Slides for the online forum:
The Design Society Chat Room: Ethics in Design
Thursday 29th October 2020 @8pm GMT/UTC
https://www.designsociety.org/1079/The+Design+Society+Chat+Room%3A+Ethics+in+Design
My rant from EuroIA 2017 in Stockholm, Sweden. I have incorporated some notes in these slides that were part of my oral presentation for the sake of clarity.
My closing plenary from UX Camp Europe in Berlin, June 4, 2017. Here I reviewed some of the key issues talked about at the conference and share some of my own learning experiences
Effectively talking to kids about engineeringDiscoverE
This workshop walks you through the top engineering messages that resonate with kids and shows you how to incorporate them into your outreach efforts. Learn about the research behind the messaging and get practical tips for how to engage kids with real-world examples and compelling images. Whether you are a new volunteer or a seasoned veteran, a review of this workshop will help to increase your effectiveness.
My rant from EuroIA 2017 in Stockholm, Sweden. I have incorporated some notes in these slides that were part of my oral presentation for the sake of clarity.
My closing plenary from UX Camp Europe in Berlin, June 4, 2017. Here I reviewed some of the key issues talked about at the conference and share some of my own learning experiences
Effectively talking to kids about engineeringDiscoverE
This workshop walks you through the top engineering messages that resonate with kids and shows you how to incorporate them into your outreach efforts. Learn about the research behind the messaging and get practical tips for how to engage kids with real-world examples and compelling images. Whether you are a new volunteer or a seasoned veteran, a review of this workshop will help to increase your effectiveness.
Comments for diybio, biofiction, vienna, biodesign, mmborchMartin Malthe Borch
Comments and Questions for DIYbio.
Presentation from DIYbio meet-up Vienna Oct. 2014, post Biofiction film festival. About: DIYbio, sociology, science, citizen science, design, living architecture, interaction design, design thinking.
Every decision we make is one made on behalf of your user. How do we know the decisions we make are the right ones? It is time we initiate a conversation: About where we are and where we want to go, about how we define and measure goodness and rightness in the digital realm, about responsibility, about decisions and consequences, about building something bigger than our own apps. It is time we talk about the ethics of web design. This talk introduces a method for ethical decision making in web design and tech. Rather than a wet moralistic blanket covering the fires of creativity, ethics can be the hearth that makes our creative fires burn brighter without burning down the house.
Presented at WordCamp Europe 2018: https://2018.europe.wordcamp.org/session/the-ethics-of-web-design/
Reuben Stanton - Design Research Australia 2018Reuben Stanton
Researchers are constantly presented with ethical challenges in their work, but we’re not always well equipped to handle them. How can we avoid thinking of research participants as “resources” to extract from? Once the data are back in organisations, designers face a number of tough choices about how to use the data they’ve obtained – how should you tell someone else’s story? What about someone’s experience should you reduce to a summary? What is lost in that? Reuben will explore these ethical questions (and more!), and will present a practical framework that designers can use to identify the ethical lines in a project, so that they might understand when and why they’re crossing them.
I was fortunate to give this talk because of the magic of Twitter. I gave versions of these talks for the Brown University Emergency Department, and a Durham Design Thinking Course! Special thanks to @JBaruchMD, @meganranney, @jonodoc, & @KLDonohue85!
From Morten Rand-Hendriksen's Smashing Conference Freiburg 2018 talk.
Every decision we make is one made on behalf of your user. How do we know the decisions we make are the right ones? It is time we initiate a conversation: About where we are and where we want to go, about how we define and measure goodness and rightness in the digital realm, about responsibility, about decisions and consequences, about building something bigger than our own apps. It is time we talk about the ethics of design.
This talk introduces a method for ethical decision making in design and tech. Rather than a wet moralistic blanket covering the fires of creativity, ethics can be the hearth that makes our creative fires burn brighter without burning down the house.
https://smashingconf.com/speakers/morten-rand-hendriksen
Presented at the Idean UX Summit Austin, May 2014. My colleagues and I are integrating approaches for creating with social complexity, and this talk provides an overview of our work in progress.
It outlines the nature of social complexity, and surveys three approaches appropriate for the challenge: Positive Deviance, Theory U & Social Labs, and the work of Dave Snowden and Cognitive Edge.
Consider this a case of "showing my mess." Future installments will reflect more synthesis, tell more stories, and better describe the emerging practice of managing emergence.
From dark patterns and data breaches to social media hatemongering and live-streamed terror, the digital experiences and interactions we help create as designers are increasingly hijacked and used in wicked ways we never intended—or could even imagine. But as designers, are we really absolved from responsibility? Are we truly innocent in these outcomes?
Building on their research and POV work at the intersection of activism and technology and compassionate design, Theresa Stewart and Antonio García present evidence from today’s headlines (and history) as a case for establishing a new design dogma and greater demand for self-reflection, resolve and responsibility by designers.
@atheresastewart
https://www.wearecolored.co/
@a_m_garcia
https://amgarcia.com
July Edge Talk - The Maker Movement - a model for healthcare transformation? ...Horizons NHS
The Maker movement is a do it yourself technology-based movement that espouses creativity and tinkering in community settings, and is creating innovative health solutions across the globe, yet most healthcare stakeholders are unaware of “makers” and the maker movement. In this webinar, Joyce Lee, MD, MPH, will talk about the maker movement, its impact inside the health community, and principles that can support the application of this movement to the healthcare enterprise.
For information on future or past Edge Talks please visit the website http://theedge.nhsiq.nhs.uk/category/edge-talk/
We are proud to announce our 37th Innovation Excellence Weekly for Slideshare. Inside you'll find ten of the best innovation-related articles from the past week on Innovation Excellence - the world's most popular innovation web site and home to 5,500+ innovation-related articles.
What people really want - how #HumanCenteredDesign can help your charity or c...Patrick Olszowski
I was due on stage in 10 minutes and I was totally uncertain if I could do it.
This was me yesterday before I was due to speak at Charity Comms' Psychology of Communications conference.
My entire presentation was a risk. I was going to ask the audience of senior charity sector leaders to do things that I was pretty sure they would find difficult.
I would be rewarding those who worked with me and doing my utmost to persuade others, again and again, who were not yet ready to get involved.
The last time I had presented publicly was in front of an audience of people I knew well. But this was different. Would it work? I had no idea.
Eventually, I went on, starting with a line about how working for yourself is like being a solo polar explorer. Moments of incredible beauty, followed by realising you are surrounded by deep crevasses. I got a laugh and relaxed.
Throughout, people shared their views on the charity sector, by moving up and down an imaginary line in the auditorium - depending on propositions I gave them (and the reactions of other audience members).
I ran another experiment, trialling seven different approaches to get people to sign up to my email newsletter - Top Tips for Tough Problems - all about innovation and charities (www.outrageousimpact.co.uk/tips/)
For those who wouldn't join the email, and were open to it, I had discussions with them on the microphone about what might persuade them. The ability to alter the frequency of emails, sharing this content on LinkedIn and being clearer about what was in the email, persuaded a few.
In the end, 60% of the audience joined the email list and received sweets, a chance to sit in a 'winners' circle', got their name on a plaque on the wall, approval from colleagues, applause and more.
Innovation is about building something new to try and improve lives. It might work. Or flop. But as long as you learn from it, it can never be a failure. That was the key lesson I got yesterday.
This is the presentation you find here.
Patrick
This paper talks about the impact of innovation on the upliftment of society. It aims to highlight how efficiency and innovation go hand-in-hand and how to look at innovation in terms of art and science. It also throws light on using the life-centered design approach for innovation to solve modern-day challenges.
Download Whitepaper Now: https://www.tntra.io/whitepaper-pdf/innovation-life-centred-design-and-societal-progress.pdf
How many times have you seen design solutions that showcased male chauvinist attitudes or marketing content that exhibited racial or gender biases?
For more visit at: https://tinyurl.com/7nt69cjv
Comments for diybio, biofiction, vienna, biodesign, mmborchMartin Malthe Borch
Comments and Questions for DIYbio.
Presentation from DIYbio meet-up Vienna Oct. 2014, post Biofiction film festival. About: DIYbio, sociology, science, citizen science, design, living architecture, interaction design, design thinking.
Every decision we make is one made on behalf of your user. How do we know the decisions we make are the right ones? It is time we initiate a conversation: About where we are and where we want to go, about how we define and measure goodness and rightness in the digital realm, about responsibility, about decisions and consequences, about building something bigger than our own apps. It is time we talk about the ethics of web design. This talk introduces a method for ethical decision making in web design and tech. Rather than a wet moralistic blanket covering the fires of creativity, ethics can be the hearth that makes our creative fires burn brighter without burning down the house.
Presented at WordCamp Europe 2018: https://2018.europe.wordcamp.org/session/the-ethics-of-web-design/
Reuben Stanton - Design Research Australia 2018Reuben Stanton
Researchers are constantly presented with ethical challenges in their work, but we’re not always well equipped to handle them. How can we avoid thinking of research participants as “resources” to extract from? Once the data are back in organisations, designers face a number of tough choices about how to use the data they’ve obtained – how should you tell someone else’s story? What about someone’s experience should you reduce to a summary? What is lost in that? Reuben will explore these ethical questions (and more!), and will present a practical framework that designers can use to identify the ethical lines in a project, so that they might understand when and why they’re crossing them.
I was fortunate to give this talk because of the magic of Twitter. I gave versions of these talks for the Brown University Emergency Department, and a Durham Design Thinking Course! Special thanks to @JBaruchMD, @meganranney, @jonodoc, & @KLDonohue85!
From Morten Rand-Hendriksen's Smashing Conference Freiburg 2018 talk.
Every decision we make is one made on behalf of your user. How do we know the decisions we make are the right ones? It is time we initiate a conversation: About where we are and where we want to go, about how we define and measure goodness and rightness in the digital realm, about responsibility, about decisions and consequences, about building something bigger than our own apps. It is time we talk about the ethics of design.
This talk introduces a method for ethical decision making in design and tech. Rather than a wet moralistic blanket covering the fires of creativity, ethics can be the hearth that makes our creative fires burn brighter without burning down the house.
https://smashingconf.com/speakers/morten-rand-hendriksen
Presented at the Idean UX Summit Austin, May 2014. My colleagues and I are integrating approaches for creating with social complexity, and this talk provides an overview of our work in progress.
It outlines the nature of social complexity, and surveys three approaches appropriate for the challenge: Positive Deviance, Theory U & Social Labs, and the work of Dave Snowden and Cognitive Edge.
Consider this a case of "showing my mess." Future installments will reflect more synthesis, tell more stories, and better describe the emerging practice of managing emergence.
From dark patterns and data breaches to social media hatemongering and live-streamed terror, the digital experiences and interactions we help create as designers are increasingly hijacked and used in wicked ways we never intended—or could even imagine. But as designers, are we really absolved from responsibility? Are we truly innocent in these outcomes?
Building on their research and POV work at the intersection of activism and technology and compassionate design, Theresa Stewart and Antonio García present evidence from today’s headlines (and history) as a case for establishing a new design dogma and greater demand for self-reflection, resolve and responsibility by designers.
@atheresastewart
https://www.wearecolored.co/
@a_m_garcia
https://amgarcia.com
July Edge Talk - The Maker Movement - a model for healthcare transformation? ...Horizons NHS
The Maker movement is a do it yourself technology-based movement that espouses creativity and tinkering in community settings, and is creating innovative health solutions across the globe, yet most healthcare stakeholders are unaware of “makers” and the maker movement. In this webinar, Joyce Lee, MD, MPH, will talk about the maker movement, its impact inside the health community, and principles that can support the application of this movement to the healthcare enterprise.
For information on future or past Edge Talks please visit the website http://theedge.nhsiq.nhs.uk/category/edge-talk/
We are proud to announce our 37th Innovation Excellence Weekly for Slideshare. Inside you'll find ten of the best innovation-related articles from the past week on Innovation Excellence - the world's most popular innovation web site and home to 5,500+ innovation-related articles.
What people really want - how #HumanCenteredDesign can help your charity or c...Patrick Olszowski
I was due on stage in 10 minutes and I was totally uncertain if I could do it.
This was me yesterday before I was due to speak at Charity Comms' Psychology of Communications conference.
My entire presentation was a risk. I was going to ask the audience of senior charity sector leaders to do things that I was pretty sure they would find difficult.
I would be rewarding those who worked with me and doing my utmost to persuade others, again and again, who were not yet ready to get involved.
The last time I had presented publicly was in front of an audience of people I knew well. But this was different. Would it work? I had no idea.
Eventually, I went on, starting with a line about how working for yourself is like being a solo polar explorer. Moments of incredible beauty, followed by realising you are surrounded by deep crevasses. I got a laugh and relaxed.
Throughout, people shared their views on the charity sector, by moving up and down an imaginary line in the auditorium - depending on propositions I gave them (and the reactions of other audience members).
I ran another experiment, trialling seven different approaches to get people to sign up to my email newsletter - Top Tips for Tough Problems - all about innovation and charities (www.outrageousimpact.co.uk/tips/)
For those who wouldn't join the email, and were open to it, I had discussions with them on the microphone about what might persuade them. The ability to alter the frequency of emails, sharing this content on LinkedIn and being clearer about what was in the email, persuaded a few.
In the end, 60% of the audience joined the email list and received sweets, a chance to sit in a 'winners' circle', got their name on a plaque on the wall, approval from colleagues, applause and more.
Innovation is about building something new to try and improve lives. It might work. Or flop. But as long as you learn from it, it can never be a failure. That was the key lesson I got yesterday.
This is the presentation you find here.
Patrick
This paper talks about the impact of innovation on the upliftment of society. It aims to highlight how efficiency and innovation go hand-in-hand and how to look at innovation in terms of art and science. It also throws light on using the life-centered design approach for innovation to solve modern-day challenges.
Download Whitepaper Now: https://www.tntra.io/whitepaper-pdf/innovation-life-centred-design-and-societal-progress.pdf
How many times have you seen design solutions that showcased male chauvinist attitudes or marketing content that exhibited racial or gender biases?
For more visit at: https://tinyurl.com/7nt69cjv
Excerpts from the book: Heller, S., Talarico, L. (2009). Design School Confidential: Extraordinary Class Projects From the International Design Schools. United States: Rockport Publishers.
Brecht, B. (1978). Brecht on Theatre: The Development of an Aesthetic. United Kingdom: Hill and Wang.
Epic Theatre
Alienation Effect
The Instructive Theatre
Theatre and Knowledge
Experimental Theatre
Rational and Emotional
Elements of Illusion
Simulation (or Computation) and its DiscontentsR. Sosa
20+ key ideas from Sherry Turkle's 2009 book. Highly recommended.
Funny how Slideshare forces people to pick one category for a presentation. This is as much about design as it is about education, technology, etc.
Van aquí fragmentos de este libro escrito por el gran Adolfo Sánchez Vázquez y publicado en 1965 con algunas ideas que con los años se han hecho cada vez MÁS relevantes e importantes para entender el diseño. Queda mucho por hacer para conectar estas ideas y desarrollarlas, mucho ha pasado en estos 80 años.
Key excerpts from the book “Māori Philosophy, Indigenous Thinking from Aotearoa” by Georgina Tuari Stewart, 2021. Chapter 5 is succinct but highly recommended
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
2. Hard Skills Soft Skills
Andrew J. Hawkins @andyjayhawk Andrew J. Hawkins @andyjayhawk
3. Courtney E. Martin: “You’ve been working with a
lot of other designers thinking about what is our
ethical mandate, what is our Hippocratic oath
for design. Can you talk about how you’re
thinking about that these days?”
4. “I think if we made the oath to first do no
harm as designers, we would likely never
do anything new.
I would hate for designers to feel like we
can’t ever engage with something that’s
unknown, because we’re worried about
what the outcomes might be.”
5. https://axbom.blog/first-design-no-harm/
Some curious assumptions:
• An adherence to the Hippocratic Oath
would mean that there is no innovation.
Medicine has seen a fair bit of innovation
since the fifth and third centuries BC.
• Being ethical means taking no risks.
Primum non nocere (first do no harm):
there is no intervention in medical
practice that does not also have risk.
• Doing nothing is what creates the least
harm.
6.
7. • Intentions are not enough
• Question who are involved?
• Full, informed consent
• Look out for assumptions
• ‘Empathy’?
• Scale effects
• Indirect, negative consequences, trade-offs
• Focus on contributing to well-being
• Open and document ethical decisions
8.
9. “We have to engage with the commitment to
stay involved in the ever-changing nature of
what the design problem is.
This sort of “fire and forget” idea about
design: that we would finish our design, and
launch it into the world, and after that it was
other people’s problem…
That mindset is destructive now, because
these things don’t stay in the same state that
we designed them in. They continue to
evolve.”
13. The “designer fallacy”: the notion that a
designer can design into a technology, its
purposes and uses
I am attempting to show that the design
situation is considerably more complex and
less transparent.
Both the designer-materiality relation, and the
artifact-user relations are complex and
multistable.
Both intended results and unintended results
are unpredictable.