SlideShare a Scribd company logo
22293310204Name:Elowa   a.k.a.KionneClassMagic User / ThiefRace /Sex:Half-Elf  / FemaleLevel66Hit Points280000000000 000000000000000000Experience50,00050,000Armor:Next Level60,00142,501Appearance :Pretty half –Elven girl with dark bluish green hair and emerald eyes.Age:  Young (21)  Height:  5’6” Skin:  WhiteBuild:  Small, Somewhat TomboyHair:  Dark Bluish Green.Eyes:  EmeraldMakes bad decisions when gold, gems and jewelry are involved. “I’m a magic-user, I just carry a sword for protection.”“I’m a fighter – magic user”“I was a varsity gymnast at the college”“I won’t make you call me ‘princess’, so don’t ever call me a thief.”“I have an eye – hand coordination problem. When my eye sees something pretty my hand sometimes grabs it. I can't help it, sometimes I don’t even know it happened.”Strength16To Hit+0Damage+1Carry+350gpBend Bars10%Dexterity17Reaction+2Defense-3Pick Pockets05% Pick Locks10% Find Traps0%Stealth05% Hide05%Constitution14HP / Level0 Shock88%Resurrection92%   Intelligence18Max Spell8th Know Spell85% # Min /Max9 / 18 Wisdom12Willpower0 Bonus Spells N/ASpell FailureN/A Charisma18Henchmen15Loyalty+40%Reaction+35%AbilitiesPick Pocket60% +15%Pick Lock 52% +10%Find Traps50% Silent55%Hide43% +10%Listen25%Climb Walls 94%Read Language35% Elvish, Gnome, Halfling, Goblin, Hobgoblin, Orcish, Gnoll, Thieves CantSleep/Charm30%Secret Door33.3% (16.6%) Infra Vision60’ Ambidextrous  Back Attack+2 / (x 2)Surprise Back +4 / (x2) No -4 Penalty against unseen. WeaponsAttacksDamage+Damage+ HitRange-0/ -2/ -5LengthSpaceWeightAmmoLong Sword +2 magic11-8+3+2 3½  3’0 Dagger x 211-4+11 / 2 / 315”1’0Short Bow21-6+1+25 / 10 / 18 3½  5’000000 SSSSS LLLLL FFFFFSling (bullet 2-5, stone 1-4)12-5-15 / 10 / 20 1’5’0Armor:HeadChestBackArmslegsNo DexWeight gpSpeed “Leather   (work)1 1 111-3 0 12” Clothes 3 3 33 3 -30 12” Ring of Protection +4 /+2Roll to hit Armor Class /  (roll over the number shown on a 20 sided dice adding in your bonuses to hit)109876543210-1-2-3-4-5-6-7-8-9-1091011121314151617181920202020202021222324Saving Throws:   (roll over the number shown on a 20 sided dice )Paralyzation, Poison,  Death Magic12 +2Petrification, Polymorph11 +2Rod, Staff, Wand9+2Breath Weapon13+2Spell10+2+2 to saving throws because of the ring of protection.<br />Items:LengthWeightItems:LengthWeightRing of Spell Storing  (2)1st - (2)2nd - (2)3rd- (2)4th 5 Arrows w/ Fire Trapped locket heads (1-4) +624”Wand of Fire 0000000000 0000000000  0000000000 00000000000000000000Burning Hands (1)Pyrotechnics (1)FireBall (2)  Wall Fire(2)15”5 Arrows w/ Continual Light24”5 Silver Arrows24”Dagger with Continual Darkness15”Quiver for Score of Arrows special 3 compartment construction.24”Dagger with Continual Silence 15” Silk Rope 50’5 Healing Potions 0 0 0 0 0  2d8 in small padded box4”x 6”x 10” Case bone in Case leather for Wand28”Long Sword +23’ Thieves Pick and Tools / Tinder Box w/ Flint and Steel4”x 6”x 12”Ring of Protection +4 / +2 to saving throws Small Silver Mirror6”(3) Packets of fine ground pepper.Frock with pockets for pockets spellSewn into undergarments: Spell components; Protection from Evil (powdered iron & silver), Sleep (fine sand & rose petals), Spider Climb (drop of bitumen, [live spider needed]), Darkness 15’r (bat fur & drop of pitch), Invisibility (eyelash & gum Arabic), Levitate (loop of leather), Rope Trick (powdered corn extract & parchment [rope required]), Clairvoyance (powdered pineal gland), Fireball (tiny ball of bat dung and sulphur), Fly (wing feather), Haste (licorice root shaving), Phantasmal Force (bit of fleece), Suggestion (snakes tongue & drop of sweet oil). Sling concealed as waistband of slip. Sewn into the sole of her boot: thieves pick and razor blade. Silver Gold  100Platinum 100Gem  2,000Gem  100Gem  100Gem  50Gem  50Gem  10GemGemGemGemJewel 10,000JewelJewelJewelJewelJewel JewelJewelJewelJewel<br />Spell Book  (0 = memorized spell / s = ring of spell storing)41st Level22nd Level23rd Level4th Level5th Level6th LevelBurning HandsContinual LightClairaudiencesPolymorph Self0Charm PersonDarknessClairvoyancesPolymorph OtherDetect. MagicESPDispel MagicsFeather Fall0sInvisibilityFireballIdentifysKnock0FlyMagic MissileLevitateHasteProtect from EvilMagic MouthsHold PersonShield Mirror ImageLightning BoltShocking Grasp0Deep PocketssPhantasmal Force0sSleepRope Trick0Protect  N. MissilesUnseen ServantSpider ClimbSuggestionWizard LockElowa’s Enlightened Breeding Etiquette Bowser’s Bountiful  BarCharacter Spells: Our D.M., Tom Bowden, gave us some game time to make potions, scrolls and develop spells. While I don’t usually mention these spells; I think they are perfect for the Tenchi Muyo characters:Elowa’s Enlightened Breeding Etiquette: This spells allows the mage to breed certain traits into creatures, it also allows mating between different species (or even different families and kingdoms) to produce offspring and gives the mage a chance to select what attributes of each creature the offspring will have.  It is cast upon a male and female prior to breeding and breeding must take place within 1 hour after the spell is cast. (Artificial insemination may be used.)  The magic user may try to influence 1 trait per 2 levels of experience.There is only a 5% chance of failure for each trait such as Male/Female, Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma, etc. Thus a female magic-user with 18 intelligence could offer her fighter / husband with 18 strength a son with 18 Strength and 18 Intelligence with a small chance of failure 5%(son)+5%(my Intelligence)+5%(your strength). These traits must be natural and not gained or augmented through magical means.There is a 10% chance of spell failure for natural magical or physical traits and abilities such as a troll’s regeneration or a doppelganger’s ability to change shape or use esp. This allows magic users to create half-breeds and new monsters from standard monsters.There is a 15% chance of spell failure for attributes involving body parts, eagle wings on a horse, carrion crawler tentacles on a bat, or even producing an offspring that looks exactly like the father or mother.There is a 20% chance of spell failure for permanent magical and physical traits gained by adventuring, such as reading tomes, drinking from a pool, using wishes, etc.There is a 25% chance of spell failure for non-permanent magical effects such as spells, potions, and magic items. You can try to produce a vorpal bunny by pouring oil of sharpness on a rabbit and then casting haste on him prior to mating or produce invisible offspring by casting an invisibility spell on one parent or produce superhuman strength in a child by wearing your girdle of giant strength during sex.If the spell fails the magic-user can roll to save vs. spells. If successful the magic-user will know the spell has failed and can cancel the spell. (I insisted on this.)If the magic user fails their save vs. spells or allows the breeding to proceed anyway the D.M. will pervert the offspring in any way he sees fit contrary to the desires of the spell caster. (The D.M. insisted on this.)The material component of this spell is a large bed which falls apart during the mating process.Bowser’s Bountiful Bar: Area: 20’x20’ Duration: 6 hours This spell is the collaboration of Elowa, a half-elf Magic-User / Thief, and Bowser, a shadow cat Illusionist /Assassin. It is named for Bowser who lost his life testing this spell (but of course he had nine of them). This spell brings into existence a 20’ long bar with bar stools on one side and cabinets full of all varieties of liquor and condiments on the other side as well as tables and chairs set about the area of effect. An unseen servant will mix and serve whatever drink is ordered, or characters can help themselves from behind the bar. The duration is 6 hours or until dispelled, at which time everything vanishes. Citing the precedence of Mordenkainen’s Magnificent Mansion, a 7th level spell of much greater power in which the food eaten and all its effects vanish at the end of the spell leaving the players weak and famished, it was expected that the effects of the alcohol would vanish with the spell leaving the players sober. Preliminary testing seemed to prove this was so, or the D.M. wasn’t listening.In actual adventuring the effects of the alcohol continued long past the duration of the spell and even after the magic user cast dispel magic on the players. A cleric’s neutralize poison didn’t help either.Spell Notes: After adventuring with this spell it was noted that the bar spell seems to have the following effects, even long after the spell has ended. The group will insist the magic user cast this spell and the magic user will agree despite all better judgment. The bar itself seems to be able to use Jedi mind tricks or suggestion spells such that players who state they are not going to drink, do and players who insists they are ripping this spell out of their spell book, don’t. Players will be assured they are sober only to find themselves making die rolls to determine if a kobald reflected their spell back into their faces or onto another player or if they fall on their faces because that giant rat must have used a fumble spell on them. Despite the rumors or the percentile dice rolled there is no magic bottle somewhere behind the bar whose elixir will permanently increase a player’s strength, or constitution. The spell also renders the D.M. to be very agreeable to whatever the player desires to do but in his enthusiasm he sometimes lies to the players and later must inform them of the dire results of their actions or the damage that they took.  Even players with high wisdom and intelligence have been known to actually believe hot chicks instead of wandering monsters show up at this bar 10 levels deep in a dungeon or in the middle of the bog of desolation. It affects wandering monsters in such a way that they all wait for the group to get plastered before they attack. All observations and notes made by magic users who have cast this spell and therefore are under the influence of the spell are unreliable. NO FEMALE MAGIC-USER SHOULD EVER MEMORIZE BOWSER’S BOUNTIFUL BAR AND ELOWAS ENLIGHTENED BREEDING  ETIQUETTE AT THE SAME TIME.This spell might be the reason we went through all the Dragonlance adventures and I don’t remember anything except that my character Elowa married this cute prince at the end who turned out to be our arch-nemesis MATU in disguise. The material component of this spell is a shot glass full of distilled spirits which the magic user must drink in one swift motion.<br />
Character sheet kiyone
Character sheet kiyone

More Related Content

Similar to Character sheet kiyone

Character sheet mihoshi
Character sheet mihoshi Character sheet mihoshi
Character sheet mihoshi
Doug Hove
 
ExplorersGuide.pdf
ExplorersGuide.pdfExplorersGuide.pdf
ExplorersGuide.pdf
lordjuanma1
 
Yu Gi Oh Duel
Yu  Gi  Oh  DuelYu  Gi  Oh  Duel
Yu Gi Oh Duel
Chai Jiun Shong Beta
 
Character sheet ryoko
Character sheet ryoko Character sheet ryoko
Character sheet ryoko
Doug Hove
 
S05_E10: Halloweekend | Prajyot and Shantanu
S05_E10: Halloweekend | Prajyot and ShantanuS05_E10: Halloweekend | Prajyot and Shantanu
S05_E10: Halloweekend | Prajyot and Shantanu
Quiz Club, Indian Institute of Technology, Patna
 
https://www.lyricsearth.com/
 https://www.lyricsearth.com/ https://www.lyricsearth.com/
https://www.lyricsearth.com/
vikasyadav627
 
A new bewitching addition to jackpot city
A new bewitching addition to jackpot cityA new bewitching addition to jackpot city
A new bewitching addition to jackpot city
clarkgamble
 
Magic Tricks
Magic TricksMagic Tricks
Magic Tricks
torpidquantity160
 
Background story mihoshi
Background story mihoshiBackground story mihoshi
Background story mihoshi
Doug Hove
 
Legend of Solgard guide for the beginner - part 2
Legend of Solgard guide for the beginner - part 2Legend of Solgard guide for the beginner - part 2
Legend of Solgard guide for the beginner - part 2
Elsa Langer
 
Interactive
InteractiveInteractive
Interactive
guestc2dbc1
 
Interactive
InteractiveInteractive
Interactive
guestc2dbc1
 
Blood Lust Story of Deagius
Blood Lust Story of DeagiusBlood Lust Story of Deagius
Blood Lust Story of Deagius
Mark Halstead
 
Genshin Impact PPT Template by EaTemp.pptx
Genshin Impact PPT Template by EaTemp.pptxGenshin Impact PPT Template by EaTemp.pptx
Genshin Impact PPT Template by EaTemp.pptx
Johnree4
 
Intro to Dungeons & Dragons: The Very Basics (For my Colleagues)
Intro to Dungeons & Dragons: The Very Basics (For my Colleagues)Intro to Dungeons & Dragons: The Very Basics (For my Colleagues)
Intro to Dungeons & Dragons: The Very Basics (For my Colleagues)
Denise Montgomery
 
Voodoo spells
Voodoo spellsVoodoo spells
Voodoo spells
Jade Sonja
 
What it means to be a hero?
What it means to be a hero?What it means to be a hero?
What it means to be a hero?
VansheikaThakur
 
Examples of Game Concepts
Examples of Game ConceptsExamples of Game Concepts
Examples of Game Concepts
Pier Luca Lanzi
 
Zy el44b modguide
Zy el44b modguideZy el44b modguide
Zy el44b modguide
Fernando Gracia Bernad
 
Barbarian stockade dungeon
Barbarian stockade dungeonBarbarian stockade dungeon
Barbarian stockade dungeon
Doug Hove
 

Similar to Character sheet kiyone (20)

Character sheet mihoshi
Character sheet mihoshi Character sheet mihoshi
Character sheet mihoshi
 
ExplorersGuide.pdf
ExplorersGuide.pdfExplorersGuide.pdf
ExplorersGuide.pdf
 
Yu Gi Oh Duel
Yu  Gi  Oh  DuelYu  Gi  Oh  Duel
Yu Gi Oh Duel
 
Character sheet ryoko
Character sheet ryoko Character sheet ryoko
Character sheet ryoko
 
S05_E10: Halloweekend | Prajyot and Shantanu
S05_E10: Halloweekend | Prajyot and ShantanuS05_E10: Halloweekend | Prajyot and Shantanu
S05_E10: Halloweekend | Prajyot and Shantanu
 
https://www.lyricsearth.com/
 https://www.lyricsearth.com/ https://www.lyricsearth.com/
https://www.lyricsearth.com/
 
A new bewitching addition to jackpot city
A new bewitching addition to jackpot cityA new bewitching addition to jackpot city
A new bewitching addition to jackpot city
 
Magic Tricks
Magic TricksMagic Tricks
Magic Tricks
 
Background story mihoshi
Background story mihoshiBackground story mihoshi
Background story mihoshi
 
Legend of Solgard guide for the beginner - part 2
Legend of Solgard guide for the beginner - part 2Legend of Solgard guide for the beginner - part 2
Legend of Solgard guide for the beginner - part 2
 
Interactive
InteractiveInteractive
Interactive
 
Interactive
InteractiveInteractive
Interactive
 
Blood Lust Story of Deagius
Blood Lust Story of DeagiusBlood Lust Story of Deagius
Blood Lust Story of Deagius
 
Genshin Impact PPT Template by EaTemp.pptx
Genshin Impact PPT Template by EaTemp.pptxGenshin Impact PPT Template by EaTemp.pptx
Genshin Impact PPT Template by EaTemp.pptx
 
Intro to Dungeons & Dragons: The Very Basics (For my Colleagues)
Intro to Dungeons & Dragons: The Very Basics (For my Colleagues)Intro to Dungeons & Dragons: The Very Basics (For my Colleagues)
Intro to Dungeons & Dragons: The Very Basics (For my Colleagues)
 
Voodoo spells
Voodoo spellsVoodoo spells
Voodoo spells
 
What it means to be a hero?
What it means to be a hero?What it means to be a hero?
What it means to be a hero?
 
Examples of Game Concepts
Examples of Game ConceptsExamples of Game Concepts
Examples of Game Concepts
 
Zy el44b modguide
Zy el44b modguideZy el44b modguide
Zy el44b modguide
 
Barbarian stockade dungeon
Barbarian stockade dungeonBarbarian stockade dungeon
Barbarian stockade dungeon
 

More from Doug Hove

The mihoshi incident
The mihoshi incidentThe mihoshi incident
The mihoshi incident
Doug Hove
 
Barbarians stockade
Barbarians stockadeBarbarians stockade
Barbarians stockade
Doug Hove
 
Barbarian stockade monsters
Barbarian stockade monstersBarbarian stockade monsters
Barbarian stockade monsters
Doug Hove
 
Ayeka strikes back
Ayeka strikes backAyeka strikes back
Ayeka strikes back
Doug Hove
 
Tenchi Dungeons withhout Slide 10
Tenchi Dungeons withhout Slide 10Tenchi Dungeons withhout Slide 10
Tenchi Dungeons withhout Slide 10
Doug Hove
 
Dungeon kagato's keep
Dungeon kagato's keepDungeon kagato's keep
Dungeon kagato's keep
Doug Hove
 
Dungeon shrine of masaki
Dungeon shrine of masakiDungeon shrine of masaki
Dungeon shrine of masaki
Doug Hove
 
Background story yosho
Background story yosho Background story yosho
Background story yosho
Doug Hove
 
Background story washu
Background story washuBackground story washu
Background story washu
Doug Hove
 
Background story ryoko
Background story ryokoBackground story ryoko
Background story ryoko
Doug Hove
 
Character sheet yosho
Character sheet yosho Character sheet yosho
Character sheet yosho
Doug Hove
 
Character sheet kagato
Character sheet kagatoCharacter sheet kagato
Character sheet kagato
Doug Hove
 
Shrine of masaki
Shrine of masaki Shrine of masaki
Shrine of masaki
Doug Hove
 
Overview of campaign:
Overview of campaign: Overview of campaign:
Overview of campaign:
Doug Hove
 
Dungeon shrine of masaki
Dungeon shrine of masakiDungeon shrine of masaki
Dungeon shrine of masaki
Doug Hove
 
Kagato's keep monsters
Kagato's keep monstersKagato's keep monsters
Kagato's keep monsters
Doug Hove
 
Dungeon kagato's keep
Dungeon kagato's keepDungeon kagato's keep
Dungeon kagato's keep
Doug Hove
 
Character sheet ayeka
Character sheet ayeka Character sheet ayeka
Character sheet ayeka
Doug Hove
 
Character sheet sasami
Character sheet sasami Character sheet sasami
Character sheet sasami
Doug Hove
 

More from Doug Hove (19)

The mihoshi incident
The mihoshi incidentThe mihoshi incident
The mihoshi incident
 
Barbarians stockade
Barbarians stockadeBarbarians stockade
Barbarians stockade
 
Barbarian stockade monsters
Barbarian stockade monstersBarbarian stockade monsters
Barbarian stockade monsters
 
Ayeka strikes back
Ayeka strikes backAyeka strikes back
Ayeka strikes back
 
Tenchi Dungeons withhout Slide 10
Tenchi Dungeons withhout Slide 10Tenchi Dungeons withhout Slide 10
Tenchi Dungeons withhout Slide 10
 
Dungeon kagato's keep
Dungeon kagato's keepDungeon kagato's keep
Dungeon kagato's keep
 
Dungeon shrine of masaki
Dungeon shrine of masakiDungeon shrine of masaki
Dungeon shrine of masaki
 
Background story yosho
Background story yosho Background story yosho
Background story yosho
 
Background story washu
Background story washuBackground story washu
Background story washu
 
Background story ryoko
Background story ryokoBackground story ryoko
Background story ryoko
 
Character sheet yosho
Character sheet yosho Character sheet yosho
Character sheet yosho
 
Character sheet kagato
Character sheet kagatoCharacter sheet kagato
Character sheet kagato
 
Shrine of masaki
Shrine of masaki Shrine of masaki
Shrine of masaki
 
Overview of campaign:
Overview of campaign: Overview of campaign:
Overview of campaign:
 
Dungeon shrine of masaki
Dungeon shrine of masakiDungeon shrine of masaki
Dungeon shrine of masaki
 
Kagato's keep monsters
Kagato's keep monstersKagato's keep monsters
Kagato's keep monsters
 
Dungeon kagato's keep
Dungeon kagato's keepDungeon kagato's keep
Dungeon kagato's keep
 
Character sheet ayeka
Character sheet ayeka Character sheet ayeka
Character sheet ayeka
 
Character sheet sasami
Character sheet sasami Character sheet sasami
Character sheet sasami
 

Character sheet kiyone

  • 1. 22293310204Name:Elowa a.k.a.KionneClassMagic User / ThiefRace /Sex:Half-Elf / FemaleLevel66Hit Points280000000000 000000000000000000Experience50,00050,000Armor:Next Level60,00142,501Appearance :Pretty half –Elven girl with dark bluish green hair and emerald eyes.Age: Young (21) Height: 5’6” Skin: WhiteBuild: Small, Somewhat TomboyHair: Dark Bluish Green.Eyes: EmeraldMakes bad decisions when gold, gems and jewelry are involved. “I’m a magic-user, I just carry a sword for protection.”“I’m a fighter – magic user”“I was a varsity gymnast at the college”“I won’t make you call me ‘princess’, so don’t ever call me a thief.”“I have an eye – hand coordination problem. When my eye sees something pretty my hand sometimes grabs it. I can't help it, sometimes I don’t even know it happened.”Strength16To Hit+0Damage+1Carry+350gpBend Bars10%Dexterity17Reaction+2Defense-3Pick Pockets05% Pick Locks10% Find Traps0%Stealth05% Hide05%Constitution14HP / Level0 Shock88%Resurrection92% Intelligence18Max Spell8th Know Spell85% # Min /Max9 / 18 Wisdom12Willpower0 Bonus Spells N/ASpell FailureN/A Charisma18Henchmen15Loyalty+40%Reaction+35%AbilitiesPick Pocket60% +15%Pick Lock 52% +10%Find Traps50% Silent55%Hide43% +10%Listen25%Climb Walls 94%Read Language35% Elvish, Gnome, Halfling, Goblin, Hobgoblin, Orcish, Gnoll, Thieves CantSleep/Charm30%Secret Door33.3% (16.6%) Infra Vision60’ Ambidextrous Back Attack+2 / (x 2)Surprise Back +4 / (x2) No -4 Penalty against unseen. WeaponsAttacksDamage+Damage+ HitRange-0/ -2/ -5LengthSpaceWeightAmmoLong Sword +2 magic11-8+3+2 3½ 3’0 Dagger x 211-4+11 / 2 / 315”1’0Short Bow21-6+1+25 / 10 / 18 3½ 5’000000 SSSSS LLLLL FFFFFSling (bullet 2-5, stone 1-4)12-5-15 / 10 / 20 1’5’0Armor:HeadChestBackArmslegsNo DexWeight gpSpeed “Leather (work)1 1 111-3 0 12” Clothes 3 3 33 3 -30 12” Ring of Protection +4 /+2Roll to hit Armor Class / (roll over the number shown on a 20 sided dice adding in your bonuses to hit)109876543210-1-2-3-4-5-6-7-8-9-1091011121314151617181920202020202021222324Saving Throws: (roll over the number shown on a 20 sided dice )Paralyzation, Poison, Death Magic12 +2Petrification, Polymorph11 +2Rod, Staff, Wand9+2Breath Weapon13+2Spell10+2+2 to saving throws because of the ring of protection.<br />Items:LengthWeightItems:LengthWeightRing of Spell Storing (2)1st - (2)2nd - (2)3rd- (2)4th 5 Arrows w/ Fire Trapped locket heads (1-4) +624”Wand of Fire 0000000000 0000000000 0000000000 00000000000000000000Burning Hands (1)Pyrotechnics (1)FireBall (2) Wall Fire(2)15”5 Arrows w/ Continual Light24”5 Silver Arrows24”Dagger with Continual Darkness15”Quiver for Score of Arrows special 3 compartment construction.24”Dagger with Continual Silence 15” Silk Rope 50’5 Healing Potions 0 0 0 0 0 2d8 in small padded box4”x 6”x 10” Case bone in Case leather for Wand28”Long Sword +23’ Thieves Pick and Tools / Tinder Box w/ Flint and Steel4”x 6”x 12”Ring of Protection +4 / +2 to saving throws Small Silver Mirror6”(3) Packets of fine ground pepper.Frock with pockets for pockets spellSewn into undergarments: Spell components; Protection from Evil (powdered iron & silver), Sleep (fine sand & rose petals), Spider Climb (drop of bitumen, [live spider needed]), Darkness 15’r (bat fur & drop of pitch), Invisibility (eyelash & gum Arabic), Levitate (loop of leather), Rope Trick (powdered corn extract & parchment [rope required]), Clairvoyance (powdered pineal gland), Fireball (tiny ball of bat dung and sulphur), Fly (wing feather), Haste (licorice root shaving), Phantasmal Force (bit of fleece), Suggestion (snakes tongue & drop of sweet oil). Sling concealed as waistband of slip. Sewn into the sole of her boot: thieves pick and razor blade. Silver Gold 100Platinum 100Gem 2,000Gem 100Gem 100Gem 50Gem 50Gem 10GemGemGemGemJewel 10,000JewelJewelJewelJewelJewel JewelJewelJewelJewel<br />Spell Book (0 = memorized spell / s = ring of spell storing)41st Level22nd Level23rd Level4th Level5th Level6th LevelBurning HandsContinual LightClairaudiencesPolymorph Self0Charm PersonDarknessClairvoyancesPolymorph OtherDetect. MagicESPDispel MagicsFeather Fall0sInvisibilityFireballIdentifysKnock0FlyMagic MissileLevitateHasteProtect from EvilMagic MouthsHold PersonShield Mirror ImageLightning BoltShocking Grasp0Deep PocketssPhantasmal Force0sSleepRope Trick0Protect N. MissilesUnseen ServantSpider ClimbSuggestionWizard LockElowa’s Enlightened Breeding Etiquette Bowser’s Bountiful BarCharacter Spells: Our D.M., Tom Bowden, gave us some game time to make potions, scrolls and develop spells. While I don’t usually mention these spells; I think they are perfect for the Tenchi Muyo characters:Elowa’s Enlightened Breeding Etiquette: This spells allows the mage to breed certain traits into creatures, it also allows mating between different species (or even different families and kingdoms) to produce offspring and gives the mage a chance to select what attributes of each creature the offspring will have. It is cast upon a male and female prior to breeding and breeding must take place within 1 hour after the spell is cast. (Artificial insemination may be used.) The magic user may try to influence 1 trait per 2 levels of experience.There is only a 5% chance of failure for each trait such as Male/Female, Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma, etc. Thus a female magic-user with 18 intelligence could offer her fighter / husband with 18 strength a son with 18 Strength and 18 Intelligence with a small chance of failure 5%(son)+5%(my Intelligence)+5%(your strength). These traits must be natural and not gained or augmented through magical means.There is a 10% chance of spell failure for natural magical or physical traits and abilities such as a troll’s regeneration or a doppelganger’s ability to change shape or use esp. This allows magic users to create half-breeds and new monsters from standard monsters.There is a 15% chance of spell failure for attributes involving body parts, eagle wings on a horse, carrion crawler tentacles on a bat, or even producing an offspring that looks exactly like the father or mother.There is a 20% chance of spell failure for permanent magical and physical traits gained by adventuring, such as reading tomes, drinking from a pool, using wishes, etc.There is a 25% chance of spell failure for non-permanent magical effects such as spells, potions, and magic items. You can try to produce a vorpal bunny by pouring oil of sharpness on a rabbit and then casting haste on him prior to mating or produce invisible offspring by casting an invisibility spell on one parent or produce superhuman strength in a child by wearing your girdle of giant strength during sex.If the spell fails the magic-user can roll to save vs. spells. If successful the magic-user will know the spell has failed and can cancel the spell. (I insisted on this.)If the magic user fails their save vs. spells or allows the breeding to proceed anyway the D.M. will pervert the offspring in any way he sees fit contrary to the desires of the spell caster. (The D.M. insisted on this.)The material component of this spell is a large bed which falls apart during the mating process.Bowser’s Bountiful Bar: Area: 20’x20’ Duration: 6 hours This spell is the collaboration of Elowa, a half-elf Magic-User / Thief, and Bowser, a shadow cat Illusionist /Assassin. It is named for Bowser who lost his life testing this spell (but of course he had nine of them). This spell brings into existence a 20’ long bar with bar stools on one side and cabinets full of all varieties of liquor and condiments on the other side as well as tables and chairs set about the area of effect. An unseen servant will mix and serve whatever drink is ordered, or characters can help themselves from behind the bar. The duration is 6 hours or until dispelled, at which time everything vanishes. Citing the precedence of Mordenkainen’s Magnificent Mansion, a 7th level spell of much greater power in which the food eaten and all its effects vanish at the end of the spell leaving the players weak and famished, it was expected that the effects of the alcohol would vanish with the spell leaving the players sober. Preliminary testing seemed to prove this was so, or the D.M. wasn’t listening.In actual adventuring the effects of the alcohol continued long past the duration of the spell and even after the magic user cast dispel magic on the players. A cleric’s neutralize poison didn’t help either.Spell Notes: After adventuring with this spell it was noted that the bar spell seems to have the following effects, even long after the spell has ended. The group will insist the magic user cast this spell and the magic user will agree despite all better judgment. The bar itself seems to be able to use Jedi mind tricks or suggestion spells such that players who state they are not going to drink, do and players who insists they are ripping this spell out of their spell book, don’t. Players will be assured they are sober only to find themselves making die rolls to determine if a kobald reflected their spell back into their faces or onto another player or if they fall on their faces because that giant rat must have used a fumble spell on them. Despite the rumors or the percentile dice rolled there is no magic bottle somewhere behind the bar whose elixir will permanently increase a player’s strength, or constitution. The spell also renders the D.M. to be very agreeable to whatever the player desires to do but in his enthusiasm he sometimes lies to the players and later must inform them of the dire results of their actions or the damage that they took. Even players with high wisdom and intelligence have been known to actually believe hot chicks instead of wandering monsters show up at this bar 10 levels deep in a dungeon or in the middle of the bog of desolation. It affects wandering monsters in such a way that they all wait for the group to get plastered before they attack. All observations and notes made by magic users who have cast this spell and therefore are under the influence of the spell are unreliable. NO FEMALE MAGIC-USER SHOULD EVER MEMORIZE BOWSER’S BOUNTIFUL BAR AND ELOWAS ENLIGHTENED BREEDING ETIQUETTE AT THE SAME TIME.This spell might be the reason we went through all the Dragonlance adventures and I don’t remember anything except that my character Elowa married this cute prince at the end who turned out to be our arch-nemesis MATU in disguise. The material component of this spell is a shot glass full of distilled spirits which the magic user must drink in one swift motion.<br />