This presentation reviews definitions and models of creativity and computational creativity from human cognition and machine perspective and identify the enablers of human and computational creativity. The final section of the presentation recognizes the key challenging components of computational creativity and developed a conceptual framework
The Future of AI is Generative not Discriminative 5/26/2021Steve Omohundro
The deep learning AI revolution has been sweeping the world for a decade now. Deep neural nets are routinely used for tasks like translation, fraud detection, and image classification. PwC estimates that they will create $15.7 trillion/year of value by 2030. But most current networks are "discriminative" in that they directly map inputs to predictions. This type of model requires lots of training examples, doesn't generalize well outside of its training set, creates inscrutable representations, is subject to adversarial examples, and makes knowledge transfer difficult. People, in contrast, can learn from just a few examples, generalize far beyond their experience, and can easily transfer and reuse knowledge. In recent years, new kinds of "generative" AI models have begun to exhibit these desirable human characteristics. They represent the causal generative processes by which the data is created and can be compositional, compact, and directly interpretable. Generative AI systems that assist people can model their needs and desires and interact with empathy. Their adaptability to changing circumstances will likely be required by rapidly changing AI-driven business and social systems. Generative AI will be the engine of future AI innovation.
History of AI, Current Trends, Prospective TrajectoriesGiovanni Sileno
Talk given at the 2nd Winter Academy on Artificial Intelligence and International Law of the Asser Institute. The birth of AI: Dartmouth workshop. The biggest AI waves: classic symbolic AI (reasoning, knowledge systems, problem-solving), machine learning (induction). Current problems: explainability, trustworthyness, impact and transformation on society and people, the rise of artificially dumber systems.
Google, IBM, Microsoft, Apple, Facebook, Baidu, Foxconn, and others have recently made multi-billion dollar investments in artificial intelligence and robotics. Some of these investments are aimed at increasing productivity and enhancing coordination and cooperation. Others are aimed at creating strategic gains in competitive interactions. This is creating "arms races" in high-frequency trading, cyber warfare, drone warfare, stealth technology, surveillance systems, and missile warfare. Recently, Stephen Hawking, Elon Musk, and others have issued strong cautionary statements about the safety of intelligent technologies. We describe the potentially antisocial "rational drives" of self-preservation, resource acquisition, replication, and self-improvement that uncontrolled autonomous systems naturally exhibit. We describe the "Safe-AI Scaffolding Strategy" for developing these systems with a high confidence of safety based on the insight that even superintelligences are constrained by mathematical proof and cryptographic complexity. It appears that we are at an inflection point in the development of intelligent technologies and that the choices we make today will have a dramatic impact on the future of humanity.
Video of the talk: https://www.parc.com/event/2127/ai-and-robotics-at-an-inflection-point.html
Humanity will change more in the next 20 years than in the previous 300 years. What if …robots replaced the world’s workforce?
This is the presentation delivered by Glen Leonhard at London Business School's 2015 Global Leadership Summit.
Computational creativity is a newly emerging field within AI that focuses on the capacity of machines to both generate and evaluate novel outputs that would be considered creative. It is the philosophy, science, and engineering of computational systems which exhibit behaviors that unbiased observers would regard as creative. It is mainly concerned with building creative systems. It addresses processes that would be deemed creative if performed by a human. This paper provides an introduction to computational creativity. Matthew N. O. Sadiku | Nana K. Ampah | Sarhan M. Musa "Computational Creativity" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-3 | Issue-6 , October 2019, URL: https://www.ijtsrd.com/papers/ijtsrd28094.pdf Paper URL: https://www.ijtsrd.com/computer-science/artificial-intelligence/28094/computational-creativity/matthew-n-o-sadiku
The Future of AI is Generative not Discriminative 5/26/2021Steve Omohundro
The deep learning AI revolution has been sweeping the world for a decade now. Deep neural nets are routinely used for tasks like translation, fraud detection, and image classification. PwC estimates that they will create $15.7 trillion/year of value by 2030. But most current networks are "discriminative" in that they directly map inputs to predictions. This type of model requires lots of training examples, doesn't generalize well outside of its training set, creates inscrutable representations, is subject to adversarial examples, and makes knowledge transfer difficult. People, in contrast, can learn from just a few examples, generalize far beyond their experience, and can easily transfer and reuse knowledge. In recent years, new kinds of "generative" AI models have begun to exhibit these desirable human characteristics. They represent the causal generative processes by which the data is created and can be compositional, compact, and directly interpretable. Generative AI systems that assist people can model their needs and desires and interact with empathy. Their adaptability to changing circumstances will likely be required by rapidly changing AI-driven business and social systems. Generative AI will be the engine of future AI innovation.
History of AI, Current Trends, Prospective TrajectoriesGiovanni Sileno
Talk given at the 2nd Winter Academy on Artificial Intelligence and International Law of the Asser Institute. The birth of AI: Dartmouth workshop. The biggest AI waves: classic symbolic AI (reasoning, knowledge systems, problem-solving), machine learning (induction). Current problems: explainability, trustworthyness, impact and transformation on society and people, the rise of artificially dumber systems.
Google, IBM, Microsoft, Apple, Facebook, Baidu, Foxconn, and others have recently made multi-billion dollar investments in artificial intelligence and robotics. Some of these investments are aimed at increasing productivity and enhancing coordination and cooperation. Others are aimed at creating strategic gains in competitive interactions. This is creating "arms races" in high-frequency trading, cyber warfare, drone warfare, stealth technology, surveillance systems, and missile warfare. Recently, Stephen Hawking, Elon Musk, and others have issued strong cautionary statements about the safety of intelligent technologies. We describe the potentially antisocial "rational drives" of self-preservation, resource acquisition, replication, and self-improvement that uncontrolled autonomous systems naturally exhibit. We describe the "Safe-AI Scaffolding Strategy" for developing these systems with a high confidence of safety based on the insight that even superintelligences are constrained by mathematical proof and cryptographic complexity. It appears that we are at an inflection point in the development of intelligent technologies and that the choices we make today will have a dramatic impact on the future of humanity.
Video of the talk: https://www.parc.com/event/2127/ai-and-robotics-at-an-inflection-point.html
Humanity will change more in the next 20 years than in the previous 300 years. What if …robots replaced the world’s workforce?
This is the presentation delivered by Glen Leonhard at London Business School's 2015 Global Leadership Summit.
Computational creativity is a newly emerging field within AI that focuses on the capacity of machines to both generate and evaluate novel outputs that would be considered creative. It is the philosophy, science, and engineering of computational systems which exhibit behaviors that unbiased observers would regard as creative. It is mainly concerned with building creative systems. It addresses processes that would be deemed creative if performed by a human. This paper provides an introduction to computational creativity. Matthew N. O. Sadiku | Nana K. Ampah | Sarhan M. Musa "Computational Creativity" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-3 | Issue-6 , October 2019, URL: https://www.ijtsrd.com/papers/ijtsrd28094.pdf Paper URL: https://www.ijtsrd.com/computer-science/artificial-intelligence/28094/computational-creativity/matthew-n-o-sadiku
Crowdsourcing Approaches for Smart City Open Data ManagementEdward Curry
A wide-scale bottom-up approach to the creation and management of open data has been demonstrated by projects like Freebase, Wikipedia, and DBpedia. This talk explores how to involving a wide community of users in collaborative management of open data activities within a Smart City. The talk discusses how crowdsourcing techniques can be applied within a Smart City context using crowdsourcing and human computation platforms such as Amazon Mechanical Turk, Mobile Works, and Crowd Flower.
Slides from a series of talks for the IET's IoT India Congress and some associated events - SRM Chennai, PES Bengaluru, Srishti Bengaluru. I used different subsets of the slides in each talk - this is the whole deck.
Jane Hsu is a professor and department chair of Computer Science and Information Engineering at National Taiwan University. Her research interests include multi-agent systems, intelligent data analysis, commonsense knowledge, and context-aware computing. Prof. Hsu is the director of the Intel-NTU Connected Context Computing Center, featuring global research collaboration among NTU, Intel, and the National Science Council of Taiwan. She serves on the editorial board of Journal of Information Science and Engineering (2010-), International Journal of Service Oriented Computing and Applications (Springer, 2007-2009) and Intelligent Data Analysis (Elsevier/IOS Press, 1997-2002). She is actively involved in many key international AI conferences as organizers and members of the program committee. In addition to serving as the President of Taiwanese Association for Artificial Intelligence (2013-2014), Prof. Hsu has been a member of AAAI, IEEE, ACM, Phi Tau Phi, and an executive committee member of the IEEE Technical Committee on E-Commerce (2000) and TAAI (2004-current).
An illustrated lecture introducing key concepts in the emerging field of Computational Creativity.
Computational Creativity is the scientific study of the creative potential of machines: to determine whether machines can indeed be creative, it aims to build generative machines and programs that exhibit human-scale creativity.
Algorithmic Pioneers_ Unraveling the Secrets of Machine Learning.pdfsuryaedcater
Explore the fascinating world of Algorithmic Pioneers as they unravel the secrets of Machine Learning. Delve into the minds of innovators pushing the boundaries of artificial intelligence, discovering cutting-edge algorithms, and shaping the future of technology. From breakthroughs in deep learning to the evolution of neural networks, this journey into the realm of Algorithmic Pioneers promises a captivating exploration of the tools and techniques driving the forefront of machine learning research
NHH - FRONT LINES ON ADOPTION OF DIGITAL AND AI-BASED SERVICES
November 5, 2023
Speaker: Jim Spohrer (https://www.linkedin.com/in/spohrer/)
Host: Tor Andreassen (https://www.linkedin.com/in/tor-wallin-andreassen-1aa9031/)
Companion presentation: https://www.slideshare.net/issip/nhh-20231105-v6pptx
e-Research and the Demise of the Scholarly ArticleDavid De Roure
Innovations 2013 - e-Science, we-Science and the latest evolutions in e-publishing. STM International Association of Scientific, Technical & Medical Publishers. 4th December 2013, Congress Centre, Great Russell Street, London, UK.
It is technology and a branch of computer science that studies and develops intelligent machines and software. Major AI researchers and textbooks define the field as "the study and design of intelligent agents", where an intelligent agent is a system that perceives its environment and takes actions that maximize its chances of success. John McCarthy, who coined the term in 1955, defines it as "The science and engineering of making intelligent machines".
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It is technology and a branch of computer science that studies and develops intelligent machines and software. Major AI researchers and textbooks define the field as "the study and design of intelligent agents", where an intelligent agent is a system that perceives its environment and takes actions that maximize its chances of success. John McCarthy, who coined the term in 1955, defines it as "The science and engineering of making intelligent machines".
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Buying new cosmetic products is difficult. It can even be scary for those who have sensitive skin and are prone to skin trouble. The information needed to alleviate this problem is on the back of each product, but it's thought to interpret those ingredient lists unless you have a background in chemistry.
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Using recycled concrete aggregates (RCA) for pavements is crucial to achieving sustainability. Implementing RCA for new pavement can minimize carbon footprint, conserve natural resources, reduce harmful emissions, and lower life cycle costs. Compared to natural aggregate (NA), RCA pavement has fewer comprehensive studies and sustainability assessments.
Welcome to WIPAC Monthly the magazine brought to you by the LinkedIn Group Water Industry Process Automation & Control.
In this month's edition, along with this month's industry news to celebrate the 13 years since the group was created we have articles including
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A look back on an article on smart wastewater networks in order to see how the industry has measured up in the interim around the adoption of Digital Transformation in the Water Industry.
We have compiled the most important slides from each speaker's presentation. This year’s compilation, available for free, captures the key insights and contributions shared during the DfMAy 2024 conference.
Overview of the fundamental roles in Hydropower generation and the components involved in wider Electrical Engineering.
This paper presents the design and construction of hydroelectric dams from the hydrologist’s survey of the valley before construction, all aspects and involved disciplines, fluid dynamics, structural engineering, generation and mains frequency regulation to the very transmission of power through the network in the United Kingdom.
Author: Robbie Edward Sayers
Collaborators and co editors: Charlie Sims and Connor Healey.
(C) 2024 Robbie E. Sayers
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2. 2
Human
Creativity
Computational
Creativity
Models of
Creativity
Human and machine
collaboration
Future of creative
computing
Outline
-What does it mean?
-Thinking process
-Creativity as process
-Goal
-CC in various domain
-Creative tool
-Data mining
-Machine learning
- Some essential conditions
- Human vs. machine
challenges
- Framework
3. Human Creativity
‘To solve day to day problem’
‘Novel, surprising and valuable’
3
Thought process of ordinary people’
‘Out of box thinking’
‘Social process’
‘Creativity is a process of thinking (both conscious and unconscious), arise to solve a problem in a specific
context (cultural and social), where the outcome of the process is novel, surprising and valuable.’
‘Effective surprise for its uniqueness’
http://flowpro.io/blog/creativity
Weisberg, R.W., Problem solving and creativity. The nature of creativity, 1988: p. 148-176.
Boden, M.A., What is creativity, in Dimensions of Creativity. 1994, The MIT Press: USA. p. 75-117.
Robinson, K., Unlocking creativity: A strategy for development. Belfast: Department of Culture Arts and Leisure, 2001.
5. 5
CREATIVITY
Valuable
Novel
Surprising
Creativity as novelty, surprise and value
Historical Creative (H-creativity)
Physiologically Creative (P-creativity)
Combination - unfamiliar combinations of
familiar ideas
Exploration of
Conceptual space - Exploratory creativity rests
on some culturally accepted style
of thinking
Transformation - Transformation of space
Aesthetic
Moment of perceive
Judgement
Types of
creativity
6. 6
Modelling Creativity
The Walla’s model
-Cognitive process of creativity
4 P model of Creativity
Amabile’s -Componential model
People
Product
Process Press
System view of Creativity
9. Computational Creativity
"What does it mean for a computer to be creative?
Design a program that can enhance human creativity without necessarily being
creative themselves.
Construct a program or computer capable of human-level creativity.
Formulate algorithmic perspective on human creative behaviour.
Goal
9
Maher, M., Merrick, K., & Macindoe, O. (2005). Can designs themselves be creative. Computational and Cognitive Models of Creative Design VI, 111-126.
Computer generated - Music, Jokes, mathematics, storey telling, painting
http://newatlas.com/creative-ai-algorithmic-art-painting-fool-aaron/36106/
10. 10
What do you get when you cross a frog with road?
+
Q: What do you call a strange market?
A: A bizarre bazaar.
Q: What is the difference between leaves and a car?
A: One you brush and rake, the other you rush and
brake.
Q : What kind of murderer has fibre?
A : A cereal killer.
11. 11
Computer as Creative tool
Photos: http://www.thepaintingfool.com/galleries/city_series/index.html
Colton, S. Automatic invention of fitness functions with application to scene generation. in Workshops on
Applications of Evolutionary Computation. 2008. Springer.
Colton, S. Creativity Versus the Perception of Creativity in Computational Systems. in AAAI spring symposium:
creative intelligent systems. 2008
Appreciative behaviours revolve around human emotions.
Number of painting styles that I can use to hopefully
enhance the emotional content of portraits
The imaginative behaviours achieved by
involving generative techniques from Artificial
Intelligence and Computer Graphics.
Skillful behaviours are based on simulating the
physical painting process.
12. 12
Convolutional neural network
Gatys, L. A., Ecker, A. S., & Bethge, M. (2015). A neural algorithm of artistic style. arXiv preprint arXiv:1508.06576.
Style
Reconstruction
Input Image
Content
reconstruction
Style
reconstructio
n
Machine learning and Creativity
Neural network on image data
Artistic Style Imitation
- By applying the style of
different artists to an arbitrary image
of their choice.
-Applying a simple neural network on
image data directly creates large
number of parameters .
- Convolutional Neural Networks
(CNNs) were introduced
13. 13
Gatys, L. A., Ecker, A. S., & Bethge, M. (2015). A neural algorithm of artistic style. arXiv preprint arXiv:1508.06576
https://deepdreamgenerator.com/gallery.
Machine learning and Creativity (continues)
Neural network on image data
Similar text - with training data, the models can generate similar
texts, for example, like Shakespeare plays
Chat bots - make use of the vast amount of data
Often conversations with bots can lack flow
At a glance, they do look
authentic
Usually, the images are generated in
iterations and in each iteration it is
zoomed into the image.
Google deep dream- published by
Google engineers
Text data
Little feeling or personality
associated with it
14. 14
Neurocognitive model and Creativity
Creativity is a product of ordinary neurocognitive process
To create novel words – a neurocognitive model
inspired by the putative processes of brain
Results are surprisingly similar to those created by humans.
Associative
memory
Imagination
Filtering
Duch, W., & Pilichowski, M. (2007). Experiments with computational creativity. Neural Information Processing–Letters and Reviews, 11(4-6), 123-133
Murray, L.L., The effects of varying attentional demands on the word retrieval skills of adults with aphasia, right hemisphere brain damage, or no brain damage.
Brain and language, 2000. 72(1): p. 40-72.
Stores background
knowledge
Challenges
Most interesting
one
Some words are already
developed
Some words needs to be manually
removed
15. 15
Big data and Creativity
By using big data computationally creative program can automatically
design and discover culinary recipes that are flavourful, healthy, and
novel!
The system understands food at the molecular level, learns the
essence of culinary traditions.
Thousands of ingredients, and a great deal of psychological data on
human perception
Maher, M., Merrick, K., & Macindoe, O. (2005). Can designs themselves be creative. Computational and Cognitive Models of Creative Design VI, 111-126.
- Learning evaluation function
- Generating complex artefacts
- Differentiate useful and useless data
16. 16
Swarm intelligence, art creativity and freedom
Experiment with Swarmic freedom or controlled freedom
a b c d e
Pushing the swarms towards exploration, freedom is enhanced and by
encouraging exploitation, constraint is more emphasised.
- Finding a balance between exploration
and exploitation is an important
theoretical challenge
- Doesn’t really go beyond the expecting
simulation of human intelligence
al-Rifaie, M.M. and M. Bishop, Weak and strong computational creativity, in Computational creativity research: Towards creative machines. 2015, Springer. p. 37-49.
18. 18
Human
Creativity
Computational
Creativity
Human vs. Machine Creativity
Evaluation via assessment of
artefacts
Perspectives and criteria to evaluate
ideas and modify them
It is easy to generate random
combinations, but not many of
them may be valuable.
A rich store of world knowledge
(including cultural knowledge).
Lack of an associative memory
and search process
Lack of evaluation criteria
Intuition, judgement, common
sense
Lack of common sense
Human are unable to retain large
amount of data in memory
Fast response and ability
to comprehend large
amount of data quickly
20. 20
Creativity Support Framework
Cognitive
capabilities
Skill
Artefact Evaluation
Imagination
Appreciation
Progression and development
Process
Product
Environment Society
Computational
creative processDomain
knowledge
Autonomy
Motivation
Data filteringComplexity
Domain specific
Decision making
Interaction
Communication
Learning
Level of
Acceptance
Our ability to think creatively is one of the factors that generates excitement in our lives
introduces novelty and opens up new possibilities
Creativity has been traditionally focused on human creativity, and even more specifically, on the psychology of individual creative people.
Computational creativity is a multidisciplinary field that studies creativity, using techniques from artificial intelligence, and concepts drawing from psychology, cognitive science and the arts
Creativity is not just for artist, musician, writers and designers
By connecting ideas together creative leaps can be made, producing some of history’s biggest breakthroughs.
Poetic Imagery and Figurative Language are examples of Combinational Creativity
added emphasis on finding the ways of being creative rather than asking whether computers can be considered as creative or not
The exhibition was called Growth and was a retrospective of 10 years of automated art generation.
I can look at digital photographs and determine regions of colour; then abstract these regions and change their colour according to palettes; then simulate natural media such as paints, pastels and pencils, and their usage in outlining and filling paint regions.
Working with machine vision software, I can also detect the emotion of people and use this to paint portraits accordingly, as described in the Emotionally Aware Painting project.
Artificial neural networks inspired by biological neurons is considered as an important group of machine learning algorithms. The neural network technique to amplify the output on image data really works but the drawbacks is the number of parameters, which gets extraordinary large. To overcome this problem, Convolutional Neural Networks (CNNs) were introduced.
This process has been named inceptionism
Machine learning is a well-established research area, and has a greatest impact on all AI subfields. It is inherently a multidisciplinary field, which accumulate results from artificial intelligence, probability and statistics,
Artificial neural networks inspired by biological neurons is considered as an important group of machine learning algorithms. The neural network technique to amplify the output on image data really works but the drawbacks is the number of parameters, which gets extraordinary large. To overcome this problem, Convolutional Neural Networks (CNNs) were introduced.
This process has been named inceptionism
The mystery of the mind and its relations to the brain is slowly being unraveled. Many low-level cognitive functions involving perception and motor control have reasonable neural models.
They were rather in doubt that whether artificial intelligence, which was previously focused only on symbol manipulation for problem solving, can lead to creative behaviour.
To understand the higher cognitive processes one should start from understanding how symbols are stored and used in the brain. The details of the phonological processing is available in literature
The algorithms used for the creation of novel words are quite efficient and might be used in practice to generate interesting names for products, companies, web sites or names of various entities.
In swarm intelligence systems pushing the swarms towards exploration, freedom is enhanced and by encouraging exploitation, constraint is more emphasised.
experiment with Swarmic freedom or controlled freedom shows that when more ‘freedom’ is granted to the randomised algorithm the algorithm soon begins to deviate excessively from the original line drawing
The authors drew an analogy that in weak computationally creative which is achieved through swarm intelligence technique, which doesn’t really go beyond the expecting simulation of human intelligence
Though computational creativity boroughs human creativity concept, however human creativity and computational creativity is not the same.
Computers don’t have the cognitive ability to think like human, which makes it more doubtful for the researchers to develop computer programs that will be ever to be considered as creative as human.
We’re undoubtedly seeing the first steps towards AI’s move into independent creativity
The primary resource we have for examining creative actions is that of ourselves; how humans demonstrate creativity. The closer artificial creative systems can match our perception of human creativity, the more successful they are generally deemed to be for demonstrating creativity.
However, it’s because of human involvement – that computers are able to learn from human creativity and computer programs are able to produce artefacts which are considered as creative to some extent.
People have to get used to the idea of software creating things,"
Machines “learn” by using algorithms to analyze data and find patterns or predict outcomes.
We’re undoubtedly seeing the first steps towards AI’s move into independent creativity
However, it’s because of human involvement – that computers are able to learn from human creativity and computer programs are able to produce artefacts which are considered as creative to some extent.
People have to get used to the idea of software creating things,"
Machines “learn” by using algorithms to analyze data and find patterns or predict outcomes.