This document summarizes how to make a web-based real-time strategy (RTS) game. It discusses using Unity3D for the client, a PHP backend with a MySQL database, and tools like Laravel, BitBucket, Jenkins and Postman. The presenters describe their own web RTS project that took 7-8 months to develop, including over 8,000 lines of PHP code and 9,000 lines of C# code. They welcome any questions from the audience.