This document summarizes a student project to analyze item build strategies in the multiplayer online battle arena game Defense of the Ancients (DOTA) using Java. It first introduces DOTA and describes its gameplay mechanics involving two teams, player heroes, and items that improve hero skills. It then outlines the project to develop a program that analyzes XML game data files to determine and display the best items for a chosen hero based on algorithms applied to item and hero statistics. The document concludes by noting this project combines video games and software development through tasks distribution and teamwork.