I work at GE.




                http://www.nbc.com/30-rock/about/bio/cast/alec-baldwin/614698
@andrewcrow
Designing for one to many.
Decision Theory &
1995 Adaptive Systems Group   Dr. Eric Horvitz
“Misunderstood
animated pedagogical
      agent or spawn
           of Satan? ”
         ROBOTICS ZEITGEIST BLOG
What went wrong?
For basically
!at was 17 years ago.   one context
                        of use.
Today
   Multiple locations
 Varied environments
Complex relationships
     Rich ecosystems
3   methods for creating
    modern experiences
Contextual   Supporting     Design
Awareness    Experiences   Systems
Contextual awareness


http://wallpapersus.com/wp-content/uploads/2012/03/outer-space-lights-planets-earth-satellite-new-york-city-international-space-station-soyuz-new-jersey-north-america-long-island.jpg
DESIGNING FOR CONTEXT


Location
Time
Form & Technology
Brands & Relationships
Ecosystem
“Some of the biggest
 services in the world
started off with really
    simple problems.”
       KEVIN SYSTROM (INSTAGRAM)
SUPPORTING EXPERIENCES



When imagined as a system, great
experiences can scale.
Supporting experiences can be used
to create a larger user experience.
http://www.usatoday.com/story/cruiselog/2012/09/28/royal-princess-fountain-water-light-show/1600473/
User Experience
Web app          Social            Checkout
          Customer Service   Presentation layer
User Experience



Web app          Social            Checkout
          Customer Service   Presentation layer
“Responsive design
  is ushering in a new
era of design systems
           on the web.”
        JARED PONCHOT (LULLABOT)
DESIGN SYSTEMS



A design system is a collection of visual
and interaction elements that embodies
the brand.

!e system is often expressed across many
channels including web, mobile, desktop, and
service producing a consistent user experience.
anorama
DESIGN SYSTEMS


Frameworks & patterns
Strategy for combining components
Standards of visual and textual tone
Code libraries
Purpose that is larger than the parts
DESIGN SYSTEMS

Speed application development
Improve software UI quality
Enable extension & reuse of elements
DESIGN SYSTEMS

Support additional verticals & external partners
Minimize ongoing support needs
Create consistent branded experiences
DESIGN SYSTEMS



Design systems enable to you scale
your product to multiple platforms, in a
variety of contexts, and reach a wide
audience quickly.
SCALING YOUR PRODUCT FROM ONE TO MANY




  Contextual          Supporting          Design
  Awareness           Experiences        Systems


 Understanding       Use supporting     Create design
 the context in      experiences to      systems for
   which your        build a holistic    consistency
 product is used     user experience     and growth
Thank you for your attention.
@andrewcrow
Designing One to Many: Warm Gun 2012

Designing One to Many: Warm Gun 2012