Presentation for the Association of Science Education Annual Conference at the University of Birmingham, 9th January 2014 by Dr. Francisco Pérez Garcíah
The document is about a webinar on open source hardware presented by Dr. Francisco Pérez García. The webinar covers topics like passive vs creative students, types of open source hardware like Arduino boards, and fostering creativity using Arduino with Processing libraries. It provides code examples for blinking an LED and changing an RGB LED color based on light level input from an LDR sensor using an Arduino.
The document summarizes a presentation given by Dr. Francisco Pérez García at the Association of Science Education Annual Conference on January 3rd, 2013 about using Arduino boards in the classroom. Dr. Pérez García discussed his experiences using Arduino with students aged 16-18 years old to teach programming concepts. He showed various student projects using Arduino to control motors, LEDs and read sensor input. Code examples were provided to demonstrate how concepts like pulse width modulation and analog to digital conversion can be taught.
The document discusses augmented reality (AR), how it differs from virtual reality and RFID, common uses of AR, and examples of AR architectures. It provides an example of how AR could be used in an automated car parking system to improve security and identification. The document outlines advantages of AR such as improved performance and accuracy, as well as disadvantages like security and interoperability issues. It concludes that AR provides a new way of interacting with user interfaces and will likely be used more widely in the future.
This document discusses various coding tools and science and technology projects that can be used in education. It provides examples of projects on air pollution measurement and analysis, astronomy research including analyzing supernovas and exoplanets, and in silico research on herbal drugs against coronavirus. It describes tools for block-based and text-based programming, machine learning, and data analysis. Specific coding tools highlighted include Scratch, MIT App Inventor, p5.js, and ml5.js. Details and resources are given for each sample project.
1. The document outlines an Erasmus+ school project between several high schools in Europe to analyze the universe through creating constellation maps, interactive sky spheres, and analyzing data from the Chandra X-ray Observatory.
2. Students will create interactive constellation image maps using GIMP and analyze spectra using online tools to understand chemical compositions. They will also create interactive sky spheres using code.
3. The document provides instructions and resources for students to find astronomical data, analyze X-ray data from Cassiopeia A using JS9 and ImageJ, and identifies common elements present in supernova spectra like oxygen, neon, magnesium, and silicon. It displays examples of student work analyzing Chandra data.
This project between the EU and Brazil aims to enrich student learning through open schooling and participatory science in the core curriculum. Open schooling promotes cooperation between schools, scientists, and local communities for students to solve real problems. The Augmented Reality in Schools initiative involved science teachers, students, researchers, and medical students using AR to guide secondary students in science subjects supported by scientists. Participants engaged with real-life issues, used AR to acquire knowledge supported by teachers, and worked with peers on participatory science projects related to COVID-19. Findings showed AR helped students explore concepts visually and interactively, engaged them in discussions with researchers, and increased their interest and understanding of science. Recommendations included planning, access to resources
PESCA: Developing an Open Source Platform to Bring eHealth to Latin America a...Gunther Eysenbach
The document discusses PESCA, an open source platform being developed to bring eHealth solutions to Latin America and the Caribbean. The objectives of PESCA are to 1) create infrastructure to support virtual collaboration, 2) analyze and validate existing open source eHealth code, 3) adapt code for local environments and languages, 4) provide workflow management, and 5) evaluate scalability. PESCA includes a virtual social network, code repository, wiki, and open access journal to support collaboration and sharing of eHealth solutions.
The document is about a webinar on open source hardware presented by Dr. Francisco Pérez García. The webinar covers topics like passive vs creative students, types of open source hardware like Arduino boards, and fostering creativity using Arduino with Processing libraries. It provides code examples for blinking an LED and changing an RGB LED color based on light level input from an LDR sensor using an Arduino.
The document summarizes a presentation given by Dr. Francisco Pérez García at the Association of Science Education Annual Conference on January 3rd, 2013 about using Arduino boards in the classroom. Dr. Pérez García discussed his experiences using Arduino with students aged 16-18 years old to teach programming concepts. He showed various student projects using Arduino to control motors, LEDs and read sensor input. Code examples were provided to demonstrate how concepts like pulse width modulation and analog to digital conversion can be taught.
The document discusses augmented reality (AR), how it differs from virtual reality and RFID, common uses of AR, and examples of AR architectures. It provides an example of how AR could be used in an automated car parking system to improve security and identification. The document outlines advantages of AR such as improved performance and accuracy, as well as disadvantages like security and interoperability issues. It concludes that AR provides a new way of interacting with user interfaces and will likely be used more widely in the future.
This document discusses various coding tools and science and technology projects that can be used in education. It provides examples of projects on air pollution measurement and analysis, astronomy research including analyzing supernovas and exoplanets, and in silico research on herbal drugs against coronavirus. It describes tools for block-based and text-based programming, machine learning, and data analysis. Specific coding tools highlighted include Scratch, MIT App Inventor, p5.js, and ml5.js. Details and resources are given for each sample project.
1. The document outlines an Erasmus+ school project between several high schools in Europe to analyze the universe through creating constellation maps, interactive sky spheres, and analyzing data from the Chandra X-ray Observatory.
2. Students will create interactive constellation image maps using GIMP and analyze spectra using online tools to understand chemical compositions. They will also create interactive sky spheres using code.
3. The document provides instructions and resources for students to find astronomical data, analyze X-ray data from Cassiopeia A using JS9 and ImageJ, and identifies common elements present in supernova spectra like oxygen, neon, magnesium, and silicon. It displays examples of student work analyzing Chandra data.
This project between the EU and Brazil aims to enrich student learning through open schooling and participatory science in the core curriculum. Open schooling promotes cooperation between schools, scientists, and local communities for students to solve real problems. The Augmented Reality in Schools initiative involved science teachers, students, researchers, and medical students using AR to guide secondary students in science subjects supported by scientists. Participants engaged with real-life issues, used AR to acquire knowledge supported by teachers, and worked with peers on participatory science projects related to COVID-19. Findings showed AR helped students explore concepts visually and interactively, engaged them in discussions with researchers, and increased their interest and understanding of science. Recommendations included planning, access to resources
PESCA: Developing an Open Source Platform to Bring eHealth to Latin America a...Gunther Eysenbach
The document discusses PESCA, an open source platform being developed to bring eHealth solutions to Latin America and the Caribbean. The objectives of PESCA are to 1) create infrastructure to support virtual collaboration, 2) analyze and validate existing open source eHealth code, 3) adapt code for local environments and languages, 4) provide workflow management, and 5) evaluate scalability. PESCA includes a virtual social network, code repository, wiki, and open access journal to support collaboration and sharing of eHealth solutions.
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Making meditation a part of a daily routine, even if just 10-15 minutes per day, can have mental and physical health benefits over time by helping people feel more relaxed and focused.
Students from Turkey, Spain, Portugal, Czechia, and Italy gathered in Riga, Latvia to participate in a debating competition on the topic of whether people who think logically or sensually are happier. Each team was composed of students from the different countries who had previously read Pride and Prejudice. They debated their positions through 4-minute speeches and questioning opponents to defend their ideas. In the end, the team arguing that people who think sensually are happier won the competition, and all students received certificates.
Reunió de directors d'instituts de tot el món amb directors xinesos a prop de Xangai i signatura d'un acord de col.laboració entre l'Institut Pompeu Fabra de Martorell i un institut de Wuxi (Xina9
Los alumnos visitaron el Instituto Jeonbuk en Gunsan, Corea del Sur para aprender sobre su cultura y sistema educativo. Intercambiaron opiniones con los estudiantes coreanos sobre temas como la vida diaria, las costumbres y las diferencias entre los sistemas educativos de ambos países. La visita les permitió ampliar sus horizontes y fomentar el entendimiento mutuo entre culturas.
O documento é uma nota de data 23 de abril de 2018 emitida pelo Institut Pompeu Fabra. Fornece informações sobre eventos ou atividades realizadas naquela data pela instituição.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Making meditation a part of a daily routine, even if just 10-15 minutes per day, can have mental and physical health benefits over time by helping people feel more relaxed and focused.
Students from Turkey, Spain, Portugal, Czechia, and Italy gathered in Riga, Latvia to participate in a debating competition on the topic of whether people who think logically or sensually are happier. Each team was composed of students from the different countries who had previously read Pride and Prejudice. They debated their positions through 4-minute speeches and questioning opponents to defend their ideas. In the end, the team arguing that people who think sensually are happier won the competition, and all students received certificates.
Reunió de directors d'instituts de tot el món amb directors xinesos a prop de Xangai i signatura d'un acord de col.laboració entre l'Institut Pompeu Fabra de Martorell i un institut de Wuxi (Xina9
Los alumnos visitaron el Instituto Jeonbuk en Gunsan, Corea del Sur para aprender sobre su cultura y sistema educativo. Intercambiaron opiniones con los estudiantes coreanos sobre temas como la vida diaria, las costumbres y las diferencias entre los sistemas educativos de ambos países. La visita les permitió ampliar sus horizontes y fomentar el entendimiento mutuo entre culturas.
O documento é uma nota de data 23 de abril de 2018 emitida pelo Institut Pompeu Fabra. Fornece informações sobre eventos ou atividades realizadas naquela data pela instituição.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
1. ASE Conference
University of Birmingham, 9th January 2014
Augmented
Reality
Teaching
Dr. Francisco Pérez García
Head of Technology Dept. , Pompeu Fabra High School, Martorell
Head of i-Campus Project, University of Barcelona, Barcelona
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2. The author respects article 32 of the Spanish Law of Intellectual
Property to use images and other materials contained in this
presentation.
The Berne Convention provides for a specific exception to allow
uses of copyrighted works for the purpose of teaching:
“ Art.10.2.-It shall be a matter for legislation in the countries of the
Union, and for special agreements existing or to be concluded
between them, to permit the utilization, to the extent justified by the
purpose, of literary or artistic works by way of illustration in
publications, broadcasts or sound or visual recording for teaching,
provided such utilization is compatible with fair practice”
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3. Contents of this presentation
1. Augmented reality (AR) as a disruptive technology?
2. Level 0: AR with no programming knowledge
a) App: Google Googles (QR and GeoWeb)
b) Online: www.learnar.org
c) Free software: BuildAR
3. Level 1: AR with minor programming skills
a) Open Source software: processing 2
b) libraries NyAR4psg, OBJLoader, etc
c) Online: Create 3D objects
http://www.123dapp.com/catch
4. Level 2: AR with programming skills: Google Glasses
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4. Augmented reality
A disruptive technology?
Lavandula angustifolia
Something that generates a very
important change
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5. Augmented reality
A disruptive technology?
Lavandula angustifolia
Something that generates a very
important change
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6. Higher
Level 2
Programming
skills
Level 1
Lower
Level 0
LEVEL OF PROGRAMMING SKILLS REQUIRED
TO CREATE AUGMENTED REALITY APPLICATIONS
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7. Types of Augmented
Reality
Hiperlinks in the real
world
Marker based augmented
reality
Markerless augmented
reality
Geoweb-Internet of places
Internet of things
Trigger by
QR
Markers
Objects or pictures
Objects and GPS position
Sensors, objects and GPS
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8. Level 0 AUGMENTED REALITY: QR CODE
http://www.goqr.me (among many other ways to generate QR)
Zint Barcode Generator
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13. 13
Internet of places - Geoweb
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15. http://www.learnar.org AUGMENTED REALITY WITH A BROWSER AND MARKERS
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24. http://6007.stem.org.uk Gravity, Bugs, Sounds and Materials
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25. Creating book with Augmented Reality with www.zooburst.com
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26. Download Build AR free version at
http://www.buildar.co.nz/home/download/?did=6
Two examples in the next slides
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29. Students using technology or students creating technology?
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30. TO CREATE AUGMENTED REALITY APPS WE NEED CREATIVE STUDENTS…
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31. WITH COMMON HARDWARE, AND…
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32. SOME SOFTWARE,
AND PROGRAMING SKILLS?
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35. Processing
Open Source software
Derived from Java
Many available examples
Many contributed libraries: for Arduino, 3DObject,
QRCode, Box2D for games, Open Computer Vision,
for Augmented Reality like NyAR4psg or NyAR2, etc.
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36. Marker augmented reality
(NyAR4psg, NyAR2 libraries)
Loading 3D objects
Markerless augmented reality
(Saito OBJLoader library)
(OpenCV library)
Lego robots
(NTXcomm library)
QR code library
Data communication
(libraries for SMS,
SQL databases,…)
Games (pBox2D library)
Machine learning
(Gnet library)
Arduino library
(http://tecnologies.net/?page_id=206)
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41. We need extra libraries and programs to start executing
augmented reality code with Processing:
• Libraries
GSVideo
http://sourceforge.net/projects/gsvide
o/files/gsvideo/1.0
• Programs
QuickTime
http://www.apple.com/es/quicktime/d
ownload/
OBJLoader
https://code.google.com/p/saitoobjloader/
Nyar4psg-1.3.1
http://sourceforge.jp/projects/nyartoolkit/
releases/?package_id=8920
WinVDIG
http://www.eden.net.nz/7/2007100
8/
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43. GSVIDEO LIBRARY (ONLY FOR PROCESSING 1.5.1)
http://sourceforge.net/projects/gsvideo/files/gsvideo/1.0/
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44. MAIN AR LIBRARY FOR PROCESSING: NyAR4psg
http://sourceforge.jp/projects/nyartoolkit/releases/?package_id=8920
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45. MULTIMARKER LIBRARY FOR AUGMENTED REALITY
USING PROCESSING
http://cpbotha.net/files/nyar4psg_multimarker/
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47. WHERE WE HAVE TO PUT THE
EXTRA LIBRARIES
Libraries: Inside processing
(modes>java>libraries)
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48. WHERE WE HAVE TO PUT THE
EXTRA PROGRAMS
Programs: At the same folder than processing
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49. SIMPLELITE.PDE
SIMPLEST CODE FOR AUGMENTED REALITY
USING PROCESSING
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50. CODE CHANGES IF GSVIDEO LIBRARY IS USED
import processing.video.*; //core library
import codeanticode.gsvideo.*; //gsvideo contributed library
Capture cam;
GSCapture cam;
cam=new Capture(this,width,height);
cam=new GSCapture(this,width,height);
cam.start();
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55. CREATING 3D OBJECTS FROM PHOTOGRAPHS
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58. Creating 3D objects with
www.blender.org
www.sketchup.org
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61. Online quiz about processing:
http://blocs.xtec.cat/pile/2013/05/quiz1.swf
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62. Computer vision OpenCV library + Processing 2.1
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63. Level 2. AR WITH GOOGLE GLASSES
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67. Woodpecker images from @tecnotic
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68. John and Anne
are getting fat. I
must send a
message now
I detected a
weigth of 60.4kg
Anne’s seat
John’s seat
My sensor
measured 70.2kg
THE INTERNET OF THINGS
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71. MOOC from University of London about www.processing.org
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74. ACKNOWLEDGEMENTS
-To the Government of Catalonia, Department of Education
for the school innovation project “Technological Creativity” at
Pompeu Fabra High School
-To the University of Barcelona for the innovation project “i-Campus”
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75. THANK YOU VERY MUCH
FOR YOUR ATTENTION
QUESTIONS?
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