or  interests rather than authority or hierarchy,  which is why a new approach to  management is needed. /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 10
  • 11. An increased interest (1) ● If you ask 10 different people in the social  media/online community market to define  what a ‘community manager’ does, you will  be likely to get 6 different definitions.  ● Community management is evolving and  changing as more organizations understand  how to use networked structures to execute  efficiently on business goals. This is healthy  and productive but also adds to the  confusion.  /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 11
  • 12. An increased interest (2) ● Individuals that primarily manage an  organization’s Facebook and Twitter channels  as part of PR and general communications  think of themselves as community managers.  Individuals who only work inside an online  gaming environment think of themselves as  community managers. Individuals that manage  customer support forums think of themselves  as community managers. /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 12
  • 13. An increased interest (3) ● Knowledge managers who run communities of  practice inside of organizations think of  themselves as community managers.  Increasingly, various types of executives who  execute their responsibilities primarily through a  community approach think of themselves as  community managers.  ● They are all right but their responsibilities may  not be that similar although all should share  some fundamental understanding about how  communities operate effectively. /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 13
  • 14. Community Management in 2010 ● Definition from french “blogosphere” ● CM = “communication on web 2.0 platforms” – Be sure that a brand is present on social media – Accumulate Facebook fans and Twitter followers ? – No more Clients but community members – Create the community → make a Facebook page ● Print communication rules applied to the web – Broadcast, “speak” loudly, buzz, etc. /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 14
  • 15. Community Management ? ● What is a community ? ● Is your grouping a community, a network, a  crowd, an audience ? ● can you monitor it, can you prove it ? ● Don't just speak, listen ! ● Which tools & for what ? – Socio­technicals grouping /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 15
  • 16. To sum up ● Many types of communities – Clients, customers, knowledge workers, citizens ... ● Many contexts – Inside or across company, on the web, in a city ... ● Many activities – Talk, do, imagine, learn, play, buy ... /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 16
  • 17. Community Management ● A “tornado of meanings” /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 17
  • 18. BuzzWord ● Since quite a few years “Community  Management” is a buzzword ● buzz is : –  a continuous noise,  – a confused murmur – a feeling of energy (from coffee, alcohol …) – ... /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 18
  • 19. Buzz on the internet ● Something new that is highly viewed, consulted,  and talked about. ● Close to rumors, audience, news  ● The buzz is a period of growing attention  monitored by opinion's tool ● A very short period → priming (cognitive  psychology) (Brain rules, John Medina, pear  press, 2008) /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 19
  • 20. Virtual Or Real ● Web 2.0 provides tools to evaluate and feed the  buzz – request, visitors, number of view, likes, followers,  etc ● Virtual  – is not versus the real,  – is not immaterial  ● Virtual / digitalized means the capacity to  monitor, to view new types of interactions (and  calculate them) /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 20
  • 21. Language of new media The language of new media  Lev Manovich,  the MIT Press, 2001. /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 21
  • 22. What is Web 2.0 [...] (O'Reilly, 2005) 1) The web as a platform 2) Harnessing Collective Intelligence 3) Data is the Next Intel inside 4) End of the software Release Cycle 5) Lightweight Programming Models 6) Software Above the Level of a single Device 7) Rich User Experiences http://oreilly.com/pub/a/web2/archive/what-is-web-20.html?page=1 /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 22
  • 23. From   /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 23
  • 24. From   900 communautés 800 réseaux sociaux blog 700 Web 2.0 600 500 400 300 200 100 0 2003 2004 2005 2006 2007 2008 2009 /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 24
  • 25. A succession of buzzwords /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 25
  • 26. The myth of technologies succession ● In time there's been a high focus on objects – Internet is not linear ● Objects & technologies that are not new haven't  vanished, they specialized ● Media only focuses on the “cutting­edge” /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 26
  • 27. The myth of technologies succession ● Netbooks → “the end of the desktop computer” ● Ipad → “the end of netbooks” ● Twitter → “the end of the email” ● Facebook → “the end of Myspace” ● Myspace → “the end of Second Life”  ● World of Warcraft → “the end of desktop games” ● ... /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 27
  • 28. How the web is growing ? web 3.0 internet richmedia web 2.0 web web OR wap internet web 2.0 voip /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 28
  • 29. “The web is dead...” http://www.wired.com/magazine/2010/08/ff_webrip/all/1 /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 29
  • 30. An other Myth ● Do you know the Y Generation ● The digital natives ? /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 30
  • 31. “Y generation” ? /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 31
  • 33. Jones, Chris (2011). Students, the net  generation and digital natives:  accounting for educational change. In:  Thomas, Michael ed. Deconstructing  Digital Natives: Young People,  Technology, and the New Literacies.  Abingdon: Routledge. http://oro.open.ac.uk/28575/ /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 33
  • 34. Summarize ● Qualify your information sources ● What was said is to describe or prophetical ● Technology imports change,  – but it's not the only source ● We can say “linked to” but not “causes” /home/simon/Documents/IAE Savoie - CM/web/IAE-HPM_CommunityManagement-part1-web.odp 34