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Building a game with JavaScript
May 2017
bit.ly/js-game-la
Wifi: CrossCamp.us Events
© 2016 Thinkful, Inc. All Rights Reserved. PRIVATE & CONFIDENTIAL2
About us
We train developers and data
scientists through 1-on-1
mentorship and career prep
© 2016 Thinkful. All Rights Reserved. 3
About me
Rich Greenhill
Founded software solutions
company
Instructor for Thinkful’s web
development bootcamps
Former video games media
and publishing executive
© 2017 Thinkful. All Rights Reserved. 4
About you
Why are you here?
Do you want to work better with developers?
Do you want to become a developer?
Programming experience?
First lines of code will be written tonight
Been self teaching for 1-3 months
Been at this for 3+ months
© 2017 Thinkful. All Rights Reserved. 5
What we’re building
Here’s what we’ll build: Hot or Cold Game!
http://jeya.io/ThinkFul/projects/hotORcold/
© 2017 Thinkful. All Rights Reserved. 6
Roadmap for tonight
Context: JavaScript and the web
Setting up our project
Working with HTML/CSS
Using jQuery to handle user events like button clicks and
form submission
Breaking up complex behaviors into distinct, short
JavaScript functions
© 2017 Thinkful. All Rights Reserved. 7
Before We Review Anything…
Chrome Developer Tools provides an interactive
JavaScript console, where you can run and debug
code:
View -> Developer -> JavaScript console
Shortcut: option-command-J on a Mac; Ctrl + Shift +
J on a PC
Type the following command and hit enter:
alert(“Hello world!”);
Type: 2+2;
© 2017 Thinkful. All Rights Reserved. 8
Congrats!
You just typed your first two lines of code!
💯
© 2017 Thinkful. All Rights Reserved. 9
To start, what is Programming?
Programming is a process:
1. Defining problems
2. Finding solutions to those problems
3. Implementing those solutions in a language your
computer can understand
© 2017 Thinkful. All Rights Reserved. 10
JavaScript
JavaScript is the most commonly used programming language on earth. Even Back-
End developers are more likely to use it than any other language.
© 2017 Thinkful. All Rights Reserved. 11
How the web works
You type a URL: facebook.com (your computer is the
client)
The browser communicates with the DNS server to find
the IP address
The browser sends an HTTP request to the server asking
for specific files
The browser receives those files and renders them as a
website
© 2017 Thinkful. All Rights Reserved. 12
Client / Server
Front-end developer Back-end developer
Client Server
© 2017 Thinkful. All Rights Reserved. 13
Which are we learning?
100% of client-side code is written in
JavaScript. You can also use JavaScript to write
server-side code thanks to Node.js. If you want
to work with a database, learn SQL.
© 2017 Thinkful. All Rights Reserved. 14
Setup (1 of 3)
Text editor
If you don’t already have one, download Sublime
Text: https://www.sublimetext.com/
Download ZIP of code: bit.ly/starter-code
© 2017 Thinkful. All Rights Reserved. 15
Setup (2 of 3)
Open Sublime Text
Go to “Project” -> “Add Folder to Project”
© 2017 Thinkful. All Rights Reserved. 16
Setup (3 of 3)
Open the HTML file in your browser
Double click on it in Finder (Mac) / Explorer (PC)
If you’re not sure where it is, right-click on the file in
Sublime text, and then reveal in “Finder” (Mac) /
“Explorer” (PC)
© 2017 Thinkful. All Rights Reserved. 17
Working with other’s code
Take a tour of your starting point
Open each of the files in sublime text
Notice how the files are organized into folders
This is what it’s like to work on a team
© 2017 Thinkful. All Rights Reserved. 18
A dash of HTML
Open index.html in Sublime Text
HTML is the content and structure of a webpage
Three key concepts:
Tags
Elements
Attributes
© 2017 Thinkful. All Rights Reserved. 19
index.html walkthrough
Head
Header
Modal
Guessing section
© 2017 Thinkful. All Rights Reserved. 20
HTML Tags
Every tag starts with a less than sign and ends with a
greater than sign
<html> This is an HTML tag
<body> This is a body tag
<h1>Hello world!</h1> This line has two H1
tags, one opening and one closing
</body>
</html>
© 2017 Thinkful. All Rights Reserved. 21
HTML Elements
HTML elements usually consist of an opening tag, closing tag,
and some content.
<html>
<body> This HTML element starts on this line and
ends two lines below
<h1>Hello world!</h1> This is an HTML element
</body>
</html>
Some consist of just a self-closing tag
<img src=“http://i.imgur.com/Th5404r.jpg">
© 2017 Thinkful. All Rights Reserved. 22
HTML Attributes
HTML attributes are for setting properties on an HTML
element. Here are three common attributes worth
remembering:
<a href=“https://somewhere.com">This is a link</a> href
is an attribute for setting the destination of a link
<h1 class=“headline”>This is a headline</h1> class is an
attribute that doesn’t show up in the rendered webpage,
but will be important when we start talking about CSS
<h1 id=“headline”>This is a headline</h1> id is an
attribute that doesn’t show up in the rendered webpage,
but will be important when we start talking about CSS
© 2017 Thinkful. All Rights Reserved. 23
A dash of CSS
Open style.css in Sublime Text
CSS determines the visual presentation of your HTML
webpages, including layout and visual appearance of specific
elements
Key concepts:
Selectors
Property
Value
© 2017 Thinkful. All Rights Reserved. 24
style.css walkthrough
reset.css
Background color on html and body elements
Modal
© 2017 Thinkful. All Rights Reserved. 25
CSS Selectors
CSS selectors determine which HTML elements are targeted
for specific styles:
p This selects all paragraph tags
.header This selects HTML elements with the class
“header”
#navigation This selects HTML elements with the ID
navigation
p.header This selects paragraph tags with the header
class
© 2017 Thinkful. All Rights Reserved. 26
CSS Properties
CSS properties determine what about the appearance
you’re setting:
color This determines the font color
font-family This lets you set the typeface as well as
backup typefaces
background-image This lets you set a background
image for an element
height This lets you set the height of an element
© 2017 Thinkful. All Rights Reserved. 27
CSS Values
Each property has a set of acceptable values that you can set:
color: red, blue, green, #CCCCCC These are all acceptable
values for the color property
font-family: helvetica, arial, sans-serif These are all acceptable
values for the font-family property
background-image: url("imageFile.jpg") This property looks
for a URL value that points to a specific image file
height: 40px 50% Height can be set as an explicit width or as
a percentage of the containing box
Click on a property to see the acceptable values: http://
www.htmldog.com/references/css/properties/
© 2017 Thinkful. All Rights Reserved. 28
CSS Example
h1 {
color: red;
font-size: 36px;
}
© 2017 Thinkful. All Rights Reserved. 29
Breaking the problem into steps
Start a new game on page load
Accept user guess
Give user feedback based on their guess
Allow user to start a new game
Hide / show modal if a user clicks for instructions
© 2017 Thinkful. All Rights Reserved. 30
Breaking the problem into sub-steps
Write pseudocode that summarizes the steps we need
to implement
© 2017 Thinkful. All Rights Reserved. 31
Start a new game on page load
What needs to be done to set up the game?
© 2017 Thinkful. All Rights Reserved. 32
Start a new game on page load
Generate a random number between 0 - 100
console.log random number (to make sure it’s
working)
Set “Guess counter” to 0 and display it
© 2017 Thinkful. All Rights Reserved. 33
Starting to translate that to code
Write a function that uses JavaScript’s built-in method
to generate a random number and assign it to a
variable
© 2017 Thinkful. All Rights Reserved. 34
JavaScript variables
Declaring a variable
var firstVariable;
Assigning a value to it
firstVariable = 6;
Retrieving that value
alert(firstVariable); Causes a popup to appear with
the alert message "6"
© 2017 Thinkful. All Rights Reserved. 35
State of our game
var guessCount;
var randomNumber;
var userChoice;
var feedback;
Let’s declare some variables that keep track of our game,
aka. the game’s “state”:
© 2017 Thinkful. All Rights Reserved. 36
Functions
A function describes a repeatable process or behavior.
JavaScript has some built-in functions, and in writing a
complex program, you’ll write many, many functions
that handle sub-sets of the behavior you’re creating.
type in the console: alert(‘Hello from JavaScript land’);
© 2017 Thinkful. All Rights Reserved. 37
Start a new game on page load
Generate a random number between 0 - 100
console.log random number (to make sure it’s
working)
Set “Guess counter” to 0 and display it
© 2017 Thinkful. All Rights Reserved. 38
The code!
© 2017 Thinkful. All Rights Reserved. 39
Functions: parameter and return
We sometimes pass a parameter and return a value.
Parameters let us call a function multiple times with
different inputs in order to get different outputs.
Return sends back a value to wherever the function was
called from
© 2017 Thinkful. All Rights Reserved. 40
Displaying the guess count
© 2017 Thinkful. All Rights Reserved. 41
Displaying the guess count
© 2017 Thinkful. All Rights Reserved. 42
Putting it all together: newGame()
Set guessCount to 0
Display that guessCount
Run the random number generator
© 2017 Thinkful. All Rights Reserved. 43
Putting it all together: newGame()
© 2017 Thinkful. All Rights Reserved. 44
Receive user input
© 2017 Thinkful. All Rights Reserved. 45
Receive user input
© 2017 Thinkful. All Rights Reserved. 46
Check how the user did
© 2017 Thinkful. All Rights Reserved. 47
Check how the user did: checkTemperature()
© 2017 Thinkful. All Rights Reserved. 48
Check how the user did: checkTemperature()
© 2017 Thinkful. All Rights Reserved. 49
Set feedback on page
© 2017 Thinkful. All Rights Reserved. 50
Initialize the game and see it work!
© 2017 Thinkful. All Rights Reserved. 51
What’s left?
More specific feedback: getting warmer or colder?
Count number of guesses with each guess
Output each guess to the guess list
New game button
© 2017 Thinkful. All Rights Reserved. 52
Ways to keep learning
Levelofsupport
Structure efficiency
© 2017 Thinkful. All Rights Reserved. 53
Our mentors
325+ mentors with an average of 10
years of experience in the field
© 2017 Thinkful. All Rights Reserved. 54
Support ‘round the clock
© 2017 Thinkful. All Rights Reserved. 55
Our results
Job Titles after GraduationMonths until Employed
© 2017 Thinkful. All Rights Reserved. 56
Try us out!
Try the program for two
weeks, includes six mentor
sessions - $50
Learn HTML/CSS/JavaScript
Option to continue onto web
development bootcamp
Come talk to me if you’re
interested (or email me at
noel@thinkful.com)

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Build a Game With JavaScript (May 2017, DTLA)

  • 1. Building a game with JavaScript May 2017 bit.ly/js-game-la Wifi: CrossCamp.us Events
  • 2. © 2016 Thinkful, Inc. All Rights Reserved. PRIVATE & CONFIDENTIAL2 About us We train developers and data scientists through 1-on-1 mentorship and career prep
  • 3. © 2016 Thinkful. All Rights Reserved. 3 About me Rich Greenhill Founded software solutions company Instructor for Thinkful’s web development bootcamps Former video games media and publishing executive
  • 4. © 2017 Thinkful. All Rights Reserved. 4 About you Why are you here? Do you want to work better with developers? Do you want to become a developer? Programming experience? First lines of code will be written tonight Been self teaching for 1-3 months Been at this for 3+ months
  • 5. © 2017 Thinkful. All Rights Reserved. 5 What we’re building Here’s what we’ll build: Hot or Cold Game! http://jeya.io/ThinkFul/projects/hotORcold/
  • 6. © 2017 Thinkful. All Rights Reserved. 6 Roadmap for tonight Context: JavaScript and the web Setting up our project Working with HTML/CSS Using jQuery to handle user events like button clicks and form submission Breaking up complex behaviors into distinct, short JavaScript functions
  • 7. © 2017 Thinkful. All Rights Reserved. 7 Before We Review Anything… Chrome Developer Tools provides an interactive JavaScript console, where you can run and debug code: View -> Developer -> JavaScript console Shortcut: option-command-J on a Mac; Ctrl + Shift + J on a PC Type the following command and hit enter: alert(“Hello world!”); Type: 2+2;
  • 8. © 2017 Thinkful. All Rights Reserved. 8 Congrats! You just typed your first two lines of code! 💯
  • 9. © 2017 Thinkful. All Rights Reserved. 9 To start, what is Programming? Programming is a process: 1. Defining problems 2. Finding solutions to those problems 3. Implementing those solutions in a language your computer can understand
  • 10. © 2017 Thinkful. All Rights Reserved. 10 JavaScript JavaScript is the most commonly used programming language on earth. Even Back- End developers are more likely to use it than any other language.
  • 11. © 2017 Thinkful. All Rights Reserved. 11 How the web works You type a URL: facebook.com (your computer is the client) The browser communicates with the DNS server to find the IP address The browser sends an HTTP request to the server asking for specific files The browser receives those files and renders them as a website
  • 12. © 2017 Thinkful. All Rights Reserved. 12 Client / Server Front-end developer Back-end developer Client Server
  • 13. © 2017 Thinkful. All Rights Reserved. 13 Which are we learning? 100% of client-side code is written in JavaScript. You can also use JavaScript to write server-side code thanks to Node.js. If you want to work with a database, learn SQL.
  • 14. © 2017 Thinkful. All Rights Reserved. 14 Setup (1 of 3) Text editor If you don’t already have one, download Sublime Text: https://www.sublimetext.com/ Download ZIP of code: bit.ly/starter-code
  • 15. © 2017 Thinkful. All Rights Reserved. 15 Setup (2 of 3) Open Sublime Text Go to “Project” -> “Add Folder to Project”
  • 16. © 2017 Thinkful. All Rights Reserved. 16 Setup (3 of 3) Open the HTML file in your browser Double click on it in Finder (Mac) / Explorer (PC) If you’re not sure where it is, right-click on the file in Sublime text, and then reveal in “Finder” (Mac) / “Explorer” (PC)
  • 17. © 2017 Thinkful. All Rights Reserved. 17 Working with other’s code Take a tour of your starting point Open each of the files in sublime text Notice how the files are organized into folders This is what it’s like to work on a team
  • 18. © 2017 Thinkful. All Rights Reserved. 18 A dash of HTML Open index.html in Sublime Text HTML is the content and structure of a webpage Three key concepts: Tags Elements Attributes
  • 19. © 2017 Thinkful. All Rights Reserved. 19 index.html walkthrough Head Header Modal Guessing section
  • 20. © 2017 Thinkful. All Rights Reserved. 20 HTML Tags Every tag starts with a less than sign and ends with a greater than sign <html> This is an HTML tag <body> This is a body tag <h1>Hello world!</h1> This line has two H1 tags, one opening and one closing </body> </html>
  • 21. © 2017 Thinkful. All Rights Reserved. 21 HTML Elements HTML elements usually consist of an opening tag, closing tag, and some content. <html> <body> This HTML element starts on this line and ends two lines below <h1>Hello world!</h1> This is an HTML element </body> </html> Some consist of just a self-closing tag <img src=“http://i.imgur.com/Th5404r.jpg">
  • 22. © 2017 Thinkful. All Rights Reserved. 22 HTML Attributes HTML attributes are for setting properties on an HTML element. Here are three common attributes worth remembering: <a href=“https://somewhere.com">This is a link</a> href is an attribute for setting the destination of a link <h1 class=“headline”>This is a headline</h1> class is an attribute that doesn’t show up in the rendered webpage, but will be important when we start talking about CSS <h1 id=“headline”>This is a headline</h1> id is an attribute that doesn’t show up in the rendered webpage, but will be important when we start talking about CSS
  • 23. © 2017 Thinkful. All Rights Reserved. 23 A dash of CSS Open style.css in Sublime Text CSS determines the visual presentation of your HTML webpages, including layout and visual appearance of specific elements Key concepts: Selectors Property Value
  • 24. © 2017 Thinkful. All Rights Reserved. 24 style.css walkthrough reset.css Background color on html and body elements Modal
  • 25. © 2017 Thinkful. All Rights Reserved. 25 CSS Selectors CSS selectors determine which HTML elements are targeted for specific styles: p This selects all paragraph tags .header This selects HTML elements with the class “header” #navigation This selects HTML elements with the ID navigation p.header This selects paragraph tags with the header class
  • 26. © 2017 Thinkful. All Rights Reserved. 26 CSS Properties CSS properties determine what about the appearance you’re setting: color This determines the font color font-family This lets you set the typeface as well as backup typefaces background-image This lets you set a background image for an element height This lets you set the height of an element
  • 27. © 2017 Thinkful. All Rights Reserved. 27 CSS Values Each property has a set of acceptable values that you can set: color: red, blue, green, #CCCCCC These are all acceptable values for the color property font-family: helvetica, arial, sans-serif These are all acceptable values for the font-family property background-image: url("imageFile.jpg") This property looks for a URL value that points to a specific image file height: 40px 50% Height can be set as an explicit width or as a percentage of the containing box Click on a property to see the acceptable values: http:// www.htmldog.com/references/css/properties/
  • 28. © 2017 Thinkful. All Rights Reserved. 28 CSS Example h1 { color: red; font-size: 36px; }
  • 29. © 2017 Thinkful. All Rights Reserved. 29 Breaking the problem into steps Start a new game on page load Accept user guess Give user feedback based on their guess Allow user to start a new game Hide / show modal if a user clicks for instructions
  • 30. © 2017 Thinkful. All Rights Reserved. 30 Breaking the problem into sub-steps Write pseudocode that summarizes the steps we need to implement
  • 31. © 2017 Thinkful. All Rights Reserved. 31 Start a new game on page load What needs to be done to set up the game?
  • 32. © 2017 Thinkful. All Rights Reserved. 32 Start a new game on page load Generate a random number between 0 - 100 console.log random number (to make sure it’s working) Set “Guess counter” to 0 and display it
  • 33. © 2017 Thinkful. All Rights Reserved. 33 Starting to translate that to code Write a function that uses JavaScript’s built-in method to generate a random number and assign it to a variable
  • 34. © 2017 Thinkful. All Rights Reserved. 34 JavaScript variables Declaring a variable var firstVariable; Assigning a value to it firstVariable = 6; Retrieving that value alert(firstVariable); Causes a popup to appear with the alert message "6"
  • 35. © 2017 Thinkful. All Rights Reserved. 35 State of our game var guessCount; var randomNumber; var userChoice; var feedback; Let’s declare some variables that keep track of our game, aka. the game’s “state”:
  • 36. © 2017 Thinkful. All Rights Reserved. 36 Functions A function describes a repeatable process or behavior. JavaScript has some built-in functions, and in writing a complex program, you’ll write many, many functions that handle sub-sets of the behavior you’re creating. type in the console: alert(‘Hello from JavaScript land’);
  • 37. © 2017 Thinkful. All Rights Reserved. 37 Start a new game on page load Generate a random number between 0 - 100 console.log random number (to make sure it’s working) Set “Guess counter” to 0 and display it
  • 38. © 2017 Thinkful. All Rights Reserved. 38 The code!
  • 39. © 2017 Thinkful. All Rights Reserved. 39 Functions: parameter and return We sometimes pass a parameter and return a value. Parameters let us call a function multiple times with different inputs in order to get different outputs. Return sends back a value to wherever the function was called from
  • 40. © 2017 Thinkful. All Rights Reserved. 40 Displaying the guess count
  • 41. © 2017 Thinkful. All Rights Reserved. 41 Displaying the guess count
  • 42. © 2017 Thinkful. All Rights Reserved. 42 Putting it all together: newGame() Set guessCount to 0 Display that guessCount Run the random number generator
  • 43. © 2017 Thinkful. All Rights Reserved. 43 Putting it all together: newGame()
  • 44. © 2017 Thinkful. All Rights Reserved. 44 Receive user input
  • 45. © 2017 Thinkful. All Rights Reserved. 45 Receive user input
  • 46. © 2017 Thinkful. All Rights Reserved. 46 Check how the user did
  • 47. © 2017 Thinkful. All Rights Reserved. 47 Check how the user did: checkTemperature()
  • 48. © 2017 Thinkful. All Rights Reserved. 48 Check how the user did: checkTemperature()
  • 49. © 2017 Thinkful. All Rights Reserved. 49 Set feedback on page
  • 50. © 2017 Thinkful. All Rights Reserved. 50 Initialize the game and see it work!
  • 51. © 2017 Thinkful. All Rights Reserved. 51 What’s left? More specific feedback: getting warmer or colder? Count number of guesses with each guess Output each guess to the guess list New game button
  • 52. © 2017 Thinkful. All Rights Reserved. 52 Ways to keep learning Levelofsupport Structure efficiency
  • 53. © 2017 Thinkful. All Rights Reserved. 53 Our mentors 325+ mentors with an average of 10 years of experience in the field
  • 54. © 2017 Thinkful. All Rights Reserved. 54 Support ‘round the clock
  • 55. © 2017 Thinkful. All Rights Reserved. 55 Our results Job Titles after GraduationMonths until Employed
  • 56. © 2017 Thinkful. All Rights Reserved. 56 Try us out! Try the program for two weeks, includes six mentor sessions - $50 Learn HTML/CSS/JavaScript Option to continue onto web development bootcamp Come talk to me if you’re interested (or email me at noel@thinkful.com)