A brief history of graphic arts using videos from United Streaming. As we transition from the past to the future, what will the next big milestone in history be?
Solid Terrain Models that represent topographic in a realistic and accurate way.
People can gather around these models, touch and view from any angle, allowing an immediate perception of relief, orientation, slope, aspect or visibility.
3D maps are realistically printed with aerial photography, satellite imagery, maps graphics or text on the dimensional surface, so as the final result the scene comes alive.
The document discusses Edward Tufte and his work on graphical excellence in data visualization. It covers different types of graphical designs including data maps, time-series, relational diagrams, and narratives of space and time. It also discusses principles of data-ink, graphical integrity, avoiding junk and distraction, and using small multiples. Examples are given of Florence Nightingale's and Otto Neurath's work with statistical graphics.
This document discusses principles of graphical excellence according to Edward Tufte. It covers topics like data maps, time-series, relational, and narrative graphics. It also discusses data-ink, graphical integrity, avoiding junk and distraction, small multiples, and examples from Florence Nightingale and Otto Neurath on using graphics and pictorial statistics to represent data.
Makemode is a 21,000 square foot facility in Brooklyn that supports designers from prototyping through production and market, with a focus on ethical production and local jobs. It offers digital fabrication tools like 3D printing, CNC milling and laser cutting. 3D printing has evolved from its first commercial printer in 1986 to now include methods like FDM, DMLS, SLS and more, though there are limitations related to material properties, speed, size and cost to consider for design and conventional manufacturing.
This document provides a brief history of graphic design from cave art through the modern era. It mentions the development of writing systems including cuneiform, hieroglyphs, and alphabets. In the 14th century most people were illiterate. Moveable type printing was invented in China in 1040 AD. During the Renaissance, humanist ideas spread along with printed materials. Graphic design styles evolved through periods including Art Nouveau, posters, lithography, airbrushing, photomontage, and digital media.
WHAT IS GRAPHIC DESIGN? (Intro to GD, Wk 1)Shawn Calvert
This document provides an overview of graphic design by discussing its history as both visual art and commercial art used for advertising. It also examines graphic design as a profession that utilizes visual communication and computer skills to solve design problems. The document explores graphic design as a means to inform and persuade audiences through the effective use of images and type to convey ideas. It suggests graphic design both humanizes society and reveals cultural symbols and signs that have evolved over time.
The document provides an overview of the history and principles of graphic design. It discusses early examples of visual communication from cave paintings to the invention of writing systems. Key developments included Johannes Gutenberg's printing press and the establishment of typography. The document outlines important typefaces and designers that advanced principles like functionality, simplicity and optical spacing. It explores concepts such as dynamic planes, space, and the work of designers like Josef Muller-Brockman, László Moholy-Nagy, Paul Rand and Saul Bass that helped establish graphic design as an art form.
Solid Terrain Models that represent topographic in a realistic and accurate way.
People can gather around these models, touch and view from any angle, allowing an immediate perception of relief, orientation, slope, aspect or visibility.
3D maps are realistically printed with aerial photography, satellite imagery, maps graphics or text on the dimensional surface, so as the final result the scene comes alive.
The document discusses Edward Tufte and his work on graphical excellence in data visualization. It covers different types of graphical designs including data maps, time-series, relational diagrams, and narratives of space and time. It also discusses principles of data-ink, graphical integrity, avoiding junk and distraction, and using small multiples. Examples are given of Florence Nightingale's and Otto Neurath's work with statistical graphics.
This document discusses principles of graphical excellence according to Edward Tufte. It covers topics like data maps, time-series, relational, and narrative graphics. It also discusses data-ink, graphical integrity, avoiding junk and distraction, small multiples, and examples from Florence Nightingale and Otto Neurath on using graphics and pictorial statistics to represent data.
Makemode is a 21,000 square foot facility in Brooklyn that supports designers from prototyping through production and market, with a focus on ethical production and local jobs. It offers digital fabrication tools like 3D printing, CNC milling and laser cutting. 3D printing has evolved from its first commercial printer in 1986 to now include methods like FDM, DMLS, SLS and more, though there are limitations related to material properties, speed, size and cost to consider for design and conventional manufacturing.
This document provides a brief history of graphic design from cave art through the modern era. It mentions the development of writing systems including cuneiform, hieroglyphs, and alphabets. In the 14th century most people were illiterate. Moveable type printing was invented in China in 1040 AD. During the Renaissance, humanist ideas spread along with printed materials. Graphic design styles evolved through periods including Art Nouveau, posters, lithography, airbrushing, photomontage, and digital media.
WHAT IS GRAPHIC DESIGN? (Intro to GD, Wk 1)Shawn Calvert
This document provides an overview of graphic design by discussing its history as both visual art and commercial art used for advertising. It also examines graphic design as a profession that utilizes visual communication and computer skills to solve design problems. The document explores graphic design as a means to inform and persuade audiences through the effective use of images and type to convey ideas. It suggests graphic design both humanizes society and reveals cultural symbols and signs that have evolved over time.
The document provides an overview of the history and principles of graphic design. It discusses early examples of visual communication from cave paintings to the invention of writing systems. Key developments included Johannes Gutenberg's printing press and the establishment of typography. The document outlines important typefaces and designers that advanced principles like functionality, simplicity and optical spacing. It explores concepts such as dynamic planes, space, and the work of designers like Josef Muller-Brockman, László Moholy-Nagy, Paul Rand and Saul Bass that helped establish graphic design as an art form.
Graphic design is the creative process of communicating ideas through visuals and combining communication skills with art. It involves conveying specific messages to clients through methods like images, symbols, and words using various mediums like typography, visual arts, and page layout. Graphic design is applied to many areas including logos, publications, advertisements, websites, and product packaging. It focuses on visual art design, typography, page layout, and printmaking to produce a balanced and symmetrical final result that effectively communicates the intended message.
Graphic design is a creative process that combines words, symbols, and images to visually convey messages to targeted audiences. While graphic design activities first began in cave paintings and illuminated manuscripts, the term "graphic design" was coined in 1922. Key developments included Gutenberg inventing the printing press in 1450 and William Morris publishing arts and crafts works in the late 1800s that showed there was a market for graphic design. In the 20th century, graphic design expanded from books to utilitarian purposes like posters, packaging, and logos, growing into a large industry.
Join as we explore the history of graphic design. From 10,000 BC to the work of Saul Bass – we will uncover today's modern conception of “design” and how creative minds are building meaningful brands.
Graphic Design - History of Graphic DesignJamie Hutt
This document provides a history of graphic design from pre-historic art to modern design. It discusses early graphic design beginning with printed materials like books, magazines, and newspapers produced on printing presses. It mentions Piet Mondrian's influence through use of grids and the transition to electronic graphic design with computers. The Bauhaus art and architecture school is described as teaching simplified, functional, and mass-produced design. Important founders of modern design like László Moholy-Nagy and El Lissitzky are noted. The document concludes with the emergence of corporate identity/logo design through Paul Rand and graphic design education today. Students are assigned a project to present on a famous graphic designer.
This document provides a brief history of graphic design from cave paintings to modern times. Key developments include the invention of paper and the printing press, which reduced costs and increased demand for design. Photography emerged in the 1800s as a new communication tool for designers. Art movements like Arts and Crafts, Art Nouveau, Cubism, and Bauhaus influenced design styles. The development of new technologies and changes in society and culture continuously shaped the field of graphic design.
This slideshow provides an introduction to graphic design. It illustrates the growth of it, especially during the Web 2.0 age. This was presented by Viraj and Veena, our designers at MindTree Limited.
The slideshow uses images and examples from external sources. The respective owners hold the copyright.
Early writing tablets were pieces of clay that contained some of the earliest forms of writing in the world, with the oldest known example dating back to Mesopotamia around 3300 BC. These early tablets were mostly used as accounting records, with one example recording daily beer rations for workers. Humans developed writing systems primarily for purposes of business and commerce.
This chapter discusses generating graphic design ideas through brainstorming techniques. It recommends establishing a comfortable working environment to unleash creativity and explore many ideas without rushing. Various brainstorming techniques are presented, such as random word association and visual montages that combine images to form new meanings. Thumbnails allow designers to quickly get initial ideas on paper by keeping them simple, rough, and separated from details. The chapter emphasizes exploring a wide variety of ideas through different techniques before identifying the most promising to pursue and refine. The assignment is to create visual montages combining images from two random words to form new meanings.
Do not be afraid of sketching. Sketching is the best way to express your ideas. There are many different ways of drawing things, and you can develop your own style by drawing a lot
Computer Graphics Modelling and Rendering reportHugo King
The document describes Hugo King's computer graphics modelling and rendering project. It summarizes his processes for modelling stairs, a door, chairs, and a bottle in 3D Studio Max. For each object, Hugo details the modelling approach, camera angle, texturing, lighting, and rendering techniques used. The goal was to achieve photo-realistic results for 4 scenes using modelling, textures, lighting, and rendering software.
This document provides an introduction to a computer graphics course. It defines computer graphics as using computers to communicate information visually in a managed and documented way. The course will cover topics like 2D and 3D viewing, modeling, rendering, animation and projects using OpenGL. It will include lectures, labs and assignments. The goal is to provide an overview of the key concepts and activities for the course.
This document provides an overview and outline of a computer graphics course. It discusses that the course will cover graphics programming, algorithms, data structures, color, geometry, modeling, rendering, and applications in animation, games, medical imaging, and scientific visualization. The graphics pipeline is reviewed as having application, geometry, and rasterization stages. Key graphics concepts like modeling transformations, lighting, shading, texture mapping, and anti-aliasing are also introduced. The first practical assignment involves rendering and shading a 3D teapot model.
Observational drawing records and communicates visual information, visualisation drawing generates quick ideas freely by hand, and presentation drawing creates refined drawings to present final ideas. Drawing types include pictograms to represent recognizable objects without words, maps using symbols and indicators to aid navigation, and industrial drawings to communicate complex ideas simply and visually including accurate 3D proportions.
- The document outlines a 12-day drawing course, with each day focused on different drawing exercises and techniques.
- Exercises included exploring line, tone, perspective, textures, human forms, and compositions through activities like contour drawings, blind contours, still lifes, and figure drawings.
- Key lessons and takeaways included understanding pressure and consistency in line quality, exploring tones within a medium, proportion studies, and improving observational skills.
- The participant found exercises like drawing with non-dominant hands, upside down portraits, and black card drawings particularly interesting and helpful for developing skills. Areas of weakness identified were drawing human forms and applying appropriate lines.
The document discusses key concepts and principles of software design. It explains that design involves two major phases - diversification, where alternative solutions are considered, and convergence, where elements are chosen and combined to meet requirements. Good design principles include modularity, information hiding, and functional independence. The goal of design is to produce models and specifications that can be implemented to meet a customer's needs.
This document provides guidance on conducting research for a graphic design problem. It outlines identifying the problem through discussing it with the client or doing your own research. Creating a creative brief with details on who, what, when, where, why, and the audience is important. Conducting both online and offline research through observational research and focus groups can provide insights. Organizing and visualizing the research through mood boards allows for concepting and making decisions. The research process should involve collecting, absorbing, categorizing, and visualizing information before reviewing, analyzing, and developing ideas. An assignment is given to choose a campaign, deconstruct it, analyze it, and write a creative brief.
This document provides an overview of various types of 3D computer graphics software, including proprietary software like 3ds Max and Cinema 4D, free software like Blender and FreeCAD, and freeware packages like Sculptris and SketchUp. It also discusses renderers, related software for tasks like match moving and mesh processing, and resources for finding more information.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
Graphic design is the creative process of communicating ideas through visuals and combining communication skills with art. It involves conveying specific messages to clients through methods like images, symbols, and words using various mediums like typography, visual arts, and page layout. Graphic design is applied to many areas including logos, publications, advertisements, websites, and product packaging. It focuses on visual art design, typography, page layout, and printmaking to produce a balanced and symmetrical final result that effectively communicates the intended message.
Graphic design is a creative process that combines words, symbols, and images to visually convey messages to targeted audiences. While graphic design activities first began in cave paintings and illuminated manuscripts, the term "graphic design" was coined in 1922. Key developments included Gutenberg inventing the printing press in 1450 and William Morris publishing arts and crafts works in the late 1800s that showed there was a market for graphic design. In the 20th century, graphic design expanded from books to utilitarian purposes like posters, packaging, and logos, growing into a large industry.
Join as we explore the history of graphic design. From 10,000 BC to the work of Saul Bass – we will uncover today's modern conception of “design” and how creative minds are building meaningful brands.
Graphic Design - History of Graphic DesignJamie Hutt
This document provides a history of graphic design from pre-historic art to modern design. It discusses early graphic design beginning with printed materials like books, magazines, and newspapers produced on printing presses. It mentions Piet Mondrian's influence through use of grids and the transition to electronic graphic design with computers. The Bauhaus art and architecture school is described as teaching simplified, functional, and mass-produced design. Important founders of modern design like László Moholy-Nagy and El Lissitzky are noted. The document concludes with the emergence of corporate identity/logo design through Paul Rand and graphic design education today. Students are assigned a project to present on a famous graphic designer.
This document provides a brief history of graphic design from cave paintings to modern times. Key developments include the invention of paper and the printing press, which reduced costs and increased demand for design. Photography emerged in the 1800s as a new communication tool for designers. Art movements like Arts and Crafts, Art Nouveau, Cubism, and Bauhaus influenced design styles. The development of new technologies and changes in society and culture continuously shaped the field of graphic design.
This slideshow provides an introduction to graphic design. It illustrates the growth of it, especially during the Web 2.0 age. This was presented by Viraj and Veena, our designers at MindTree Limited.
The slideshow uses images and examples from external sources. The respective owners hold the copyright.
Early writing tablets were pieces of clay that contained some of the earliest forms of writing in the world, with the oldest known example dating back to Mesopotamia around 3300 BC. These early tablets were mostly used as accounting records, with one example recording daily beer rations for workers. Humans developed writing systems primarily for purposes of business and commerce.
This chapter discusses generating graphic design ideas through brainstorming techniques. It recommends establishing a comfortable working environment to unleash creativity and explore many ideas without rushing. Various brainstorming techniques are presented, such as random word association and visual montages that combine images to form new meanings. Thumbnails allow designers to quickly get initial ideas on paper by keeping them simple, rough, and separated from details. The chapter emphasizes exploring a wide variety of ideas through different techniques before identifying the most promising to pursue and refine. The assignment is to create visual montages combining images from two random words to form new meanings.
Do not be afraid of sketching. Sketching is the best way to express your ideas. There are many different ways of drawing things, and you can develop your own style by drawing a lot
Computer Graphics Modelling and Rendering reportHugo King
The document describes Hugo King's computer graphics modelling and rendering project. It summarizes his processes for modelling stairs, a door, chairs, and a bottle in 3D Studio Max. For each object, Hugo details the modelling approach, camera angle, texturing, lighting, and rendering techniques used. The goal was to achieve photo-realistic results for 4 scenes using modelling, textures, lighting, and rendering software.
This document provides an introduction to a computer graphics course. It defines computer graphics as using computers to communicate information visually in a managed and documented way. The course will cover topics like 2D and 3D viewing, modeling, rendering, animation and projects using OpenGL. It will include lectures, labs and assignments. The goal is to provide an overview of the key concepts and activities for the course.
This document provides an overview and outline of a computer graphics course. It discusses that the course will cover graphics programming, algorithms, data structures, color, geometry, modeling, rendering, and applications in animation, games, medical imaging, and scientific visualization. The graphics pipeline is reviewed as having application, geometry, and rasterization stages. Key graphics concepts like modeling transformations, lighting, shading, texture mapping, and anti-aliasing are also introduced. The first practical assignment involves rendering and shading a 3D teapot model.
Observational drawing records and communicates visual information, visualisation drawing generates quick ideas freely by hand, and presentation drawing creates refined drawings to present final ideas. Drawing types include pictograms to represent recognizable objects without words, maps using symbols and indicators to aid navigation, and industrial drawings to communicate complex ideas simply and visually including accurate 3D proportions.
- The document outlines a 12-day drawing course, with each day focused on different drawing exercises and techniques.
- Exercises included exploring line, tone, perspective, textures, human forms, and compositions through activities like contour drawings, blind contours, still lifes, and figure drawings.
- Key lessons and takeaways included understanding pressure and consistency in line quality, exploring tones within a medium, proportion studies, and improving observational skills.
- The participant found exercises like drawing with non-dominant hands, upside down portraits, and black card drawings particularly interesting and helpful for developing skills. Areas of weakness identified were drawing human forms and applying appropriate lines.
The document discusses key concepts and principles of software design. It explains that design involves two major phases - diversification, where alternative solutions are considered, and convergence, where elements are chosen and combined to meet requirements. Good design principles include modularity, information hiding, and functional independence. The goal of design is to produce models and specifications that can be implemented to meet a customer's needs.
This document provides guidance on conducting research for a graphic design problem. It outlines identifying the problem through discussing it with the client or doing your own research. Creating a creative brief with details on who, what, when, where, why, and the audience is important. Conducting both online and offline research through observational research and focus groups can provide insights. Organizing and visualizing the research through mood boards allows for concepting and making decisions. The research process should involve collecting, absorbing, categorizing, and visualizing information before reviewing, analyzing, and developing ideas. An assignment is given to choose a campaign, deconstruct it, analyze it, and write a creative brief.
This document provides an overview of various types of 3D computer graphics software, including proprietary software like 3ds Max and Cinema 4D, free software like Blender and FreeCAD, and freeware packages like Sculptris and SketchUp. It also discusses renderers, related software for tasks like match moving and mesh processing, and resources for finding more information.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
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This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.