This document provides guidance for the G322 exam section on institutions and audiences in the videogames industry. It outlines that students will have 45 minutes to answer the question. Answers will be marked out of 50 total marks across three categories: explanation/analysis/argument, use of examples, and use of terminology. Higher marks are awarded for more in-depth understanding and arguments supported by relevant examples and accurate terminology from the provided case studies of Grand Theft Auto 4 and the student's own case study. Students are advised to engage fully with the exam question, present both sides of arguments, and demonstrate knowledge of the videogames industry context.