This document provides information about digital storytelling. It discusses digital storytelling as the intersection of traditional storytelling and technology. It notes that digital stories combine images, music, narrative and voice. The document outlines several benefits of digital storytelling for students, such as encouraging creativity and addressing different learning styles. It also discusses skills used in digital storytelling, such as critical thinking and effective communication. The document provides guidance for various aspects of creating digital stories, such as considering audience and purpose, developing scripts, storyboards, and adding multimedia elements. It emphasizes the importance of pacing and music in digital stories.
Historically, we have valued creative writing or art classes because they help to identify and train future writers and artists, but also because the creative process is valuable on its own; every child deserves the chance to express him- or herself through words, sounds, and images, even if most will never write, perform, or draw professionally. Having these experiences, we believe, changes the way youth think about themselves and alters the way they look at work created by others. In this session Mike King will present the art of digital storytelling as it applies to project based learning and authentic assessment. Participants will learn how to create digital mash-ups in a storyboard through the use of avatars, creative common picture searches, record written narratives in audacity, royalty free music and how to develop a digital story in MovieMaker, and or Photostory3.
The "Digital storytelling" module is focused to adults learners interested in exploring the possibilities of managing multimedia tools of hight level. This module brings users the opportunity to learn how to create a 3-5 minutes video in a professional way
This module is part of a set of materials designed and developed in the project Telecentre Multimedia Academy (Lifelong learning - Grundtvig (2012-2014)) project.
The Telecentre Multimedia Academy is a project where Fundación Esplai worked with a consortium of 8 partners from Croatia, Latvia, Lithuania, Romania, Serbia and Hungary, whose coordinator is Telecentre Europe.
You can learn more about the Telecentre Multimedia Academy project in:
http://fundacionesplai.org/e-inclusion-internacional/tma/
Digital storytelling combines the art of storytelling with multimedia tools like graphics, audio, video, and web publishing. There are several types of digital stories including personal narratives, historical themes/events, and stories that inform or instruct. Elements of an effective digital story include an overall purpose, point of view, meaningful questions, clear voice/pacing, and meaningful images/soundtrack. Tools for creating digital stories include Microsoft Photo Story, Apple iMovie, and PowerPoint among others. The document provides guidance on writing scripts, finding images/audio, and the digital storytelling process.
This document discusses digital storytelling and provides resources for creating digital stories. It highlights that today's students are "digital natives" who are comfortable with technology, while older generations are "digital immigrants" still learning new technologies. It then outlines a simple three step process for creating digital stories: 1) outline a story idea, 2) find media like images and audio to illustrate the story, and 3) use free software or internet tools to assemble the story. Several free software and web-based tools for creating digital stories are also presented.
The document discusses digital storytelling, which involves enriching traditional narratives with various types of digital media like photos, audio, video and graphics. It provides details on the hardware and software needed, examples of tools used to create digital stories like Animoto and VoiceThread, different formats that can be used like video and audio, and various types of stories that can be told like personal stories, informational stories and stories based on interviews. It also outlines a 6 step process for creating digital stories, including choosing a topic, collecting artifacts, storyboarding, revising, constructing the story using software, and screening the finished product.
Historically, we have valued creative writing or art classes because they help to identify and train future writers and artists, but also because the creative process is valuable on its own; every child deserves the chance to express him- or herself through words, sounds, and images, even if most will never write, perform, or draw professionally. Having these experiences, we believe, changes the way youth think about themselves and alters the way they look at work created by others. In this session Mike King will present the art of digital storytelling as it applies to project based learning and authentic assessment. Participants will learn how to create digital mash-ups in a storyboard through the use of avatars, creative common picture searches, record written narratives in audacity, royalty free music and how to develop a digital story in MovieMaker, and or Photostory3.
The "Digital storytelling" module is focused to adults learners interested in exploring the possibilities of managing multimedia tools of hight level. This module brings users the opportunity to learn how to create a 3-5 minutes video in a professional way
This module is part of a set of materials designed and developed in the project Telecentre Multimedia Academy (Lifelong learning - Grundtvig (2012-2014)) project.
The Telecentre Multimedia Academy is a project where Fundación Esplai worked with a consortium of 8 partners from Croatia, Latvia, Lithuania, Romania, Serbia and Hungary, whose coordinator is Telecentre Europe.
You can learn more about the Telecentre Multimedia Academy project in:
http://fundacionesplai.org/e-inclusion-internacional/tma/
Digital storytelling combines the art of storytelling with multimedia tools like graphics, audio, video, and web publishing. There are several types of digital stories including personal narratives, historical themes/events, and stories that inform or instruct. Elements of an effective digital story include an overall purpose, point of view, meaningful questions, clear voice/pacing, and meaningful images/soundtrack. Tools for creating digital stories include Microsoft Photo Story, Apple iMovie, and PowerPoint among others. The document provides guidance on writing scripts, finding images/audio, and the digital storytelling process.
This document discusses digital storytelling and provides resources for creating digital stories. It highlights that today's students are "digital natives" who are comfortable with technology, while older generations are "digital immigrants" still learning new technologies. It then outlines a simple three step process for creating digital stories: 1) outline a story idea, 2) find media like images and audio to illustrate the story, and 3) use free software or internet tools to assemble the story. Several free software and web-based tools for creating digital stories are also presented.
The document discusses digital storytelling, which involves enriching traditional narratives with various types of digital media like photos, audio, video and graphics. It provides details on the hardware and software needed, examples of tools used to create digital stories like Animoto and VoiceThread, different formats that can be used like video and audio, and various types of stories that can be told like personal stories, informational stories and stories based on interviews. It also outlines a 6 step process for creating digital stories, including choosing a topic, collecting artifacts, storyboarding, revising, constructing the story using software, and screening the finished product.
1. The document discusses a Title IID grant that provides training for teachers on using digital tools like SMARTBoards, podcasting, and digital storytelling to enhance instruction for English language learners.
2. It provides an overview of the digital storytelling process which involves combining narration, images, and music to tell a story in a 2-5 minute video.
3. Copyright guidelines are discussed regarding using content found online or created by others in digital stories.
This document provides an overview of digital storytelling. Digital storytelling allows ordinary people to tell their own stories by combining narrated writing, photographs, and music into short 2-5 minute films. It draws on the ancient art of oral storytelling but uses modern digital tools. An effective digital story tells a dramatic story from a clear point of view, uses emotional content to connect with audiences, and incorporates voice, soundtracks, and pacing to unfold the story. The document discusses tools and standards for digital storytelling and emphasizes that strong stories are more important than technical elements alone.
This document provides an overview of a digital storytelling workshop presented by Suzanne Shanks. The workshop covers what digital storytelling is, examples of digital stories, how it can be used in education, the process for creating a digital story, and resources for digital storytelling. Digital storytelling involves using multimedia like images, audio, and video to tell personal stories. The creation process involves planning, writing a script, building the story with multimedia elements, and sharing the finished story.
The document discusses digital storytelling, which combines elements like text, images, sound, and video to tell a story. It defines digital storytelling and provides examples of how to create one. The document also outlines the steps for making a digital story, including brainstorming ideas, writing a script, collecting materials, and editing the story together using software. Tips are provided on evaluating a digital story based on elements like length, message, and audio/video synchronization.
Digital storytelling refers to using computer tools to tell stories or present ideas in a narrative, multimedia format. It can combine elements like timelines, audio, video and images. Digital storytelling has benefits in schools by creating meaningful learning opportunities for students. It allows students to showcase their own learning and skills while developing technical, research and writing abilities. Elements like point of view, emotional content, pacing and soundtrack are important to an effective digital story. Photo essays also use a series of images to tell a visual narrative or story without words. Information technology uses devices to store, process and exchange electronic data and information, providing relevant information to managers and employees for decision making. It allows organizations to build customer relationships and interact with external partners.
Digital storytelling involves using multimedia like images, video and sound to tell stories. It can take linear or nonlinear forms and encourage interactivity. New technologies have made storytelling more collaborative and allowed stories to be shared widely online. Digital tools allow stories to be told on various devices and platforms, and encourage new forms of interactive storytelling.
- Digital storytelling enhances traditional storytelling by allowing for interactivity, co-creation, non-linear structures, and cross-platform storytelling. It enables audience participation and engagement.
- For museums, digital storytelling can help them become more socially relevant by starting conversations about important issues and questions in society. It allows the museum to listen as well as share stories.
- The key is not the "digital" aspect, but using various media to make storytelling more engaging for audiences. Storytelling remains the most important element.
Pink has created a reference for us to consider right brain activities. Design, story, symphony, empathy, play and meaning. He says we should be more in tune with understanding Abraham Maslow’s hierarchy of needs (survival, security, belonging, ego, spirit).
According to Pink, “Artists, inventors, designers, storytellers, caregivers, consolers, big-picture thinkers – will reap society’s richest rewards and share its greatest joys”. Pink claims that we are in a “conceptual age."
The document provides an overview of digital storytelling, including its definition, elements, and educational uses. It discusses how digital storytelling combines narrative, images, and music to tell stories. It also outlines copyright considerations and recommends tools for creating digital stories.
The document discusses digital storytelling, which refers to using digital tools to help ordinary people tell their own stories in short films combining narration, images, and music. Digital storytelling is an expression of ancient storytelling adapted for modern technology. Effective digital stories weave images, music, narrative and voice together to give depth and color to characters and experiences. While technology can enhance a story, it cannot compensate for a weak story, script or storyboard. The document provides guidelines for the elements of an effective story and standards for integrating digital media and storytelling into the classroom in a way that engages students and enhances learning.
Digital storytelling involves combining narrative with digital media like images, sound, and video to create short films typically with an emotional component. Digital stories can be instructional, persuasive, historical, or reflective and generally last 2-5 minutes. They follow 7 elements of storytelling including point of view, dramatic question, emotional content, voice, soundtrack, economy, and pacing. The process involves writing a script, adding multimedia elements, and using software to create a movie. Digital storytelling allows people to teach beliefs and values, builds on oral tradition, and gives students experience with self-representation and digital media skills. It has educational uses like introducing new material and helping students develop communication, computer, and other skills.
Digital storytelling is a method that combines short personal stories told from the heart with multimedia elements like images, graphics, music and sound. It originated in Oakland in 2007 and has since spread internationally through workshops that guide participants through the process of crafting 2-3 minute digital stories on a personal topic using tools like iMovie. The typical digital story holds a 250-300 word script accompanied by 20-30 images and incorporates voice, music and sound effects. Participants learn reflection and identity skills through sharing their stories.
This document provides examples and resources for digital storytelling in education. It discusses several digital storytelling projects created by students, including one where a student interviewed her great-grandmother and incorporated excerpts from the recording into a multimedia project. The document also outlines a digital storytelling activity where students create stories based on random story starters and then develop digital presentations using tools like PowerPoint and Audacity. Overall, the document demonstrates how digital storytelling can engage students and help preserve family histories.
Thesis Statement For Texting While Driving EssayMahogany Dunn
Here are the key points about ethical sourcing and supply chain management:
- As companies outsource production globally, they must consider differences in CSR practices between countries. Factors like wages, working conditions, environmental standards vary significantly.
- Multinational companies have a responsibility to ensure ethical treatment of workers and minimize negative environmental/social impacts throughout their supply chains, not just in home markets.
- Common issues include low wages, excessive overtime, child labor, unsafe working conditions, pollution from manufacturing processes. These are more likely in developing nations with looser regulations.
- Firms implement codes of conduct, audits, certification programs to promote ethical practices by suppliers. However, monitoring large global networks is challenging with limited visibility
Digital storytelling involves using computer tools to tell stories that usually include some combination of images, text, audio narration, video clips and music. Digital stories typically last 2-10 minutes and can cover personal tales, historical events, community life or the universe. The practice is blossoming due to intersecting factors like the human need to tell stories, improved technology providing creation tools, and platforms like YouTube that allow anyone to distribute content. Teachers are encouraged to use digital storytelling to enhance lessons, accelerate learning, promote student creativity, engage multiple intelligences, and make class more fun.
Digital storytelling involves using computer tools to tell stories that usually include some combination of images, text, audio narration, video clips and music. Digital stories typically last 2-10 minutes and can cover personal tales, historical events, communities and more. It has grown popular due to intersecting factors like the human need to tell stories, improved technology making story creation easier, and new distribution platforms like YouTube that allow anyone to produce and share digital content. Teachers are encouraged to use digital storytelling to enhance lessons, accelerate learning, promote student creativity, engage multiple intelligences, and make class more fun.
1. The document discusses a Title IID grant that provides training for teachers on using digital tools like SMARTBoards, podcasting, and digital storytelling to enhance instruction for English language learners.
2. It provides an overview of the digital storytelling process which involves combining narration, images, and music to tell a story in a 2-5 minute video.
3. Copyright guidelines are discussed regarding using content found online or created by others in digital stories.
This document provides an overview of digital storytelling. Digital storytelling allows ordinary people to tell their own stories by combining narrated writing, photographs, and music into short 2-5 minute films. It draws on the ancient art of oral storytelling but uses modern digital tools. An effective digital story tells a dramatic story from a clear point of view, uses emotional content to connect with audiences, and incorporates voice, soundtracks, and pacing to unfold the story. The document discusses tools and standards for digital storytelling and emphasizes that strong stories are more important than technical elements alone.
This document provides an overview of a digital storytelling workshop presented by Suzanne Shanks. The workshop covers what digital storytelling is, examples of digital stories, how it can be used in education, the process for creating a digital story, and resources for digital storytelling. Digital storytelling involves using multimedia like images, audio, and video to tell personal stories. The creation process involves planning, writing a script, building the story with multimedia elements, and sharing the finished story.
The document discusses digital storytelling, which combines elements like text, images, sound, and video to tell a story. It defines digital storytelling and provides examples of how to create one. The document also outlines the steps for making a digital story, including brainstorming ideas, writing a script, collecting materials, and editing the story together using software. Tips are provided on evaluating a digital story based on elements like length, message, and audio/video synchronization.
Digital storytelling refers to using computer tools to tell stories or present ideas in a narrative, multimedia format. It can combine elements like timelines, audio, video and images. Digital storytelling has benefits in schools by creating meaningful learning opportunities for students. It allows students to showcase their own learning and skills while developing technical, research and writing abilities. Elements like point of view, emotional content, pacing and soundtrack are important to an effective digital story. Photo essays also use a series of images to tell a visual narrative or story without words. Information technology uses devices to store, process and exchange electronic data and information, providing relevant information to managers and employees for decision making. It allows organizations to build customer relationships and interact with external partners.
Digital storytelling involves using multimedia like images, video and sound to tell stories. It can take linear or nonlinear forms and encourage interactivity. New technologies have made storytelling more collaborative and allowed stories to be shared widely online. Digital tools allow stories to be told on various devices and platforms, and encourage new forms of interactive storytelling.
- Digital storytelling enhances traditional storytelling by allowing for interactivity, co-creation, non-linear structures, and cross-platform storytelling. It enables audience participation and engagement.
- For museums, digital storytelling can help them become more socially relevant by starting conversations about important issues and questions in society. It allows the museum to listen as well as share stories.
- The key is not the "digital" aspect, but using various media to make storytelling more engaging for audiences. Storytelling remains the most important element.
Pink has created a reference for us to consider right brain activities. Design, story, symphony, empathy, play and meaning. He says we should be more in tune with understanding Abraham Maslow’s hierarchy of needs (survival, security, belonging, ego, spirit).
According to Pink, “Artists, inventors, designers, storytellers, caregivers, consolers, big-picture thinkers – will reap society’s richest rewards and share its greatest joys”. Pink claims that we are in a “conceptual age."
The document provides an overview of digital storytelling, including its definition, elements, and educational uses. It discusses how digital storytelling combines narrative, images, and music to tell stories. It also outlines copyright considerations and recommends tools for creating digital stories.
The document discusses digital storytelling, which refers to using digital tools to help ordinary people tell their own stories in short films combining narration, images, and music. Digital storytelling is an expression of ancient storytelling adapted for modern technology. Effective digital stories weave images, music, narrative and voice together to give depth and color to characters and experiences. While technology can enhance a story, it cannot compensate for a weak story, script or storyboard. The document provides guidelines for the elements of an effective story and standards for integrating digital media and storytelling into the classroom in a way that engages students and enhances learning.
Digital storytelling involves combining narrative with digital media like images, sound, and video to create short films typically with an emotional component. Digital stories can be instructional, persuasive, historical, or reflective and generally last 2-5 minutes. They follow 7 elements of storytelling including point of view, dramatic question, emotional content, voice, soundtrack, economy, and pacing. The process involves writing a script, adding multimedia elements, and using software to create a movie. Digital storytelling allows people to teach beliefs and values, builds on oral tradition, and gives students experience with self-representation and digital media skills. It has educational uses like introducing new material and helping students develop communication, computer, and other skills.
Digital storytelling is a method that combines short personal stories told from the heart with multimedia elements like images, graphics, music and sound. It originated in Oakland in 2007 and has since spread internationally through workshops that guide participants through the process of crafting 2-3 minute digital stories on a personal topic using tools like iMovie. The typical digital story holds a 250-300 word script accompanied by 20-30 images and incorporates voice, music and sound effects. Participants learn reflection and identity skills through sharing their stories.
This document provides examples and resources for digital storytelling in education. It discusses several digital storytelling projects created by students, including one where a student interviewed her great-grandmother and incorporated excerpts from the recording into a multimedia project. The document also outlines a digital storytelling activity where students create stories based on random story starters and then develop digital presentations using tools like PowerPoint and Audacity. Overall, the document demonstrates how digital storytelling can engage students and help preserve family histories.
Thesis Statement For Texting While Driving EssayMahogany Dunn
Here are the key points about ethical sourcing and supply chain management:
- As companies outsource production globally, they must consider differences in CSR practices between countries. Factors like wages, working conditions, environmental standards vary significantly.
- Multinational companies have a responsibility to ensure ethical treatment of workers and minimize negative environmental/social impacts throughout their supply chains, not just in home markets.
- Common issues include low wages, excessive overtime, child labor, unsafe working conditions, pollution from manufacturing processes. These are more likely in developing nations with looser regulations.
- Firms implement codes of conduct, audits, certification programs to promote ethical practices by suppliers. However, monitoring large global networks is challenging with limited visibility
Digital storytelling involves using computer tools to tell stories that usually include some combination of images, text, audio narration, video clips and music. Digital stories typically last 2-10 minutes and can cover personal tales, historical events, community life or the universe. The practice is blossoming due to intersecting factors like the human need to tell stories, improved technology providing creation tools, and platforms like YouTube that allow anyone to distribute content. Teachers are encouraged to use digital storytelling to enhance lessons, accelerate learning, promote student creativity, engage multiple intelligences, and make class more fun.
Digital storytelling involves using computer tools to tell stories that usually include some combination of images, text, audio narration, video clips and music. Digital stories typically last 2-10 minutes and can cover personal tales, historical events, communities and more. It has grown popular due to intersecting factors like the human need to tell stories, improved technology making story creation easier, and new distribution platforms like YouTube that allow anyone to produce and share digital content. Teachers are encouraged to use digital storytelling to enhance lessons, accelerate learning, promote student creativity, engage multiple intelligences, and make class more fun.
Similar to Digital Storytelling Laptop Academy03.ppt (20)
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
2. Digital Storytelling is
the intersection
between the age- old
art of storytelling and
access to powerful
technology that is easy
to learn and use.
“Digital Storytelling is the modern expression of the ancient art of storytelling. Digital
stories derive their power by weaving images, music, narrative and voice together,
thereby giving deep dimension and vivid color to characters, situations, experiences,
and insights.”
~ Leslie Rule Center for Digital Storytelling
3. Encourages students to discover, develop,
intensify, apply, and extend their creativity.
Gives students the opportunity to find and
use a new and compelling voice.
Empowers students to create in a medium
that is meaningful to them.
Provides a visual context for learning new
information.
Addresses the different learning styles
associated with a diverse student population.
4. Integrates reading, writing, speaking,
listening, and viewing skills
Allows students to use their own voices to
convey their thoughts.
Capitalizes on students' natural attraction to
multimedia.
Utilizes 21st Century Skills
5. Creativity and inventive thinking
CriticalThinking and Problem Solving
Multiple intelligences
Higher-order thinking (lessons learned)
Information literacy
Visual literacy
Sound literacy
Technical literacy
Effective communication (oral, written, and digital)
Teamwork and collaboration
Project management
Enduring understandings
8. Audience - Stories have a particular audience in mind.
Purpose - Stories are trying to accomplish a task (inform,
educate, entertain, scare, persuade, educate, entertain, evoke
emotion etc.)
Content - Content must be meaningful. Digital content adds to
the story.
Voice - Stories are told from a specific perspective(s) and use the
teller’s voice to enrich the story.
Technology -Technology is used to extend the story.
Connections - Good stories connect with the participants.
Economy - Stories tell enough to get the point across and no
more.
Adapted from the Center for Digital Storytelling
9.
10. Consider audience and purpose.
Writing Prompts
Search the Internet for interesting writing prompts
Picture Prompts
Provide one picture to spark an idea for a digital story
Provide a set of pictures (characters, setting, etc.) for
students to use for their stories
This works particularly well for younger students so they
are able to spend more time on the story and less time
focusing on finding pictures.
They may add more pictures if needed.
11. Develop a Narrative Script
No more than one double spaced page
Go through the normal stages of writing-
prewriting, rough draft, revising, editing, and final
draft.
12. What is a Storyboard?
It is a place to plan out a visual story in two dimensions.
The first dimension is time:
• What happens first, next, and last.
The second is interaction:
• How does the voiceover (your story) interact with the images?
• How do visual transitions and effects help tie together the
images?
• How does the voiceover interact with the musical soundtrack?
In addition, a storyboard can be a notation of where and
how visual effects, transitions, animations, compositional
organization of the screen - will be used.
Storyboard Example #1 Storyboard Example #2
13.
14. Effective communication starts with an
author having content that is worth sharing.
Novelties such as flying words or spinning images
sprinkled with a multitude of transitions, special
effects, boinks, and bonks divert the attention of
the viewer from the original message.
After a digital storytelling is shared, it should be remembered for
its soul, not the bells and whistles of technology.
—Bernajean Porter
15. Create organized
files to store the
story elements.
Collect images-
Internet, scanned,
SD cards, picture
CDs, etc.
17. Pacing is the true secret of successful
storytelling.
The rhythm of a story determines much of what
sustains an audience’s interest.
A fast-paced movie with many quick edits and upbeat
music can suggest urgency, action, nervousness,
exasperation, and excitement.
Conversely, a slow pace will suggest contemplation,
romanticism, relaxation, or simple pleasures.
18. Changing pace, even in a short digital story, is
very effective. Our narrative can have starts
and stops, pauses, and quickly spurted
phrases.
You can always change music tempo to build
a sense of action or release.
Moving from a panning effect on a still image
that slowly stretches out our concentration,
followed by a burst of images in staccato
succession, catches and holds our interest.
19. “Good stories breathe.They move along
generally at an even pace, but once in a while
they stop.They take a deep breath and proceed.
Or if the story calls for it they walk a little faster,
and faster until they are running, but sooner or
later they have to run out of breath and stop and
wheeze at the side of the road. Anything that
feels like a mechanical rhythm, anything that
does not allow for that pause, to let us consider
what the story has revealed, soon loses our
interest. Again, trust your own sense of what
works. Everyone moves at his or her own pace.”
~Center for Digital Storytelling
20. The sudden opening of the door becomes the
prelude to disaster, when the swelling treble of
orchestrated strings calls out suspense to our
ears.
A sweetly flowing melody over two people
looking at each other for the first time signals
that these are the romantic characters we will be
following in the plot.
21. We know:
upbeat music means happy endings
slow and tremulous music means sadness is forecast
fast music means action
heroic music means battles and victorious heroes are likely
Instrumental music, whether it’s classical,
folk, jazz, or ambient, is often better suited
than lyrical music to the style and meaning of
the story’s text and visual narratives.
22. Using one’s own voice and existing personal material
has the advantage of being copyrighted by you as
the author.
By using other's music, you are also likely crossing
into the territory of deciding what should be the
appropriate fair use of the copyrighted material.
Put simply, if you are going to make money directly or
indirectly by the presentation or distribution of the piece
you have created, then you should have the composer's
permission to use the music.
Fortunately, numerous companies have developed
copyright-free music collections and software to
assist you in designing a soundtrack that is wholly
yours.
Click here for a copyright guide for educators. Creative Commons Handout
23. Copyrights and CopyingWrongs
Is Fair Use a License to Steal?
Copyright Law and NewTechnologies
Applying Fair Use to NewTechnologies
District Liability andTeaching Responsibility
24. Free
No Cost
Royalty Free
Unlimited use.When you license an RF image, you can use
it in any application, for as long as you like, in as many
different projects as you like.
Creative freedom.You can crop, manipulate and combine
royalty-free images to suit your project needs.
Creative Commons
Watch "Wanna WorkTogether" which provides an
excellent overview of Creative Commons licensing.
25. Take time to cite your sources with “rolling
credits” at the story’s end as well as adding
any acknowledgements you want to make.
26. Applause! Applause!
What joy to finish a digital story!There is much
to celebrate.We are finally officially
StoryKeepers!
There are many ways to publish.
Exporting to email
Web publishing
Exporting stories to DVD format
Porting your movie to Bluetooth enabled cell
And now the digital story lives happily ever after
. . . literally a living artifact that each storyteller
now leaves as a personal legacy to others.
27. Photo Story 3 for Windows
You can use Photo Story 3 forWindows to create
visually compelling and fun stories using your
pictures and music.This article walks you
through the basics of creating a photo story and
shows you how easy and fun it can be!
Download Photo Story 3
Windows Movie Maker
Online directions for making movies effortlessly
Comparison Chart for MovieMake, Photo Story,
and PowerPoint
28. 1984 Multimedia Project Lesson Plan
Ordinary Heroes Everywhere Digital Story
ATrip to the Moon Digital Story
Indian Prairie School Digital Stories Digital Stories
Center for Digital Storytelling Examples and Resources
Recipe Digital Story
Winnepeg Schools Digital Stories Digital Stories
Maricopa Center for Learning and Instruction
Digital Story Examples
The American Dream
Great example of Use of Music and voice expression to add to the
mood of the story!
How the Challenger Explosion Encouraged Me to Draw
Digital Story
Hollywood and the “Old South Myth”- Digital Story on
Slavery
29. DigitalVideo in Education
DigitalVideo Project Ideas listed here focus
on educational styles.
Digital Storytelling in Scott County Schools
30. Math Movie Minute
Poetry in Motion
Students find pictures to illustrate a poem and narrate
the poem while the pictures play in the background.
Open Ended Questions
Can a cockroach survive on Mars?Who would survive
better in Egypt, Greeks or Aztecs?Working in teams,
students develop an open-ended question.They then
use the Internet and other resources to research the
topic and come to a conclusion based on the data they
find.
Properties of Matter
A DayWith Fractions
31. Images
Pics4Learning
FreeFoto
Free Images
http://www.altavista.com/image/default
http://www.google.com/imghp?hl=en&tab=wi&q
An Adventure of the American Mind (from the Library
of Congress)
http://www.flickr.com/
http://calphotos.berkeley.edu//about.shtml
25 Free Stock Photo Sites
Microsoft Office Online
33. Digital Storytelling Cookbook andTraveling
Companion
Digital Storytelling Network (Australia)
Digital Storytelling Project (England)
Digital Storytelling Resources
More Digital Storytelling Resources
Digital Storytelling Resources for Educators
Integrating Digital Storytelling into the Classroom
http://www.callofstory.org/
http://www.teachingteachers.com/index.htm
http://www.coe.uh.edu/digital-storytelling/tools.htm
34. Digital StorytellingWeb Sites
Digital Storytelling Finds Its Place in the
Classroom
http://www.microsoft.com/windowsxp/using/
digitalphotography/PhotoStory/default.mspx
http://www.dtc.scott.k12.ky.us/technology/di
gitalstorytelling/ds.html
http://www.digitales.us/index.php
36. Don't Laugh at Me
This is the song “Don’t Laugh at Me” telling a story with pictures.
An Amazing Multimedia Prayer
The song “Prayer to Saint Francis” in pictures
“We Didn’t Start the Fire”
Billy Joel (reportedly) wrote this song after overhearing a child say that
he felt sorry for “older people” like Billy Joel because no “history”
happened in their lifetime, that NOW (or the time the song was
written) was going to be the world’s most historical time period. The
comment got to Billy Joel so much that he sat down and wrote this to
prove that his lifetime has been FULL of history.
Historical Events in the song
37. Father Involvement - PSA
All Quiet on the Western Front
Lightning Book Report
Public Service Announcement
Movie Describing Characters, Setting, etc. of the novel
Digital Book Reports
Danny's Tornado book report
38. Student Release/Permission
Teacher Release/Permission
Digital Storytelling Rubric
Sample Classroom Progress Chart for
Digital Storytelling Progress
39. http://bighugelabs.com/flickr/
Use your photos to make motivational posters, pop art, magazine covers,
mosaics, puzzles, collages, framed photos, calendars, bead art, trading cards, CD
covers, cubes, etc
http://www.wordle.net/
Wordle is a toy for generating “word clouds” from text that you provide.The
clouds give greater prominence to words that appear more frequently in the
source text.You can tweak your clouds with different fonts, layouts, and color
schemes. The images you create with Wordle are yours to use however you like.
You can print them out, or save them to the Wordle gallery to share with your
friends.
http://www.picnik.com/
Picnik makes your photos fabulous with easy to use yet powerful editing tools.
Tweak to your heart’s content, then get creative with oodles of effects, fonts,
shapes, and frames.
It's fast, easy, and fun.
http://fotoflexer.com/
Fofoflexer is a free online image editor. Add effects, shapes, text, doodles,
distortions, layers, retouches, as well as more advanced editing.
40. I hope you learned something from this session
that you can take back and use in your
classroom.
Don’t be discouraged! It takes more time at the
beginning, but the more you work at it, the
easier and less time consuming it becomes.
Remember…..
Editor's Notes
Economy is generally the largest problem with telling a story. Most people do not realize that the story they have to tell can be effectively illustrated with a small number of images and video, and a relatively short text. I purposely put limitations on the number of images and video clips my students use. I also suggest that they look at every possible way to edit their words prior to beginning the production process. A digital storytelling script is a first person narrative that tells the story in your own voice and style. The written script will be made into a digitized voiceover during production. The voiceover is the heart and soul of each personal digital story. Before writing the script, you will want to find your story. One of the most unique features of this specific digital storytelling style is the expectation that each story express a personal meaning or insight. Periodically try reading or telling your story out loud. Listen to the writing style. Does it represent the way you speak? Revise the sentence structure and vocabulary choices until the story has a conversational style that you might use with friends, family and colleagues. Then give thanks for our word processing tools that make revising the story into a final copy a doable task!
Storyboards provide the “BIG” visual blueprint of all the detailed choices you make for each scene or image frame for your digital story before you begin production. Think of your storyboard as a work in progress that is modified as often as needed while keeping track of both the details and “big” picture of your story. The image/shot lists along with music/sound lists help identify exactly what resources you need according to the storyboard.
Encourage students to intentionally develop content as a genre of communication focused on making their message come alive for others rather than displaying their technical wizardry by “doing” slide shows, Web
sites, or movies.
The biggest temptation when creating digital stories with students is to let the technology steal the stage. Make sure when your students begin creating stories that they first take the time to put their ideas down on paper. Have your students begin with a writing prompt, such as the ones in the book 350 Fabulous Writing Prompts or help them choose a topic from their personal experiences to get them started.
Each digital story is considered a project. Keep all six sub-folders of resources and assets organized together within the final project folder. It is essential that these files all stay together! If these files are stored randomly or separately from the production file, then you may find yourself having to hunt down the location of each moved file and reconnect or “re-reference” it for the software program.
You are now ready to spin your tale with video-editing tools. This is the post-production stage where all the elements are mixed together following the storyboarding developed in the pre-production phase. Your ultimate goal is to draw viewers into the story and keep them there as it unfolds. A rough cut with the images and voiceover ONLY is created first. When that is roughly flowing, the other media elements are then mixed for a final cut. Each media element is used to extend the story's meaning and impact. Music soundtracks are added last. So many choices! So many creative styles! It is great play space! Beware the danger of eternal dabbling, polishing or modifying, thus creating a never-ending, never quite ever, ever finished story project! Depending on project deadlines, storytellers may again want to consider keeping it simple the first time or two. Take time to cite your sources with “rolling credits” at the story’s end as well as adding any acknowledgements you want to make.