FaceUp card game In this assignment we will implement a made-up card game we'll call FaceUp. When the game starts, you deal five cards face down. Your goal is to achieve as high a score as possible. Your score only includes cards that are face up. Red cards (hearts and diamonds) award positive points, while black cards (clubs and spades) award negative points. Cards 2-10 have points worth their face value. Cards Jack, Queen, and King have value 10, and Ace is 11. The game is played by flipping over cards, either from face-down to face-up or from face-up to face-down. As you play, you are told your total score (ie, total of the face-up cards) and the total score of the cards that are face down. The challenge is that you only get up to a fixed number of flips and then the game is over. Here is an example of the output from playing the game: At each point where the program asks the user to pick a card, the game waits for user input. Code Well implement the game using five classes, three of which you'll leave unchanged, and two you will modify and submit: Card: Leave this code unchanged. CardDealer: Leave this code unchanged. FaceUpCard: This class extends the Card class with additional functionality. You will add two methods needed for the FaceUp game. FaceUpHand: This class keeps track of the state of the game. Most of the methods you will implement are here. FaceUpGame: This class implements the game interface. It gets data from the user, updates the board, and repeats the process. Leave this code unchanged. How to proceed You may fill in the details of the FaceUpCard and FaceUpHandclasses however youd like, but heres what we recommend. Add the two methods to the FaceUpCard class (described in comments in the code). Add a main method to this class and test them to make sure they work. Read through the other two new classes FaceUpHand and FaceUpGame. Make sure you understand what all of the methods in FaceUpHand are supposed to do and that you understand how theyre used in the FaceUpGame class. Implement methods in the FaceUpHand class incrementally. Write one method and then test it! To test it, again, add a main method and write a small test or two to make sure it behaves like youd expect. If you try to implement all of the methods and then test it by simply running FaceUpGame, 1) its very unlikely youll get it perfect the first time and then 2) its going to be very hard to figure out where the problem is. Card.java public class Card { // min/max for the card number range private static final int MIN_NUMBER = 1; private static final int MAX_NUMBER = 13; private int number; private String suit; /** * Create a new card with number and suit. If the a valid * suit/number is not input, the card defaults to 1 of hearts. * * @param number the card number * @param suit the card suit */ public Card(int number, String suit){ this.number = number; this.suit = suit.toLowerCase(); if (!isValidSuit(suit)) { System.out.println(suit + "Is not a valid suit!").