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Gulong Online Indonesia
Marketing Plan
Gulong Online Indonesia
Key Communication Message
Communication Message for Teaser Phrase
Akan Lahir Para Pesilat Yang Akan Menggegerkan Dunia Persilatan
Communication Message for Pre-CBT Phrase
Ketika Para Pesilat Berkumpul, Disitulah Muncul Gulong
Communication Message for CBT
Era Baru Cerita Silat Online Dimulai
Target
Audien
ce
Online Gamer
(Primary)
MMORP
G
MMOCas
ual
MMOBrow
ser
Male 90% / Female 10%
Age > 15
Urban, Class C-B
Warnet Gamers & Home User
s(nation wide)Non Gamer
(Secondary)
Wuxia Novels and Serials Fans
Male
Age > 25 – 35
Urban, Class C-B
Working People
Main Tag
CBT Main Tag :
Era Baru Cerita Silat Online Dimulai
Secondary Taglines For CBT :
Pilih Karakter dan keahlianmu,
Gegerkan Dunia Persilatan !
Takdir Dunia Persilatan Ada
Ditanganmu !
Baik Buruknya Dunia Persilatan Kamu
yang Menentukan !
Teaser Site
Blog Site
Draft Layout
Design
Logo Design Modern
Official Logo
Logo Design Modern
Official Logo
Marketing Overview
TeaserTeaser
Awareness
• Official Fanpage
• Teaser Site (on going)
• Online Marketing Activities
• Facebook Like & Share
• Mega Bazzar Computer
Medan
Awareness
• Official Fanpage
• Teaser Site (on going)
• Online Marketing Activities
• Facebook Like & Share
• Mega Bazzar Computer
Medan
Pre-CBT
Phrase
Pre-CBT
Phrase
Community Seeding &
Recruitment
• Teaser Site
• Magazine Advertising
• Community Online Events
• Channel Marketing (POSM)
• Official Blog Site
Community Seeding &
Recruitment
• Teaser Site
• Magazine Advertising
• Community Online Events
• Channel Marketing (POSM)
• Official Blog Site
Focus Group Test
• Pre-Alpha Testing
• Alpha Testing
Focus Group Test
• Pre-Alpha Testing
• Alpha Testing
CBT/OBT
Phrase
CBT/OBT
Phrase
Recruitment & Retention
• Magazine Advertising
• Portal Banner Ads
• Online Ads (FB, Google)
• EDM & SMS blast
• DVD Client Distribution
• Press Conference
• CBT/OBT In-Game Events
Recruitment & Retention
• Magazine Advertising
• Portal Banner Ads
• Online Ads (FB, Google)
• EDM & SMS blast
• DVD Client Distribution
• Press Conference
• CBT/OBT In-Game Events
Commercial
Launch
Commercial
Launch
Activation
• Ground Events
• Radio Ads
Activation
• Ground Events
• Radio Ads
Marketing Timeline Overview
TeaserTeaser Pre-CBTPre-CBT CBT/OBTCBT/OBT POST LAUNCHPOST LAUNCH
No MARKETING ACTIVITIES Feb March April May June July Aug
1 Official Fanpage Launched              
2 Teaser Site              
3 Magazine Advertising              
4 Community Seeding Activities              
5 Channel Marketing (POSM)              
6 Community Online Event March
7 Community Online Event April
8 Community Online Event May
9 Alpha Testing              
10 Nesting/seeding              
11 CBT
12 OBT/CM
13 Official Blog Site              
14 Portal Banner Ads              
15 Online Ads (FB & Google)              
16 EDM & SMS Blast              
17 DVD Client Distribution              
18 Press Conference              
19 Ground Events              
20 Radio Ads              
Note : Timeline Detail Provide in Excel
TEASER CAMPAIGN :
• Teaser Banners
• Official Fanpage Launching
• Online Marketing Activities
• Mega Bazzar Computer Medan
Teaser Campaign
Posted Teaser Banners to Existing Facebook Fanpage (FOL2, DGN, FL2)
Community Fanpage
Media Coverage
Gamestation Fanpage Coverage
Exposure to 75,700 fans
Online Marketing
Post Videos and Articles to Facebook & Google+ Fanpage
• Video Spoiler
• Article about Gu Long Author
• Video about Legend of The Flying Dagger
• Article about Legend of The Flying Dagger
• Share video about Chu Liu Xiang
• Share Video about Chu Liu Xiang 2
Send Article to Media Partners
• GameQQ
• Klikgame
• Game8indo
• Majalahgame
• Ligagame
• Radiogamers
Post Articles to Community Forum
Channel : Book and Movie
• detik tjersil 1
• detik tjersil 2
• detik tjersil 3
• indofiles
• bluefame
Send Article to Payment Partners
Coming Soon
Like & Share
Marketing Activities
Summary
Dates
 All IAH product will start a Facebook campaign on their
individual Facebook page
 Share & like GLO & stand a chance to win prizes!
 Participating products: FOL2, DGN, FL2
 Game Video Trailers (Promote IAH Youtube Channels)
Key Metrics
Objectives
 Current total IAH & Games FB Fans : 120,000+
 Target 500 shares & likes
 Community engagement of fans & brand awareness
 22 February – 4 March 2013
Result
 Target achieved more than 500 likes since 26th
February 2013
Like & Share
FOL2 Facebook Fanpage
FL2 Facebook Fanpage
DGN Facebook Fanpage
Like & Share
Passport slide banner
Postal slide banner
Landing page Event Article
MBC MEDAN
Marketing Activities
Summary
Dates
 Play Gulong videos trailer
 Invite visitor to like fanpage
 LIKE & SHARE event for IAH gamer
Key Metrics
Objectives
 Current total IAH & Games FB Fans : 120,000+
 Target 500 shares & likes
 Community engagement of fans & brand awareness
 6 – 10 March 2013
Result
 Target achieved more than 500 likes since 26th
February 2013
Pre-CBT CAMPAIGN :
• Teaser Site
• Magazine Advertising
• Blog Site
• Channel Marketing (POSM)
Teaser Site
Marketing Activities
Summary
Dates
 Raise contents periodically :
 Heroes Images
 Weapons Images
 Video Trailers
 What is your Gulong character feature
Key Metrics
Objectives
 Target 100,000 pageviews in the
month of April
 Increase Brand Awareness
 April 2013
Magazine Ads
Marketing Activities
Summary
Dates
 Coming Soon Teaser Display Ads
 Periodically write game guides content
 CTA Message for pre register member sign-up
 Game Magz : Gamestation, Hotgame, Omega, Zigma
Key Metrics
Objectives
 3,000 register users for pre-CBT
period April – May 2013
 Estimate 100,000 outreach from
game magazine total audience
per edition
 Brand Awareness & Recruitment
 April 2013
Key Metrics  IDR. 200,000,000
Magazine Ads
Gamestation – April13’s edition
Magazine Ads
Zigma & Omega – April13’s edition
Blog Site
Marketing Activities
Summary
Dates
 Periodically post new contents and teaser update
articles
 Open pre-registration sign up
 Pre-sign-up and redeem your starter packs reward at
the CBT
 Collect user info such emails & phone number
Key Metrics
Objectives
 3,000 register users for pre-CBT period April –
june 2013
 Estimate 100,000 outreach from game
magazine total audience per edition
 Brand Awareness & Recruitment
 April 2013
Channel Marketing
Marketing Activities
Summary
Dates
 Create POSM from gulong digital assets
 Create premium merchandise
Key Metrics
Objectives
 3,000 register users for pre-CBT
period April – june 2013
 1,000 PCCU for CBT/OBT
 800 ACCU for CBT/OBT
 Brand Awareness & Retention
 April 2013
Community Online Event
Marketing Activities
Summary
Dates
 Create online fanpage “Pantun (poem) Silat” event
 User share event banner to their public view timeline
 User must create their own “pantun silat” and collect the most
like
 3 winners with the most likes share posted win Gulong T-
shirt merchandise + mobile phone voucher
Key Metrics
Objectives
 120 shares for LIKE & Share Event Banner
 Brand Awareness & Retention
 22 March – 1 April 2013
Budget
 IDR. 550,000
Pantun Silat Event
Pre-Event Promotion
Send article to media & payment partners :
1. http://www.gameqq.net/events/17052-event-like-and-share-pantun-silat-gulong-online-indonesia
2. http://www.klikgame.com/article/event-pantun-silat-gulong-online-indonesia
3. http://www.kotakgame.com/berita/detail/23898/Event-Like-and-Share-Pantun-Silat-di-Gulong-Online
4. http://hotgame-online.com/read/3530/eventlike-and-share-pantun-silat
5. http://majalahgame.com/update-gulong-online-event-like-share-pantun-silat.html
Pantun Silat Event
Pre-Event Promotion
Send article to media & payment partners :
Pantun Silat Event
Result :
1. 158 users participate by create “pantun silat” and shared event banner
2. Collect 107 new likes during event period
3. Total event banner reach 488 fans
4. Total 839 fans per 1 april 2013
Official winners announcement
Community Online Event
Marketing Activities
Summary
Dates
 Community online event
 Create your own comic story and stand a chance to
win prizes from DA/Tt eSPORTS product
Key Metrics
Objectives
 120 comic post
 Brand Awareness & Retention
 19 – 29 April 2013
Budget
 Sponsored
Community Online Event
Komik Event Gulong Online Indonesia Bersama Digital AllianceA/Tt
eSPORTS
Marketing Activities
Summary
Period
Marketing
Opportunities
Event Title
19-29 April 2013
• Online community event di fanpage Gulong Online Indonesia :
1. Unduh materi komik event lewat banner event di fanpage
atau via link yang telah disediakan
2. Ciptakan jalan cerita komik versi kalian sendiri
3. Post image materi komik tersebut di fanpage Gulong
Online Indonesia
• Co-Promo & Co-Branding produk DA/Tt eSPORTS
• Brand exposure ke 120,000++ Facebook fans 4 games
IAHGames (Fifa Online 2, Dragonica, Fairyland 2, Gulong Online)
Community Online Event
Comic Event Material - April
Focus Group Test:
• Pre-Alpha Client Testing
• Alpha Client Testing
Alpha Testing
Marketing Activities
Summary
Dates
 Recruit Chronicles Community to do alpha client game
testing
 Partnership with computer partners (DA, BENQ/LG)
 Capture nice advertorial documentation
 Send article to online & offline media partners
 Create post event media & community gathering
Key Metrics
Objectives
 3,000 register users for pre-CBT
period April – May 2013
 Estimate 100,000 outreach from
game magazine total audience
per edition
 Brand Awareness & Recruitment
 June 2013
Budget  IDR. 6,000,000
Nesting/Seeding
Marketing Activities
Summary
Dates
 Partnership with voucher agents to held event
 Run during CBT – OBT period
 Target selected cities :
 Run by IAH : Yogya, Medan, Surabaya
 Run by Agents : Ponti, Pekanbaru, Palembang,
Samarinda, Makasar, Semarang
Key Metrics
Objectives
 1,000 PCU during CBT-OBT/CM
period
 Brand Awareness & Recruitment
 July 2013
Budget  TBC
CBT Campaign:
• Magazine Advertising
• Portal Banner Ads
• Online Ads (FB, Google)
• EDM & SMS blast
• DVD Client Distribution
• Press Conference
• CBT/OBT In-Game Events
Online Banner
Marketing Activities
Summary
Dates
 Buy popular online banner gaming portal : GameQQ &
KLIKGAME
 CTA message to invite gamers
 Campaign banners start 2 weeks before CBT period
 Sign-up and redeem your starter packs CBT reward
Key Metrics
Objectives
 1,000 PCCU for CBT-OBT period
 800 CCU for CBT-OBT period
 3000 sign up for pre-CBT period
 Brand Awareness & Recruitment
 June-July 2013
Budget  Awaiting quotes
FB & GOOGLE ADS
Marketing Activities
Summary
Dates
 Buy FB & GOOGLE ads banners
 CTA message to invite gamers & wuxia novel/movie
lover
Key Metrics
Objectives
 1,000 PCCU for CBT-OBT period
 800 CCU for CBT-OBT period
 3000 sign up for pre-CBT period
 Brand Awareness & Recruitment
 June – July 2013
Budget  $1,500
EMAIL & SMS BLAST
Marketing Activities
Summary
Dates
 Periodically sent news to email & phone number from
blog site sign-up database
Key Metrics
Objectives
 1,000 PCCU for CBT-OBT period
 800 CCU for CBT-OBT period
 3000 sign up for pre-CBT period
 Brand Awareness & Retention
 June – July – August 2013
Budget  TBC
DVD Client Distribution
Marketing Activities
Summary
Dates
 Open online form pre-order CBT client
 Sticker merchandise with CBT date & redeem code
for stater packs included in isertion
Key Metrics
Objectives
 1,000 PCCU for CBT-OBT period
 800 CCU for CBT-OBT period
 Aquisition
 Starting on June 2013
Budget  Rp. 40,000,000

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Gulong Online Indonesia Marketing Plan_28feb13_working

  • 1. Gulong Online Indonesia Marketing Plan Gulong Online Indonesia
  • 2. Key Communication Message Communication Message for Teaser Phrase Akan Lahir Para Pesilat Yang Akan Menggegerkan Dunia Persilatan Communication Message for Pre-CBT Phrase Ketika Para Pesilat Berkumpul, Disitulah Muncul Gulong Communication Message for CBT Era Baru Cerita Silat Online Dimulai Target Audien ce Online Gamer (Primary) MMORP G MMOCas ual MMOBrow ser Male 90% / Female 10% Age > 15 Urban, Class C-B Warnet Gamers & Home User s(nation wide)Non Gamer (Secondary) Wuxia Novels and Serials Fans Male Age > 25 – 35 Urban, Class C-B Working People
  • 3. Main Tag CBT Main Tag : Era Baru Cerita Silat Online Dimulai Secondary Taglines For CBT : Pilih Karakter dan keahlianmu, Gegerkan Dunia Persilatan ! Takdir Dunia Persilatan Ada Ditanganmu ! Baik Buruknya Dunia Persilatan Kamu yang Menentukan !
  • 8. Marketing Overview TeaserTeaser Awareness • Official Fanpage • Teaser Site (on going) • Online Marketing Activities • Facebook Like & Share • Mega Bazzar Computer Medan Awareness • Official Fanpage • Teaser Site (on going) • Online Marketing Activities • Facebook Like & Share • Mega Bazzar Computer Medan Pre-CBT Phrase Pre-CBT Phrase Community Seeding & Recruitment • Teaser Site • Magazine Advertising • Community Online Events • Channel Marketing (POSM) • Official Blog Site Community Seeding & Recruitment • Teaser Site • Magazine Advertising • Community Online Events • Channel Marketing (POSM) • Official Blog Site Focus Group Test • Pre-Alpha Testing • Alpha Testing Focus Group Test • Pre-Alpha Testing • Alpha Testing CBT/OBT Phrase CBT/OBT Phrase Recruitment & Retention • Magazine Advertising • Portal Banner Ads • Online Ads (FB, Google) • EDM & SMS blast • DVD Client Distribution • Press Conference • CBT/OBT In-Game Events Recruitment & Retention • Magazine Advertising • Portal Banner Ads • Online Ads (FB, Google) • EDM & SMS blast • DVD Client Distribution • Press Conference • CBT/OBT In-Game Events Commercial Launch Commercial Launch Activation • Ground Events • Radio Ads Activation • Ground Events • Radio Ads
  • 9. Marketing Timeline Overview TeaserTeaser Pre-CBTPre-CBT CBT/OBTCBT/OBT POST LAUNCHPOST LAUNCH No MARKETING ACTIVITIES Feb March April May June July Aug 1 Official Fanpage Launched               2 Teaser Site               3 Magazine Advertising               4 Community Seeding Activities               5 Channel Marketing (POSM)               6 Community Online Event March 7 Community Online Event April 8 Community Online Event May 9 Alpha Testing               10 Nesting/seeding               11 CBT 12 OBT/CM 13 Official Blog Site               14 Portal Banner Ads               15 Online Ads (FB & Google)               16 EDM & SMS Blast               17 DVD Client Distribution               18 Press Conference               19 Ground Events               20 Radio Ads               Note : Timeline Detail Provide in Excel
  • 10. TEASER CAMPAIGN : • Teaser Banners • Official Fanpage Launching • Online Marketing Activities • Mega Bazzar Computer Medan
  • 11. Teaser Campaign Posted Teaser Banners to Existing Facebook Fanpage (FOL2, DGN, FL2)
  • 13. Media Coverage Gamestation Fanpage Coverage Exposure to 75,700 fans
  • 14. Online Marketing Post Videos and Articles to Facebook & Google+ Fanpage • Video Spoiler • Article about Gu Long Author • Video about Legend of The Flying Dagger • Article about Legend of The Flying Dagger • Share video about Chu Liu Xiang • Share Video about Chu Liu Xiang 2 Send Article to Media Partners • GameQQ • Klikgame • Game8indo • Majalahgame • Ligagame • Radiogamers Post Articles to Community Forum Channel : Book and Movie • detik tjersil 1 • detik tjersil 2 • detik tjersil 3 • indofiles • bluefame Send Article to Payment Partners Coming Soon
  • 15. Like & Share Marketing Activities Summary Dates  All IAH product will start a Facebook campaign on their individual Facebook page  Share & like GLO & stand a chance to win prizes!  Participating products: FOL2, DGN, FL2  Game Video Trailers (Promote IAH Youtube Channels) Key Metrics Objectives  Current total IAH & Games FB Fans : 120,000+  Target 500 shares & likes  Community engagement of fans & brand awareness  22 February – 4 March 2013 Result  Target achieved more than 500 likes since 26th February 2013
  • 16. Like & Share FOL2 Facebook Fanpage FL2 Facebook Fanpage DGN Facebook Fanpage
  • 17. Like & Share Passport slide banner Postal slide banner Landing page Event Article
  • 18. MBC MEDAN Marketing Activities Summary Dates  Play Gulong videos trailer  Invite visitor to like fanpage  LIKE & SHARE event for IAH gamer Key Metrics Objectives  Current total IAH & Games FB Fans : 120,000+  Target 500 shares & likes  Community engagement of fans & brand awareness  6 – 10 March 2013 Result  Target achieved more than 500 likes since 26th February 2013
  • 19. Pre-CBT CAMPAIGN : • Teaser Site • Magazine Advertising • Blog Site • Channel Marketing (POSM)
  • 20. Teaser Site Marketing Activities Summary Dates  Raise contents periodically :  Heroes Images  Weapons Images  Video Trailers  What is your Gulong character feature Key Metrics Objectives  Target 100,000 pageviews in the month of April  Increase Brand Awareness  April 2013
  • 21. Magazine Ads Marketing Activities Summary Dates  Coming Soon Teaser Display Ads  Periodically write game guides content  CTA Message for pre register member sign-up  Game Magz : Gamestation, Hotgame, Omega, Zigma Key Metrics Objectives  3,000 register users for pre-CBT period April – May 2013  Estimate 100,000 outreach from game magazine total audience per edition  Brand Awareness & Recruitment  April 2013 Key Metrics  IDR. 200,000,000
  • 22. Magazine Ads Gamestation – April13’s edition
  • 23. Magazine Ads Zigma & Omega – April13’s edition
  • 24. Blog Site Marketing Activities Summary Dates  Periodically post new contents and teaser update articles  Open pre-registration sign up  Pre-sign-up and redeem your starter packs reward at the CBT  Collect user info such emails & phone number Key Metrics Objectives  3,000 register users for pre-CBT period April – june 2013  Estimate 100,000 outreach from game magazine total audience per edition  Brand Awareness & Recruitment  April 2013
  • 25. Channel Marketing Marketing Activities Summary Dates  Create POSM from gulong digital assets  Create premium merchandise Key Metrics Objectives  3,000 register users for pre-CBT period April – june 2013  1,000 PCCU for CBT/OBT  800 ACCU for CBT/OBT  Brand Awareness & Retention  April 2013
  • 26. Community Online Event Marketing Activities Summary Dates  Create online fanpage “Pantun (poem) Silat” event  User share event banner to their public view timeline  User must create their own “pantun silat” and collect the most like  3 winners with the most likes share posted win Gulong T- shirt merchandise + mobile phone voucher Key Metrics Objectives  120 shares for LIKE & Share Event Banner  Brand Awareness & Retention  22 March – 1 April 2013 Budget  IDR. 550,000
  • 27. Pantun Silat Event Pre-Event Promotion Send article to media & payment partners : 1. http://www.gameqq.net/events/17052-event-like-and-share-pantun-silat-gulong-online-indonesia 2. http://www.klikgame.com/article/event-pantun-silat-gulong-online-indonesia 3. http://www.kotakgame.com/berita/detail/23898/Event-Like-and-Share-Pantun-Silat-di-Gulong-Online 4. http://hotgame-online.com/read/3530/eventlike-and-share-pantun-silat 5. http://majalahgame.com/update-gulong-online-event-like-share-pantun-silat.html
  • 28. Pantun Silat Event Pre-Event Promotion Send article to media & payment partners :
  • 29. Pantun Silat Event Result : 1. 158 users participate by create “pantun silat” and shared event banner 2. Collect 107 new likes during event period 3. Total event banner reach 488 fans 4. Total 839 fans per 1 april 2013 Official winners announcement
  • 30. Community Online Event Marketing Activities Summary Dates  Community online event  Create your own comic story and stand a chance to win prizes from DA/Tt eSPORTS product Key Metrics Objectives  120 comic post  Brand Awareness & Retention  19 – 29 April 2013 Budget  Sponsored
  • 31. Community Online Event Komik Event Gulong Online Indonesia Bersama Digital AllianceA/Tt eSPORTS Marketing Activities Summary Period Marketing Opportunities Event Title 19-29 April 2013 • Online community event di fanpage Gulong Online Indonesia : 1. Unduh materi komik event lewat banner event di fanpage atau via link yang telah disediakan 2. Ciptakan jalan cerita komik versi kalian sendiri 3. Post image materi komik tersebut di fanpage Gulong Online Indonesia • Co-Promo & Co-Branding produk DA/Tt eSPORTS • Brand exposure ke 120,000++ Facebook fans 4 games IAHGames (Fifa Online 2, Dragonica, Fairyland 2, Gulong Online)
  • 32. Community Online Event Comic Event Material - April
  • 33. Focus Group Test: • Pre-Alpha Client Testing • Alpha Client Testing
  • 34. Alpha Testing Marketing Activities Summary Dates  Recruit Chronicles Community to do alpha client game testing  Partnership with computer partners (DA, BENQ/LG)  Capture nice advertorial documentation  Send article to online & offline media partners  Create post event media & community gathering Key Metrics Objectives  3,000 register users for pre-CBT period April – May 2013  Estimate 100,000 outreach from game magazine total audience per edition  Brand Awareness & Recruitment  June 2013 Budget  IDR. 6,000,000
  • 35. Nesting/Seeding Marketing Activities Summary Dates  Partnership with voucher agents to held event  Run during CBT – OBT period  Target selected cities :  Run by IAH : Yogya, Medan, Surabaya  Run by Agents : Ponti, Pekanbaru, Palembang, Samarinda, Makasar, Semarang Key Metrics Objectives  1,000 PCU during CBT-OBT/CM period  Brand Awareness & Recruitment  July 2013 Budget  TBC
  • 36. CBT Campaign: • Magazine Advertising • Portal Banner Ads • Online Ads (FB, Google) • EDM & SMS blast • DVD Client Distribution • Press Conference • CBT/OBT In-Game Events
  • 37. Online Banner Marketing Activities Summary Dates  Buy popular online banner gaming portal : GameQQ & KLIKGAME  CTA message to invite gamers  Campaign banners start 2 weeks before CBT period  Sign-up and redeem your starter packs CBT reward Key Metrics Objectives  1,000 PCCU for CBT-OBT period  800 CCU for CBT-OBT period  3000 sign up for pre-CBT period  Brand Awareness & Recruitment  June-July 2013 Budget  Awaiting quotes
  • 38. FB & GOOGLE ADS Marketing Activities Summary Dates  Buy FB & GOOGLE ads banners  CTA message to invite gamers & wuxia novel/movie lover Key Metrics Objectives  1,000 PCCU for CBT-OBT period  800 CCU for CBT-OBT period  3000 sign up for pre-CBT period  Brand Awareness & Recruitment  June – July 2013 Budget  $1,500
  • 39. EMAIL & SMS BLAST Marketing Activities Summary Dates  Periodically sent news to email & phone number from blog site sign-up database Key Metrics Objectives  1,000 PCCU for CBT-OBT period  800 CCU for CBT-OBT period  3000 sign up for pre-CBT period  Brand Awareness & Retention  June – July – August 2013 Budget  TBC
  • 40. DVD Client Distribution Marketing Activities Summary Dates  Open online form pre-order CBT client  Sticker merchandise with CBT date & redeem code for stater packs included in isertion Key Metrics Objectives  1,000 PCCU for CBT-OBT period  800 CCU for CBT-OBT period  Aquisition  Starting on June 2013 Budget  Rp. 40,000,000