The document is a workbook aimed at helping users understand audiences for their products or services. It provides a step-by-step process for identifying different types of users, connecting with users through interviews and observations to understand their needs, and visualizing the findings by developing user archetypes, personas and journey maps. The workbook contains various exercises and activities to guide users through each step of the process to demystify audiences and gain insights.
2 hour workshop for UX Camp Amsterdam 2015
Getting to a better design fast. User Checks is an agile way of usability testing with the focus on creating value. With User Checks the design accelerates to a higher level within a short period and relatively low cost and little resources. User Checks maximize the key element of usability testing: getting to empathy.
Slides from session 1 of my User Experience class at School of Visual Concepts: Introduction to UX core principles and process, and introduction to interviewing. Learn more at http://svc-ux1.leannagingras.com/
Slides for session 1 of my class at SVC. Part 1 gets at what it means to user experience. What's a good user experience? What are the different ways of doing UX? Part 2 is about interviewing - the most central skill a UX practitioner can have.
2 hour workshop for UX Camp Amsterdam 2015
Getting to a better design fast. User Checks is an agile way of usability testing with the focus on creating value. With User Checks the design accelerates to a higher level within a short period and relatively low cost and little resources. User Checks maximize the key element of usability testing: getting to empathy.
Slides from session 1 of my User Experience class at School of Visual Concepts: Introduction to UX core principles and process, and introduction to interviewing. Learn more at http://svc-ux1.leannagingras.com/
Slides for session 1 of my class at SVC. Part 1 gets at what it means to user experience. What's a good user experience? What are the different ways of doing UX? Part 2 is about interviewing - the most central skill a UX practitioner can have.
Introduction to UX and Turning Research into Insight and Action - Angelhack D...Jonathan Steingiesser
This was a presentation by Jonathan Steingiesser given to entrepreneurs at Angelhack Dubai in May 2014.
It is an Introduction to UX and practical advice on how to turn research into insight and action.
During the presentation two activities were given to participants regarding their startup initiative.
- Persona development of the target audience
- Experience mapping: creating a proto persona (short summary) of the target audience and a user journey based on a day or week in the life of this persona. Then adding the user stories/requirements/features that are needed for each step in that journey
Templates and examples can be seen in this presentation.
REFERENCE: Content for this presentation was sourced from various materials, predominately Leah Buley's The User Experience Team of One: A Research and Design Survival Guide which can be purchased at http://rosenfeldmedia.com/books/ux-team-of-one/
This presentation gives a brief overview of user experience design and important principles of user-friendly design. Meant for those just starting in the UX space or looking to improve their knowledge!
Topics covered include:
What is user experience?
Different research techniques: when to do what type of research, how to formulate strong questions
Creating a persona
Problem statements
And more!
Read the presenter's notes to get the full experience.
My talk at Bkk Web Meetup, Jun 10, 2014
The heart of user experience design starts from learning from your users. In order to do so, you will need to talk and listen to them. However, it is not always easy to elicit valuable insights from them due to individual differences and people's limited memory. The slides talk about psychological principles that affect how people think and verbalize their opinions, and why traditional methods, such as questionnaires and interviews, will not always work.
Lecture to 3rd year New Media students: University of LeedsAna Cecilia Santos
Lecture delivered on 15th October 2014 for the Final Project module of the New Media degree. Focused on exploring opportunities and ideas for students to address on their final year project. Highlighting how user research techniques can help to understand who their users are/will be, and how to design a project that meets user needs and delivers high impact.
This is my presentation covering Dan Saffer's UX London day one presentation and the workshop from days two and three.
Originally presented at the London IA UX London Redux on August 12th, 2009.
As designers, we use empathy to solve critical leadership problems in our teams, and as servant leaders, our purpose is to serve others in a meaningful and productive manner.
45 minute mini workshop for Ladies that UX Amsterdam meetup
Introducing User Checks, a method of agile usability testing + learning by doing, a live user check with the meetup.com site.
Created for a content strategy course in the UW Informatics program, this presentation is an introductory outline to user research and how it can power content strategy.
How to prep an effective kickoff workshop in 3 steps – UX Camp CPHMagdalena Zadara
How to get the most of the start of a project, get your client onboard with what you are doing and make them feel like they are part of the team. This presentation will be most valuable to UI/UX designers who work directly with clients and have some control over their process.
A guide for conducting quick practie workshopo of Design Thinking. This material was presented in a short workshop for elected startups in incubation program.
You aren't your target market. - UX Research BasicsAngela Obias
Originally presented in an IT Entrepreneurship Ideation class in the Ateneo de Manila University, February 2015.
Bare-bones advice on how to get minimum, but necessary, validation about the class's digital product ideas.
Designing for Customer needs: A UX PerspectiveRichard O'Brien
A brief 20 min talk I gave to the Head Start meetup (@HeadStartAus), introducing some Lean techniques to help them consider the customer throughout the product & biz development process.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Introduction to UX and Turning Research into Insight and Action - Angelhack D...Jonathan Steingiesser
This was a presentation by Jonathan Steingiesser given to entrepreneurs at Angelhack Dubai in May 2014.
It is an Introduction to UX and practical advice on how to turn research into insight and action.
During the presentation two activities were given to participants regarding their startup initiative.
- Persona development of the target audience
- Experience mapping: creating a proto persona (short summary) of the target audience and a user journey based on a day or week in the life of this persona. Then adding the user stories/requirements/features that are needed for each step in that journey
Templates and examples can be seen in this presentation.
REFERENCE: Content for this presentation was sourced from various materials, predominately Leah Buley's The User Experience Team of One: A Research and Design Survival Guide which can be purchased at http://rosenfeldmedia.com/books/ux-team-of-one/
This presentation gives a brief overview of user experience design and important principles of user-friendly design. Meant for those just starting in the UX space or looking to improve their knowledge!
Topics covered include:
What is user experience?
Different research techniques: when to do what type of research, how to formulate strong questions
Creating a persona
Problem statements
And more!
Read the presenter's notes to get the full experience.
My talk at Bkk Web Meetup, Jun 10, 2014
The heart of user experience design starts from learning from your users. In order to do so, you will need to talk and listen to them. However, it is not always easy to elicit valuable insights from them due to individual differences and people's limited memory. The slides talk about psychological principles that affect how people think and verbalize their opinions, and why traditional methods, such as questionnaires and interviews, will not always work.
Lecture to 3rd year New Media students: University of LeedsAna Cecilia Santos
Lecture delivered on 15th October 2014 for the Final Project module of the New Media degree. Focused on exploring opportunities and ideas for students to address on their final year project. Highlighting how user research techniques can help to understand who their users are/will be, and how to design a project that meets user needs and delivers high impact.
This is my presentation covering Dan Saffer's UX London day one presentation and the workshop from days two and three.
Originally presented at the London IA UX London Redux on August 12th, 2009.
As designers, we use empathy to solve critical leadership problems in our teams, and as servant leaders, our purpose is to serve others in a meaningful and productive manner.
45 minute mini workshop for Ladies that UX Amsterdam meetup
Introducing User Checks, a method of agile usability testing + learning by doing, a live user check with the meetup.com site.
Created for a content strategy course in the UW Informatics program, this presentation is an introductory outline to user research and how it can power content strategy.
How to prep an effective kickoff workshop in 3 steps – UX Camp CPHMagdalena Zadara
How to get the most of the start of a project, get your client onboard with what you are doing and make them feel like they are part of the team. This presentation will be most valuable to UI/UX designers who work directly with clients and have some control over their process.
A guide for conducting quick practie workshopo of Design Thinking. This material was presented in a short workshop for elected startups in incubation program.
You aren't your target market. - UX Research BasicsAngela Obias
Originally presented in an IT Entrepreneurship Ideation class in the Ateneo de Manila University, February 2015.
Bare-bones advice on how to get minimum, but necessary, validation about the class's digital product ideas.
Designing for Customer needs: A UX PerspectiveRichard O'Brien
A brief 20 min talk I gave to the Head Start meetup (@HeadStartAus), introducing some Lean techniques to help them consider the customer throughout the product & biz development process.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
Top 5 Indian Style Modular Kitchen DesignsFinzo Kitchens
Get the perfect modular kitchen in Gurgaon at Finzo! We offer high-quality, custom-designed kitchens at the best prices. Wardrobes and home & office furniture are also available. Free consultation! Best Quality Luxury Modular kitchen in Gurgaon available at best price. All types of Modular Kitchens are available U Shaped Modular kitchens, L Shaped Modular Kitchen, G Shaped Modular Kitchens, Inline Modular Kitchens and Italian Modular Kitchen.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
2. Welcome to the Demystifying
Users Workbook!
Demystifying Users workbook
We designed this workbook from our experiences with
numerous sta!-ups in identifying relevant users;
discovering their painpoints and goals; experimenting
& validating our learnings; & subsequently use the
learnings to design a meaningful product.
We hope your journey of demystifying users is full of
“Oh, I didn’t know that” , “seriously?”, “interesting!”
moments ☺
3. How to use
this workbook?
Demystifying Users A workbook by Tinke!orm Innovation Labs
Let’s go through the whole workbook once to get a
sense of the whole process.
Pick and choose areas where you are facing
challenges. Maybe you’ll want to spend more time on 1
activity.
IS THIS YOUR FIRST TIME IN BUILDING PRODUCTS?
HAVE YOU BUILT PRODUCTS BEFORE?
4. So what’s your
challenge?
Your Name
& what’s your challenge or idea or problem statement?
Remember that you’re sta!ing your journey to know more about audience for your idea /
product / service, so try to be more broad ☺
Demystifying Users A workbook by Tinke!orm Innovation Labs
5. Now you have a
challenge, let’s begin!
IDENTIFY
various types of users based on your o!ering
with the users to get a deep dive into their needs, wants & desires
CONNECT
your "ndings to gain multiple perspectives & generate actionable insights
VISUALIZE
Demystifying Users A workbook by Tinke!orm Innovation Labs
8. who will actually use the
solution.
PRIMARY USERS
who will occasionally
use the solution or use it
indirectly.
SECONDARY USERS
who are a!ected by the use
or aid in decision making/
purchase
TERTIARY USERS
Try an example by yourself below
Identifying various types
of users for your offering
Users who listen to music
directly from the app.
Friends, family with whom
the user shares songs.
A"ists, Creators
Assuming you are an architect for a house, what’ll your various user types?
e.g. For a Music Streaming Service, the user division is like…
Demystifying Users A workbook by Tinke!orm Innovation Labs
9. Demystifying Users A workbook by Tinke!orm Innovation Labs
PRIMARY
PRIMARY
SECONDARY
TERTIARY
For your challenge/idea, divide your users
into Primary, Secondary & tertiary.
Activity- Audience Categorisation
10. Demystifying Users A workbook by Tinke!orm Innovation Labs
Who are these people ?
Where do we "nd them ?
What do you want to know about them ?
How do we imagine a day in their life looks like?
Primary Users
What do we already know about them ?
Activity- Audience Understanding
11. Demystifying Users A workbook by Tinke!orm Innovation Labs
Who are these people ?
Where do we "nd them ?
What do you want to know about them ?
Secondary Users
What do we already know about them ?
Activity- Audience Understanding
How do we imagine a day in their life looks like?
12. Demystifying Users A workbook by Tinke!orm Innovation Labs
Who are these people ?
Where do we "nd them ?
What do you want to know about them ?
Tertiary Users
What do we already know about them ?
Activity- Audience Understanding
How do we imagine a day in their life looks like?
14. As someone with an idea, we can get into the trap of seeking
validation too soon. The most impo!ant thing to remember in
user interviews is to have a friendly conversation that’s loosely
a mix of broad & speci"c questions; rooted in scenarios and
grows as the conversation grows.
Also, make sure that you record the conversation as it is rather
than recording its interpretation. Above all, be friendly!
Individual Interviews
Time to finally talk
to your users!
Demystifying Users A workbook by Tinke!orm Innovation Labs
15. This method should be used when you want to observe people
and environment together, without your presence being felt.
This is not a method to observe an individual user. Say, you want
to capture how people interact with each other in a market or
say, in a restaurant.
Environmental Observations
Time to observe users
in their context
Demystifying Users A workbook by Tinke!orm Innovation Labs
16. Demystifying Users A workbook by Tinke!orm Innovation Labs
You
User
You
User
You
User
You
User
Try to fill in this sheet with your own imagination
of the conversation you will have with a user.
Activity- Imagine Interview
What do you “FEEL” the user will say?
17. Demystifying Users A workbook by Tinke!orm Innovation Labs
What did the user “ACTUALLY” say?
Now fill in your actual conversation with a
potential real user.
Activity- Mock Interview
You
User
You
User
You
User
You
User
18. Demystifying Users A workbook by Tinke!orm Innovation Labs
You
User
You
User
You
User
You
User
What do you “FEEL” the user will say?
Try to fill in this sheet with your own imagination
of the conversation you will have with a user.
Activity- Imagine Interview
19. Demystifying Users A workbook by Tinke!orm Innovation Labs
What did the user “ACTUALLY” say?
You
User
You
User
You
User
You
User
Activity- Mock Interview
Now fill in your actual conversation with a
potential real user.
20. Demystifying Users A workbook by Tinke!orm Innovation Labs
How close / far off was the Imagine Interview to
the Mock Interview ?
Activity- Reflection
things that went according
to your imagination
Synergetic
things that you thought
would happen easily but
did not
Con"icting
things that you had no
idea about
Eye opening
21. Demystifying Users A workbook by Tinke!orm Innovation Labs
I perceived user’s opinion CORRECTLY because,
I perceived user’s opinion INCORRECTLY because,
Activity- Self Correction
Think why your mock opinions were synergetic or
conflicting with user’s actual opinions?
22. Demystifying Users A workbook by Tinke!orm Innovation Labs
I want to talk
to user
about...
Based on your reflection, what all areas would
you like to cover in your future interviews?
Activity- Questionnaire
23. Demystifying Users A workbook by Tinke!orm Innovation Labs
Question
Question
How might a user answer this ?
How might a user answer this ?
Follow up question
Follow up question
Now is the time to create a questionnaire that you
can take to actual users!
Activity- Questionnaire
24. Demystifying Users A workbook by Tinke!orm Innovation Labs
Question
Question
How might a user answer this ?
How might a user answer this ?
Follow up question
Follow up question
Now is the time to create a questionnaire that you
can take to actual users!
Activity- Questionnaire
25. Demystifying Users A workbook by Tinke!orm Innovation Labs
Question
Question
How might a user answer this ?
How might a user answer this ?
Follow up question
Follow up question
Now is the time to create a questionnaire that you
can take to actual users!
Activity- Questionnaire
26. Demystifying Users A workbook by Tinke!orm Innovation Labs
Question
Question
How might a user answer this ?
How might a user answer this ?
Follow up question
Follow up question
Now is the time to create a questionnaire that you
can take to actual users!
Activity- Questionnaire
27. Demystifying Users A workbook by Tinke!orm Innovation Labs
→ EXPECTATION SETTING: Explain the purpose of the interview clearly.
→ QUESTION TYPE: Open ended, clear, conversational. Not leading.
→ SITUATION: Root questions in scenarios rather than thoughts.
→ TONALITY: Friendly. Not robotic
Hey Gaurav,… so I am working on a product in music domain. To get more
clarity on how you listen to & discover music, I would love to talk with you
for around 30 mins.
Do you use social media? [Follow up: So how all do you use it?]
So when did you last order food online? [Follow up: Can you elaborate it?]
… that sounded really interesting! Tell me more about that incident.
Hey Gaurav,… so I am working on a few ideas on music. I wanted your
feedback on them.
Do you use facebook?
How do you go about ordering food online?
Ok. Now answer next question. Now answer next question.
Do’s and Dont’s
28. Demystifying Users A workbook by Tinke!orm Innovation Labs
how does the environment
a!ect the user
Environment
tasks pe"ormed by the user
Activities
a#efacts that come in contact
with the user
Objects
ways the user interacts with
various stimulants
Interactions
how does user behave in the
overall se$ing
Behaviours
For this exercise, observe a user’s activities and
behaviour in their actual context.
Activity- Observation
*this should be done without interfering the user and the setting.
For this exercise, observe a user’s activities and
behaviour in their actual context.
29. Demystifying Users A workbook by Tinke!orm Innovation Labs
how does the environment
a!ect the user
Environment
tasks pe"ormed by the user
Activities
a#efacts that come in contact
with the user
Objects
ways the user interacts with
various stimulants
Interactions
how does user behave in the
overall se$ing
Behaviours
For this exercise, observe a user’s activities and
behaviour in their actual context.
Activity- Observation
*this should be done without interfering the user and the setting.
30. Demystifying Users A workbook by Tinke!orm Innovation Labs
how does the environment
a!ect the user
Environment
tasks pe"ormed by the user
Activities
a#efacts that come in contact
with the user
Objects
ways the user interacts with
various stimulants
Interactions
how does user behave in the
overall se$ing
Behaviours
Activity- Observation
*this should be done without interfering the user and the setting.
For this exercise, observe a user’s activities and
behaviour in their actual context.
32. What Now?
Let’s spot the patterns!
So you have made this far, Congrats! Do you have a sense of
what’s to come? The visualize phase focuses on enabling you to
organize information in frameworks; discover ways to relook at
the information gathered & spot the connections.
From informative to actionable
Demystifying Users A workbook by Tinke!orm Innovation Labs
33. example of listenin
CASE
STUDY
Meet the Behaviour
attribute tool
While conducting interviews of music learners, we saw that
there were ce!ain habits which every listener spoke about. And
interestingly for di"erent people, these habits varied yet there
were so many similarities!
Demystifying Users A workbook by Tinke!orm Innovation Labs
34. A!ributes Extreme Behaviours
Activity SAMPLE- Behaviour Attribute Mapping
Let’s say if one had to plot attributes of users
for an online food ordering service...
Demystifying Users A workbook by Tinke!orm Innovation Labs
Health Conscious
Expense Cheapest
Agnostic
Taste preference Very speci"c
Just satisfy
hunger
Food awareness High None
Alot! Nah
35. A!ributes Extreme Behaviours
Activity- Behaviour Attribute Mapping
Wrt your challenge, what all user attributes
should you focus on?
Demystifying Users A workbook by Tinke!orm Innovation Labs
36. A!ributes Extreme Behaviours
Health Conscious
Expense Cheapest
Agnostic
Taste preference Very speci"c
Just satisfy
hunger
Food awareness High None
Alot! Nah
32, Bangalore, Product Manager
Akash is quite conscious about what he eats. He is also
aware about healthy & unhealthy foods. Everyday, he
tries to "nd food that’s healthy and on a budget. Since
healthy food is his priority, sometimes he compromises
on the taste.
User Archetype
Demystifying Users A workbook by Tinke!orm Innovation Labs
Activity SAMPLE- Archetype Modelling
Now for the food example, we can create
archetypes just by plotting attributes differently.
Akash
37. A!ributes
User Archetype
Extreme Behaviours
Activity - Archetype Modelling
Guess the Archetype! [Wrt your defined attributes,
what’ll this person plot be like?]
Demystifying Users A workbook by Tinke!orm Innovation Labs
38. A!ributes
User Archetype
Extreme Behaviours
Activity - Archetype Modelling
Demystifying Users A workbook by Tinke!orm Innovation Labs
Guess the Archetype! [Wrt your defined attributes,
what’ll this person plot be like?]
39. A!ributes
User Archetype
Extreme Behaviours
Activity - Archetype Modelling
Demystifying Users A workbook by Tinke!orm Innovation Labs
Guess the Archetype! [Wrt your defined attributes,
what’ll this person plot be like?]
40. A!ributes
User Archetype 1
Extreme Behaviours
Activity - Archetype Modelling
Now based on your challenge, what are the
user archetypes who you should consider?
Demystifying Users A workbook by Tinke!orm Innovation Labs
41. A!ributes
User Archetype 2
Extreme Behaviours
Activity - Archetype Modelling
Now based on your challenge, what are the
user archetypes who you should consider?
Demystifying Users A workbook by Tinke!orm Innovation Labs
42. User Personas
Giving a form to your user understanding
User Personas are a generalised representation of a set of users.
It allows creators to visualize their service / product from a user
perspective and subsequently take be!er product decisions.
Meet User Persona
Demystifying Users A workbook by Tinke!orm Innovation Labs
43. User Archetype 1
This user’s biggest frustrations are…
Currently he uses these products
to satisfy his needs…
His hacks & way arounds are...
Activity - Create User Personas
Create a User Persona around your
Archetype
Demystifying Users A workbook by Tinke!orm Innovation Labs
He’ll be really really happy if…
44. User Archetype 2
This user’s biggest frustrations are…
She’ll be really really happy if…
Currently she uses these products
to satisfy her needs…
Her hacks & way arounds are...
Create a User Persona around your
Archetype
Demystifying Users A workbook by Tinke!orm Innovation Labs
Activity - Create User Personas
45. User Archetype 3
This user’s biggest frustrations are…
She’ll be really really happy if…
Currently she uses these products
to satisfy her needs…
Her hacks & way arounds are...
Create a User Persona around your
Archetype
Demystifying Users A workbook by Tinke!orm Innovation Labs
Activity - Create User Personas
46. User Journey Maps
Taking a closer look at the User’s life
It’s a more granular framework that will let you examine users in
more detail. For e.g. if you are making something for people who
take road trips, you can look at the whole journey of the users
from planning of the trip to actual travel & more. This create a
more holistic picture of the user’s world and aids in discovery of
unseen user behaviour, their problems and oppo!unities.
User Journey Maps
Demystifying Users A workbook by Tinke!orm Innovation Labs
48. Demystifying Users A workbook by Tinke!orm Innovation Labs
OPPORTUNITIES
Currently,
the
toy
is
reactivated
with
even
a
slight
touch.
Therefore,
it’s
sometimes
challenging
when
the
parents
accidentally
kick/touch
the
toy
when
the
baby
is
sleeping
because
it’ll
make
loud
sounds
(active/wake-up
state).
It’s
a
good
idea
to
reduce
the
sensitivity
Based
on
feedback
received
about
the
pros
and
cons
of
certain
interactions
within
multiple
toys,
develop
another
set
of
hidden
features
that
are
unique
Cut
down
on
battery-loss
When
the
parts
are
fit,
it
could
be
a
good
feedback
for
the
consumers
if
there
is
a
click
sound
or
a
strong
hold
Frequently,
there
are
reviews
that
the
consumers
didn’t
know
it
comes
without
the
batteries.
Therefore,
try
to
figure
out
the
cost
of
including
it
Provide
a
QR
code
or
any
faster
way
to
download
the
app
Think
about
a
way
to
minize
the
parts
that
are
needed
to
be
assembled
-
maximize
the
amount
of
parts
that
are
already
assembled
and
delivered
Redesign
the
box
so
that
the
consumers
are
able
to
quickly
see
how
to
unpack
the
box
without
having
to
struggle
with
tapes
Decrease
the
strengths
of
the
tapes
that
are
fixed
around
the
packaging
box
so
that
it’s
easily
detachable
A-HA!
MOMENTS
“If
I
don’t
touch
it
or
press
on
the
triggers,
it
automatically
shuts
down
after
5
minutes.
How
convenient!”
“Cool
features!
I
love
how
there
are
some
hidden
triggers
for
music
and
colorful
lights.“
“Didn’t
know
there
was
a
much
easier
way
to
assemble
the
bottom
section.
Maybe
I
should
follow
the
suggestion
box
which
is
highlighted
in
the
instruction.”
“There
is
an
app
that
I
can
download
which
has
videos
and
images
of
the
person
making
it.
I
think
this
is
a
better
choice
for
me!"
“If
I
unpack
the
box
as
follows
in
the
quick
instruction
illustrated
on
the
side
of
the
box,
I
can
actually
rip
out
the
tapes
way
easily.”
TURN
OFF
PLAY
INSTALLATION
READ
INTRUCTIONS
UNPACK
Shut
the
toy
down
to
prevent
from
battery
loss
Action
Engage
in
a
fun
activity
with
other
friends
with
it
Action
Insert
battery
when
done
and
put
away
trash
Action
Put
together
the
parts
and
constantly
check
fit
Action
Go
through
each
steps
and
check
all
parts
Action
See
how
to
assemble
the
toy
appropriately
Action
Rip
out
tapes
around
the
box
and
take
out
the
parts
Action
Location
of
the
off
button
is
not
obvious
or
ideal
Problem
Certain
points
are
not
child-friendly
(dangerous)
Problem
Battery
is
not
included
in
the
packaging
Problem
3D
illustrations
have
too
little
detail
on
the
shape
Problem
Instruction
is
not
easy
to
follow
smoothly
Problem
Excessive
packaging
makes
it
hard
to
unwrap
Problem
SAD
HAPPY
Journey
Map
John
Doe
Unpacking
52. How might we?
From observations to actions
How might we statements are used to transforms observations
or problems into actionables. The goal of how might we is to
create questions that provoke meaningful & relevant ideas.
Meet how might we
Demystifying Users A workbook by Tinke!orm Innovation Labs
53. How might we...
How might we...
How might we...
How might we...
What relevant how might we questions can you
think of?
Demystifying Users A workbook by Tinke!orm Innovation Labs
Activity - How might we...
54. How might we...
How might we...
How might we...
How might we...
What relevant how might we questions can you
think of?
Demystifying Users A workbook by Tinke!orm Innovation Labs
Activity - How might we...
55. How might we...
How might we...
How might we...
How might we...
What relevant how might we questions can you
think of?
Demystifying Users A workbook by Tinke!orm Innovation Labs
Activity - How might we...
56. Demystifying Users
A workbook by Tinke!orm Innovation Labs
Tinkerform workbooks are aimed at enabling
all kinds of learners to experience content
in a more active and engaging format
to ensure better learning.