Loretta Anania (CAPS project officer) presented the CAPS call for proposals at an Info Day In Barcelona, February 9th 2015 http://p2pvalue.eu/blog/caps-infoday-barcelona-9th-feb
Raising Awareness for Sustainable Energy: Best Learning Practices and State o...Andreas Kamilaris
A presentation focusing on "Raising Awareness for Sustainable Energy". Presented at a workshop of the Joint European Summer School for Doctoral Candidates on Technology Enhanced Learning (JTEL 2013), held in Limassol, Cyprus in May, 2013. This presentation shows best learning practices for environmental awareness and presents state of the art applications in the field of sustainability and energy savings. The psychological factors and motivational patterns that lead these applications to succeed are discussed through the presentation.
The workshop was moderated by Andreas Kamilaris, postdoc researcher at the University of Cyprus and Sotiris Themistokleous, assistant director at the research institute CARDET.
Raising Awareness for Sustainable Energy: Best Learning Practices and State o...Andreas Kamilaris
A presentation focusing on "Raising Awareness for Sustainable Energy". Presented at a workshop of the Joint European Summer School for Doctoral Candidates on Technology Enhanced Learning (JTEL 2013), held in Limassol, Cyprus in May, 2013. This presentation shows best learning practices for environmental awareness and presents state of the art applications in the field of sustainability and energy savings. The psychological factors and motivational patterns that lead these applications to succeed are discussed through the presentation.
The workshop was moderated by Andreas Kamilaris, postdoc researcher at the University of Cyprus and Sotiris Themistokleous, assistant director at the research institute CARDET.
To celebrate its 10th anniversary, Sciencewise held a webinar on the 8th September 2014, 13.00-14 to discuss our latest publication which reviews ten years of thought leadership papers. The aim of the webinar was to draw out key themes, valuable insights and learning from the programme’s 10 years of thought leadership research. These are the slides of our presentation.
Crowdfunding and media collaboration: about the rewardsToniTeki
This is a presentation for the last Digital Culture and Communication ECREA Workshop, held in Bonn on the 3rd and 4th of October, 2013. Presenters were Talia Leibovitz and Antoni Roig (that's me, actually). Here, we outline a part of Talia's PhD research focused on film crowdfunding practices, attending to motivations of project promoters and backers through a survey addressed to users of crowdfunding platforms, particularly in Spain. In this occasion, we are pesenting some conclusions regarding the perception of the relevance of the rewards in the crowdfunding process
Measuring Social TV: How Social Media Co-Creation is Expanding Participation ...University of Sydney
Co-presented presentation with Richard Huddleston, Supervising Executive Producer, Entertainment, ABC Television, for the 2014 Australian Screen Producers Education and Researchers Association
Community collections: what are the challenges? PaolaMarchionni
This brief presentation discusses some of the key challenges in setting up community collections/corwdsourcing projects. There are some notes attached to the slides with a bit of background on the projects mentioned on the slides.
This presentation from Form Virium Helsinki discusses and advocates harnessing the innovative capacities of entire communities to bring forth optimal city management. The focus is on overcoming the traditional challenges between public sector organizations and citizens.
Heather Blanchard's presentation at Tech@State 2011 given on February 22, 2011. For more information on the event please visit http://wiki.crisiscommons.org/wiki/Tech_@_State_2011
Produsage: Towards a Broader Framework for User-Led Content CreationAxel Bruns
Paper presented at the Creativity & Cognition conference in Washington, DC, on 14-16 June 2007. For more information (including the full paper), see http://snurb.info/node/720.
This paper outlines the concept of produsage as a model of
describing today’s emerging user-led content creation
environments. Produsage overcomes some of the systemic
problems associated with translating industrial-age ideas of
content production into an informational-age, social
software, Web 2.0 environment. Instead, it offers new ways
of understanding the collaborative content creation and
development practices found in contemporary
informational environments.
Collective Awareness Platforms for Sustainability and Social Innovation - ICT10Nathalie Danse
Presentation given by Johanna Schepers during the Information Day on Horizon 2020 - Call 2 in Brussels on 6 February 2015 on ICT10 Collective Awareness Platforms for Sustainability and Social Innovation
To celebrate its 10th anniversary, Sciencewise held a webinar on the 8th September 2014, 13.00-14 to discuss our latest publication which reviews ten years of thought leadership papers. The aim of the webinar was to draw out key themes, valuable insights and learning from the programme’s 10 years of thought leadership research. These are the slides of our presentation.
Crowdfunding and media collaboration: about the rewardsToniTeki
This is a presentation for the last Digital Culture and Communication ECREA Workshop, held in Bonn on the 3rd and 4th of October, 2013. Presenters were Talia Leibovitz and Antoni Roig (that's me, actually). Here, we outline a part of Talia's PhD research focused on film crowdfunding practices, attending to motivations of project promoters and backers through a survey addressed to users of crowdfunding platforms, particularly in Spain. In this occasion, we are pesenting some conclusions regarding the perception of the relevance of the rewards in the crowdfunding process
Measuring Social TV: How Social Media Co-Creation is Expanding Participation ...University of Sydney
Co-presented presentation with Richard Huddleston, Supervising Executive Producer, Entertainment, ABC Television, for the 2014 Australian Screen Producers Education and Researchers Association
Community collections: what are the challenges? PaolaMarchionni
This brief presentation discusses some of the key challenges in setting up community collections/corwdsourcing projects. There are some notes attached to the slides with a bit of background on the projects mentioned on the slides.
This presentation from Form Virium Helsinki discusses and advocates harnessing the innovative capacities of entire communities to bring forth optimal city management. The focus is on overcoming the traditional challenges between public sector organizations and citizens.
Heather Blanchard's presentation at Tech@State 2011 given on February 22, 2011. For more information on the event please visit http://wiki.crisiscommons.org/wiki/Tech_@_State_2011
Produsage: Towards a Broader Framework for User-Led Content CreationAxel Bruns
Paper presented at the Creativity & Cognition conference in Washington, DC, on 14-16 June 2007. For more information (including the full paper), see http://snurb.info/node/720.
This paper outlines the concept of produsage as a model of
describing today’s emerging user-led content creation
environments. Produsage overcomes some of the systemic
problems associated with translating industrial-age ideas of
content production into an informational-age, social
software, Web 2.0 environment. Instead, it offers new ways
of understanding the collaborative content creation and
development practices found in contemporary
informational environments.
Collective Awareness Platforms for Sustainability and Social Innovation - ICT10Nathalie Danse
Presentation given by Johanna Schepers during the Information Day on Horizon 2020 - Call 2 in Brussels on 6 February 2015 on ICT10 Collective Awareness Platforms for Sustainability and Social Innovation
Large Techno Social Systems (LTSS) involve leveraging technological advancements and digital platforms to improve access to essential services, enhance quality of life, and ensure social inclusivity. In LTSS, people cannot be mere users of networked technologies and services designed for optimization purposes. Their behaviour should become one of the key levers for designing technologies turning them into real “Smart citizens” that teach their surrounding environment (and embedded devices) but learn reciprocally from it. LTSS can be realized by promoting smart communities which leverage technology, data, and innovation to improve the quality of life for its residents, enhance sustainability, and optimize the use of resources. Human-centric technology can empower citizens to actively engage in societal decision-making processes, participate in deliberative systems, and contribute to societal welfare. On the other hand, technological advancements, including data analytics and artificial intelligence, can inform evidence-based policymaking and planning processes. Indeed, digital technologies have the potential to influence human behaviour change by providing information, personalized feedback, social support, targeted interventions, and opportunities for learning. This work explores two approaches to realize LTSS driven smart communities that leverage digital technologies to achieve a higher collaboration and reciprocal learning between machines and people. On one hand, co-production in smart communities promotes behaviour change by empowering citizens in the co-design and co-delivery process, designing user-centric solutions, leveraging local knowledge, fostering collaboration, and facilitating capacity building. On the other hand, Citizen Science can inspire and enable behaviour change that leads to more sustainable, responsible, and community-oriented actions by promoting awareness, empowering individuals, and facilitating collaboration.
Introduction:
Context: societal urbanization and ageing
Interdependence analysis: Ambient Assisted Cities
ICT & Social Innovation leading towards Smarter Cities
Technologies for enablement of Smarter Cities:
Internet of Things
Web of Data
Crowdsourcing
Building Smarter Cities
Broad Data Analysis Tools
European projects about Smarter Ambient Assisted Cities
Conclusion
Technologies shall be not invasive in the life of a person.
ICT is only a tool, both for information gathering and information delivering. We can elicit useful information through face-to-face discussions, we HAVE TO understand the most suitable interface for users/citizens.
Business fostered. More users, more trust, more engagement, more feedback, more info to be elaborated by third parties.
Only 7 out 450+ cases found as high relevant for user centricity in Europe. Survey (2011). NET-EUCEN D2.1
European services are aligned with the international panorama
Introducing Public Square, Michelle Brook (Democratic Society) mysociety
Citizen participation is often low, but the desire to get things changed is rising. Public Square will explore how to increase democratic engagement beyond elections.
Blocked by YouTube - Unseen digital intermediation for social imaginaries in ...University of Sydney
YouTube is one of the most globally utilised online content sharing sites, enabling new commercial enterprise, education opportunities and facilities for vernacular creativity (Burgess, 2006). Its user engagement demonstrates significant capacity to develop online communities, alongside its arguably more popular use as a distribution platform to monetise one’s branded self (Senft, 2013). However, as a subset of Alphabet Incorporated, its access is often restricted by governments of Asian Pacific countries who disagree with the ideology of the business. Despite this, online communities thrive in these countries, bringing into question the sorts of augmentations used by its participants. This article reframes the discussion beyond restrictive regulation to focus on the DIY approach (augmentation) of community building through the use of hidden infrastructures (algorithms). This comparative study of key YouTube channels in several Asia Pacific countries highlights the sorts of techniques that bypass limiting infrastructures to boost online community engagement and growth. Lastly, this article reframes the significance of digital intermediation to highlight the opportunities key agents contribute to strengthening social imaginaries within the Asia Pacific region.
WeGov was presented at the Samos 2010 Summit, “Declaration On the Future of ICT for Governance” in Samos, Greece, on the 8th July 2010. The presentation took place in Session V of the Summit. Session V focused on the subject "ICT Research meets practice". The session underlined the adoption of the research prototypes and ideas, as well as on the application of various innovative solutions in the Public Sector and the Local Administrations, with a view to achieve efficient services provision which will meet the administration needs with overall aim, to better serve the citizens.
Colombia's Colnodo has a strong network of partnerships that allow the organization to diversificate, increase its impact and leverage different technologies. Colnodo's leadership provides a detail explanation of the model, along with recommendations for implementation.
Introduction: Technological and methodical pillars for Smarter Environment Enablement
Part I: Smarter Environments Theoretical Grounding
What is a Smart Environment?
Technological enablers: IoT, Web of Data and Persuasive Technologies
Technology mediated Human Collaboration: need for co-creation
Killer application domains: Open Government & Age-friendly cities
Part II: Review of core enablers for Smarter Environments
Co-creation methodologies: Service Design and Design for Thinking
Internet of Things and Web of Things
Web of Data: Linked Data, Crowdsourcing & Big Data
Persuasive technologies and Behaviour Change
Part III: Implications for CyberParks
European projects on enabling Smarter Environments: WeLive, City4Age, GreenSoul
Reflections on the need for collaboration among stakeholders mediated with technology to realize CyberParks
Conclusions and practical implications
The European Network of Living Labs (ENoLL) is the international federation of benchmarked Living Labs in Europe and worldwide. In the following presentation ENoLL presents what it means for cities to be Living Lab and what is the difference between Cities as Living Labs and Urban Living Labs.
Linking the spaces between unitec research symposium presentationJay_dub
Presentation to the Unitec Institute of Technology annual Research Symposium, 2 October 2014, relating the scale and scope of a community media project in Auckland, New Zealand. The project is comprised of layers: the creation of documentaries for broadcast, with student involvement and community stakeholder engagement, as well as a research component As the work is in progress, this presentation gave the opportunity to review and reflect on the multiple challenges and opportunities inherent in this collaborative work.
Similar to Collective Awareness Platforms for Sustainability and Social Innovation (20)
In the 2nd session of the CAPS Infoday (http://p2pvalue.eu/blog/caps-infoday-barcelona-9th-feb) , several projects funded under the first (previous) call of CAPS were presented. P2Pvalue project was presented by Mayo Fuster Morell of IGOPnet.cc. Fuster Morell provided an overview of the project and data on the extended research on collaborative production resulting from the project first year. Data such as which is the overall budget of social innovations project, governance models of collaborative projects or which are the conditions that favor value creation.
Peer-To-Peer Law. Distribution as a Design Principle for LawP2Pvalue
Melanie proposes to apply peer-to-peer to the law to transform it. Challenging liberal legalism design grounded in individualism requires to integrate peer-to-peer as a design principle for the law, towards the recognition of collectives as subjects of rights and duties, and the distribution of the law itself. Elinor Ostrom's bundle of rights opened a new positive space to think common or shared property. Commoners have been developing legal hacks to organize collective property with FLOSS and copyleft licenses adopted by commons-based peer production platforms. Following the Roman law fragmentation of property rights, providers have the right and the duty to apply a licence to their creation to give the fructus right to edit to contributors and the usus right to access to the public, while preventing private appropriation or abusus of rights through the copyleft clause. Melanie suggests to extend the legal hack which has been operated to copyright to other rights or legal concepts such as liability or legal person, in order to define rights and duties directly for collectives, instead of granting rights on the collective object to individuals.
Mapping the Common Based Peer Production: A crowd sourcing experimentP2Pvalue
Commons-based peer production (CBPP) is an emerging and innovative model of collaborative production. It usually takes place through a digital platform (Benkler 2006). It is characterized by peer to peer relationships, in contrast to the traditionally hierarchical command and contractual relationships, and with limited mercantile exchange. It results in the (generally) open access provision of commons resources (P2Pvalue, 2014).
Some well-known examples are Free and Open Source Software (FLOSS) projects and Wikipedia. From those first generation of cases, there has recently been an expansion of CBPP to other areas of activity, such as citizen science, open product design, management of common spaces and open data sources. The paper explains the criteria to mapthis emerging model of collaborative production.
The map of CBPP cases is based on web observation, web scripts, interviews to experts (to have an initial set of areas of activity of CBPP), a survey between CBPP cases to an ulterior classification and analysis of 302cases. The result is the biggest database of CBPP cases, the data from the CBPP cases include area of activity, main purpose of the case, language, country, relationship with the digital environment (from digitally based to digitally supported), type of resulting resource, type of license and software and more of 150 variables.
To map this diversity of cases is abig methodological challenge with some constraints such as the absence of previous CBPP database and other features of this phenomena that we explain in the following document.
Mayo Fuster Morell, Martínez Rubén, Jorge Luis Salcedo Maldonado; IGOP Universitat Autònoma de Barcelona
P2Pvalue Directory: A collaborative resource to map common-based peer produc...P2Pvalue
Commons Based Peer Production (CBPP) means collaborative production and sharing of resources among peers under commons settings. From the initial cases, such as Wikipedia and FLOSS, recently there has been an expansion to other areas of activity, such as citizen science, product design, management of common spaces and open data sources. The mission of the P2Pvalue Directory is mapping the diffusion and hybridization of peer production by collecting and typifying digital platforms or projects that are CBPP.
Creative workshop on new tools for collaborationP2Pvalue
The P2Pvalue project aims to build a communication and collaboration tool for communities which build and manage commons, such as Wikipedia, Arduino, the bike-lab of your neighbourhood and probably the community you participate in.
This presentation details the results of the two Creative Workshops on New Tools for Collaboration in Communities which took place in Madrid, Spain on May 6th & 8th 2014.
RFP for Reno's Community Assistance CenterThis Is Reno
Property appraisals completed in May for downtown Reno’s Community Assistance and Triage Centers (CAC) reveal that repairing the buildings to bring them back into service would cost an estimated $10.1 million—nearly four times the amount previously reported by city staff.
Monitoring Health for the SDGs - Global Health Statistics 2024 - WHOChristina Parmionova
The 2024 World Health Statistics edition reviews more than 50 health-related indicators from the Sustainable Development Goals and WHO’s Thirteenth General Programme of Work. It also highlights the findings from the Global health estimates 2021, notably the impact of the COVID-19 pandemic on life expectancy and healthy life expectancy.
Jennifer Schaus and Associates hosts a complimentary webinar series on The FAR in 2024. Join the webinars on Wednesdays and Fridays at noon, eastern.
Recordings are on YouTube and the company website.
https://www.youtube.com/@jenniferschaus/videos
About Potato, The scientific name of the plant is Solanum tuberosum (L).Christina Parmionova
The potato is a starchy root vegetable native to the Americas that is consumed as a staple food in many parts of the world. Potatoes are tubers of the plant Solanum tuberosum, a perennial in the nightshade family Solanaceae. Wild potato species can be found from the southern United States to southern Chile
Synopsis (short abstract) In December 2023, the UN General Assembly proclaimed 30 May as the International Day of Potato.
Preliminary findings _OECD field visits to ten regions in the TSI EU mining r...OECDregions
Preliminary findings from OECD field visits for the project: Enhancing EU Mining Regional Ecosystems to Support the Green Transition and Secure Mineral Raw Materials Supply.
2. Examples of "Collective Awareness Platforms"
• Collaborative Consumption: lending, exchanging, bartering
• Designed to operate at scale, across geographic boundaries
• Airbnb: rent a place from other people
• Getting facts or evidence from citizens for better decision making (at
personal, local or institutional levels)
• Ushahidi: Crowd map information from cell phones, news and the web
• WEB COSI (wellbeing statistics)
• WIKIRATE (citizens rating corporate social responsibility
• Encouraging sustainable behaviours & Lifestyles
• The Eatery: records eaten food, calculates healthiness, gives personalised advice,
and compares individual behaviours with peers
• DECARBONET (raising collective awareness on environmental challenges)
• alternative ways of problem solving (crowdsourcing/funding)
• Kickstarter: crowdfunding startups D-CENT: tools for direct democracy,
• CAP4ACCESS: Collectively removing barriers to inclusion and mobility
3. H2020 ICT10 – Collective Awareness Platforms
for Sustainability and Social Innovation
Call 2 closes 14 April 2015 - Budget 37 M€
http://ec.europa.eu/digital-agenda/en/collectiveawareness
“Individually, we are one drop.
Together, we are an ocean.”
Ryunosuke Satoro
ICT networks, network effects & citizen engagement
co-operation, supporting socio-economic models of
progress, civil society activities that go beyond GDP
To create awareness of sustainability challenges
To find bottom-up solutions for real communities .
Based on open data, open source and open hardware
participatory forms of innovation
Requires multidisciplinary participation non-ICT
domains. Appeals to grassroots actors (including
social entrepreneurs, students, local hackers, civil
society organisations)
4. Foster understanding of social innovation:
creative, multidisciplinary
Legal
Physics
Sociology
Innovation
Economics
Art
Psychology
Philosophy
History
ICT
• online reputation mechanisms
(identity that preserves a level of privacy,
bias-free systems, quality guarantees and
trust, self-protecting systems)
value creation models beyond short-term
monetisation or personal greed
• motivation & incentives to progress
for wellbeing, safety, by donating time
• sustainable engagement
5. ICT10 a) CAPS pilots 24M€
• Solutions to sustainability challenges harnessing network effects, bottom-up
participatory paradigms
• Leveraging on innovative combinations of distributed social networks, sensor
networks and knowledge co-creation networks.
• Grounded on open data, open source, distributed social networking, open
hardware, mobile communications, integrated mobile sensing.
• Pioneering crowdsourcing/crowdfunding, social innovation (beyond GDP) by
involving grass-root local communities
• Addressing a combination of sustainability areas.
• Including local communities, grassroots, hackers, social entrepreneurs, students,
citizens, creative industries and civil society organisations.
• Compact and small proposals, with a multidisciplinary skill.
6. ICT10 b) multidisciplinary research on CAPS 4m€
• Better understanding of the obstacles and opportunities of collective awareness
platforms
• Motivations and incentives for online collaboration.
• Impact and scaleability effects (eg what more awareness and peer pressure can do
to encourage sustainable behaviours and lifestyles.
• Defining online reputation mechanisms, corporate social responsibility, ethics.
• Contributing to policy & technologies to addressing identity, anonymity, ethics
and responsible uses of data, privacy, network neutrality, non-
discriminatory access, collective internet governance,
• New economic and value creation models beyond GDP, quality requirements for
user-generated knowledge, visualisation of social interactions and trends.
• How to manage online communities with smart manners, social networking that
extracts the "wisdom of the crowds".
• At least two entities from research and innovation domains different than ICT
7. • Digital social platforms for multidisciplinary groups developing
innovative solutions to societal challenges
• Scaling up: transposition of existing or emerging solutions to
larger transnational scales
• Can build on established open multi-stakeholder networks, e.g.
European Innovation Partnerships
• Provide a suitable ICT-enabled cooperative environment for
expansion and governance
• Transferable and scalable to other communities in different
domains and societal challenges.
c) Digital Social Platforms (7M€)
8. ICT10 d) Coordinating pilots and
research activities in CAPs (1M€)
• To support and coordinate experimental and scientific
activities in this field
• To compare approaches and distil best practices
• Involving and networking stakeholders from a variety of application areas and
disciplines
• Digital social platforms & multidisciplinary research
9. CAPS expected impact
• Demonstrate effectiveness, compared to existing solutions, of new bottom-up,
open and distributed approaches exploiting network effects
• Pioneer participatory forms of innovation based on open software, open data
and open hardware
• Capable of reaching critical mass to transpose the proposed approach to other
application areas or policies related to sustainability;
• Effective involvement of citizens and relevant bodies (eg new constituencies,
key actors, to establish durable interdisciplinary collaborations
• (Objective c:) new concepts and models for the development of digital
social platforms, and deeper understanding of social innovation processes
• understanding technologies and social problems related to a connected
information society;
• Impact includes ethical and 'openness' aspects of innovation (privacy respecting)
data collected in field trials or pilots;
10. CAPS expected impact (2/2)
• Demonstrate whether collaborative concepts based on the Internet can offer
solutions to societal and sustainability challenges, can make use of creative
commons, collective problem solving, knowledge sharing, collaborative journalism,
social exchange and community-wide participation at local if not global scale.
• Achieving on the longer term a more active citizen participation in decision
making, collective governance (including global Internet governance), new
democracy models, self-regulation, new business and economy models
• Demonstrate scalability, reusability of results and generalizability of proposed
solutions at local or regional level
• (Objective c:) Transferability and scalability of the digital social platforms model,
to enlarged communities across administartive borders
• Measurable improvement in cooperation among citizens, researchers, public
authorities, private companies, non-profit, non-governmental and any other civil
society organisation in fostering sustainable collaborative consumption
patterns and lifestyles
• product and service creation in the information society
11. What is NOT in scope ?
• Proposals without a clear existing (and
physical) community of motivated users
• No "virtual" solution, no fit-all blueprint with no use case
• Proposals for technology-push per se
• Consortia without at least two partners
which bring non-ICT disciplines to tackle
the innovation context or focus area
12. Horizon 2020 – LEIT-ICT
12
• Submission Deadline: 14-04-2015 17:00:00 (Brussels local time)
• Research and Innovation Actions, EU contribution 2 million €
• Topic Budget: 7 million €
• Cumulative threshold: 10 (3/3/3)
CAPS Evaluation: Budgets, Thresholds