SlideShare a Scribd company logo
Discover how StarHub drives
customer loyalty and top-line
revenue through Gamification
Darren Choo
AVP, Social CRM, StarHub
@bluefirefly2359
CEM Roundtables 17 - 18 March, 2015
Agenda
Organizations are just realising the positive
impact of gamification on improving your
connection to your customers by rewarding them
for performing desired actions, leading to better
overall customer experience and increase NPS.
• Learn how StarHub designed gamification into
their CEM plan to reward advocates
• Defining the goals of your gamification strategy
• How has gamification positively impacted
StarHub’s ability to response to comments and
feedbacks on social media?
• Learn how to encourage greater adoption
@bluefirefly2359
What motivates you to play a game?
@bluefirefly2359http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html
Reiss 16 Human Needs
Reiss 16 Human Needs
What motivates you to play Candy Crush?
@bluefirefly2359http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html
Something inside your brain
is telling you: that's all
messed up! Tidy it up now!
Reiss 16 Human Needs
What motivates you to play World of Warcraft?
@bluefirefly2359http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html
The feeling of being part of
something bigger than us,
to be part of a group. A
place to belong, and where
to find a better place to do
so than in World of
Warcraft.
Reiss 16 Human Needs
What motivates you to play Angry Birds?
@bluefirefly2359
http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html
The survival of the Angry
Birds is at stake! Dish out
revenge on the Bad Piggies
who stole the Birds’ eggs!
http://www.rovio.com/en/our-work/games/view/1
Gamification techniques strive
to leverage people's natural
desires for socializing, learning,
mastery, competition,
achievement, status, self-
expression, altruism or closure.
Source: wiki @bluefirefly2359
What motivates you to play a game?
What is a Game?
@bluefirefly2359
1. A goal that we will try to
achieve.
2. A set of rules that we have to
respect and follow.
3. A voluntary and playful
willingness. Games are
voluntary, and if forced, playing
turns into working
4. Games require continuous
feedback on what we are
doing. Points system are this
kind of feedback that almost all
games use.
http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html
Is this
Gamification?
Is this Gamification?
@bluefirefly2359
1. A goal
2. A set of rules
3. Voluntary willingness
4. Continuous feedback
Yes!
Is this
Gamification?
“Free MRT
before 7 am”
@bluefirefly2359
1. A goal
2. A set of rules
3. Voluntary willingness
4. Continuous feedback
Is this Gamification?
Yes!
Is this
Gamification?
“Singapore
ERP –
Electronic Road
Pricing”
@bluefirefly2359
1. A goal
2. A set of rules
3. Voluntary willingness
4. Continuous feedback
Is this Gamification?
Yes!
Is this
Gamification?
“Spot the
Conscientious
Motorists”
@bluefirefly2359
1. A goal
2. A set of rules
3. Voluntary willingness
4. Continuous feedback
Is this Gamification?
Maybe
Why should I bother about Gamification?
@bluefirefly2359
The research company Gartner
predicts that by 2015, more
than 70% of Global 2000
organizations will have at least
one gamified application
http://badgeville.com/wiki/Gamification
What benefits of Gamification did StarHub Get?
@bluefirefly2359
Crowdsupport Customer
Advocacy
Branding
benefits
Content Marketing
Social Media
Crisis
Prevention
Co-Creation
Product
Advisory
Anti -TrollsImproves
retention and
acquisition
Partnerships
Zero moment of
Truth Strategy
StarHub Gaming
Application –
StarHub
Community
Gamification Benefits - Crowdsupport
 80% find the visits helpful; 3 in 4 reduce or remove interaction time with Shop/Hotline
@bluefirefly2359
Gamification Benefits – Customer Advocates
@bluefirefly2359
Gamification Benefits – Anti Trolls
@bluefirefly2359
Gamification Benefits – Retention & Acquisition
N = 2,394 Unique entries; 31% have not read
90% of those who read the
forums regarding customer
queries and solutions are
more likely to subscribe
or resubscribe to StarHub
with this additional way to get
their customer service queries
answered
Even for those who have NOT
read the forums, 70% are
more likely to subscribe or
resubscribe to StarHub with this
additional way to get their
customer service queries
answered
@bluefirefly2359
Gamification Benefits – Content Marketing
91% of those who have read
any product reviews and user
experiences such as blog
articles and forum posts on
StarHub Community are more
likely to subscribe or resubscribe to
StarHub with this additional way of
getting information
Even for those who have NOT
read the product reviews and user
experiences such as blog articles
and forum posts , 62% are more
likely to subscribe or resubscribe to
StarHub with this additional way of
getting information
@bluefirefly2359
Gamification Benefits – Brand Benefits
@bluefirefly2359
Gamification Benefits – Co Creation
@bluefirefly2359
Consume
(Visit, View)
Advocate
(Cocreate,
Defend
Recommend)
Pride
Answers Satisfaction
Loyalty
Benefits to the
Social Customer
Benefits to the Social
Organisaton
SupportRecognition
SalesKnowledge
Create
(Ask, Contribute something that
others can respond to)
Curate
(Rate, Tag, Comment)
Powered by Social Technologies (Lithum)
Source: Social Customer Experience, Dave Evans & Joe Cothrel @bluefirefly2359
What are the benefits of Gamification?
@bluefirefly2359
Is this for real?
Seriously…
which
customer
would bother
to help my
company?
@bluefirefly2359
Is this for real?
Hours
online by
top 3 super
users
helping
others: 3814
hrs!
@bluefirefly2359
How does StarHub use Gamification principles?
StarHub Community Gamification Framework
Source: Octalysis
Gamification
Meaning
Empower
ment
Accomplis
hment
Ownership
Scarcity
Social
Pressure
Unpredicta
bility
Avoidance
@bluefirefly2359
Gamification: Meaning
Meaning & Calling
is the Core Drive
where a player
believes that he is
doing something
greater than
himself or he was
“chosen” to do
something.
@bluefirefly2359
Meaning
Gamification: Meaning
Meaning
@bluefirefly2359
Gamification: Meaning
Meaning
@bluefirefly2359
Gamification: Meaning
Meaning
@bluefirefly2359
Gamification: Meaning
Vision: Consumer Empowerment
Slogan: The Community Run by YOU
Mission: StarHub utilising social
technologies of sharing, rating, reviewing,
connecting and collaborating, empowers
the Customer to engage with the brand
productively, creating value for himself, the
other customers as well as for the brand
Meaning
@bluefirefly2359
Gamification: Meaning
Meaning
@bluefirefly2359
Reiss 16 Human Needs
Gamification: Meaning
Meaning
@bluefirefly2359
StarHub Community Gamification Framework
Gamification
Meaning
Empower
ment
Accomplis
hment
Ownership
Scarcity
Social
Pressure
Unpredicta
bility
Avoidance
Source: Octalysis @bluefirefly2359
StarHub Community Gamification Framework
Empower
ment
@bluefirefly2359
People not only need
ways to express their
creativity, but they need
to be able to see the
results of their creativity,
receive feedback, and
respond in turn.
Source: http://octalysisgroup.com/
StarHub Community Gamification Framework
Empower
ment
@bluefirefly2359
Empowerment
of Creativity &
Feedback
StarHub Community Gamification Framework
Source: Octalysis
Gamification
Meaning
Empower
ment
Accomplis
hment
Ownership
Scarcity
Social
Pressure
Unpredicta
bility
Avoidance
@bluefirefly2359
StarHub Community Gamification Framework
Accomplis
hment
Badges,
Leaderboards
& Trophies
@bluefirefly2359
Accomplishment is the
internal drive of making
progress, developing skills,
and eventually overcoming
challenges.
Source: http://octalysisgroup.com/
StarHub Community Gamification Framework
Accomplis
hment
@bluefirefly2359
Badges
StarHub Community Gamification Framework
Accomplis
hment
@bluefirefly2359
Leader
board
StarHub Community Gamification Framework
Accomplis
hment
Trophies
@bluefirefly2359
StarHub Community Gamification Framework
Expert Titles
@bluefirefly2359
Accomplis
hment
StarHub Community Gamification Framework
Milestone
Unlock
@bluefirefly2359
Accomplis
hment
Milestone
Unlock
StarHub Community Gamification Framework
Accomplis
hment
@bluefirefly2359
Highest
Accolades
StarHub Community Gamification Framework
Accomplis
hment
@bluefirefly2359
StarHub Community Gamification Framework
Accomplis
hment
@bluefirefly2359
Highest
Accolades
StarHub Community Gamification Framework
Accomplis
hment
@bluefirefly2359
Highest
Accolades
StarHub Community Gamification Framework
Accomplis
hment
@bluefirefly2359
Highest
Accolades
StarHub Community Gamification Framework
Accomplis
hment
@bluefirefly2359
Celebrating Accomplishments
StarHub Community Gamification Framework
Source: Octalysis
Gamification
Meaning
Empower
ment
Accomplis
hment
Ownership
Scarcity
Social
Pressure
Unpredicta
bility
Avoidance
@bluefirefly2359
StarHub Community Gamification Framework
Ownership
@bluefirefly2359
People love to collect
things.
Users are motivated
because they feel like they
own something.
Includes virtual collections
of blogs and knowledge
bases, posts and groups.
Source: http://octalysisgroup.com/
StarHub Community Gamification Framework
Ownership
@bluefirefly2359
Virtual
collections of
blogs and
knowledge
bases, posts
and groups
StarHub Community Gamification Framework
Ownership
@bluefirefly2359
Virtual
collections of
blogs and
knowledge
bases,
photos, tags,
posts and
groups etc
StarHub Community Gamification Framework
Ownership
@bluefirefly2359
Customising
of profile
picture using
avatars or
photos
StarHub Community Gamification Framework
Source: Octalysis
Gamification
Meaning
Empower
ment
Accomplis
hment
Ownership
Scarcity
Social
Pressure
Unpredicta
bility
Avoidance
@bluefirefly2359
StarHub Community Gamification Framework
Scarcity
@bluefirefly2359
This is the
drive of
wanting
something
because you
can’t have it
(or few have
it).
http://octalysisgroup.com/
StarHub Community Gamification Framework
Source: Octalysis
Gamification
Meaning
Empower
ment
Accomplis
hment
Ownership
Scarcity
Social
Pressure
Unpredicta
bility
Avoidance
@bluefirefly2359
StarHub Community Gamification Framework
Social
Pressure
@bluefirefly2359
Includes
acceptance,
social responses,
companionship,
as well as
competition and
envy
StarHub Community Gamification Framework
Social
Pressure
@bluefirefly2359
StarHub Community Gamification Framework
Source: Octalysis
Gamification
Meaning
Empower
ment
Accomplis
hment
Ownership
Scarcity
Social
Pressure
Unpredicta
bility
Avoidance
@bluefirefly2359
StarHub Community Gamification Framework
Random intermittent
reinforcement
works even better
than continuous
reinforcement.
Unpredicta
bility
@bluefirefly2359
StarHub Community Gamification Framework
Unpredicta
bility
@bluefirefly2359
StarHub Community Gamification Framework
Unpredicta
bility
@bluefirefly2359
StarHub Community Gamification Framework
Source: Octalysis
Gamification
Meaning
Empower
ment
Accomplis
hment
Ownership
Scarcity
Social
Pressure
Unpredicta
bility
Avoidance
@bluefirefly2359
StarHub Community Gamification Framework
Digital Graffiti
Avoidance
@bluefirefly2359
Avoidance
of
something
negative
happening
.
Have to
continue to
contribute in
order to
remain in the
programme
Extrinsic versus Intrinsic Motivation
Things that bring value to the
rest of the world
Things that bring value to the
company
Things that bring value to
community
Things they value for
themselves
Extrinsic
Intrinsic
Groups, Blogs
Idea submitted,
Advocate
programme
Likes, Accepted
Solutions
Badges earned,
Prizes won,
Delight &
surprise,
First to try
@bluefirefly2359
Extrinsic versus Intrinsic Motivation
Meaning
Empower
ment
Accomplis
hment
Ownership
Scarcity
Social
Pressure
Unpredicta
bility
Avoidance
Picture Source: Flow Channel Wave (from "The Art of Game Design" book by Jesse Schell)
Sustainable in long termGood for scaling, works well in short term
Points/
Feedback
Badges Leader
boards
Medals &
Trophies
Ranks &
Reputation
Portable
Reputation
Team
Reputation
Intrinsic MotivationExtrinsic Motivation
Easy to Game/ Implement Hard to Game/ Implement
Single Action Collaboration ActionReciprocity ActionMultiple Actions
@bluefirefly2359
Thanks!
Are you game
enough for
Gamification?
Ask me anything!
Connect with me @bluefirefly2359

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Discover how StarHub drives customer loyalty and top-line revenue through Gamification

  • 1. Discover how StarHub drives customer loyalty and top-line revenue through Gamification Darren Choo AVP, Social CRM, StarHub @bluefirefly2359 CEM Roundtables 17 - 18 March, 2015
  • 2. Agenda Organizations are just realising the positive impact of gamification on improving your connection to your customers by rewarding them for performing desired actions, leading to better overall customer experience and increase NPS. • Learn how StarHub designed gamification into their CEM plan to reward advocates • Defining the goals of your gamification strategy • How has gamification positively impacted StarHub’s ability to response to comments and feedbacks on social media? • Learn how to encourage greater adoption @bluefirefly2359
  • 3. What motivates you to play a game? @bluefirefly2359http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html Reiss 16 Human Needs
  • 4. Reiss 16 Human Needs What motivates you to play Candy Crush? @bluefirefly2359http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html Something inside your brain is telling you: that's all messed up! Tidy it up now!
  • 5. Reiss 16 Human Needs What motivates you to play World of Warcraft? @bluefirefly2359http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html The feeling of being part of something bigger than us, to be part of a group. A place to belong, and where to find a better place to do so than in World of Warcraft.
  • 6. Reiss 16 Human Needs What motivates you to play Angry Birds? @bluefirefly2359 http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html The survival of the Angry Birds is at stake! Dish out revenge on the Bad Piggies who stole the Birds’ eggs! http://www.rovio.com/en/our-work/games/view/1
  • 7. Gamification techniques strive to leverage people's natural desires for socializing, learning, mastery, competition, achievement, status, self- expression, altruism or closure. Source: wiki @bluefirefly2359 What motivates you to play a game?
  • 8. What is a Game? @bluefirefly2359 1. A goal that we will try to achieve. 2. A set of rules that we have to respect and follow. 3. A voluntary and playful willingness. Games are voluntary, and if forced, playing turns into working 4. Games require continuous feedback on what we are doing. Points system are this kind of feedback that almost all games use. http://www.epicwinblog.net/2013/04/why-people-play-games-and-human.html
  • 9. Is this Gamification? Is this Gamification? @bluefirefly2359 1. A goal 2. A set of rules 3. Voluntary willingness 4. Continuous feedback Yes!
  • 10. Is this Gamification? “Free MRT before 7 am” @bluefirefly2359 1. A goal 2. A set of rules 3. Voluntary willingness 4. Continuous feedback Is this Gamification? Yes!
  • 11. Is this Gamification? “Singapore ERP – Electronic Road Pricing” @bluefirefly2359 1. A goal 2. A set of rules 3. Voluntary willingness 4. Continuous feedback Is this Gamification? Yes!
  • 12. Is this Gamification? “Spot the Conscientious Motorists” @bluefirefly2359 1. A goal 2. A set of rules 3. Voluntary willingness 4. Continuous feedback Is this Gamification? Maybe
  • 13. Why should I bother about Gamification? @bluefirefly2359 The research company Gartner predicts that by 2015, more than 70% of Global 2000 organizations will have at least one gamified application http://badgeville.com/wiki/Gamification
  • 14. What benefits of Gamification did StarHub Get? @bluefirefly2359 Crowdsupport Customer Advocacy Branding benefits Content Marketing Social Media Crisis Prevention Co-Creation Product Advisory Anti -TrollsImproves retention and acquisition Partnerships Zero moment of Truth Strategy StarHub Gaming Application – StarHub Community
  • 15. Gamification Benefits - Crowdsupport  80% find the visits helpful; 3 in 4 reduce or remove interaction time with Shop/Hotline @bluefirefly2359
  • 16. Gamification Benefits – Customer Advocates @bluefirefly2359
  • 17. Gamification Benefits – Anti Trolls @bluefirefly2359
  • 18. Gamification Benefits – Retention & Acquisition N = 2,394 Unique entries; 31% have not read 90% of those who read the forums regarding customer queries and solutions are more likely to subscribe or resubscribe to StarHub with this additional way to get their customer service queries answered Even for those who have NOT read the forums, 70% are more likely to subscribe or resubscribe to StarHub with this additional way to get their customer service queries answered @bluefirefly2359
  • 19. Gamification Benefits – Content Marketing 91% of those who have read any product reviews and user experiences such as blog articles and forum posts on StarHub Community are more likely to subscribe or resubscribe to StarHub with this additional way of getting information Even for those who have NOT read the product reviews and user experiences such as blog articles and forum posts , 62% are more likely to subscribe or resubscribe to StarHub with this additional way of getting information @bluefirefly2359
  • 20. Gamification Benefits – Brand Benefits @bluefirefly2359
  • 21. Gamification Benefits – Co Creation @bluefirefly2359
  • 22. Consume (Visit, View) Advocate (Cocreate, Defend Recommend) Pride Answers Satisfaction Loyalty Benefits to the Social Customer Benefits to the Social Organisaton SupportRecognition SalesKnowledge Create (Ask, Contribute something that others can respond to) Curate (Rate, Tag, Comment) Powered by Social Technologies (Lithum) Source: Social Customer Experience, Dave Evans & Joe Cothrel @bluefirefly2359 What are the benefits of Gamification?
  • 23. @bluefirefly2359 Is this for real? Seriously… which customer would bother to help my company?
  • 24. @bluefirefly2359 Is this for real? Hours online by top 3 super users helping others: 3814 hrs!
  • 25. @bluefirefly2359 How does StarHub use Gamification principles?
  • 26. StarHub Community Gamification Framework Source: Octalysis Gamification Meaning Empower ment Accomplis hment Ownership Scarcity Social Pressure Unpredicta bility Avoidance @bluefirefly2359
  • 27. Gamification: Meaning Meaning & Calling is the Core Drive where a player believes that he is doing something greater than himself or he was “chosen” to do something. @bluefirefly2359 Meaning
  • 31. Gamification: Meaning Vision: Consumer Empowerment Slogan: The Community Run by YOU Mission: StarHub utilising social technologies of sharing, rating, reviewing, connecting and collaborating, empowers the Customer to engage with the brand productively, creating value for himself, the other customers as well as for the brand Meaning @bluefirefly2359
  • 34. StarHub Community Gamification Framework Gamification Meaning Empower ment Accomplis hment Ownership Scarcity Social Pressure Unpredicta bility Avoidance Source: Octalysis @bluefirefly2359
  • 35. StarHub Community Gamification Framework Empower ment @bluefirefly2359 People not only need ways to express their creativity, but they need to be able to see the results of their creativity, receive feedback, and respond in turn. Source: http://octalysisgroup.com/
  • 36. StarHub Community Gamification Framework Empower ment @bluefirefly2359 Empowerment of Creativity & Feedback
  • 37. StarHub Community Gamification Framework Source: Octalysis Gamification Meaning Empower ment Accomplis hment Ownership Scarcity Social Pressure Unpredicta bility Avoidance @bluefirefly2359
  • 38. StarHub Community Gamification Framework Accomplis hment Badges, Leaderboards & Trophies @bluefirefly2359 Accomplishment is the internal drive of making progress, developing skills, and eventually overcoming challenges. Source: http://octalysisgroup.com/
  • 39. StarHub Community Gamification Framework Accomplis hment @bluefirefly2359 Badges
  • 40. StarHub Community Gamification Framework Accomplis hment @bluefirefly2359 Leader board
  • 41. StarHub Community Gamification Framework Accomplis hment Trophies @bluefirefly2359
  • 42. StarHub Community Gamification Framework Expert Titles @bluefirefly2359 Accomplis hment
  • 43. StarHub Community Gamification Framework Milestone Unlock @bluefirefly2359 Accomplis hment Milestone Unlock
  • 44. StarHub Community Gamification Framework Accomplis hment @bluefirefly2359 Highest Accolades
  • 45. StarHub Community Gamification Framework Accomplis hment @bluefirefly2359
  • 46. StarHub Community Gamification Framework Accomplis hment @bluefirefly2359 Highest Accolades
  • 47. StarHub Community Gamification Framework Accomplis hment @bluefirefly2359 Highest Accolades
  • 48. StarHub Community Gamification Framework Accomplis hment @bluefirefly2359 Highest Accolades
  • 49. StarHub Community Gamification Framework Accomplis hment @bluefirefly2359 Celebrating Accomplishments
  • 50. StarHub Community Gamification Framework Source: Octalysis Gamification Meaning Empower ment Accomplis hment Ownership Scarcity Social Pressure Unpredicta bility Avoidance @bluefirefly2359
  • 51. StarHub Community Gamification Framework Ownership @bluefirefly2359 People love to collect things. Users are motivated because they feel like they own something. Includes virtual collections of blogs and knowledge bases, posts and groups. Source: http://octalysisgroup.com/
  • 52. StarHub Community Gamification Framework Ownership @bluefirefly2359 Virtual collections of blogs and knowledge bases, posts and groups
  • 53. StarHub Community Gamification Framework Ownership @bluefirefly2359 Virtual collections of blogs and knowledge bases, photos, tags, posts and groups etc
  • 54. StarHub Community Gamification Framework Ownership @bluefirefly2359 Customising of profile picture using avatars or photos
  • 55. StarHub Community Gamification Framework Source: Octalysis Gamification Meaning Empower ment Accomplis hment Ownership Scarcity Social Pressure Unpredicta bility Avoidance @bluefirefly2359
  • 56. StarHub Community Gamification Framework Scarcity @bluefirefly2359 This is the drive of wanting something because you can’t have it (or few have it). http://octalysisgroup.com/
  • 57. StarHub Community Gamification Framework Source: Octalysis Gamification Meaning Empower ment Accomplis hment Ownership Scarcity Social Pressure Unpredicta bility Avoidance @bluefirefly2359
  • 58. StarHub Community Gamification Framework Social Pressure @bluefirefly2359 Includes acceptance, social responses, companionship, as well as competition and envy
  • 59. StarHub Community Gamification Framework Social Pressure @bluefirefly2359
  • 60. StarHub Community Gamification Framework Source: Octalysis Gamification Meaning Empower ment Accomplis hment Ownership Scarcity Social Pressure Unpredicta bility Avoidance @bluefirefly2359
  • 61. StarHub Community Gamification Framework Random intermittent reinforcement works even better than continuous reinforcement. Unpredicta bility @bluefirefly2359
  • 62. StarHub Community Gamification Framework Unpredicta bility @bluefirefly2359
  • 63. StarHub Community Gamification Framework Unpredicta bility @bluefirefly2359
  • 64. StarHub Community Gamification Framework Source: Octalysis Gamification Meaning Empower ment Accomplis hment Ownership Scarcity Social Pressure Unpredicta bility Avoidance @bluefirefly2359
  • 65. StarHub Community Gamification Framework Digital Graffiti Avoidance @bluefirefly2359 Avoidance of something negative happening . Have to continue to contribute in order to remain in the programme
  • 66. Extrinsic versus Intrinsic Motivation Things that bring value to the rest of the world Things that bring value to the company Things that bring value to community Things they value for themselves Extrinsic Intrinsic Groups, Blogs Idea submitted, Advocate programme Likes, Accepted Solutions Badges earned, Prizes won, Delight & surprise, First to try @bluefirefly2359
  • 67. Extrinsic versus Intrinsic Motivation Meaning Empower ment Accomplis hment Ownership Scarcity Social Pressure Unpredicta bility Avoidance Picture Source: Flow Channel Wave (from "The Art of Game Design" book by Jesse Schell) Sustainable in long termGood for scaling, works well in short term Points/ Feedback Badges Leader boards Medals & Trophies Ranks & Reputation Portable Reputation Team Reputation Intrinsic MotivationExtrinsic Motivation Easy to Game/ Implement Hard to Game/ Implement Single Action Collaboration ActionReciprocity ActionMultiple Actions @bluefirefly2359
  • 68. Thanks! Are you game enough for Gamification? Ask me anything! Connect with me @bluefirefly2359