This session discusses about the basic building blocks of java as an approach to concurrent programming in Java and include:
java, setting up the environment, common issues, building applications, application structure and elements, fields and methods, constructors, building applets, class, extending a class, building a user interface, java swing, writing servlets.
Concurrency Programming in Java - 03 - Essentials of Java Part 2Sachintha Gunasena
This session discusses the basic building blocks of Java as an approach to concurrent programming in Java.
It includes:
file access and permission, database access and permissions, and remote method invocation.
These are presented using examples and answers to them are linked in the references.
This document describes a mental age calculator project created in Java using Swing. It includes 10 multiple choice questions to calculate the user's mental age based on their responses. The program displays the questions and answer options in a graphical user interface, tracks the user's score, and provides a comment analyzing their mental age based on their final score. It was created by Varun as a student project at Guru Jambheshwar University of Science and Technology.
This document contains the resume of Mahesh Mathapati summarizing his professional experience and qualifications. He has 4 years of experience as a Java/J2EE developer working on Product Lifecycle Management projects. Currently, he is a Senior Software Developer working with 3DPLM since 2011 where he develops applications using technologies like Enovia, JavaScript, HTML, and Java. He has experience with web services, unit testing, and has received awards for pioneering work developing RESTful web services and automated testing frameworks. Educationally, he has a BTech in Electronics and has received multiple scholarships for his academic performance.
The document provides an overview of a presentation on core Java concepts including details about the Encapsulate Logics institute where the presentation will take place, background on Java founder James Gosling, definitions and characteristics of Java, and versions of the Java Development Kit. Key aspects of object-oriented programming such as encapsulation, inheritance, and polymorphism are also explained. The presentation aims to impart programming skills and practical concepts of Java to students.
This document contains information about C-DAC, the history of Java, what Java is, why Java is used, features of Java, the Java code life cycle, and discusses a medical store management project. It describes that C-DAC is an R&D organization of MeitY that carries out IT and electronics R&D. It provides a timeline of Java from 1990 to 2014 and describes Java as an object-oriented language based on C/C++ designed for web/internet applications. It lists reasons for using Java like platform independence and security. It outlines the Java code life cycle of edit, compile, load, and execute phases. It provides functional and tool requirements for a medical store management project the author completed.
This document describes an online quiz system. The system allows users to test themselves whenever they want with flexibility in time. It reduces paper work and automatically grades quizzes. The admin can set questions and answers that are stored in a repository which is changed weekly. The quiz modules include questions on programming languages, quantitative aptitude, and programming problems judging code based on time and space complexity. The system does not include real-time code compilation or multiple questions per page. It uses PHP, HTML, CSS, JavaScript, and a database like PostgreSQL or MySQL.
Java is an object-oriented programming language and platform that is simple, architecture neutral, portable, distributed, high-performance, multithreaded, robust, dynamic, and secure. Java source code is compiled into .class files using the javac compiler and then run by a Java Virtual Machine, allowing Java programs to run on any hardware platform that supports Java. The Java platform consists of the Java Virtual Machine and Java Application Programming Interface, and classes define templates for objects that are instances of the class.
Java is a programming language designed for use in the distributed environment of the Internet.
Programming language developed for the Web.
Programming language Developed by James Gosling.
Sun Microsystems released java in 1995 as a core component of Sun Java technology.
Java is very versatile, efficient, platform independent and secure.
Java is write once and run anywhere.
Concurrency Programming in Java - 03 - Essentials of Java Part 2Sachintha Gunasena
This session discusses the basic building blocks of Java as an approach to concurrent programming in Java.
It includes:
file access and permission, database access and permissions, and remote method invocation.
These are presented using examples and answers to them are linked in the references.
This document describes a mental age calculator project created in Java using Swing. It includes 10 multiple choice questions to calculate the user's mental age based on their responses. The program displays the questions and answer options in a graphical user interface, tracks the user's score, and provides a comment analyzing their mental age based on their final score. It was created by Varun as a student project at Guru Jambheshwar University of Science and Technology.
This document contains the resume of Mahesh Mathapati summarizing his professional experience and qualifications. He has 4 years of experience as a Java/J2EE developer working on Product Lifecycle Management projects. Currently, he is a Senior Software Developer working with 3DPLM since 2011 where he develops applications using technologies like Enovia, JavaScript, HTML, and Java. He has experience with web services, unit testing, and has received awards for pioneering work developing RESTful web services and automated testing frameworks. Educationally, he has a BTech in Electronics and has received multiple scholarships for his academic performance.
The document provides an overview of a presentation on core Java concepts including details about the Encapsulate Logics institute where the presentation will take place, background on Java founder James Gosling, definitions and characteristics of Java, and versions of the Java Development Kit. Key aspects of object-oriented programming such as encapsulation, inheritance, and polymorphism are also explained. The presentation aims to impart programming skills and practical concepts of Java to students.
This document contains information about C-DAC, the history of Java, what Java is, why Java is used, features of Java, the Java code life cycle, and discusses a medical store management project. It describes that C-DAC is an R&D organization of MeitY that carries out IT and electronics R&D. It provides a timeline of Java from 1990 to 2014 and describes Java as an object-oriented language based on C/C++ designed for web/internet applications. It lists reasons for using Java like platform independence and security. It outlines the Java code life cycle of edit, compile, load, and execute phases. It provides functional and tool requirements for a medical store management project the author completed.
This document describes an online quiz system. The system allows users to test themselves whenever they want with flexibility in time. It reduces paper work and automatically grades quizzes. The admin can set questions and answers that are stored in a repository which is changed weekly. The quiz modules include questions on programming languages, quantitative aptitude, and programming problems judging code based on time and space complexity. The system does not include real-time code compilation or multiple questions per page. It uses PHP, HTML, CSS, JavaScript, and a database like PostgreSQL or MySQL.
Java is an object-oriented programming language and platform that is simple, architecture neutral, portable, distributed, high-performance, multithreaded, robust, dynamic, and secure. Java source code is compiled into .class files using the javac compiler and then run by a Java Virtual Machine, allowing Java programs to run on any hardware platform that supports Java. The Java platform consists of the Java Virtual Machine and Java Application Programming Interface, and classes define templates for objects that are instances of the class.
Java is a programming language designed for use in the distributed environment of the Internet.
Programming language developed for the Web.
Programming language Developed by James Gosling.
Sun Microsystems released java in 1995 as a core component of Sun Java technology.
Java is very versatile, efficient, platform independent and secure.
Java is write once and run anywhere.
This presentation provides an overview of core Java concepts. It introduces Java as a popular programming language due to its portability across platforms. It then outlines the contents to be covered, including what Java is, where it is used, its features, how Java programs are translated and executed, and an overview of the Java system. Key topics like the Java Virtual Machine, object-oriented programming concepts in Java, data types, and garbage collection are explained. The advantages and disadvantages of Java are also presented. Finally, a library management system project built in Java is described as an example.
Web automation with Selenium for software engineersMikalai Alimenkou
We all know Selenium/WebDriver more as testing automation tool. But in reality this is just a tool/library to automate operations with different browsers using similar API from different languages. In this talk I will show how to use different parts of Selenium product family for day to day tasks of developer, QA engineer or even Project Manager. Hope after visiting this talk you will spend less time on boring procedures and improve many things in your current development process.
Design Patterns : The Ultimate Blueprint for SoftwareEdureka!
Object Oriented Programming is one of the biggest evolution ever happened to the software industry. Lots of languages started implementing OOP concepts thinking it would add lot of value and will improve the adaptability of the languages. While the OOP provides the concepts, programming languages still lack the essence that is needed for better software design. Design patterns fill the gap by providing solution templates for commonly occurring design problems. As any other software entity, Design Patterns is an evolving subject and it has reached its extreme maturity now by covering most of the design problems that the current software industry is facing. Practicing design patterns has helped the success ratio of software projects these days immensely. Design patterns have become a magic wand in the hands of successful software programmers and architects.
This document describes a course on design patterns offered by Edureka. The course objectives are to understand software design patterns, code with patterns like Adapter and Decorator, and distribute responsibility using Chain of Responsibility. It provides classifications and examples of creational, structural, and behavioral patterns. Specific patterns like Adapter, Decorator, and Chain of Responsibility are explained in detail through problem statements, UML diagrams, and code implementations. The document contains 30 slides on design patterns and their applications.
This document discusses SQL injections and how every tester needs to know about them. It covers the different types of SQL injections like error-based, union-based, boolean-based and time-based injections. Examples are provided for each type. The document also discusses ways to protect against SQL injections like parameterized statements, input validation, and access control. It emphasizes the importance of security testing and being aware of injection vulnerabilities.
Java programming language which was developed with an initiative to write once and run anywhere is virtually the base of every networked application. Java is one of the most popular programming languages today used for developing mobile applications, games, Web-based content and enterprise software. By TOPS Technologies. http://www.tops-int.com
Prasad Kamble is seeking a responsible position that allows him to improve his knowledge and skills. He has an MCA from Pune University with 72.46% and a BCS with 70.83%. His technical skills include C, C++, Java, Oracle, Windows and Linux. He has worked on projects including a LAN monitoring application and a generalized linked list in C++. His hobbies include cricket and teaching.
The document outlines a roadmap for a career in Java, including topics such as data structures, design patterns, web technologies like HTML and servlets, application development using frameworks like Hibernate and Struts, developer tools, JEE technologies, enterprise integration, and architecture. It provides examples of programming platforms, online resources, and tools that can be used to learn and work with each topic.
ABOUT CORE JAVA COURSE SCOPE:
JAVA based business programs perform well because constant JAVA requirements help designers to create multilevel programs with a component centered approach.
JAVA growth allows secure and top rated application growth on several systems. Many companies in India have well-qualified application technicians having skills in Java, J2EE, JSP, and J2ME, JAVA Programming Solutions help your businesses to do better. Many companies recruit fresh candidates as trainees in CORE JAVA and later on student’s knowledge will be enhanced.
PROGRAM EDGES:
Our training segments are completely designed according to current IT market.
Student will go through the coaching of OOPs concept and DBMS, RDBMS ideas as free of charge package before starting of Java Training.
We offer regular, speed up and end of the week coaching in Java training.
Our major concern is to offer java technology coaching to you so that you can be wiser and create effective programs and programs more quickly using any system – such as Oracle’s program server and web facilities software.
After finishing java training, students can easily create and set up your own real-time java program.
Study material is provided with the course which includes ideas, illustrations and real-time illustrations.
This document proposes an online exam system with administrator and student modules. It would allow exams to be conducted online, reducing paperwork and allowing automatic grading and instant results. The system would be developed using Java programming languages and technologies like servlets, JSP, and Struts framework. It would have a MySQL database. Key features would include online exam registration, question display, and reporting of results. The system is intended to help educational institutions conduct exams more efficiently.
Abstract #236765 advanced essbase java api tips and trickstimtow
This document provides tips and tricks for using the Advanced Essbase Java API. It discusses getting started with a good IDE and required libraries. It also covers understanding the object model and task sequences, connecting to Essbase databases in embedded and 3-tier modes, accessing member information through IEssMember objects and member strings, using the fast grid API to retrieve data, and best practices for building software like using source code control, automating build scripts, and implementing robust logging.
The Selenium framework is built using Ruby and Selenium/Webdriver tools. It can execute scripts using Ant commands and allows prioritizing scripts by tag names. The framework integrates with Hudson by configuring and executing test runs via Hudson jobs. Hudson jobs can be configured to trigger builds and collect artifacts and test results. Hudson then executes the builds and allows analyzing results. iAnalyze aims to optimize testing time through a snapshot of build health and storing prior execution data to help analyze scripts. It offers customized reports and graphs along with centralized data sharing between QA teams.
Object Oriented Programming in Java & Project Global Earthquake Monitor. In this ppt there is data types ,overloading and overriding methods ,public vs private in java ,variable declaration and assignment.
These slides were used to teach the module "Introduction to Enterprise Applications and Tools" for the 3rd year undergraduates of the Department of Computer Engineering, University of Peradeniya in 2010.
This document describes a quiz management system developed in C++. The system aims to reduce workload for teachers and students by automatically checking responses and generating instant results. It proposes a fast, flexible system that stores student logs and marks in a database. The description explains that the system collects student information at the start, divides the quiz into categories with multiple choice questions, and checks answers automatically while preventing invalid responses. It lists libraries and functions used, including those for input/output, file handling, and displaying screens for titles, headers, questions and results.
Sahi is a web automation tool that uses JavaScript and proxy injection to simplify browser automation and testing. It provides normalized APIs to access elements on the page and simulate user events across different browsers. Sahi scripts are executed by injecting JavaScript code into the browser via a proxy. This allows Sahi to work across domains and handle issues like page refreshes. The APIs and architecture aim to make Sahi easy for testers to use while still being powerful enough for developers.
This document describes an online examination web application that allows multiple students to take tests simultaneously and view results automatically. It uses ASP.NET with a DB2 backend. Administrators can create, modify and delete test papers and questions. Users register, login to take tests with their ID and see results. The application provides worldwide online testing that saves time over traditional paper exams.
Applets are Java programs that can be embedded in HTML pages and run in web browsers. An applet's lifecycle involves several method calls: init() is called once to initialize variables; start() restarts the applet after being stopped or loads it initially; paint() redraws the applet's output; stop() suspends threads when the applet is no longer visible; and destroy() removes the applet from memory, freeing resources. Applets allow making websites more dynamic but require the Java plugin and have security restrictions compared to standalone applications.
1. The document discusses agile software development and the history of web programming. It notes that early web technologies like PHP, ASP, and JSP made programming accessible without extensive skills but were replaced over time.
2. As hardware prices declined and internet speeds increased, expectations for web software also grew, requiring more sophisticated engineering approaches. Frameworks like ExtJS and Sencha emerged to support object-oriented programming for cross-platform web and mobile development.
3. The presenter demonstrates how to quickly build programs for Windows and Android using the Sencha framework, illustrating agile development approaches enabled by these web technologies.
An applet is a Java program that runs within a web browser. It is embedded in an HTML page using tags and runs on the client-side. Applets allow websites to be more dynamic and interactive. All applets extend the Applet class and run within a browser or applet viewer rather than as standalone programs. The code is downloaded from a web server when the page loads and output is handled using AWT methods rather than System.out. For security, applets have restricted access to client files and networks.
Java programs are portable across operating systems due to three features: 1) the standardized Java language, 2) the portable class library, and 3) translating source code to portable byte code rather than platform-specific machine code. The Java language is secure through interpreter-level checks and browser-level restrictions for applets. It is also robust through features like garbage collection and bounds checking that prevent crashes. Java programs come in two flavors - standalone applications or applets for web programming. Applets have additional restrictions and predefined lifecycle methods that are automatically invoked by web browsers.
This presentation provides an overview of core Java concepts. It introduces Java as a popular programming language due to its portability across platforms. It then outlines the contents to be covered, including what Java is, where it is used, its features, how Java programs are translated and executed, and an overview of the Java system. Key topics like the Java Virtual Machine, object-oriented programming concepts in Java, data types, and garbage collection are explained. The advantages and disadvantages of Java are also presented. Finally, a library management system project built in Java is described as an example.
Web automation with Selenium for software engineersMikalai Alimenkou
We all know Selenium/WebDriver more as testing automation tool. But in reality this is just a tool/library to automate operations with different browsers using similar API from different languages. In this talk I will show how to use different parts of Selenium product family for day to day tasks of developer, QA engineer or even Project Manager. Hope after visiting this talk you will spend less time on boring procedures and improve many things in your current development process.
Design Patterns : The Ultimate Blueprint for SoftwareEdureka!
Object Oriented Programming is one of the biggest evolution ever happened to the software industry. Lots of languages started implementing OOP concepts thinking it would add lot of value and will improve the adaptability of the languages. While the OOP provides the concepts, programming languages still lack the essence that is needed for better software design. Design patterns fill the gap by providing solution templates for commonly occurring design problems. As any other software entity, Design Patterns is an evolving subject and it has reached its extreme maturity now by covering most of the design problems that the current software industry is facing. Practicing design patterns has helped the success ratio of software projects these days immensely. Design patterns have become a magic wand in the hands of successful software programmers and architects.
This document describes a course on design patterns offered by Edureka. The course objectives are to understand software design patterns, code with patterns like Adapter and Decorator, and distribute responsibility using Chain of Responsibility. It provides classifications and examples of creational, structural, and behavioral patterns. Specific patterns like Adapter, Decorator, and Chain of Responsibility are explained in detail through problem statements, UML diagrams, and code implementations. The document contains 30 slides on design patterns and their applications.
This document discusses SQL injections and how every tester needs to know about them. It covers the different types of SQL injections like error-based, union-based, boolean-based and time-based injections. Examples are provided for each type. The document also discusses ways to protect against SQL injections like parameterized statements, input validation, and access control. It emphasizes the importance of security testing and being aware of injection vulnerabilities.
Java programming language which was developed with an initiative to write once and run anywhere is virtually the base of every networked application. Java is one of the most popular programming languages today used for developing mobile applications, games, Web-based content and enterprise software. By TOPS Technologies. http://www.tops-int.com
Prasad Kamble is seeking a responsible position that allows him to improve his knowledge and skills. He has an MCA from Pune University with 72.46% and a BCS with 70.83%. His technical skills include C, C++, Java, Oracle, Windows and Linux. He has worked on projects including a LAN monitoring application and a generalized linked list in C++. His hobbies include cricket and teaching.
The document outlines a roadmap for a career in Java, including topics such as data structures, design patterns, web technologies like HTML and servlets, application development using frameworks like Hibernate and Struts, developer tools, JEE technologies, enterprise integration, and architecture. It provides examples of programming platforms, online resources, and tools that can be used to learn and work with each topic.
ABOUT CORE JAVA COURSE SCOPE:
JAVA based business programs perform well because constant JAVA requirements help designers to create multilevel programs with a component centered approach.
JAVA growth allows secure and top rated application growth on several systems. Many companies in India have well-qualified application technicians having skills in Java, J2EE, JSP, and J2ME, JAVA Programming Solutions help your businesses to do better. Many companies recruit fresh candidates as trainees in CORE JAVA and later on student’s knowledge will be enhanced.
PROGRAM EDGES:
Our training segments are completely designed according to current IT market.
Student will go through the coaching of OOPs concept and DBMS, RDBMS ideas as free of charge package before starting of Java Training.
We offer regular, speed up and end of the week coaching in Java training.
Our major concern is to offer java technology coaching to you so that you can be wiser and create effective programs and programs more quickly using any system – such as Oracle’s program server and web facilities software.
After finishing java training, students can easily create and set up your own real-time java program.
Study material is provided with the course which includes ideas, illustrations and real-time illustrations.
This document proposes an online exam system with administrator and student modules. It would allow exams to be conducted online, reducing paperwork and allowing automatic grading and instant results. The system would be developed using Java programming languages and technologies like servlets, JSP, and Struts framework. It would have a MySQL database. Key features would include online exam registration, question display, and reporting of results. The system is intended to help educational institutions conduct exams more efficiently.
Abstract #236765 advanced essbase java api tips and trickstimtow
This document provides tips and tricks for using the Advanced Essbase Java API. It discusses getting started with a good IDE and required libraries. It also covers understanding the object model and task sequences, connecting to Essbase databases in embedded and 3-tier modes, accessing member information through IEssMember objects and member strings, using the fast grid API to retrieve data, and best practices for building software like using source code control, automating build scripts, and implementing robust logging.
The Selenium framework is built using Ruby and Selenium/Webdriver tools. It can execute scripts using Ant commands and allows prioritizing scripts by tag names. The framework integrates with Hudson by configuring and executing test runs via Hudson jobs. Hudson jobs can be configured to trigger builds and collect artifacts and test results. Hudson then executes the builds and allows analyzing results. iAnalyze aims to optimize testing time through a snapshot of build health and storing prior execution data to help analyze scripts. It offers customized reports and graphs along with centralized data sharing between QA teams.
Object Oriented Programming in Java & Project Global Earthquake Monitor. In this ppt there is data types ,overloading and overriding methods ,public vs private in java ,variable declaration and assignment.
These slides were used to teach the module "Introduction to Enterprise Applications and Tools" for the 3rd year undergraduates of the Department of Computer Engineering, University of Peradeniya in 2010.
This document describes a quiz management system developed in C++. The system aims to reduce workload for teachers and students by automatically checking responses and generating instant results. It proposes a fast, flexible system that stores student logs and marks in a database. The description explains that the system collects student information at the start, divides the quiz into categories with multiple choice questions, and checks answers automatically while preventing invalid responses. It lists libraries and functions used, including those for input/output, file handling, and displaying screens for titles, headers, questions and results.
Sahi is a web automation tool that uses JavaScript and proxy injection to simplify browser automation and testing. It provides normalized APIs to access elements on the page and simulate user events across different browsers. Sahi scripts are executed by injecting JavaScript code into the browser via a proxy. This allows Sahi to work across domains and handle issues like page refreshes. The APIs and architecture aim to make Sahi easy for testers to use while still being powerful enough for developers.
This document describes an online examination web application that allows multiple students to take tests simultaneously and view results automatically. It uses ASP.NET with a DB2 backend. Administrators can create, modify and delete test papers and questions. Users register, login to take tests with their ID and see results. The application provides worldwide online testing that saves time over traditional paper exams.
Applets are Java programs that can be embedded in HTML pages and run in web browsers. An applet's lifecycle involves several method calls: init() is called once to initialize variables; start() restarts the applet after being stopped or loads it initially; paint() redraws the applet's output; stop() suspends threads when the applet is no longer visible; and destroy() removes the applet from memory, freeing resources. Applets allow making websites more dynamic but require the Java plugin and have security restrictions compared to standalone applications.
1. The document discusses agile software development and the history of web programming. It notes that early web technologies like PHP, ASP, and JSP made programming accessible without extensive skills but were replaced over time.
2. As hardware prices declined and internet speeds increased, expectations for web software also grew, requiring more sophisticated engineering approaches. Frameworks like ExtJS and Sencha emerged to support object-oriented programming for cross-platform web and mobile development.
3. The presenter demonstrates how to quickly build programs for Windows and Android using the Sencha framework, illustrating agile development approaches enabled by these web technologies.
An applet is a Java program that runs within a web browser. It is embedded in an HTML page using tags and runs on the client-side. Applets allow websites to be more dynamic and interactive. All applets extend the Applet class and run within a browser or applet viewer rather than as standalone programs. The code is downloaded from a web server when the page loads and output is handled using AWT methods rather than System.out. For security, applets have restricted access to client files and networks.
Java programs are portable across operating systems due to three features: 1) the standardized Java language, 2) the portable class library, and 3) translating source code to portable byte code rather than platform-specific machine code. The Java language is secure through interpreter-level checks and browser-level restrictions for applets. It is also robust through features like garbage collection and bounds checking that prevent crashes. Java programs come in two flavors - standalone applications or applets for web programming. Applets have additional restrictions and predefined lifecycle methods that are automatically invoked by web browsers.
An applet is a Java program that runs in a web browser. It can have full Java functionality. Applets have a lifecycle of init(), start(), paint(), stop(), destroy() methods. They are embedded in HTML pages and have security restrictions. The applet displays output using drawString() and requests repaints with repaint(). It can output to the browser status window.
UNIT – 4
PART I
APPLET
APPLETS - GUI COMPONENTS
APPLET PARAMETERS
LIFE CYCLE OF AN APPLET
APPLICATION CONVERSION TO APPLETS
AWT AND AWT HIERARCHY
SWING COMPONENTS
This document provides an overview of Java basics, including:
- Java programs are portable across operating systems due to features like the Java language specification, portable class library, and use of bytecode instead of machine code.
- Java is secure due to lack of pointer arithmetic, garbage collection, bounds checking, and restrictions on applets.
- Java is robust with features that avoid crashes like bounds checking and exceptions.
- Java programs come in the form of standalone applications or applets, with differences in file I/O restrictions and need to handle browser lifecycle methods.
- The Java compiler produces bytecode files that are dynamically linked and executed by the Java runtime on any platform.
This document provides an overview of Java basics, including:
- Java programs are portable across operating systems due to features like the Java language specification, portable class library, and use of bytecode instead of machine code.
- Java is secure due to lack of pointer arithmetic, garbage collection, bounds checking, and restrictions on applets.
- Java is robust with features that avoid crashes like bounds checking and exceptions.
- Java programs come in the form of standalone applications or applets, with differences in file I/O restrictions and need to handle browser lifecycle methods.
- The Java compiler produces bytecode files that are dynamically loaded and linked at runtime.
Java programming presentations By Daroko blog
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This document provides an introduction and overview of the C# programming language. It discusses key concepts such as classes, objects, namespaces, methods, and platforms supported. Specifically, it explains that C# was developed by Microsoft, inherits properties from C, C++ and Java, and can be used to create console and Windows applications. It also provides examples of how to declare classes, create objects, define methods, and write a simple C# program to output text to the console.
This document provides an overview of Java applets including:
- Applets are programs that run in web browsers under control of the browser to provide interactive experiences on web pages.
- The lifecycle of an applet involves initialization, starting, stopping, and destruction controlled by the browser through specific methods.
- Security restrictions are placed on applets to prevent them from compromising the user's system.
Java is a programming language and platform that is commonly used to develop desktop applications, web applications, mobile apps, and more. The document introduces Java by explaining what it is, where it is used, the types of Java applications that can be created, and how the Java compilation and execution process works at a high level. It also provides an example "Hello World" Java program to demonstrate the basic anatomy of a Java file, including classes, methods, and how the main method acts as the program entry point.
This document discusses object-oriented programming concepts in Objective-C, including classes and objects, properties, methods, interfaces, implementations, memory management, and properties. It provides code examples for defining a Car class with properties like model and methods like drive(). It demonstrates creating instances of the Car class, setting properties, and calling methods.
This document discusses design patterns and principles. It begins by defining design patterns as repeatable solutions to common design problems. It then covers several design patterns including Singleton, Strategy, Adapter, Template, Factory, Abstract Factory, and Observer patterns. It also discusses low-level principles like Tell Don't Ask and high-level principles like the Single Responsibility Principle. Finally, it provides examples of how to implement some of the patterns and principles in code.
C# is an object-oriented programming language developed by Microsoft. The document discusses C# fundamentals including object-oriented programming concepts like classes, objects, encapsulation, inheritance, and polymorphism. It also covers creating a basic "Hello World" C# console application in Visual Studio and debugging and running applications using the Visual Studio integrated development environment.
This document appears to be an assignment submission cover page for a student named Narinder Kumar studying MCA at Sikkim Manipal University. It provides details of the assignment such as the course, subject, semester, and date of submission. The document contains the student's responses to 5 questions on Java programming concepts and features.
This document provides an introduction and overview of Java applet programming. It discusses what Java and applets are, the applet skeleton structure including common lifecycle methods like init(), start(), paint(), stop(), and destroy(). It also outlines the steps to write an applet code, compile it, and include it in an HTML file using applet tags to display the applet. An example Java applet class and HTML code is provided at the end to demonstrate a simple "Hello World" style applet.
The document discusses various topics related to object-oriented programming and .NET Framework development. It introduces goals of the .NET Framework like support of industry standards, extensibility, unified programming models, and improved memory and security models. It also covers topics like assemblies, namespaces, inheritance, polymorphism, exceptions, collections, and data access using ADO.NET. The document discusses Windows Presentation Foundation (WPF) and web application development concepts like controls, data binding, templates, page and control events, and data-bound web controls.
This document provides an introduction to the C# programming language. It discusses that C# was developed by Microsoft and inherits properties from languages like C, C++, and Java. The basics of C# are similar to C and C++. A C# program typically contains namespaces, classes, and a main method. Classes define the data structures and methods, while objects instantiate classes and allocate memory. C# code can be compiled and run in Visual Studio. Overall, C# is a versatile language that can run on multiple platforms through implementations like Mono, though porting complex C++ code between operating systems can sometimes be difficult.
Designing the foundations of an iOS application is important to reduce the cost of maintenance and evolution. In this session we will see some best practices on how to organize iOS apps both from the point of view of the Xcode project and the source code. Based on the typical iOS client/server application, we will see how to structure the layers ranging from the user interface to the netwrok layer.
Slides presented at #Pragma Conference 2013
http://pragmamark.org/eventi/pragma-conference-2013/
http://pragmamark.org/sessioni/pragma-conference-2013-building-ios-app-project-and-architecture/
The document provides an introduction to programming in C# including how to write a basic "Hello World" program. It discusses various core programming concepts such as data types, operators, functions, loops, and conditional statements. Examples are given for each concept to illustrate how it works in C#.
The document provides an overview of advanced Java programming concepts including:
- Data structures like enumeration, bitset, vector, stack, dictionary and hashtable.
- Collections framework designed around standard interfaces like LinkedList, HashSet and TreeSet.
- Generics allowing generic methods to work with different data types.
- Serialization and deserialization of objects to bytes for storage and recreation.
- Networking using sockets for reliable TCP communication between applications.
- Sending emails programmatically using JavaMail API and Java Activation Framework.
- Multithreading for efficient programs that minimize idle CPU time.
- Differences between applets and applications in how they are invoked and embedded.
- Documentation comments for embedding program
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3. Java
• Source Code
• english text - understood by humans
• Compiler
• converts to byte codes - understood by JVM
• Interpreter (Java Virtual Machine)
• convert to machine code - understood by machine
4. Setting up the Environment
• Download and install Java SDK
• Setup environmental variable
• http://www.tutorialspoint.com/java/java_environment_setup.htm
• Write the program in a text file and save as example.java
• Open CMD and compile using
• javac example.java
• run the program using
• java ExampleProgram
6. Comments
• Commenting is important
• Code Comments
• //comment
• /* comment */
• Doc Comments
• /** */
• To generate documentation for your program
• to enclose lines of text for the javadoc tool to find.
• The javadoc tool locates the doc comments embedded in source files and uses those
comments to generate API documentation.
• http://www.oracle.com/technetwork/java/javase/documentation/index-jsp-135444.html
8. Application Structure and
Elements
• Class
• Properties
• Methods
• Class will store data in a field
• store text in a string field
• Class will store methods to work on the data
• Accessor Methods (Mutator Method)
• Used to control changes to variables in accordance with Encapsulation
• Setter Method - set value of a variable
• Getter Method - get value of a variable
9. Application Structure and
Elements Cont.d
• Main method
• is essential
• entry point to the program
• code will execute first
• this is the class name passed to java interpreter to run the application
• public
• JVM can call the main method - not protected
• static
• no need to create an instance
• void
• no data returned when run
10. Application Structure and
Elements Cont.d
• instance of a class
• executable copy of the class
• need to acquire and work on data
• not needed only in the main static method
• static fields and methods of a class can be called by another program
without creating an instance of the class
• can call the static println method in the System class, without creating
an instance of the System class.
• a program must create an instance of a class to access its non-static
fields and methods.
11. Fields and Methods
• Example2 program alters the first example to store the text string in a static field
called text.
• text field is static so its data can be accessed directly by the static call to out.println
without creating an instance of the Program2 class.
• example3 and example4 programs add a getText method to the program to retrieve
and print the text.
• example3 program accesses the static text field with the non-static getText method.
• Non-static methods and fields are called instance methods and fields.
• This approach requires that an instance of the Program3 class be created in the main
method.
• To keep things interesting, this example includes a static text field and a non-static
instance method (getStaticText) to retrieve it.
12. Fields and Methods Cont.d
• The example4 program accesses the static text field with the static getText
method.
• Static methods and fields are called class methods and fields.
• This approach allows the program to call the static getText method directly
without creating an instance of the Program4 class.
• class methods can operate only on class fields
• instance methods can operate on class and instance fields.
• there is only one copy of the data stored or set in a class field
• each instance has its own copy of the data stored or set in an instance field.
• http://docs.oracle.com/javase/tutorial/java/javaOO/classvars.html
13. Constructors
• a special method that is called when a class instance is created.
• class constructor always has the same name as the class and no return
type
• Program5 converts the Program4 to use a constructor to initialize the
text string.
• If you do not write your own constructor, the compiler adds an empty
constructor, which calls the no-arguments constructor of its parent class.
• The empty constructor is called the default constructor.
• The default constructor initializes all non-initialized fields and variables to
zero.
14. More on this…
• http://docs.oracle.com/javase/tutorial/java/javaOO
/classvars.html
16. Application to Applet
• Like applications, applets are created from classes.
• applets do not have a main method as an entry point
• have several methods to control specific aspects of applet
execution.
• example6 code is the applet equivalent to the Program5
application
• The SimpleApplet class is declared public so the program
that runs the applet (a browser or appletviewer), which is
not local to the program can access it.
17. Run the Applet
• HTML file with the Applet tag
• easiest way to run the applet is with appletviewer
where simpleApplet.html is a file that contains the
above HTML code:
• appletviewer simpleApplet.html
• https://www.ailis.de/~k/archives/63-how-to-use-java-
applets-in-modern-browsers.html
18. Applet Structures & Elements
• The Java API Applet class provides what you need to design the
appearance and manage the behavior of an applet.
• This class provides a GUI component called a Panel and a
number of methods.
• To create an applet, you extend (or subclass) the Applet class and
implement the appearance and behavior you want.
• The applet's appearance is created by drawing onto the Panel or
by attaching other GUI components such as push buttons,
scrollbars, or text areas to the Panel.
• The applet's behavior is defined by implementing the methods.
19. Extending a Class
• to write a new class that can use the fields and
methods defined in the class being extended.
• The class being extended is the parent class, and
the class doing the extending is the child class.
• Another way to say this is the child class inherits the
fields and methods of its parent or chain of parents.
• Child classes either call or override inherited
methods. This is called single inheritance.
20. Extending a Class Cont.d
• The SimpleApplet class extends Applet class, which extends the Panel class, which
extends the Container class.
• The Container class extends Object, which is the parent of all Java API classes.
• The Applet class provides the init, start, stop, destroy, and paint methods you saw in
the example applet.
• The SimpleApplet class overrides these methods to do what the SimpleApplet class
needs them to do.
• The Applet class provides no functionality for these methods.
• However, the Applet class does provide functionality for the setBackground
method,which is called in the init method.
• The call to setBackground is an example of calling a method inherited from a parent
class in contrast to overriding a method inherited from a parent class.
21. Extending a Class Cont.d
• Why the Java language provides methods without
implementations?
• It is to provide conventions for everyone to use for consistency
across Java APIs.
• If everyone wrote their own method to start an applet, for
example, but gave it a different name such as begin or go, the
applet code would not be interoperable with other programs
and browsers, or portable across multiple platforms.
• For example, Netscape and Internet Explorer know how to look
for the init and start methods.
22. Behavior
• An applet is controlled by the software that runs it.
• Usually, the underlying software is a browser, but it can also be
appletviewer as you saw in the example.
• The underlying software controls the applet by calling the methods the
applet inherits from the Applet class.
• The init Method: The init method is called when the applet is first created
and loaded by the underlying software.
• This method performs one-time operations the applet needs for its
operation such as creating the user interface or setting the font.
• In the example, the init method initializes the text string and sets the
background color.
23. Behavior Cont.d
• The start Method: The start method is called when the applet is visited
such as when the end user goes to a web page with an applet on it.
• The example prints a string to the console to tell you the applet is starting.
• In a more complex applet, the start method would do things required at the
start of the applet such as begin animation or play sounds.
• After the start method executes, the event thread calls the paint method to
draw to the applet's Panel.
• A thread is a single sequential flow of control within the applet, and every
applet can run in multiple threads.
• Applet drawing methods are always called from a dedicated drawing and
event-handling thread.
24. Behavior Cont.d
• The stop and destroy Methods: The stop method stops the applet
when the applet is no longer on the screen such as when the end
user goes to another web page.
• The example prints a string to the console to tell you the applet is
stopping.
• In a more complex applet, this method should do things like stop
animation or sounds.
• The destroy method is called when the browser exits.
• Your applet should implement this method to do final cleanup
such as stop live threads.
25. Appearance
• The Panel provided in the Applet class inherits a paint method from
its parent Container class.
• To draw something onto the Applet's Panel, you implement the paint
method to do the drawing.
• The Graphics object passed to the paint method defines a graphics
context for drawing on the Panel.
• The Graphics object has methods for graphical operations such as
setting drawing colors, and drawing graphics, images, and text.
• The paint method for the SimpleApplet draws the text string in red
inside a blue rectangle.
26. Packages
• The applet code also has three import statements at the top.
• Applications of any size and all applets use import statements to access ready-
made Java API classes in packages.
• This is true whether the Java API classes come in the Java platform download,
from a third-party, or are classes you write yourself and store in a directory
separate from the program.
• At compile time, a program uses import statements to locate and reference
compiled Java API classes stored in packages elsewhere on the local or
networked system.
• A compiled class in one package can have the same name as a compiled class
in another package.
• The package name differentiates the two classes.
27. Packages Cont.d
• The examples in examples 1 and 2 did not need
a package declaration to call the
System.out.println Java API class because the
System class is in the java.lang package that is
included by default.
• You never need an import java.lang.* statement
to use the compiled classes in that package.
30. Project Swing APIs
• This expands the basic application from earlier to give it a user interface using the
Java Foundation Classes (JFC) Project Swing APIs that handle user events.
• the applet - user interface attached to a panel object nested in a top-level browser
• the Project Swing application - user interface attached to a panel object nested in a
top-level frame object.
• A frame object is a top-level window that provides a title, banner, and methods to
manage the appearance and behavior of the window.
• The Project Swing code that follows builds this simple application.
• The window on the left appears when you start the application, and the window on
the right appears when you click the button.
• Click again and you are back to the original window on the left.
31. Import Statements
• Here is the SwingUI.java code.
• At the top, you have four lines of import statements.
• The lines indicate exactly which Java API classes the
program uses.
• You could replace four of these lines with this one line:
import java.awt.*;, to import the entire awt package,
• but doing that increases compilation overhead than
importing exactly the classes you need and no others.
32. Class Declaration
• The class declaration comes next and indicates the top-level frame for the application's user
interface is a JFrame that implements the ActionListener interface.
• The JFrame class extends the Frame class that is part of the Abstract Window Toolkit
(AWT) APIs.
• Project Swing extends the AWT with a full set of GUI components and services, pluggable
look and feel capabilities, and assistive technology support.
• The Java APIs provide classes and interfaces for you to use.
• An interface defines a set of methods, but does not implement them.
• The rest of the SwingUI class declaration indicates that this class will implement the
ActionListener interface.
• This means the SwingUI class must implement all methods defined in the ActionListener
interface.
• Fortunately, there is only one, actionPerformed.
33. Instance Variables
• These next lines declare the Project Swing component
classes the SwingUI class uses.
• These are instance variables that can be accessed by any
method in the instantiated class.
• In this example, they are built in the SwingUI constructor
and accessed in the actionPerformed method
implementation.
• The private boolean instance variable is visible only to the
SwingUI class and is used in the actionPerformedmethod
to find out whether or not the button has been clicked.
34. Constructor
• The constructor creates the user interface components and JPanel object,
adds the components to the JPanel object, adds the panel to the frame, and
makes the JButton components event listeners.
• The JFrame object is created in the main method when the program starts.
• When the JPanel object is created, the layout manager and background
color are specified.
• The layout manager in use determines how user interface components are
arranged on the display area.
• The code uses the BorderLayout layout manager, which arranges user
interface components in the five areas shown at left.
• To add a component, specify the area (north, south, east, west, or center).
35. Constructor Cont.d
• The call to the getContentPane method of the JFrame
class is for adding the Panel to the JFrame.
• Components are not added directly to a JFrame, but to its
content pane.
• Because the layout manager controls the layout of
components, it is set on the content pane where the
components reside.
• A content pane provides functionality that allows different
types of components to work together in Project Swing.
36. Action Listening
• In addition to implementing the ActionListener interface, you have to add the event listener to
the JButton components.
• An action listener is the SwingUI object because it implements the ActionListener interface.
• In this example, when the end user clicks the button, the underlying Java platform services
pass the action (or event) to the actionPerformed method.
• In your code, you implement the actionPerformed method to take the appropriate action
based on which button is clicked..
• The component classes have the appropriate add methods to add action listeners to them.
• In the code the JButton class has an addActionListener method.
• The parameter passed to addActionListener is this, which means the SwingUI action listener
is added to the button so button-generated actions are passed to the actionPerformed method
in the SwingUI object.
37. Event Handling
• The actionPerformed method is passed an event
object that represents the action event that
occurred.
• Next, it uses an if statement to find out which
component had the event, and takes action
according to its findings.
38. Main Method
• The main method creates the top-level frame, sets the title, and includes code that
lets the end user close the window using the frame menu.
• The code for closing the window shows an easy way to add event handling
functionality to a program.
• If the event listener interface you need provides more functionality than the program
actually uses, use an adapter class.
• The Java APIs provide adapter classes for all listener interfaces with more than one
method.
• This way, you can use the adapter class instead of the listener interface and
implement only the methods you need.
• In the example, the WindowListener interface has 7 methods and this program needs
only the windowClosing method so it makes sense to use the WindowAdapter class
instead.
39. Main Method Cont.d
• This code extends the WindowAdapter class and overrides the windowClosing
method.
• The new keyword creates an anonymous instance of the extended inner class.
• It is anonymous because you are not assigning a name to the class and you
cannot create another instance of the class without executing the code again.
• It is an inner class because the extended class definition is nested within the
SwingUI class.
• This approach takes only a few lines of code, while implementing the
WindowListener interface would require 6 empty method implementations.
• Be sure to add the WindowAdapter object to the frame object so the frame
object will listen for window events.
41. Servelets
• A servlet is an extension to a server that enhances the server's functionality.
• The most common use for a servlet is to extend a web server by providing
dynamic web content.
• Web servers display documents written in HyperText Markup Language
(HTML) and respond to user requests using the HyperText Transfer Protocol
(HTTP).
• HTTP is the protocol for moving hypertext files across the internet.
• HTML documents contain text that has been marked up for interpretation by
an HTML browser such as Netscape.
• Servlets are easy to write. All you need is Tomcat, which is the combined
Java Server Pages 1.1 and Servlets 2.2 reference implementation.
42. About the Example
• A browser accepts end user input through an HTML
form.
• The simple form used in this lesson has one text input
field for the end user to enter text and a Submit button.
• When the end user clicks the Submit button, the simple
servlet is invoked to process the end user input.
• In this example, the simple servlet returns an HTML
page that displays the text entered by the end user.
43. HTML Form
• The HTML form is embedded in this HTML file.
• The HTML file and form are similar to the simple application and
applet examples so you can compare the code and learn how
servlets, applets, and applications handle end user inputs.
• When the user clicks the Click Me button, the servlet gets the
entered text, and returns an HTML page with the text.
• Note: To run the example, you have to put the servlet and HTML files
in the correct directories for the Web server you are using.
• For example, with Java WebServer 1.1.1, you place the servlet in the
~/JavaWebServer1.1.1/servlets and the HTML file in the
~/JavaWebServer1.1.1/public_html directory.
44. Servlet Backend
• ExampServlet.java builds an HTML page to return to the end user.
• This means the servlet code does not use any Project Swing or Abstract
Window Toolkit (AWT) components or have event handling code.
• For this simple servlet, you only need to import these packages:
• java.io for system input and output. The HttpServlet class uses the
IOException class in this package to signal that an input or output exception
of some kind has occurred.
• javax.servlet, which contains generic (protocol-independent) servlet classes.
The HttpServlet class uses the ServletException class in this package to
indicate a servlet problem.
• javax.servlet.http, which contains HTTP servlet classes. The HttpServlet class
is in this package.
45. Class and Method
Declarations
• All servlet classes extend the HttpServlet abstract class.
• HttpServlet simplifies writing HTTP servlets by providing a framework for handling the
HTTP protocol.
• Because HttpServlet is abstract, your servlet class must extend it and override at
least one of its methods.
• An abstract class is a class that contains unimplemented methods and cannot be
instantiated itself.
• The ExampServlet class is declared public so the web server that runs the servlet,
which is not local to the servlet, can access it.
• The ExampServlet class defines a doPost method with the same name, return type,
and parameter list as the doPost method in the HttpServlet class.
• By doing this, the ExampServlet class overrides and implements the doPost method
in the HttpServlet class.
46. Class and Method
Declarations Cont.d
• The doPost method performs the HTTP POST operation, which is the type of operation specified in the
HTML form used for this example.
• The other possibility is the HTTP GET operation, in which case you would implement the doGet method
instead.
• In short, POST requests are for sending any amount of data directly over the connection without
changing the URL, and GET requests are for getting limited amounts of information appended to the
URL.
• POST requests cannot be bookmarked or emailed and do not change the Uniform Resource Locators
(URL) of the response.
• GET requests can be bookmarked and emailed and add information to the URL of the response.
• The parameter list for the doPost method takes a request and a response object.
• The browser sends a request to the servlet and the servlet sends a response back to the browser.
• The doPost method implementation accesses information in the request object to find out who made the
request, what form the request data is in, and which HTTP headers were sent, and uses the response
object to create an HTML page in response to the browser's request.
47. Method Implementation
• The first part of the doPost method uses the response object to create an HTML
page.
• It first sets the response content type to be text/html, then gets a PrintWriter object
for formatted text output.
• The next line uses the request object to get the data from the text field on the form
and store it in the DATA variable.
• The getparameter method gets the named parameter, returns null if the parameter
was not set, and an empty string if the parameter was sent without a value.
• The next part of the doPost method gets the data out of the DATA parameter and
passes it to the response object to add to the HTML response page.
• The last part of the doPost method creates a link to take the end user from the
HTML response page back to the original form, and closes the response.