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The document is a presentation on prototyping user interfaces. It discusses different types of prototypes including paper prototypes, script-based prototypes, and visual programming prototypes. It emphasizes that prototypes provide early feedback and allow designers to test interfaces with users before significant resources are spent on implementation. Several examples of "before and after" redesigns are presented to show how prototypes can be used to improve the user experience. The presentation concludes by reminding designers to consider who the users are, what they need to do, and how the desired outcomes will be measured.
































