The document discusses object design in software engineering. It describes object design as consisting of four main activities: reuse, interface specification, object model restructuring, and object model optimization. Reuse involves identifying existing solutions like inheritance, off-the-shelf components, and design patterns that can be leveraged. Interface specification describes each class interface precisely. Restructuring and optimization transform the object model to improve understandability, extensibility, and address performance. The document provides examples and details on each object design activity.