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Mobile UX Design and Prototyping Tips
1. @GoAgileCamp | @DesignCaffeine
$1 Prototype
Greg Nudelman
Principal/CEO, DesignCaffeine, Inc.
@DesignCaffeine | @GoAgileCamp
Greg@DesignCaffeine.com
Lean Mobile UX Design and
Rapid Innovation for
Material Design,
iOS, and
RWD
15. A. Envision
1. Create and test your storyboard
2. Start by defining a place
3. Speak naturally and end with appropriate bang
B. Prototype
1. Prototype at appropriate fidelity
2. Create an MVP (Minimum Viable Prototype)
3. Embrace Material Design
C. Test
1. Test with decaffeinated people
2. Treat participants like experience partners
3. Ask million-dollar questions
29. @GoAgileCamp | @DesignCaffeine
Start by defining a place
Use natural dialog/speech bubbles
Avoid Captions: use pictures to explain
End with a NATURAL bang
30. A. Envision
1. Create and test your storyboard
2. Start by defining a place
3. Speak naturally and end with appropriate bang
B. Prototype
1. Prototype at appropriate fidelity
2. Create an MVP (Minimum Viable Prototype)
3. Embrace Material Design
C. Test
1. Test with decaffeinated people
2. Treat participants like experience partners
3. Ask million-dollar questions
69. A. Envision
1. Create and test your storyboard
2. Start by defining a place
3. Speak naturally and end with appropriate bang
B. Prototype
1. Prototype at appropriate fidelity
2. Create an MVP (Minimum Viable Prototype)
3. Embrace Material Design
C. Test
1. Test with decaffeinated people
2. Treat participants like experience partners
3. Ask million-dollar questions
92. @GoAgileCamp | @DesignCaffeine
What is the best way to
design mobile interfaces?
Focus on the Product.
Get out of deliverables
business.
http://LeanMobileUX.com
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