Flutter is an open source framework that allows developers to build high-quality, high-performance mobile apps for Android and iOS using a single codebase written in Dart. It provides reusable widgets and supports features like hot reload for fast development. Flutter's advantages include single codebase for multiple platforms, high performance, and beautiful UI widgets. Its disadvantages are needing to learn a new language (Dart) and mixing of logic and UI. Dart is an object-oriented language used in Flutter that supports concepts like classes, objects, inheritance and polymorphism.
Dart is an object-oriented, optionally typed programming language developed by Google that can be used for building web, server, and mobile applications. Some key points about Dart include:
- It is open source and scalable, with many built-in libraries.
- Dart was unveiled in 2011 and the first version was released in 2013.
- Everything in Dart is an object, including basic types like numbers and booleans.
- It supports common programming concepts like classes, objects, methods, and single inheritance.
The document provides an overview of the Dart programming language created by Google. It discusses that Dart is an open-source, class-based language with C-style syntax that compiles to JavaScript. Google created Dart to help developers build complex web apps faster. The document outlines Dart's features and tools like Dartium and the Dart Editor IDE. It recommends trying Dart for new applications and lists companies using Dart in production.
Flutter is an open-source framework created by Google that allows developers to build mobile, web, and desktop applications from a single codebase. It uses its own widget library to construct user interfaces and offers features like hot reload that speeds up the development process. While Flutter apps are generally smaller in size than native apps, it faces some limitations on iOS and does not support certain platforms like Android TV. Overall, Flutter aims to make app development faster and more streamlined across multiple platforms.
Dart is an object-oriented programming language developed by Google that can be used to build web, server, and mobile applications. Some key points about Dart include:
- It is influenced by languages like Smalltalk, JavaScript, Java and C#
- Dart was first released in 2013 and the latest version is 2.2 from 2019
- It supports concepts like classes, libraries, functions and operators
- Dart can be used to create single page web apps and has been used by Google for apps like Gmail and Google Maps
This document illustrates the basic idea about flutter and its facilities. Along with this, the document also depicts the comparison report of the cross-platform, react.
Flutter is an open-source UI toolkit created by Google that allows developers to build mobile, web, and desktop applications from a single codebase. It uses Dart as its programming language and employs a hybrid approach combining both native and web development techniques. In Flutter, everything that appears on the screen is represented as a Widget, whether visible or invisible, and widgets can be either stateless or stateful depending on whether their appearance changes over time in response to events.
Dart is an object-oriented, optionally typed programming language developed by Google that can be used for building web, server, and mobile applications. Some key points about Dart include:
- It is open source and scalable, with many built-in libraries.
- Dart was unveiled in 2011 and the first version was released in 2013.
- Everything in Dart is an object, including basic types like numbers and booleans.
- It supports common programming concepts like classes, objects, methods, and single inheritance.
The document provides an overview of the Dart programming language created by Google. It discusses that Dart is an open-source, class-based language with C-style syntax that compiles to JavaScript. Google created Dart to help developers build complex web apps faster. The document outlines Dart's features and tools like Dartium and the Dart Editor IDE. It recommends trying Dart for new applications and lists companies using Dart in production.
Flutter is an open-source framework created by Google that allows developers to build mobile, web, and desktop applications from a single codebase. It uses its own widget library to construct user interfaces and offers features like hot reload that speeds up the development process. While Flutter apps are generally smaller in size than native apps, it faces some limitations on iOS and does not support certain platforms like Android TV. Overall, Flutter aims to make app development faster and more streamlined across multiple platforms.
Dart is an object-oriented programming language developed by Google that can be used to build web, server, and mobile applications. Some key points about Dart include:
- It is influenced by languages like Smalltalk, JavaScript, Java and C#
- Dart was first released in 2013 and the latest version is 2.2 from 2019
- It supports concepts like classes, libraries, functions and operators
- Dart can be used to create single page web apps and has been used by Google for apps like Gmail and Google Maps
This document illustrates the basic idea about flutter and its facilities. Along with this, the document also depicts the comparison report of the cross-platform, react.
Flutter is an open-source UI toolkit created by Google that allows developers to build mobile, web, and desktop applications from a single codebase. It uses Dart as its programming language and employs a hybrid approach combining both native and web development techniques. In Flutter, everything that appears on the screen is represented as a Widget, whether visible or invisible, and widgets can be either stateless or stateful depending on whether their appearance changes over time in response to events.
The document discusses the Kotlin programming language. It highlights that Kotlin is a modern, pragmatic language that provides good tooling and interoperability with Java. It has grown significantly in popularity since its initial release. The document then discusses various features of Kotlin like its concise and readable syntax, null safety, support for lambdas and extensions, and how it can be used for multi-platform projects. Kotlin aims to be an improvement over Java by making code more concise, safe, and expressive while maintaining interoperability with existing Java code and libraries.
Introduction to Flutter - truly crossplatform, amazingly fastBartosz Kosarzycki
Intro: Flutter meaning rapid variation of electronic signal recently became Dart's framework name for mobile development. This presentation is a short introduction into a cross-platform solution covering iOS/Android. During this 45 minute period you'll learn what is flutter, where it came from and what it's for.
This document discusses Flutter, a Google-developed UI toolkit for building mobile apps using the Dart programming language. It highlights key features of Flutter like compiling to native code, not relying on OEM widgets, and providing a single codebase for both Android and iOS. It covers topics like Flutter's widgets, animations, productivity benefits, and IDE support. Examples of beautiful apps built with Flutter are showcased. The document concludes with recommendations on how to get started with Flutter, like using it for part of an existing app or prototyping a new idea.
This document introduces Flutter, an open-source mobile application development framework created by Google. It discusses why hybrid mobile apps are useful, and how Flutter addresses this through its ability to write once and deploy to both Android and iOS. Key features of Flutter that are highlighted include it being owned by Google, using the Dart programming language, and its widget-based architecture. The document then provides an overview of various Flutter development topics such as code editors, state management, animations, plugins, and profiling.
Dart is an open-source programming language developed by Google that is used to build web, server, and mobile applications. It is designed to be familiar to developers from languages like JavaScript, Java, and C# but also supports strong typing. Dart aims to help developers build complex, high-fidelity client apps for the modern web. It compiles to JavaScript to run in the browser or to native code to run mobile apps. Dart supports key features like classes, mixins, asynchronous programming, and isolates for concurrency.
Name: Falgun Sorathiya
E-Mail: falgunsunita26@gmail.com
This is an animated power point presentation on topic flutter. Flutter is a programming framework for cross-platform application development. Which is supported with dart language.
This slide includes all the theoretical information related to flutter such as widgets of flutter, animations in flutter, Styling properties, competition with other languages and framework, etc.
Lets Flutter - Talk on flutter in Google IO Extended in Google Developer Group Mumbai.
This has a detailed view of flutter and comparison of React native vs Flutter vs Native app development
Flutter is a mobile app SDK developed by Google that allows creating native mobile apps for Android, iOS, and Fuchsia using a single codebase. It uses the Dart programming language and is based on widgets that are similar to but more powerful than views. Apps are built using stateless and stateful widgets where stateful widgets can update their state through setState calls to trigger rebuilds. Flutter uses a widget-based navigation system called Navigator for navigating between screens rather than using activities and fragments like on Android. It supports platform-specific code through platform channels to access native features and asynchronous programming through async/await.
YouTube Link: https://youtu.be/8m9jzfjXxtM
**Edureka Online Courses: https://www.edureka.co **
This Edureka PPT on "Flutter vs React Native" will give you a web developer's perspective into the two cross-platform mobile development framework Flutter and React Native. After watching this video, you will be able to make an informed decision on which framework would suit your needs to the best. The following topics are discussed in the PPT -
What is Flutter?
What is React Native?
Flutter vs React Native
Build your first flutter application! - http://bit.ly/Flutter_Tutorial
Follow us to never miss an update in the future.
YouTube: https://www.youtube.com/user/edurekaIN
Instagram: https://www.instagram.com/edureka_learning/
Facebook: https://www.facebook.com/edurekaIN/
Twitter: https://twitter.com/edurekain
LinkedIn: https://www.linkedin.com/company/edureka
Castbox: https://castbox.fm/networks/505?country=in
This document provides an introduction to developing mobile apps using Flutter. It discusses what Flutter is, its advantages over native and hybrid development. It covers the basic widgets in Flutter like Scaffold, AppBar, body and buttons. It demonstrates how to create a simple BMI calculator app as an example. Finally, it outlines the steps to learning mobile app development with Flutter, including improving architecture and adding features like camera, geolocation and APIs.
A session delivered by @amahdy7 from Finland over Hangout in GDG Helwan DevFest16 that toke place in the Modern Academy in Maadi
The slides discuss the power of Flutter and how to start develop with it
My Second Flutter Studyjam slides we covered these topics
- Themeing in flutter
- Flutter routes
- Flutter Data Models
- Isolates in Flutter
- asynchronous
While no more flights these days, I'd take you to a virtual and quick flight with Flutter to know what is Flutter, what is the language Flutter uses to write apps, what is best features in Flutter, how it increases your productivity and how it can take your app development process to the next level.
Flutter is Google's cross-platform mobile development framework that allows building native Android and iOS apps from a single codebase using the Dart programming language. It uses widgets to build apps with rich animations and designs, and provides plugins to access native platform features through platform channels. Flutter is well-suited for apps targeting both platforms with complex UI, though it has limitations around app size and 3D support.
This document provides an introduction to mobile application development using Flutter. It discusses the different approaches to mobile app development including native and hybrid development. It then introduces Flutter, describing it as an open-source SDK created by Google that allows developing mobile, desktop and web apps from a single codebase using the Dart programming language. The document outlines key Flutter features like hot reload, its widget-based architecture, and environment setup. It concludes by outlining future sessions that will cover Flutter projects and components in more depth.
The document introduces the Dart programming language. Dart is an open-source language developed by Google to be a better JavaScript for building web applications. It is compiled to JavaScript and can be used to build client, server, and mobile applications. The document provides an overview of Dart's features such as being object-oriented, optional typing, compiling to JavaScript, and libraries. It also describes tools for developing in Dart like the Dart SDK, Dartium browser, and pub package manager.
Hello, Flutter freaks. 🙋♂️
All set for the much-awaited
FLUTTER FESTIVAL organized by GDSC MESCOE ?! 🥳🤩
With joyous hearts, we invite you to attend our 4-day hands-on workshop on flutter technologies. 💯💙
The event schedule is going to be as follows..👇
Day 1: Dart Essentials
Day 2: Flutter Essentials
Day 3: Flutter UI and Firebase integration
Day 4: Explore Google Cloud and ML kit
You are expected to attend all 4 days workshop as a part of the Flutter Festival👀
🗓️ Date - 24th to 27th March
🕰️Time - 12pm onwards
🔰Location - Room 518
The document discusses the Kotlin programming language. It highlights that Kotlin is a modern, pragmatic language that provides good tooling and interoperability with Java. It has grown significantly in popularity since its initial release. The document then discusses various features of Kotlin like its concise and readable syntax, null safety, support for lambdas and extensions, and how it can be used for multi-platform projects. Kotlin aims to be an improvement over Java by making code more concise, safe, and expressive while maintaining interoperability with existing Java code and libraries.
Introduction to Flutter - truly crossplatform, amazingly fastBartosz Kosarzycki
Intro: Flutter meaning rapid variation of electronic signal recently became Dart's framework name for mobile development. This presentation is a short introduction into a cross-platform solution covering iOS/Android. During this 45 minute period you'll learn what is flutter, where it came from and what it's for.
This document discusses Flutter, a Google-developed UI toolkit for building mobile apps using the Dart programming language. It highlights key features of Flutter like compiling to native code, not relying on OEM widgets, and providing a single codebase for both Android and iOS. It covers topics like Flutter's widgets, animations, productivity benefits, and IDE support. Examples of beautiful apps built with Flutter are showcased. The document concludes with recommendations on how to get started with Flutter, like using it for part of an existing app or prototyping a new idea.
This document introduces Flutter, an open-source mobile application development framework created by Google. It discusses why hybrid mobile apps are useful, and how Flutter addresses this through its ability to write once and deploy to both Android and iOS. Key features of Flutter that are highlighted include it being owned by Google, using the Dart programming language, and its widget-based architecture. The document then provides an overview of various Flutter development topics such as code editors, state management, animations, plugins, and profiling.
Dart is an open-source programming language developed by Google that is used to build web, server, and mobile applications. It is designed to be familiar to developers from languages like JavaScript, Java, and C# but also supports strong typing. Dart aims to help developers build complex, high-fidelity client apps for the modern web. It compiles to JavaScript to run in the browser or to native code to run mobile apps. Dart supports key features like classes, mixins, asynchronous programming, and isolates for concurrency.
Name: Falgun Sorathiya
E-Mail: falgunsunita26@gmail.com
This is an animated power point presentation on topic flutter. Flutter is a programming framework for cross-platform application development. Which is supported with dart language.
This slide includes all the theoretical information related to flutter such as widgets of flutter, animations in flutter, Styling properties, competition with other languages and framework, etc.
Lets Flutter - Talk on flutter in Google IO Extended in Google Developer Group Mumbai.
This has a detailed view of flutter and comparison of React native vs Flutter vs Native app development
Flutter is a mobile app SDK developed by Google that allows creating native mobile apps for Android, iOS, and Fuchsia using a single codebase. It uses the Dart programming language and is based on widgets that are similar to but more powerful than views. Apps are built using stateless and stateful widgets where stateful widgets can update their state through setState calls to trigger rebuilds. Flutter uses a widget-based navigation system called Navigator for navigating between screens rather than using activities and fragments like on Android. It supports platform-specific code through platform channels to access native features and asynchronous programming through async/await.
YouTube Link: https://youtu.be/8m9jzfjXxtM
**Edureka Online Courses: https://www.edureka.co **
This Edureka PPT on "Flutter vs React Native" will give you a web developer's perspective into the two cross-platform mobile development framework Flutter and React Native. After watching this video, you will be able to make an informed decision on which framework would suit your needs to the best. The following topics are discussed in the PPT -
What is Flutter?
What is React Native?
Flutter vs React Native
Build your first flutter application! - http://bit.ly/Flutter_Tutorial
Follow us to never miss an update in the future.
YouTube: https://www.youtube.com/user/edurekaIN
Instagram: https://www.instagram.com/edureka_learning/
Facebook: https://www.facebook.com/edurekaIN/
Twitter: https://twitter.com/edurekain
LinkedIn: https://www.linkedin.com/company/edureka
Castbox: https://castbox.fm/networks/505?country=in
This document provides an introduction to developing mobile apps using Flutter. It discusses what Flutter is, its advantages over native and hybrid development. It covers the basic widgets in Flutter like Scaffold, AppBar, body and buttons. It demonstrates how to create a simple BMI calculator app as an example. Finally, it outlines the steps to learning mobile app development with Flutter, including improving architecture and adding features like camera, geolocation and APIs.
A session delivered by @amahdy7 from Finland over Hangout in GDG Helwan DevFest16 that toke place in the Modern Academy in Maadi
The slides discuss the power of Flutter and how to start develop with it
My Second Flutter Studyjam slides we covered these topics
- Themeing in flutter
- Flutter routes
- Flutter Data Models
- Isolates in Flutter
- asynchronous
While no more flights these days, I'd take you to a virtual and quick flight with Flutter to know what is Flutter, what is the language Flutter uses to write apps, what is best features in Flutter, how it increases your productivity and how it can take your app development process to the next level.
Flutter is Google's cross-platform mobile development framework that allows building native Android and iOS apps from a single codebase using the Dart programming language. It uses widgets to build apps with rich animations and designs, and provides plugins to access native platform features through platform channels. Flutter is well-suited for apps targeting both platforms with complex UI, though it has limitations around app size and 3D support.
This document provides an introduction to mobile application development using Flutter. It discusses the different approaches to mobile app development including native and hybrid development. It then introduces Flutter, describing it as an open-source SDK created by Google that allows developing mobile, desktop and web apps from a single codebase using the Dart programming language. The document outlines key Flutter features like hot reload, its widget-based architecture, and environment setup. It concludes by outlining future sessions that will cover Flutter projects and components in more depth.
The document introduces the Dart programming language. Dart is an open-source language developed by Google to be a better JavaScript for building web applications. It is compiled to JavaScript and can be used to build client, server, and mobile applications. The document provides an overview of Dart's features such as being object-oriented, optional typing, compiling to JavaScript, and libraries. It also describes tools for developing in Dart like the Dart SDK, Dartium browser, and pub package manager.
Hello, Flutter freaks. 🙋♂️
All set for the much-awaited
FLUTTER FESTIVAL organized by GDSC MESCOE ?! 🥳🤩
With joyous hearts, we invite you to attend our 4-day hands-on workshop on flutter technologies. 💯💙
The event schedule is going to be as follows..👇
Day 1: Dart Essentials
Day 2: Flutter Essentials
Day 3: Flutter UI and Firebase integration
Day 4: Explore Google Cloud and ML kit
You are expected to attend all 4 days workshop as a part of the Flutter Festival👀
🗓️ Date - 24th to 27th March
🕰️Time - 12pm onwards
🔰Location - Room 518
C++ is an object-oriented programming language. It was developed by Bjarne Stroustrup
at AT and T Bell Laboratories USA, in the early 1980’s. Stroustrup, an admirer of
Simula67 and a strong supporter of C wanted to combine the best of both the languages
and create a more powerful language that could support object-oriented programming
features and still retain the power and elegance of C. The result was C++
An assembly language is a type of low-level programming language that is intended to communicate directly with a computer's hardware. Unlike machine language, which consists of binary and hexadecimal characters, assembly languages are designed to be readable by humans.
Flutter Installation document provides instructions on:
- Installing Flutter SDK and configuring environment variables on Windows.
- Creating a simple Flutter project in Android Studio.
- Describing the basic folder structure of a Flutter project.
- Introducing some Dart language basics like variables, functions, lists, and maps.
This document provides an introduction to C++ and covers 10 topics: 1) Object-oriented programming principles, 2) Classes and objects, 3) Functions, 4) Constructors and destructors, 5) Operator overloading and type conversion, 6) Inheritance, 7) Pointers, virtual functions and polymorphism, 8) Working with files, 9) Templates, and 10) Exception handling. Each topic is briefly described in 1-2 paragraphs with examples provided for some concepts like encapsulation, inheritance, polymorphism, and exception handling. The document serves as a high-level overview of key C++ concepts and features.
The document outlines a lecture plan for object oriented programming. It covers topics like structures and classes, function overloading, constructors and destructors, operator overloading, inheritance, polymorphism, and file streams. It provides examples to explain concepts like structures, classes, access specifiers, friend functions, and operator overloading. The document also includes questions for students to practice these concepts.
This document discusses algorithms, flowcharts, pseudocode, and data types in programming. It defines an algorithm as a step-by-step procedure to solve problems. Pseudocode uses natural language to describe an algorithm, while a flowchart provides a graphical representation. The document also discusses using flowcharts and pseudocode in the planning process, and defines common data types like integer, string, boolean and their uses in programming.
The document provides an introduction to algorithms and key concepts related to algorithms such as definition, features, examples, flowcharts, pseudocode. It also discusses different types of programming languages from first to fifth generation. Key points of structured programming approach and introduction to C programming language are explained including data types, variables, constants, input/output functions, operators, type conversion etc.
Presentaion on Dart and Flutter Development.pptxnitesh213757
Flutter is an open-source UI framework by Google for building natively compiled applications from a single codebase. Dart is the programming language used to develop Flutter apps, known for its speed and simplicity. The document introduces Dart and Flutter, discusses their advantages, and provides an overview of key Flutter concepts like widgets, containers, navigation, and designs.
The document introduces Dart, a new programming language developed by Google. It provides an overview of the Dart language, how to run Dart code, and the Dart libraries. The Dart language is designed to improve web development by adding features like static types, modules and better tooling while remaining familiar to mainstream programmers. It addresses issues with JavaScript like lack of structure and poor IDE support.
This document provides an introduction to fundamentals of programming with C#, including definitions of key concepts like algorithms, variables, data types, operators, and conditional statements. It explains that programming involves describing what you want the computer to do as a sequence of steps or algorithms. The stages of software development are outlined as gathering requirements, planning/design, implementation, testing, deployment, support, and documentation. An overview of C# programming language fundamentals is also provided, such as basic syntax structure, defining classes and methods, and using the console for input/output.
This document provides an introduction to the C programming language. It discusses that C is a general purpose, structured programming language that resembles algebraic expressions and contains keywords like if, else, for, do and while. C can be used for both systems and applications programming due to its flexibility. The document then discusses the structure of a C program, which consists of functions like main that contain statements grouped into blocks. It also covers C language components like data types, constants, variables and keywords. An example program that calculates the area of a circle is provided to demonstrate basic C syntax and components. Finally, conditional statements like if, if else, else if and switch that allow program flow control are introduced.
The document discusses C structures and provides examples. Some key points:
- Structures allow grouping of different data types under a single name. This is useful for representing records like books with attributes like title, author, etc.
- To define a structure, the struct statement is used along with member definitions of different data types. Structure variables can then be declared.
- Structures can be accessed using dot (.) or arrow (->) operators with structure variables or pointers. Examples show defining, initializing, and accessing structure members.
- Arrays of structures allow storing multiple records like student data. Pointers to structures are also discussed. Methods to pass structures to functions by value and reference are provided with examples
The document discusses C structures and provides examples. Some key points:
- Structures allow grouping of different data types under a single name. This is useful for representing records like books with attributes like title, author, etc.
- To define a structure, the struct statement is used along with member definitions of different data types. Structure variables can then be declared.
- Structures can be accessed using dot (.) or arrow (->) operators with structure variables or pointers. Arrays of structures allow storing multiple records.
- Structures can be passed to functions by value or by reference. Global structure variables are visible to all functions without needing to pass.
- Structure memory allocation packs elements contiguously
The document provides an introduction to the C programming language, covering its history, uses, basic concepts, and key functions. It discusses how C was created at Bell Labs to develop the UNIX operating system, its widespread adoption, and importance. The document outlines common C data types, control flow statements like conditionals and loops, functions and their structure, and input/output functions like printf, scanf, gets and puts. It provides examples of basic C programs and how functions, conditionals, and I/O are implemented.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...Jason Yip
The typical problem in product engineering is not bad strategy, so much as “no strategy”. This leads to confusion, lack of motivation, and incoherent action. The next time you look for a strategy and find an empty space, instead of waiting for it to be filled, I will show you how to fill it in yourself. If you’re wrong, it forces a correction. If you’re right, it helps create focus. I’ll share how I’ve approached this in the past, both what works and lessons for what didn’t work so well.
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
Digital Banking in the Cloud: How Citizens Bank Unlocked Their MainframePrecisely
Inconsistent user experience and siloed data, high costs, and changing customer expectations – Citizens Bank was experiencing these challenges while it was attempting to deliver a superior digital banking experience for its clients. Its core banking applications run on the mainframe and Citizens was using legacy utilities to get the critical mainframe data to feed customer-facing channels, like call centers, web, and mobile. Ultimately, this led to higher operating costs (MIPS), delayed response times, and longer time to market.
Ever-changing customer expectations demand more modern digital experiences, and the bank needed to find a solution that could provide real-time data to its customer channels with low latency and operating costs. Join this session to learn how Citizens is leveraging Precisely to replicate mainframe data to its customer channels and deliver on their “modern digital bank” experiences.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/how-axelera-ai-uses-digital-compute-in-memory-to-deliver-fast-and-energy-efficient-computer-vision-a-presentation-from-axelera-ai/
Bram Verhoef, Head of Machine Learning at Axelera AI, presents the “How Axelera AI Uses Digital Compute-in-memory to Deliver Fast and Energy-efficient Computer Vision” tutorial at the May 2024 Embedded Vision Summit.
As artificial intelligence inference transitions from cloud environments to edge locations, computer vision applications achieve heightened responsiveness, reliability and privacy. This migration, however, introduces the challenge of operating within the stringent confines of resource constraints typical at the edge, including small form factors, low energy budgets and diminished memory and computational capacities. Axelera AI addresses these challenges through an innovative approach of performing digital computations within memory itself. This technique facilitates the realization of high-performance, energy-efficient and cost-effective computer vision capabilities at the thin and thick edge, extending the frontier of what is achievable with current technologies.
In this presentation, Verhoef unveils his company’s pioneering chip technology and demonstrates its capacity to deliver exceptional frames-per-second performance across a range of standard computer vision networks typical of applications in security, surveillance and the industrial sector. This shows that advanced computer vision can be accessible and efficient, even at the very edge of our technological ecosystem.
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
Conversational agents, or chatbots, are increasingly used to access all sorts of services using natural language. While open-domain chatbots - like ChatGPT - can converse on any topic, task-oriented chatbots - the focus of this paper - are designed for specific tasks, like booking a flight, obtaining customer support, or setting an appointment. Like any other software, task-oriented chatbots need to be properly tested, usually by defining and executing test scenarios (i.e., sequences of user-chatbot interactions). However, there is currently a lack of methods to quantify the completeness and strength of such test scenarios, which can lead to low-quality tests, and hence to buggy chatbots.
To fill this gap, we propose adapting mutation testing (MuT) for task-oriented chatbots. To this end, we introduce a set of mutation operators that emulate faults in chatbot designs, an architecture that enables MuT on chatbots built using heterogeneous technologies, and a practical realisation as an Eclipse plugin. Moreover, we evaluate the applicability, effectiveness and efficiency of our approach on open-source chatbots, with promising results.
1. CHAPTER 2 FLUTTER BASICS LECTURE 1
INTRODUCTION TO FLUTTER AND DART PROGRAMING LANGUAGE
2. INTRODUCTION TO FLUTTER
Flutter is an open source framework to create high quality, high performance
mobile applications across mobile operating systems - Android and iOS. It
provides a simple, powerful, efficient and easy to understand SDK to write
mobile application in Google’s own language, Dart.
Flutter also offers many ready to use widgets (UI) to create a modern
application. These widgets are optimized for mobile environment and
designing the application using widgets is as simple as designing HTML.
3. FEATURES OF FLUTTER
Flutter framework offers the following features to developers:
Modern and reactive framework.
Uses Dart programming language and it is very easy to learn.
Fast development.
Beautiful user interfaces.
Huge widget catalog.
Runs same UI for multiple platforms.
High performance application.
4. ADVANTAGES OF FLUTTER
Flutter comes with beautiful and customizable widgets for high performance
and outstanding mobile application. It fulfills all the custom needs and
requirements. Besides these, Flutter offers many more advantages as mentioned
below:
Dart has a large repository of software packages which lets you to extend the
capabilities of your application.
Developers need to write just a single code base for both applications (both
Android and iOS platforms). Flutter may to be extended to other platform as well
in the future.
5. CONT..
Flutter needs lesser testing. Because of its single code base, it is sufficient if
we write automated tests once for both the platforms.
Flutter’s simplicity makes it a good candidate for fast development. Its
customization capability and extendibility makes it even more powerful.
With Flutter, developers has full control over the widgets and its layout.
Flutter offers great developer tools, with amazing hot reload.
6. DISADVANTAGES OF FLUTTER
Despite its many advantages, flutter has the following drawbacks in it:
Since it is coded in Dart language, a developer needs to learn new language (though
it is easy to learn).
Modern framework tries to separate logic and UI as much as possible but, in Flutter,
user interface and logic is intermixed. We can overcome this using smart coding and
using high level module to separate user interface and logic.
Flutter is yet another framework to create mobile application. Developers are having
a hard time in choosing the right development tools in hugely populated segment.
7. FLUTTER THE DART PROGRAMMING
Dart is an open-source general-purpose programming language. It is originally
developed by Google. Dart is an object-oriented language with C-style syntax. It
supports programming concepts like interfaces, classes, unlike other programming
languages Dart doesn’t support arrays. Dart collections can be used to replicate data
structures such as arrays, generics, and optional typing.
The following code shows a simple Dart program:
void main() {
print("Dart language is easy to learn");
}
8. VARIABLES AND DATA TYPES
Variable is named storage location and Data types simply refers to the type and size
of data associated with variables and functions. Dart uses var keyword to declare the
variable.
The syntax of var is defined below
The final and const keyword are used to declare constants. They are defined as
below:
var name = 'Dart’;
void main() {
final a = 12;
const pi = 3.14;
print(a);
print(pi);
}
9. CONT..
Dart language supports the following data types:
Numbers: It is used to represent numeric literals – Integer and Double.
Strings: It represents a sequence of characters. String values are specified in either
single or double quotes.
Booleans: Dart uses the bool keyword to represent Boolean values – true and false.
Lists and Maps: It is used to represent a collection of objects.
A simple List can be defined as below: void main() {
var list = [1,2,3,4,5];
print(list);
}
10. CONT..
The list shown above produces [1,2,3,4,5] list.
Map can be defined as shown here:
Dynamic: If the variable type is not defined, then its default type is dynamic. The
following example illustrates the dynamic type variable:
void main() {
var mapping = {'id': 1,'name':'Dart’};
print(mapping);
}
void main() {
dynamic name = "Dart";
print(name);
}
11. DART CONTROL FLOW STATEMENT
The control statements or flow of control statements are used to control the flow
of Dart program. These statements are very important in any programming
languages to decide whether other statement will be executed or not. The code
statement generally runs in the sequential manner. We may require executing or
skipping some group of statements based on the given condition, jumps to another
statement, or repeat the execution of the statements.
In Dart, control statement allows to smooth flow of the program. By using the control
flow statements, a Dart program can be altered, redirected, or repeated based on the
application logic.
12. CATEGORIES OF FLOW STATEMENT
In Dart, Control flow statement can be categorized mainly in three following
ways.
• Decision-making statements
• Looping statements
• Jump statements
13. DART DECISION-MAKING STATEMENTS
The Decision-making statements allow us to
determine which statement to execute based on
the test expression at runtime. Decision-making
statements are also known as the Selection
statements. In Dart program, single or multiple
test expression (or condition) can be existed,
which evaluates Boolean TRUE and FALSE. These
results of the expression/condition helps to
decide which block of statement (s) will execute if
the given condition is TRUE or FALSE.
14. CONT..
Dart provides following types of Decision-making statement.
• If Statement
• If-else Statements
• If else if Statement
• Switch Case Statement
if (n<40){
print("The number is smaller than 40"
)
};
if(x > y){
print("x is greater than y");
} else {
print("y is greater than x");
};
if(marks > 85)
{
print("Excellent");
}
else if(marks>75)
{
print("Very Good");
}
else
{
print("Average");
}
switch (n) {
case 1:
print("Value is 1");
break;
default:
print("Out of range");
break;
15. DART LOOPING STATEMENTS
Dart looping statements are used to execute the block of code multiple-times for the
given number of time until it matches the given condition. These statements are also
called Iteration statement.
Dart provides following types of the looping statements.
Dart for loop
Dart for….in loop
Dart while loop
Dart do while loop
for(int i = 1; i < =10;i++
)
{
print(i);
}
var list1 = [10,20,30,40,50];
for(var i in list1) {
print(i);
}
int i = 1;
while (i <= 5)
{
print( i);
++i;
}
do{
print(i);
i++;
}while(i<=20);
print("The loop is terminated");
bool check;
check = 20>10;
print("The statement is = ${check}");
16. DART JUMP STATEMENTS
Jump statements are used to jump from another statement, or we can say that it
transfers the execution to another statement from the current statement.
Dart provides following types of jump statements -
Dart Break Statement
Dart Continue Statement
The above jump statements behave differently.
17. DART FUNCTION
Dart function is a set of codes that together perform a specific task. It is used to
break the large code into smaller modules and reuse it when needed. Functions make
the program more readable and easy to debug. It improves the modular approach
and enhances the code reusability.
void main()
{
add(3,4);
}
void add(int a,int b)
{
int c;
c = a + b;
print(c);
}
18. ADVANTAGES OF FUNCTIONS
The few benefits of the Dart function is given below.
It increases the module approach to solve the problems.
It enhances the re-usability of the program.
We can do the coupling of the programs.
It optimizes the code.
It makes debugging easier.
It makes development easy and creates less complexity.
19. DART OBJECT-ORIENTED CONCEPTS
Dart is an object-oriented programming language, and it supports all the concepts of
object-oriented programming such as classes, object, inheritance, mixin, and abstract
classes. As the name suggests, it focuses on the object and objects are the real-life entities.
The Object-oriented programming approach is used to implement the concept like
polymorphism, data-hiding, etc. The main goal of oops is to reduce programming
complexity and do several tasks simultaneously. The oops concepts are given below.
• Class
• Object
• Inheritance
• Polymorphism
• Interfaces
• Abstract class
20. CLASS
Dart classes are defined as the blueprint of the associated objects. A Class is a user-
defined data type that describes the characteristics and behavior of it.
To get all properties of the class, we must create an object of that class. The syntax of
the class is given below.
class ClassName {
<fields>
<getter/setter>
<constructor>
<functions>
}
21. OBJECT
An object is a real-life entity such as a table, human, car, etc. The object has two
characteristics - state and behavior. Let's take an example of a car which has a name,
model name, price and behavior moving, stopping, etc. The object-oriented
programming offers to identify the state and behavior of the object.
We can access the class properties by creating an object of that class. In Dart, The
object can be created by using a new keyword followed by class name. The syntax is
given below.
var objectName = new ClassName(<constructor_arguments>)
22. INHERITANCE
Dart supports inheritance, which is used to create new classes from an existing class.
The class that to be extended is called parent /superclass, and the newly created class
is called child/subclass.
Dart provides extends keyword to inherit the properties of parent class in child class.
The syntax is given below.
class child_class_name extends parent_class_name
23. POLYMORPHISM
Polymorphism is an object-oriented programming concept where one thing has
many forms. It can be two types - Runtime polymorphism and Compile time
polymorphism.
For example - A function has the same name but with a different behavior or class.
Another example is the shape() class, and all the class inherited from the Rectangle,
Triangle, and circle.
24. INTERFACES
The interface is defined as a blueprint of the class. We can declare methods and
variables inside the interface just like the class but in interface only abstract
declaration of methods is provided.
We can only define the function signature but not its body.
Another class can implement the interface. It is basically used for data-hiding.
25. ABSTRACT CLASS
A class that contains one or more abstract method is called an abstract class. We can
declare the abstract class using the abstract keyword followed by class declaration.
The syntax is given below.
abstract class ClassName {
//Body of abstract class
}