This document provides an overview of interactive ideation and problem solving using TRIZ (the Theory of Inventive Problem Solving). It describes TRIZ, which was developed by Genrich Altshuller based on analysis of millions of patents. TRIZ uses 40 inventive principles and evolutionary trends to help identify innovative solutions. The document outlines the 10-step ANTRIZ process for structuring ideation, including defining an ideal final result, analyzing constraints, finding new resources, and combining ideas. It also introduces the ANTRIZ game which applies TRIZ techniques through role-playing project scenarios.