This document summarizes several case studies highlighting how companies have successfully integrated brands into video games. One case study describes how Nike was integrated into the game I AM PLAYR to promote Nike football boots through product placement and unlocking new boots in the game. Another case study outlines how SupersonicAds partnered with ODEON Cinemas and 20th Century Fox to promote the film Prometheus by rewarding Facebook gamers for booking tickets. A third case study details how Nokia promoted its Lumia smartphones through an IGN gaming feature about the top 100 gaming moments.