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OUTLINE
1. The Problem-Solving Cycle
2. Types of Problems
1. Well-Structured Problems
2. Ill-Structured Problems and the Role of Insight
3. Creativity
Connect all 9 dots with 4 straight lines. Go
through each dot only once. Do not lift your
pencil from the paper.
PROBLEM SOLVING
What is a Problem?
A problem arises when a living creature has a
goal but does not know how this goal is to be
reached. [A problem exists] whenever one
cannot go from the given situation to the
desired situation simply by action. [K. Dunker,
On Problem Solving, (1945) p. 1]
What is Problem Solving?
 The process of overcoming obstacles to answer a question or to achieve a goal
TYPES OF PROBLEMS
• Arrangement Problems--Requires
recognition and transformation to solve
• Transformation Problems--Requires trial and
error and sequential steps to solve
• Structure Problems--Problems with word,
symbols, e.g., Series problems in math.
Requires sequence/transformation.
• Insight problems--Problems that seem
impossible to figure out, but then an alternative
suddenly arises and the problem is solved.
The problem-solving cycle
1. Problem identification: Do we actually have a problem?
We have to recognize that we have a goal or that the solution we had in mind
does not work
2. Problem definition and representation: What exactly is our problem?
We have to define and represent the problem well enough to understand how to
solve it.
3. Strategy formulation: How can we solve the problem?
We have to plan a strategy for solving the problem which may involve
 Analysis – breaking down the whole of a complex problem into manageable elements
 Synthesis – putting together various elements to arrange them into something useful
 Divergent thinking – you try to generate a diverse assortment of possible alternative
solutions to a problem
 Convergent thinking – you narrow down the multiple possibilities to converge on a single,
best answer
The problem-solving cycle
4. Organization of information: How do the various pieces of information in the
problem fit together?
– You have to organize the available information in a way that enables you to
implement the strategy
– You organize the information strategically, finding a the most suitable
representation
5. Resource allocation: How much time, effort, money, etc., should I put into this
problem?
We have to decide how much we want to invest into the problem solving
6. Monitoring: Am I on track as I proceed to solve the problem?
We need to reassess what we are doing to be able to compensate for possible
flaws.
7. Evaluation: Did I solve the problem correctly?
– You need to evaluate your solution after you have finished
– New problems can be recognized, the problem may be redefined, new strategies
may come to light, and new resources may become available
Incubation
Putting the problem aside for a while
Problem will be processed subconsciously
The benefits of incubation can be enhanced in two
ways:
 Invest enough time in the problem initially
 Allow sufficient time for incubation to permit the
reorganization of information
TYPES OF PROBLEMS
Well-Structured Problems
• Problems with clear paths to their solutions
• Computer simulations of well-defined problems
 Problem space – the universe of all possible actions or
strategies that can be applied to solving a problem
 Algorithms – Sequences of operations that may be used
recursively (repeated over and over again)
TYPES OF PROBLEMS
Humans use heuristics
 Informal, intuitive, speculative strategies that sometimes lead to an
effective solution and sometimes do not
 If we store in long-term memory several simple heuristics that we can
apply to a variety of problems, we can lessen the burden of our
limited-capacity working memory
TYPES OF PROBLEMS
Heuristics
1. Means-ends analysis
 Analyze the problem by viewing the end (the goal to be sought) and
then try to decrease the distance between the current position in the
problem space and the end goal in that space
2. Working forward
 Start at the beginning and try to solve the problem from the start to
the finish
TYPES OF PROBLEMS
Heuristics (cont.)
 Working backward
 The problem-solver start at the end and tries to work backward from
there
 Generate and test
 The problem-solver generates a list of alternative ways of action,
not necessarily in systematic way, and then notices in turn whether
each course of action will work
TYPES OF PROBLEMS
Isomorphic Problems
 Two problems are isomorphic if their formal structure is the same, and
only their content differs
 E.g. games that involve constructing words from jumbled or
scrambled letters
Problems of Problem Representation
 A major determinant of the relative ease of solving a problem is how
the problem is represented
TYPES OF PROBLEMS
Ill-Structured Problems and the Role of Insight
• There is no clear, readily available path to solution
• do not have well-defined problem spaces, and problem
solvers have difficulty constructing appropriate mental
representations for modeling these problems and their
solutions
Try to solve the following problems:
A woman who lived in a small town married 20 different
men in that same town. All of them are still living, and
she never divorced any of them. Yet she broke no laws.
How could she do this?
You have loose black and brown socks in a drawer, mixed
in a ratio of five black socks for every brown one. How
many socks do you have to take out of that drawer to be
assured of having a pair of the same color?
TYPES OF PROBLEMS
Ill-Structured Problems and the Role of Insight
 Insight
 a distinctive and sometimes seemingly sudden understanding of
a problem or of a strategy that aids in solving the problem
 Often, an insight involves reconceptualizing a problem or a
strategy for its solution in a totally new way
 Insight can be involved in solving well-structured problems, but it
is more often associated with ill-structured problems
TYPES OF PROBLEMS
Insight
 The Early Gestaltist View – Insight problems require problem solvers
to perceive the problem as a whole
 The Nothing-Special View – Insight is merely an extension of ordinary
perceiving, recognizing, learning, and conceiving
TYPES OF PROBLEMS
Insight
 The Neo-Gestaltist View
Insightful problem solving can be distinguished from noninsightful
problem solving in two ways:
When given routine problems to solve, problem solvers show
remarkable accuracy in their ability to predict their own success in
solving a problem
When given insight problems, problem solvers show poor ability to
predict their own success prior to trying to solve the problems
CREATIVITY
The process of producing something that is both original
and worthwhile.
Creative individuals show creative productivity, producing
inventions, insightful discoveries, artistic works,
revolutionary paradigms.
Creative individuals usually have creative lifestyles,
characterized by flexibility, Nonstereotypical behaviors,
and nonconforming attitudes.
“Make it a practice to keep on the
lookout for novel and interesting
ideas that others have used
successfully. Your idea only has to be
original in its adaptation to the
problem you are working on.”
—Thomas Alva
Edison
CREATIVITY
It’s How Much You Produce
Creative individuals can come up with many different
ways to solve problems
It’s What You Know
What distinguishes remarkably creative individuals from
less remarkable people is their expertise and commitment
to their creative endeavor
CREATIVITY
It’s Who You Are
 Role of personality and motivation in creativity
 Intrinsic motivation (enjoyment of the creative process) is
essential to creativity, whereas extrinsic motivation (fame,
fortune) actually may impede creativity
It’s Where You Are
 External factors that contribute to creativity
 Context (time, space, resources) of creative work
CREATIVE PEOPLE
Intelligence
Knowledge
Motivation
An encouraging environment
An appropriate thinking style
An appropriate personality
For creativity all six attributes must work. If the individual
had five and not one (intelligence), creativity would not
work.
Attitudes
“The right answer.”
“I’m not creative.”
“Don’t be foolish.”
“To err is wrong.”
Roadblocks
• Perceptual roadblocks
• Emotional roadblocks
• Intellectual roadblocks
• Cultural roadblocks
• Environmental
roadblocks
OBSTACLES TO THE CREATIVE PROCESS
“If your only tool is a hammer, you’ll
see every problem as a nail.”
—Abraham Maslow

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Chapter-11.-Problem-solving-creativity_2.0 (1).ppt

  • 1.
  • 2. OUTLINE 1. The Problem-Solving Cycle 2. Types of Problems 1. Well-Structured Problems 2. Ill-Structured Problems and the Role of Insight 3. Creativity
  • 3. Connect all 9 dots with 4 straight lines. Go through each dot only once. Do not lift your pencil from the paper.
  • 4. PROBLEM SOLVING What is a Problem? A problem arises when a living creature has a goal but does not know how this goal is to be reached. [A problem exists] whenever one cannot go from the given situation to the desired situation simply by action. [K. Dunker, On Problem Solving, (1945) p. 1] What is Problem Solving?  The process of overcoming obstacles to answer a question or to achieve a goal
  • 5.
  • 6. TYPES OF PROBLEMS • Arrangement Problems--Requires recognition and transformation to solve • Transformation Problems--Requires trial and error and sequential steps to solve • Structure Problems--Problems with word, symbols, e.g., Series problems in math. Requires sequence/transformation. • Insight problems--Problems that seem impossible to figure out, but then an alternative suddenly arises and the problem is solved.
  • 7.
  • 8.
  • 9. The problem-solving cycle 1. Problem identification: Do we actually have a problem? We have to recognize that we have a goal or that the solution we had in mind does not work 2. Problem definition and representation: What exactly is our problem? We have to define and represent the problem well enough to understand how to solve it. 3. Strategy formulation: How can we solve the problem? We have to plan a strategy for solving the problem which may involve  Analysis – breaking down the whole of a complex problem into manageable elements  Synthesis – putting together various elements to arrange them into something useful  Divergent thinking – you try to generate a diverse assortment of possible alternative solutions to a problem  Convergent thinking – you narrow down the multiple possibilities to converge on a single, best answer
  • 10. The problem-solving cycle 4. Organization of information: How do the various pieces of information in the problem fit together? – You have to organize the available information in a way that enables you to implement the strategy – You organize the information strategically, finding a the most suitable representation 5. Resource allocation: How much time, effort, money, etc., should I put into this problem? We have to decide how much we want to invest into the problem solving 6. Monitoring: Am I on track as I proceed to solve the problem? We need to reassess what we are doing to be able to compensate for possible flaws. 7. Evaluation: Did I solve the problem correctly? – You need to evaluate your solution after you have finished – New problems can be recognized, the problem may be redefined, new strategies may come to light, and new resources may become available
  • 11. Incubation Putting the problem aside for a while Problem will be processed subconsciously The benefits of incubation can be enhanced in two ways:  Invest enough time in the problem initially  Allow sufficient time for incubation to permit the reorganization of information
  • 12. TYPES OF PROBLEMS Well-Structured Problems • Problems with clear paths to their solutions • Computer simulations of well-defined problems  Problem space – the universe of all possible actions or strategies that can be applied to solving a problem  Algorithms – Sequences of operations that may be used recursively (repeated over and over again)
  • 13. TYPES OF PROBLEMS Humans use heuristics  Informal, intuitive, speculative strategies that sometimes lead to an effective solution and sometimes do not  If we store in long-term memory several simple heuristics that we can apply to a variety of problems, we can lessen the burden of our limited-capacity working memory
  • 14. TYPES OF PROBLEMS Heuristics 1. Means-ends analysis  Analyze the problem by viewing the end (the goal to be sought) and then try to decrease the distance between the current position in the problem space and the end goal in that space 2. Working forward  Start at the beginning and try to solve the problem from the start to the finish
  • 15. TYPES OF PROBLEMS Heuristics (cont.)  Working backward  The problem-solver start at the end and tries to work backward from there  Generate and test  The problem-solver generates a list of alternative ways of action, not necessarily in systematic way, and then notices in turn whether each course of action will work
  • 16. TYPES OF PROBLEMS Isomorphic Problems  Two problems are isomorphic if their formal structure is the same, and only their content differs  E.g. games that involve constructing words from jumbled or scrambled letters Problems of Problem Representation  A major determinant of the relative ease of solving a problem is how the problem is represented
  • 17. TYPES OF PROBLEMS Ill-Structured Problems and the Role of Insight • There is no clear, readily available path to solution • do not have well-defined problem spaces, and problem solvers have difficulty constructing appropriate mental representations for modeling these problems and their solutions
  • 18. Try to solve the following problems: A woman who lived in a small town married 20 different men in that same town. All of them are still living, and she never divorced any of them. Yet she broke no laws. How could she do this? You have loose black and brown socks in a drawer, mixed in a ratio of five black socks for every brown one. How many socks do you have to take out of that drawer to be assured of having a pair of the same color?
  • 19. TYPES OF PROBLEMS Ill-Structured Problems and the Role of Insight  Insight  a distinctive and sometimes seemingly sudden understanding of a problem or of a strategy that aids in solving the problem  Often, an insight involves reconceptualizing a problem or a strategy for its solution in a totally new way  Insight can be involved in solving well-structured problems, but it is more often associated with ill-structured problems
  • 20. TYPES OF PROBLEMS Insight  The Early Gestaltist View – Insight problems require problem solvers to perceive the problem as a whole  The Nothing-Special View – Insight is merely an extension of ordinary perceiving, recognizing, learning, and conceiving
  • 21. TYPES OF PROBLEMS Insight  The Neo-Gestaltist View Insightful problem solving can be distinguished from noninsightful problem solving in two ways: When given routine problems to solve, problem solvers show remarkable accuracy in their ability to predict their own success in solving a problem When given insight problems, problem solvers show poor ability to predict their own success prior to trying to solve the problems
  • 22.
  • 23. CREATIVITY The process of producing something that is both original and worthwhile. Creative individuals show creative productivity, producing inventions, insightful discoveries, artistic works, revolutionary paradigms. Creative individuals usually have creative lifestyles, characterized by flexibility, Nonstereotypical behaviors, and nonconforming attitudes.
  • 24. “Make it a practice to keep on the lookout for novel and interesting ideas that others have used successfully. Your idea only has to be original in its adaptation to the problem you are working on.” —Thomas Alva Edison
  • 25. CREATIVITY It’s How Much You Produce Creative individuals can come up with many different ways to solve problems It’s What You Know What distinguishes remarkably creative individuals from less remarkable people is their expertise and commitment to their creative endeavor
  • 26. CREATIVITY It’s Who You Are  Role of personality and motivation in creativity  Intrinsic motivation (enjoyment of the creative process) is essential to creativity, whereas extrinsic motivation (fame, fortune) actually may impede creativity It’s Where You Are  External factors that contribute to creativity  Context (time, space, resources) of creative work
  • 27. CREATIVE PEOPLE Intelligence Knowledge Motivation An encouraging environment An appropriate thinking style An appropriate personality For creativity all six attributes must work. If the individual had five and not one (intelligence), creativity would not work.
  • 28. Attitudes “The right answer.” “I’m not creative.” “Don’t be foolish.” “To err is wrong.” Roadblocks • Perceptual roadblocks • Emotional roadblocks • Intellectual roadblocks • Cultural roadblocks • Environmental roadblocks OBSTACLES TO THE CREATIVE PROCESS
  • 29. “If your only tool is a hammer, you’ll see every problem as a nail.” —Abraham Maslow