Digital Programming @
NYSCI
C3: Collect, Construct, Change


Collect, Construct,
Change is a youthcentered learning
program that
engages middleschool aged youth
as citizen scientists
and advocates.
C3: Collect, Construct, Change
C3 Game Plan


Update C3 curriculum and
prototype with 20-25 middle
school participants at
NYSCI.



Revisit curriculum for final
update before sharing with
partners.



Calibrate Air Quality monitor



Develop and implement 6hr
PD session



Prepare 2 separate C3
material kits to be available
during each week.
C3 Challenges


Staff restructuring and changes within the
organization of partnering sites.



Understanding the structure of
communication with each of the
partnering sites.



Identifying key personnel.



Adopting C3 program for each site.
How we addressed challenges


Identified and developed relationships
with key personnel.



Held several 1-2hr PD sessions at
numerous partnering sites.



Created a tutorial video for air quality
monitors and Aircasting app.



Worked with partners to tailor curriculum
for their respective needs.
Learning Labs/Maker Space
Learning Labs/Maker Space
Fashion Your Environment


High-school youth
centered program
that engages
participants with a
connected learning
experience focused
on broadcasting
environmental data
through fashion and
wearable technology.
Climate Urban Systems Partnership

Hive 2013 digital_programmingnysci

  • 1.
  • 2.
    C3: Collect, Construct,Change  Collect, Construct, Change is a youthcentered learning program that engages middleschool aged youth as citizen scientists and advocates.
  • 3.
  • 5.
    C3 Game Plan  UpdateC3 curriculum and prototype with 20-25 middle school participants at NYSCI.  Revisit curriculum for final update before sharing with partners.  Calibrate Air Quality monitor  Develop and implement 6hr PD session  Prepare 2 separate C3 material kits to be available during each week.
  • 6.
    C3 Challenges  Staff restructuringand changes within the organization of partnering sites.  Understanding the structure of communication with each of the partnering sites.  Identifying key personnel.  Adopting C3 program for each site.
  • 7.
    How we addressedchallenges  Identified and developed relationships with key personnel.  Held several 1-2hr PD sessions at numerous partnering sites.  Created a tutorial video for air quality monitors and Aircasting app.  Worked with partners to tailor curriculum for their respective needs.
  • 8.
  • 9.
  • 10.
    Fashion Your Environment  High-schoolyouth centered program that engages participants with a connected learning experience focused on broadcasting environmental data through fashion and wearable technology.
  • 11.