Chapter 3 Objectives 4-7 1. Businesses us C computing to more efficlently use resources, such as servers and programs, by shifting E a. virtua these resources from a local environment to the Internet. b. power E c. cloud d. Internet 2. Popular types of are smartohones, digital cameras, portable media players, and e-book readers. I C b. mobile devices c. supercomputers d. servers 3. Instead of typing on a phone's keyboard or keypad, users can enter text via a(n) which is a full- sized a. anseren keyboard C. virtual keyboard C. portable keyboard.