The document contains a list of 50 ideas for improving design education. Some of the ideas proposed include: simulating real-life scenarios for at least one year using a virtual world simulation, creating an "adopt your pregraduate" program where professionals mentor and assist students, and providing funding for new graduates to start their own company and take on real projects to gain practical experience. The ideas range from integrating more work experience into the curriculum to assessing students based on professional evaluations of their work. The author identifies their top three favorites which focus on hands-on learning through simulations, mentorship programs, and funding student businesses.