The document discusses developing a standardized metadata schema to provide more intelligent access to information about video games. It describes analyzing existing game metadata, conducting user interviews, and identifying important elements to include in a schema. These elements cover topics like title, developer, genre, gameplay, narrative, and visual style. Challenges addressed include subjectivity, balancing plot and mechanics, and determining an appropriate level of detail. The schema aims to classify games based on subject-action-object descriptions and a controlled vocabulary of artistic styles, techniques and dimensions. Examples are provided and limitations discussed around characterizing games accurately. The goal is to better organize game information for users of libraries and other organizations.