SlideShare a Scribd company logo
What exactly is an “Action-Adventure”
game, anyway?: Providing Intelligent
Access toVideo Games
Jin Ha Lee,Violet Fox, Zach Welhouse,
Chris Magnifico, Michelle Dillon
ALA MidWinter 2013
How do we organize and describe these games?
How LCSH
does it
WorldCat
How the Web does it
Problem
• Game information on theWeb is often
unstructured, cumbersome to navigate,
unvetted and unverified
• Due to the traditional focus on books, non-
book materials often get described primarily
by form rather than content
• Traditional library standards have limited
applicability
How can we provide more
intelligent access to
video games?
Create a metadata schema that
can capture the essential information
about games in a standardized way
Our approach
Creating Metadata Schema & Encoding Schemes for
Video Games (Autumn 2011, 2012)
• Document-based analysis:
collecting and evaluating metadata elements from
various catalogs or game-related websites
• User-based analysis:
– Personas (Player, Parent, Collector,Academic, Game
developer/designer, Curator/Librarian)
– User interviews
• Title
• Edition
• Platform
• Format
• Developer
• Publisher
• Retail release date
• Number of players
• Online capabilities
• Special hardware
• Genre
• Series
• Region
• Rating
• Language
• Identifier
• Alternative title
• Franchise/Universe
• Distributor
• System requirements
• Game credits
• Official website
• Price/MSRP
• Controls
• Packaging
• Customization options
• Difficulty levels
• Achievements/Trophies/
Awards
• Box art/cover
• Screenshots
• Trailers
• Gameplay videos
• Style
• Plot/Narrative
• Theme
• Setting
• Mood/Affect
• Temporal aspect
• Presentation
• Point of view
• Character names
• Character types
• Link to historical events
• Type of ending
• Visual style
• Purpose
Genre, Plot, and Visual style
Final Fantasy Tactics
• Purpose: Entertainment
• Theme: Fantasy
• Type of Ending: Finite
• Gameplay: RPG
• Style: Strategy RPG
Plants vs. Zombies
• Purpose:
Entertainment
• Theme: Nature
• Type of Ending: Finite
• Gameplay: Action
• Style: Tower Defense
Potential Issues
• Lack of Natural
Language
– “But where’s my First
Person Shooter?”
• Subjectivity
– “Says who?”
• Time-intensive
– “Why bother?”
Subject-Action-Object
• Hero Saves Princess
• Based upon observable elements
of games, as they relate to the
protagonist(s)
• Allows for linking to
setting/character tags and plot-
specific ones, taken from a
controlled vocabulary.
A Peek at the Controlled Vocabulary
• Portal
– Prisoner escapes maze
– Prisoner battles robots
– Prisoner solves mystery
• Persona 3
– Teens save world
– Teens confront self
– Teens develop social life
• Batman: Arkham City
– Superhero battles
opponents
– Superhero restores order
– Superhero saves city
Current Limitations
• Subjective
• Plot vs. Mechanics
–(You) solve puzzles?
• How many plot
elements are enough?
Art in an Algorithm
• Methodology
• Style vs. Technique
–Visual Style vs. Tools
• Purposive vs. limited art
• Recommendation
–Style/Technique/Dimension
triplet
The Controlled Vocabulary
A. Artistic Style
A1. abstract
A1.1. fractal
A1.2.1. psychedelic
A1.2. text
A2. photorealism
A2.1. illusionism
A2.2. televisualism
A3. stylized
A3.1. handicraft
A3.1.1. clay
A3.1.2. paper
A3.1.3. yarn
A3.2. illustrative
A3.2.1. caricature
A3.2.1.1. comic book
A3.2.1.1.1. American style (comic)
A3.2.1.1.2. Japanese style (comic)
A3.2.1.2. Lego
A3.2.1.3. superflat
A3.2.2. engraving
A3.2.3. watercolor
A3.2.3.1. sumi-e
A3.3. minimalism
A3.4. silhouette
B. Artistic Technique
B1. cel-shaded
B2. cutout
B3. full motion video (FMV)
B4. low-poly
B5. pixel art
B5.1. 16-bit
B5.2. 8-bit
B6. rasterized
B7. ray traced
B8. rotoscoped
B9. wireframe
C. Artistic Dimension
C1. 2D
C2. 3D
C3. multiple
For Example:
Okami:
sumi-e/cel-shaded/3D
Hotline Miami:
caricature/pixel art/2D
Problems and Limitations
• Characters vs. Environment
e.g. Paper Mario
• Vague language:
The issue of “low-poly”
• Intent
e.g. Flight Simulator 95
• Isometric projection
and “real” 3D
Conclusion
http://game-insider.com/wp-content/uploads/2011/02/ds_New_Super_Mario_Bros_wallpaper1.jpg
Who uses video game information?
• Public libraries: circulation, special events
• Research: subject headings
• Private companies
http://metroid.retropixel.net/mprime/artwork/
Future work
• Terminology
• Dealing with change: graphics, companies,
digital-born
• From who can we learn?
http://kof-uk.blogspot.com/2011_11_01_archive.html
Thank you!
http://images3.alphacoders.com/264/264509.jpg

More Related Content

Similar to What Exactly is an “Action-Adventure” Game, Anyway?: Providing Intelligent Access to Video Games

Narratives in Contemporary Games
Narratives in Contemporary Games Narratives in Contemporary Games
Narratives in Contemporary Games
Christian Bokhove
 
Mobile Games & Culture
Mobile Games & CultureMobile Games & Culture
Mobile Games & Culture
Mindgrub Technologies
 
Computational narrative and narrative systems
Computational narrative and narrative systemsComputational narrative and narrative systems
Computational narrative and narrative systems
Mirjam Eladhari
 
Narrative-Driven Recommendation for Casual Leisure Needs
Narrative-Driven Recommendation for Casual Leisure NeedsNarrative-Driven Recommendation for Casual Leisure Needs
Narrative-Driven Recommendation for Casual Leisure Needs
Marijn Koolen
 
Hellink - Game presentation
Hellink - Game presentationHellink - Game presentation
Hellink - Game presentation
Thomas Planques
 
Hellink : a video game to teach information skills
Hellink : a video game to teach information skillsHellink : a video game to teach information skills
Hellink : a video game to teach information skills
Myriam Gorsse
 
Intro to Week 4 Epistemic Games
Intro to Week 4 Epistemic GamesIntro to Week 4 Epistemic Games
Intro to Week 4 Epistemic Games
center4edupunx
 
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
abqlaConference
 
Gutenberg Revisited
Gutenberg RevisitedGutenberg Revisited
Gutenberg Revisited
CHTCT
 
Hellink: a video game for education
Hellink: a video game for educationHellink: a video game for education
Hellink: a video game for education
Myriam Gorsse
 
Gaming in the classroom
Gaming in the classroomGaming in the classroom
Gaming in the classroom
Jeff Pelich
 
Intro to Games Based Learning - Week 1
Intro to Games Based Learning  - Week 1Intro to Games Based Learning  - Week 1
Intro to Games Based Learning - Week 1
center4edupunx
 
Practical Information Architecture
Practical Information ArchitecturePractical Information Architecture
Practical Information Architecture
Rob Bogue
 
Game design
Game designGame design
Game design
a ab
 
intro (1).ppt
intro (1).pptintro (1).ppt
intro (1).ppt
burakkrk6
 
Playing with metadata / Gavin Willshaw, Scott Renton (University of Edinburgh)
Playing with metadata / Gavin Willshaw, Scott Renton (University of Edinburgh)Playing with metadata / Gavin Willshaw, Scott Renton (University of Edinburgh)
Playing with metadata / Gavin Willshaw, Scott Renton (University of Edinburgh)
CIGScotland
 
Finalpresentation
FinalpresentationFinalpresentation
Finalpresentation
rarmstead1
 
Epistemic Games
Epistemic GamesEpistemic Games
Epistemic Games
center4edupunx
 
Digital Storytelling UTA
Digital Storytelling UTA Digital Storytelling UTA
Digital Storytelling UTA
Steve Buttry
 
Beyond document retrieval using semantic annotations
Beyond document retrieval using semantic annotations Beyond document retrieval using semantic annotations
Beyond document retrieval using semantic annotations
Roi Blanco
 

Similar to What Exactly is an “Action-Adventure” Game, Anyway?: Providing Intelligent Access to Video Games (20)

Narratives in Contemporary Games
Narratives in Contemporary Games Narratives in Contemporary Games
Narratives in Contemporary Games
 
Mobile Games & Culture
Mobile Games & CultureMobile Games & Culture
Mobile Games & Culture
 
Computational narrative and narrative systems
Computational narrative and narrative systemsComputational narrative and narrative systems
Computational narrative and narrative systems
 
Narrative-Driven Recommendation for Casual Leisure Needs
Narrative-Driven Recommendation for Casual Leisure NeedsNarrative-Driven Recommendation for Casual Leisure Needs
Narrative-Driven Recommendation for Casual Leisure Needs
 
Hellink - Game presentation
Hellink - Game presentationHellink - Game presentation
Hellink - Game presentation
 
Hellink : a video game to teach information skills
Hellink : a video game to teach information skillsHellink : a video game to teach information skills
Hellink : a video game to teach information skills
 
Intro to Week 4 Epistemic Games
Intro to Week 4 Epistemic GamesIntro to Week 4 Epistemic Games
Intro to Week 4 Epistemic Games
 
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
Dr. Scott Nicholson. Level up! game design programs in libraries, abqla2015
 
Gutenberg Revisited
Gutenberg RevisitedGutenberg Revisited
Gutenberg Revisited
 
Hellink: a video game for education
Hellink: a video game for educationHellink: a video game for education
Hellink: a video game for education
 
Gaming in the classroom
Gaming in the classroomGaming in the classroom
Gaming in the classroom
 
Intro to Games Based Learning - Week 1
Intro to Games Based Learning  - Week 1Intro to Games Based Learning  - Week 1
Intro to Games Based Learning - Week 1
 
Practical Information Architecture
Practical Information ArchitecturePractical Information Architecture
Practical Information Architecture
 
Game design
Game designGame design
Game design
 
intro (1).ppt
intro (1).pptintro (1).ppt
intro (1).ppt
 
Playing with metadata / Gavin Willshaw, Scott Renton (University of Edinburgh)
Playing with metadata / Gavin Willshaw, Scott Renton (University of Edinburgh)Playing with metadata / Gavin Willshaw, Scott Renton (University of Edinburgh)
Playing with metadata / Gavin Willshaw, Scott Renton (University of Edinburgh)
 
Finalpresentation
FinalpresentationFinalpresentation
Finalpresentation
 
Epistemic Games
Epistemic GamesEpistemic Games
Epistemic Games
 
Digital Storytelling UTA
Digital Storytelling UTA Digital Storytelling UTA
Digital Storytelling UTA
 
Beyond document retrieval using semantic annotations
Beyond document retrieval using semantic annotations Beyond document retrieval using semantic annotations
Beyond document retrieval using semantic annotations
 

Recently uploaded

RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem studentsRHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
Himanshu Rai
 
South African Journal of Science: Writing with integrity workshop (2024)
South African Journal of Science: Writing with integrity workshop (2024)South African Journal of Science: Writing with integrity workshop (2024)
South African Journal of Science: Writing with integrity workshop (2024)
Academy of Science of South Africa
 
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptxChapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Mohd Adib Abd Muin, Senior Lecturer at Universiti Utara Malaysia
 
UGC NET Exam Paper 1- Unit 1:Teaching Aptitude
UGC NET Exam Paper 1- Unit 1:Teaching AptitudeUGC NET Exam Paper 1- Unit 1:Teaching Aptitude
UGC NET Exam Paper 1- Unit 1:Teaching Aptitude
S. Raj Kumar
 
The Diamonds of 2023-2024 in the IGRA collection
The Diamonds of 2023-2024 in the IGRA collectionThe Diamonds of 2023-2024 in the IGRA collection
The Diamonds of 2023-2024 in the IGRA collection
Israel Genealogy Research Association
 
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Diana Rendina
 
Your Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective UpskillingYour Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective Upskilling
Excellence Foundation for South Sudan
 
Cognitive Development Adolescence Psychology
Cognitive Development Adolescence PsychologyCognitive Development Adolescence Psychology
Cognitive Development Adolescence Psychology
paigestewart1632
 
Liberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdfLiberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdf
WaniBasim
 
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skillsspot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
haiqairshad
 
PCOS corelations and management through Ayurveda.
PCOS corelations and management through Ayurveda.PCOS corelations and management through Ayurveda.
PCOS corelations and management through Ayurveda.
Dr. Shivangi Singh Parihar
 
BÀI TẬP DẠY THÊM TIẾNG ANH LỚP 7 CẢ NĂM FRIENDS PLUS SÁCH CHÂN TRỜI SÁNG TẠO ...
BÀI TẬP DẠY THÊM TIẾNG ANH LỚP 7 CẢ NĂM FRIENDS PLUS SÁCH CHÂN TRỜI SÁNG TẠO ...BÀI TẬP DẠY THÊM TIẾNG ANH LỚP 7 CẢ NĂM FRIENDS PLUS SÁCH CHÂN TRỜI SÁNG TẠO ...
BÀI TẬP DẠY THÊM TIẾNG ANH LỚP 7 CẢ NĂM FRIENDS PLUS SÁCH CHÂN TRỜI SÁNG TẠO ...
Nguyen Thanh Tu Collection
 
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
Nguyen Thanh Tu Collection
 
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptxPengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Fajar Baskoro
 
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptxC1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
mulvey2
 
PIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf IslamabadPIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf Islamabad
AyyanKhan40
 
Film vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movieFilm vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movie
Nicholas Montgomery
 
Walmart Business+ and Spark Good for Nonprofits.pdf
Walmart Business+ and Spark Good for Nonprofits.pdfWalmart Business+ and Spark Good for Nonprofits.pdf
Walmart Business+ and Spark Good for Nonprofits.pdf
TechSoup
 
The basics of sentences session 6pptx.pptx
The basics of sentences session 6pptx.pptxThe basics of sentences session 6pptx.pptx
The basics of sentences session 6pptx.pptx
heathfieldcps1
 
MARY JANE WILSON, A “BOA MÃE” .
MARY JANE WILSON, A “BOA MÃE”           .MARY JANE WILSON, A “BOA MÃE”           .
MARY JANE WILSON, A “BOA MÃE” .
Colégio Santa Teresinha
 

Recently uploaded (20)

RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem studentsRHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
 
South African Journal of Science: Writing with integrity workshop (2024)
South African Journal of Science: Writing with integrity workshop (2024)South African Journal of Science: Writing with integrity workshop (2024)
South African Journal of Science: Writing with integrity workshop (2024)
 
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptxChapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
 
UGC NET Exam Paper 1- Unit 1:Teaching Aptitude
UGC NET Exam Paper 1- Unit 1:Teaching AptitudeUGC NET Exam Paper 1- Unit 1:Teaching Aptitude
UGC NET Exam Paper 1- Unit 1:Teaching Aptitude
 
The Diamonds of 2023-2024 in the IGRA collection
The Diamonds of 2023-2024 in the IGRA collectionThe Diamonds of 2023-2024 in the IGRA collection
The Diamonds of 2023-2024 in the IGRA collection
 
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
 
Your Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective UpskillingYour Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective Upskilling
 
Cognitive Development Adolescence Psychology
Cognitive Development Adolescence PsychologyCognitive Development Adolescence Psychology
Cognitive Development Adolescence Psychology
 
Liberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdfLiberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdf
 
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skillsspot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
 
PCOS corelations and management through Ayurveda.
PCOS corelations and management through Ayurveda.PCOS corelations and management through Ayurveda.
PCOS corelations and management through Ayurveda.
 
BÀI TẬP DẠY THÊM TIẾNG ANH LỚP 7 CẢ NĂM FRIENDS PLUS SÁCH CHÂN TRỜI SÁNG TẠO ...
BÀI TẬP DẠY THÊM TIẾNG ANH LỚP 7 CẢ NĂM FRIENDS PLUS SÁCH CHÂN TRỜI SÁNG TẠO ...BÀI TẬP DẠY THÊM TIẾNG ANH LỚP 7 CẢ NĂM FRIENDS PLUS SÁCH CHÂN TRỜI SÁNG TẠO ...
BÀI TẬP DẠY THÊM TIẾNG ANH LỚP 7 CẢ NĂM FRIENDS PLUS SÁCH CHÂN TRỜI SÁNG TẠO ...
 
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
 
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptxPengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptx
 
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptxC1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
 
PIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf IslamabadPIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf Islamabad
 
Film vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movieFilm vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movie
 
Walmart Business+ and Spark Good for Nonprofits.pdf
Walmart Business+ and Spark Good for Nonprofits.pdfWalmart Business+ and Spark Good for Nonprofits.pdf
Walmart Business+ and Spark Good for Nonprofits.pdf
 
The basics of sentences session 6pptx.pptx
The basics of sentences session 6pptx.pptxThe basics of sentences session 6pptx.pptx
The basics of sentences session 6pptx.pptx
 
MARY JANE WILSON, A “BOA MÃE” .
MARY JANE WILSON, A “BOA MÃE”           .MARY JANE WILSON, A “BOA MÃE”           .
MARY JANE WILSON, A “BOA MÃE” .
 

What Exactly is an “Action-Adventure” Game, Anyway?: Providing Intelligent Access to Video Games

  • 1. What exactly is an “Action-Adventure” game, anyway?: Providing Intelligent Access toVideo Games Jin Ha Lee,Violet Fox, Zach Welhouse, Chris Magnifico, Michelle Dillon ALA MidWinter 2013
  • 2. How do we organize and describe these games?
  • 5. How the Web does it
  • 6. Problem • Game information on theWeb is often unstructured, cumbersome to navigate, unvetted and unverified • Due to the traditional focus on books, non- book materials often get described primarily by form rather than content • Traditional library standards have limited applicability
  • 7. How can we provide more intelligent access to video games? Create a metadata schema that can capture the essential information about games in a standardized way
  • 8. Our approach Creating Metadata Schema & Encoding Schemes for Video Games (Autumn 2011, 2012) • Document-based analysis: collecting and evaluating metadata elements from various catalogs or game-related websites • User-based analysis: – Personas (Player, Parent, Collector,Academic, Game developer/designer, Curator/Librarian) – User interviews
  • 9. • Title • Edition • Platform • Format • Developer • Publisher • Retail release date • Number of players • Online capabilities • Special hardware • Genre • Series • Region • Rating • Language • Identifier
  • 10. • Alternative title • Franchise/Universe • Distributor • System requirements • Game credits • Official website • Price/MSRP • Controls • Packaging • Customization options • Difficulty levels • Achievements/Trophies/ Awards • Box art/cover • Screenshots • Trailers • Gameplay videos • Style • Plot/Narrative • Theme • Setting • Mood/Affect • Temporal aspect • Presentation • Point of view • Character names • Character types • Link to historical events • Type of ending • Visual style • Purpose
  • 11. Genre, Plot, and Visual style
  • 12.
  • 13. Final Fantasy Tactics • Purpose: Entertainment • Theme: Fantasy • Type of Ending: Finite • Gameplay: RPG • Style: Strategy RPG
  • 14. Plants vs. Zombies • Purpose: Entertainment • Theme: Nature • Type of Ending: Finite • Gameplay: Action • Style: Tower Defense
  • 15. Potential Issues • Lack of Natural Language – “But where’s my First Person Shooter?” • Subjectivity – “Says who?” • Time-intensive – “Why bother?”
  • 16. Subject-Action-Object • Hero Saves Princess • Based upon observable elements of games, as they relate to the protagonist(s) • Allows for linking to setting/character tags and plot- specific ones, taken from a controlled vocabulary.
  • 17. A Peek at the Controlled Vocabulary
  • 18. • Portal – Prisoner escapes maze – Prisoner battles robots – Prisoner solves mystery • Persona 3 – Teens save world – Teens confront self – Teens develop social life • Batman: Arkham City – Superhero battles opponents – Superhero restores order – Superhero saves city
  • 19. Current Limitations • Subjective • Plot vs. Mechanics –(You) solve puzzles? • How many plot elements are enough?
  • 20. Art in an Algorithm • Methodology • Style vs. Technique –Visual Style vs. Tools • Purposive vs. limited art • Recommendation –Style/Technique/Dimension triplet
  • 21. The Controlled Vocabulary A. Artistic Style A1. abstract A1.1. fractal A1.2.1. psychedelic A1.2. text A2. photorealism A2.1. illusionism A2.2. televisualism A3. stylized A3.1. handicraft A3.1.1. clay A3.1.2. paper A3.1.3. yarn A3.2. illustrative A3.2.1. caricature A3.2.1.1. comic book A3.2.1.1.1. American style (comic) A3.2.1.1.2. Japanese style (comic) A3.2.1.2. Lego A3.2.1.3. superflat A3.2.2. engraving A3.2.3. watercolor A3.2.3.1. sumi-e A3.3. minimalism A3.4. silhouette B. Artistic Technique B1. cel-shaded B2. cutout B3. full motion video (FMV) B4. low-poly B5. pixel art B5.1. 16-bit B5.2. 8-bit B6. rasterized B7. ray traced B8. rotoscoped B9. wireframe C. Artistic Dimension C1. 2D C2. 3D C3. multiple
  • 23. Problems and Limitations • Characters vs. Environment e.g. Paper Mario • Vague language: The issue of “low-poly” • Intent e.g. Flight Simulator 95 • Isometric projection and “real” 3D
  • 25. Who uses video game information? • Public libraries: circulation, special events • Research: subject headings • Private companies http://metroid.retropixel.net/mprime/artwork/
  • 26. Future work • Terminology • Dealing with change: graphics, companies, digital-born • From who can we learn? http://kof-uk.blogspot.com/2011_11_01_archive.html