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Who Am I?
 CEO @ AdParlor

 We deliver over 300,000 new
  users every day for the largest
  game developers in the world
Agenda
 Fundamentals of Facebook advertising

 How any ad Network makes money – eCPM

 CTR and CVR why they matter

 Average CPA Rates in certain countries

 Factors that effect pricing

 How much does it cost to get to 1M users?

 Rising cost of user acquisition

 Changing market conditions
Fundamentals of Facebook
      Advertising
Fundamentals of Facebook
      Advertising
Some Basic Terms
 CTR - Click Through Rate

 CVR - Conversion Rate

 CPM - Cost per 1,000 impressions

 eCPM – Effective cost per 1,000 impressions

 CPC – Cost per click

 CPA – Cost per acquisition


  4 Clicks from 10,000 Impressions = 0.04% CTR
  2 Installs from 4 Clicks = 50% CVR
  4 Clicks * $0.30 CPC = $1.20 Cost
  $1.20 Cost / 2 Installs = $0.60 CPA
Ad Server Fundamentals
 Any ad network wants to choose the ad with the highest
  eCPM.
   o This is true for Facebook and amplified by their focus on user
     experience.


 A high CTR means you can buy cheaper clicks

 A high CVR means you get more conversions for those
  clicks

 Generally Facbook Gaming ads
   o Have a CTR between 0.04% and 0.14%
   o Have a CVR between 40% and 60%
The Importance of CTR
Difference in eCPM based on the CTR [hold CPC bid constant]

Impressions     CTR         Clicks    CPC Bid      eCPM
1,000           1.00%       10        $ 0.50       $ 5.00
1,000           0.10%       1         $ 0.50       $ 0.50
1,000           0.05%       0.5       $ 0.50       $ 0.25
1,000           0.01%       0.1       $ 0.50       $ 0.05


Difference in CPC bid based on the CTR [achieve $1.00 eCPM]

impressions     CTR          Clicks   CPC bid     eCPM
1,000           1.00%        10       $ 0.10      $ 1.00
1,000           0.10%        1        $ 1.00      $ 1.00
1,000           0.05%        0.5      $ 2.00      $ 1.00
1,000           0.01%        0.1      $ 10.00     $ 1.00
Seeing the Effect on Facebook
The Importance of CVR
Difference in eCPA based on the CVR [holding cost constant]

 Cost         Clicks   CVR          Conversions   eCPA

 $ 5,000.00   10,000   40.00%       4,000         $ 1.25

 $ 5,000.00   10,000   50.00%       5,000         $ 1.00

 $ 5,000.00   10,000   60.00%       6,000         $ 0.83

 $ 5,000.00   10,000   70.00%       7,000         $ 0.71
Factors That Effect CPA Rate

 Country Targeting
 Creative
 Target Market
 Flow from click to conversion
 Application Saturation
 Market Conditions
 Desired Volume
Looking Deeper Into Some Factors
Country                     Creative

Country         CPA

United States   $ 0.75

Canada          $ 0.65

Hong Kong       $ 0.55

Taiwan          $ 0.45

Malaysia        $ 0.20



Desired Volume

 You CANNOT discuss price unless you discuss
  volume. Some advertisers pay $0.50 CPA one day and
  $2.00 the next day depending on desired volume
A Bit More About Countries




                 Country       Facebook      Targetable Game
Country          Population    Population    Players
United States    312,038,00    133,550,860   44,766,580
United Kingdom   61,792,000    23,668,560    7,787,380
Canada           34,350,000    14,717,921    4,933,540
Australia        22,559,000    7,887,360     2,768,160
TOTAL            430,739,000   179,824,700   60,255,660
How Much Does It Cost To
     Get 1 Million Users?

 I cannot answer this question unless I know

   o Within what time period?

   o What is your games appeal?

   o How big is your target market?

   o Are you counting viral users?
Here Are Some Averages
Genre           Spend to get to 1M Users   Average CPA

HardCore        $ 1,472,027.99             $ 1.47

Casual          $ 863,819.30               $ 0.86

Virtual World   $ 596,907.12               $ 0.60



 Assumptions
     o Time period ~ 6 months

     o Traffic is ~70% English Speaking

     o Open to both M/F 18+
Little War 小小战争

Total traffic :
 300K Users                            Grand Chinese-
                                        speaking Area


                     75,871
Total spend:                  137,978

 158K USD          151,547             Just in Thailand




CPA:
 $0.52 USD                             In North America




Campaign length:
 Four Months
DDtank


Total traffic :
                   All time Conversions:
 315K Users
                    United States
                    United Kingdom
Total spend:        Australia
                    Canada
 305K USD          South Asia
                    Europe

CPA:
 $0.97 USD

Campaign length:
 Three Months
MOW 帝国文明

Total traffic :
                   All time Conversions:
 150K Users
                          United States
                          United Kingdom
Total spend:              Canada

 275K USD           15,708
                         15,540

CPA:
 $1.83 USD
                                    118,086

Campaign length:
 Three Months
Rising Cost of User Acquisition Over Time

Game is Saturated and CTR/CVR drop – pay more per user




“Once you’ve acquired the majority of the early adopters, CPIs in
 a particular market can increase by 3-5x from your Day 1 CPI!
 Fortunately, this change doesn’t happen overnight. Refreshing
creative, creating a compelling message, and refining your target
  audience are the best ways to combat application saturation”
            – John Marsland,
            Acquisition Manager
Changing Market Conditions
Thank You

Hussein Fazal – CEO AdParlor
    Hussein.fazal@adparlor.com
         @hussein_fazal

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GDC Shanghai - Everything You Need to Know about Facebook Ads: How Much do I Need to Pay to Get 1 Million Players to My Game?

  • 1.
  • 2. Who Am I?  CEO @ AdParlor  We deliver over 300,000 new users every day for the largest game developers in the world
  • 3. Agenda  Fundamentals of Facebook advertising  How any ad Network makes money – eCPM  CTR and CVR why they matter  Average CPA Rates in certain countries  Factors that effect pricing  How much does it cost to get to 1M users?  Rising cost of user acquisition  Changing market conditions
  • 6. Some Basic Terms  CTR - Click Through Rate  CVR - Conversion Rate  CPM - Cost per 1,000 impressions  eCPM – Effective cost per 1,000 impressions  CPC – Cost per click  CPA – Cost per acquisition 4 Clicks from 10,000 Impressions = 0.04% CTR 2 Installs from 4 Clicks = 50% CVR 4 Clicks * $0.30 CPC = $1.20 Cost $1.20 Cost / 2 Installs = $0.60 CPA
  • 7. Ad Server Fundamentals  Any ad network wants to choose the ad with the highest eCPM. o This is true for Facebook and amplified by their focus on user experience.  A high CTR means you can buy cheaper clicks  A high CVR means you get more conversions for those clicks  Generally Facbook Gaming ads o Have a CTR between 0.04% and 0.14% o Have a CVR between 40% and 60%
  • 8. The Importance of CTR Difference in eCPM based on the CTR [hold CPC bid constant] Impressions CTR Clicks CPC Bid eCPM 1,000 1.00% 10 $ 0.50 $ 5.00 1,000 0.10% 1 $ 0.50 $ 0.50 1,000 0.05% 0.5 $ 0.50 $ 0.25 1,000 0.01% 0.1 $ 0.50 $ 0.05 Difference in CPC bid based on the CTR [achieve $1.00 eCPM] impressions CTR Clicks CPC bid eCPM 1,000 1.00% 10 $ 0.10 $ 1.00 1,000 0.10% 1 $ 1.00 $ 1.00 1,000 0.05% 0.5 $ 2.00 $ 1.00 1,000 0.01% 0.1 $ 10.00 $ 1.00
  • 9. Seeing the Effect on Facebook
  • 10. The Importance of CVR Difference in eCPA based on the CVR [holding cost constant] Cost Clicks CVR Conversions eCPA $ 5,000.00 10,000 40.00% 4,000 $ 1.25 $ 5,000.00 10,000 50.00% 5,000 $ 1.00 $ 5,000.00 10,000 60.00% 6,000 $ 0.83 $ 5,000.00 10,000 70.00% 7,000 $ 0.71
  • 11. Factors That Effect CPA Rate  Country Targeting  Creative  Target Market  Flow from click to conversion  Application Saturation  Market Conditions  Desired Volume
  • 12. Looking Deeper Into Some Factors Country Creative Country CPA United States $ 0.75 Canada $ 0.65 Hong Kong $ 0.55 Taiwan $ 0.45 Malaysia $ 0.20 Desired Volume  You CANNOT discuss price unless you discuss volume. Some advertisers pay $0.50 CPA one day and $2.00 the next day depending on desired volume
  • 13. A Bit More About Countries Country Facebook Targetable Game Country Population Population Players United States 312,038,00 133,550,860 44,766,580 United Kingdom 61,792,000 23,668,560 7,787,380 Canada 34,350,000 14,717,921 4,933,540 Australia 22,559,000 7,887,360 2,768,160 TOTAL 430,739,000 179,824,700 60,255,660
  • 14. How Much Does It Cost To Get 1 Million Users?  I cannot answer this question unless I know o Within what time period? o What is your games appeal? o How big is your target market? o Are you counting viral users?
  • 15. Here Are Some Averages Genre Spend to get to 1M Users Average CPA HardCore $ 1,472,027.99 $ 1.47 Casual $ 863,819.30 $ 0.86 Virtual World $ 596,907.12 $ 0.60  Assumptions o Time period ~ 6 months o Traffic is ~70% English Speaking o Open to both M/F 18+
  • 16. Little War 小小战争 Total traffic :  300K Users Grand Chinese- speaking Area 75,871 Total spend: 137,978  158K USD 151,547 Just in Thailand CPA:  $0.52 USD In North America Campaign length:  Four Months
  • 17. DDtank Total traffic : All time Conversions:  315K Users United States United Kingdom Total spend: Australia Canada  305K USD South Asia Europe CPA:  $0.97 USD Campaign length:  Three Months
  • 18. MOW 帝国文明 Total traffic : All time Conversions:  150K Users United States United Kingdom Total spend: Canada  275K USD 15,708 15,540 CPA:  $1.83 USD 118,086 Campaign length:  Three Months
  • 19. Rising Cost of User Acquisition Over Time Game is Saturated and CTR/CVR drop – pay more per user “Once you’ve acquired the majority of the early adopters, CPIs in a particular market can increase by 3-5x from your Day 1 CPI! Fortunately, this change doesn’t happen overnight. Refreshing creative, creating a compelling message, and refining your target audience are the best ways to combat application saturation” – John Marsland, Acquisition Manager
  • 21. Thank You Hussein Fazal – CEO AdParlor Hussein.fazal@adparlor.com @hussein_fazal