A presentation for the annual Association of Teachers of Technical Writing conference (http://attw.org/conference) on how to build an academic research agenda around user experience design.
2. What I mean by participatory culture
Towards a model for building a UX-focused
academic research agenda
An example of fostering user participation in
a UX project
Implications
3. User-Centered Design (UCD)
“To maximize the usability of a product, the user should be involved from the
product’s inception.” – Courage and Baxter
Design as requirements gathering followed by iteration
UCD paradigm does not go far enough towards including users within
actual design processes – Sharon 2012, Buley 2013, Getto 2014
User Experience Design (UX) as contextual, participatory design
Persona (or archetypal user) development
Design process is built from “users’ own goals and measures” –
http://uxdesign.com
4. Why participatory?
“Social systems––both online and offline––
continue to evolve.We have a huge opportunity,
as well as an enormous responsibility, to be part
of that evolution in ways that can lead to more
contextually aware experiences for our
participants” – Potts 2013
5. Today’s technical communication problems
are subjective
are rarely solved permanently
involve multiple actors - Johnson-Eilola and Selber 2013
A good portion of these problems involve the digital realm
Technical communicator as UX expert =
▪ someone helping to build social systems that continue to evolve
according to users’ own goals and measures – http://uxdesign.com and
Potts 2013
10. How I got involved with the NC Coastal Atlas
project
I showed up to meetings and started presenting
potential solutions
▪ E.g.: “how can we get users more involved?”
▪ Oh yeah, there’s this thing called persona development
▪ E.g.: “how is our design process?”
▪ Oh, it’s pretty good, but you might want to consider…
I tried to be a good technical communicator in
response to a situation that required UX
I worked my butt off studying up on UX best practices
(ongoing)
11. Design process behind the Atlas
(UCD)
▪ Needs survey of Coastal Resource Managers
▪ Comparative analysis of other state-based digital atlases
▪ Capturing grant funding and designing a prototype
▪ Donna Kain as user advocate
(UX)
▪ (I get involved) Project planning that involves UX
▪ More robust and design-focused comparative analysis
▪ Information architecture and interaction design Business
process modeling
▪ User research/engagement Persona development
12. User research/engagement persona
development – Brooks and Quesenbery 2010,
Sharon 2012
Formative usability – Chang andWilliamson 2013
▪ Having users interact with an early prototype to allow more
influence on the design process
These early tests are also user interviews
Interviews are coded to develop personas or
“archetypal users”
▪ Assures design process is driven by “users’ own goals and
measures” – http://uxdesign.com
13. First (proto-)persona for the NC Coastal Atlas
The Coastal Researcher
Story …
Use case scenario
▪ Uses the Atlas to see what other coastal
researchers have studied and to make
new maps for her own research projects,
such as her project on…
Usability needs
▪ Better access to data sources
▪ A more intuitive legend
Future design hopes
▪ Geo-tagged citations that lead to actual sources
14. Academics can (and should?) develop
research agendas around UX
We can provide validation of UX methods from
industry, plus develop some of our own
We can help contribute to development projects
that happen within the academy, where UX
experts are often scarce
We can help be user advocates and can thus help
build participatory cultures with users