The document discusses key aspects of mobile game development for hardware native games. It covers common roles in game development teams including designers, level designers, audio designers and programmers. It also examines characteristics of successful early mobile games like Ridiculous Fishing and Angry Birds that utilized hardware native design, minimalist design and supported legacy hardware. Additionally, it outlines challenges with distributed development across multiple locations in North America which can lead to slow development.
Producing Quality Video Content for Online LearningJoseph Labrecque
Having authored and produced online training videos for years for publishers like Lynda.com, Pluralsight, and Adobe… there are some definite workflow tips to creating effective video content that students will watch - and will look and sound technically robust. This session will cover preparation, recording, editing, and distribution
Producing Quality Video Content for Online LearningJoseph Labrecque
Having authored and produced online training videos for years for publishers like Lynda.com, Pluralsight, and Adobe… there are some definite workflow tips to creating effective video content that students will watch - and will look and sound technically robust. This session will cover preparation, recording, editing, and distribution
Current and Future Trends in Online and Blended Higher EducationGreig Krull
Current and Future Trends in Online and Blended Higher Education - presentation to Rhodes IS Hons Course 17 May 2016 about trends in higher education, trends in educational technology, and my research.
What Goes Behind Sound Design in Games
Presented by Gwen Guo, Co-Founder, IMBA Interactive at GMGC Manila
LinkedIn: https://sg.linkedin.com/in/gwen-guo-497a3927
E tohum game production stages 2013 11 (public) By GalataLabsOYUNDER
Game Production Stages sunumu E-Tohum tarafından Bahçehir Üniversitesinde düzenlenen 2013 Oyun Geliştiricileri Zirvesinde Galata Labs Oyun Stüdyosu kurucusu Barış Yaman tarafından gerçekleştirilmiştir.
Originally presented at E-tohum Game Developer Event 2013 by Baris Yaman from Galata Labs. This presentation describes the Game Production Phases.
Game Production Stages - eTohum Game Developers Summit - November 2013 barisyaman
How to keep the game development process efficient while growing your team?
The slides from Game Production Stages (Oyun Prodüksiyon Süreçleri) by Baris Yaman.
Conference: eTohum Game Developers Summit (Oyun Geliştiricileri Zirvesi)
Date: 23 November 2013
Location: Istanbul, Turkey
Slides for the Android Meetup presentation (18th August 2014) talking about building Android devices
http://www.meetup.com/Android-Australia-User-Group-Sydney/events/196977182/
Wrangling Apps in the Smartphone Wild West (January 2011)Ginsburg Design
The goal of this talk was to present alternative ways to address the growing fragmentation in the smartphone app world. The talk starts out discussing “web” apps then dives into “native” apps.
Current and Future Trends in Online and Blended Higher EducationGreig Krull
Current and Future Trends in Online and Blended Higher Education - presentation to Rhodes IS Hons Course 17 May 2016 about trends in higher education, trends in educational technology, and my research.
What Goes Behind Sound Design in Games
Presented by Gwen Guo, Co-Founder, IMBA Interactive at GMGC Manila
LinkedIn: https://sg.linkedin.com/in/gwen-guo-497a3927
E tohum game production stages 2013 11 (public) By GalataLabsOYUNDER
Game Production Stages sunumu E-Tohum tarafından Bahçehir Üniversitesinde düzenlenen 2013 Oyun Geliştiricileri Zirvesinde Galata Labs Oyun Stüdyosu kurucusu Barış Yaman tarafından gerçekleştirilmiştir.
Originally presented at E-tohum Game Developer Event 2013 by Baris Yaman from Galata Labs. This presentation describes the Game Production Phases.
Game Production Stages - eTohum Game Developers Summit - November 2013 barisyaman
How to keep the game development process efficient while growing your team?
The slides from Game Production Stages (Oyun Prodüksiyon Süreçleri) by Baris Yaman.
Conference: eTohum Game Developers Summit (Oyun Geliştiricileri Zirvesi)
Date: 23 November 2013
Location: Istanbul, Turkey
Slides for the Android Meetup presentation (18th August 2014) talking about building Android devices
http://www.meetup.com/Android-Australia-User-Group-Sydney/events/196977182/
Wrangling Apps in the Smartphone Wild West (January 2011)Ginsburg Design
The goal of this talk was to present alternative ways to address the growing fragmentation in the smartphone app world. The talk starts out discussing “web” apps then dives into “native” apps.
18. Pros and Cons
Pros and ConsHardware Native DesignLegacy Hardware Support
Hardware Native Design
Minimalist Design
19. Pros and Cons
Pros and ConsHardware Native DesignLegacy Hardware Support
Hardware Native Design
Minimalist Design
20. Pros and Cons
Legacy Hardware Support
Hardware Native Design
Distributed Development
Minimalist Design
Legacy Hardware Support
21. Pros and Cons
Pros and Cons
North of America
Austin in Texas
Baltimore, Chicago,
New York
Vancouver in CA
22. Pros and Cons
Pros and ConsHardware Native DesignDistributed Development
Hardware Native Design
Minimalist Design
Legacy Hardware Support
23. Pros and Cons
Pros and ConsHardware Native DesignDistributed Development
Hardware Native Design
Minimalist Design
Legacy Hardware Support
24. Pros and Cons
Distributed Development
Hardware Native Design
Slow Development
Minimalist Design
Legacy Hardware Support
Distributed Development
25. Pros and Cons
Pros and ConsHardware Native DesignSlow Development
Hardware Native Design
Minimalist Design
Legacy Hardware Support
Distributed Development
26. Pros and Cons
Pros and ConsHardware Native DesignSlow Development
Hardware Native Design
Minimalist Design
Legacy Hardware Support
Distributed Development
27. Slow Development
Pros and Cons
Hardware Native Design
Minimalist Design
Legacy Hardware Support
Distributed Development
Slow Development
28. Pros and Cons
Pros and Cons
출처
Ridiculous fishing
http://www.youtube.com/watch?v=vzKcJ8QFbMk
Bit pilot
https://itunes.apple.com/kr/app/bit-pilot/id335451305?mt=8
canabalt
http://blog.naver.com/ogong15?Redirect=Log&logNo=140004900
Iphone 3gs
www.businessinsider.com
북아메리카
http://www.innophos.com/gcdzone1.asp?zone=1