This document discusses various techniques in film editing including establishing shots, crosscutting, temporal continuity cues, temporal ellipsis, graphic and rhythmic editing, ignoring the 180 degree system, 360 degree space, jump cuts, and Eisenstein's rejection of continuity editing in favor of discontinuity editing to push viewers to derive implicit meanings. It provides examples like Touch of Evil using crosscutting, Star Wars using continuity cues, Brakhage using graphic editing, Ozu films using 360 space, and Eisenstein's October lacking establishing shots.