Calen Legaspi, CEO of Orange and Bronze Software Labs, discusses the challenges in outsourcing and how to overcome these by taking advantage of readily-available tools found online. He encourages aspiring technopreneurs to consider "The Internet of Things" as their next venture.
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Common sense says that doing things in Aglie way (small iterations, re-testing all the time, not having functional departments) is way more expensive than doing things the traditional way. So why more and more companies choose Agile methods? How to calculate if it is more expensive or cheaper to use Agile? I will share few real projects and products examples and we will draw conclusions about Agile economics from them.
Presentation for Agile Tour Vilnius 2013 conference (www.agileturas.lt)
VersionOne Gartner PPM Presentation 2014: Journey to Value - The PPM/Agile In...VersionOne
Lee Cunningham, director, enterprise agile enablement for VersionOne, shared insight into “The Journey to Value – The PPM/Agile Integration” at the Gartner PPM & IT Summit. Lee works with organizations around the globe, providing guidance in the development of business agility through enterprise alignment.
O&B Adoption Story by Butch Landingin at the Agile Executive Forum hosted by Orange and Bronze Software Labs.
October 26, 2011
About O&B:
Orange & Bronze is an offshore product and software development firm in the Philippines, is one of the first companies in Asia to use and advocate Agile Software Development, and has been using it since our inception in 2005, back when Agile was still an emerging movement. O&B offers training courses for Agile with Scrum and XP - these classes were developed and are taught by some of the Philippines' well-known and respected Agile / Scrum coaches and practitioners, and uses the format trusted by some of the best companies in the Philippines.
Introductionto Agile Executive Overview Gpi Asia Rev2Benjamin Scherrey
Our training partner, GPIAsia, asked us to produce an executive overview version of our 2-day Introduction to Agile course for an iTAP program intended to introduce Agile concepts to CMMI practitioners. Was an interesting challenge. Should know in a week or two if any of this gets traction from that audience. If it does, I'll take credit. If not - I'll blame my colleague Pam who delivered it with me. :-) As with all my presentations, you really need to hear the talk to get the full benefit but at least you can see the subjects we touch on.
The first part of this presentation is a situational assessment of typical challenges in IT project delivery using the SCRAP (Situation, Complication, Resolution, Action, Proof) model. This is essentially a business case for Agile. So if you are looking for ways to get buy-in for Agile, this is the place to be.
The second part of this presentation shows you what Agile is from 50,000 ft. From this high up, we'll be covering the essential elements from a business and management perspective. We'll cover what Agile is, what it does, how it works and what it achieves.
If you are interested in learning or communicating the value of Agile, then this is the presentation for you!
Please email me if you would like a download.
Calen Legaspi, CEO of Orange and Bronze Software Labs, discusses the challenges in outsourcing and how to overcome these by taking advantage of readily-available tools found online. He encourages aspiring technopreneurs to consider "The Internet of Things" as their next venture.
This document discusses agile outsourcing to the Philippines. It introduces the speaker and provides an overview of Scrum principles and roles. When outsourcing, common pitfalls include the product owner not following Scrum practices, lack of availability for the distributed team, and stakeholders unfairly comparing burn down rates. The suggestions are for the Scrum master to help the product owner, make time available for questions, and educate others on why burn down rates cannot be directly compared.
Agile Economics - Is It Cheaper Or More Expensive To Use AgileVaidas Adomauskas
Common sense says that doing things in Aglie way (small iterations, re-testing all the time, not having functional departments) is way more expensive than doing things the traditional way. So why more and more companies choose Agile methods? How to calculate if it is more expensive or cheaper to use Agile? I will share few real projects and products examples and we will draw conclusions about Agile economics from them.
Presentation for Agile Tour Vilnius 2013 conference (www.agileturas.lt)
VersionOne Gartner PPM Presentation 2014: Journey to Value - The PPM/Agile In...VersionOne
Lee Cunningham, director, enterprise agile enablement for VersionOne, shared insight into “The Journey to Value – The PPM/Agile Integration” at the Gartner PPM & IT Summit. Lee works with organizations around the globe, providing guidance in the development of business agility through enterprise alignment.
O&B Adoption Story by Butch Landingin at the Agile Executive Forum hosted by Orange and Bronze Software Labs.
October 26, 2011
About O&B:
Orange & Bronze is an offshore product and software development firm in the Philippines, is one of the first companies in Asia to use and advocate Agile Software Development, and has been using it since our inception in 2005, back when Agile was still an emerging movement. O&B offers training courses for Agile with Scrum and XP - these classes were developed and are taught by some of the Philippines' well-known and respected Agile / Scrum coaches and practitioners, and uses the format trusted by some of the best companies in the Philippines.
Introductionto Agile Executive Overview Gpi Asia Rev2Benjamin Scherrey
Our training partner, GPIAsia, asked us to produce an executive overview version of our 2-day Introduction to Agile course for an iTAP program intended to introduce Agile concepts to CMMI practitioners. Was an interesting challenge. Should know in a week or two if any of this gets traction from that audience. If it does, I'll take credit. If not - I'll blame my colleague Pam who delivered it with me. :-) As with all my presentations, you really need to hear the talk to get the full benefit but at least you can see the subjects we touch on.
The first part of this presentation is a situational assessment of typical challenges in IT project delivery using the SCRAP (Situation, Complication, Resolution, Action, Proof) model. This is essentially a business case for Agile. So if you are looking for ways to get buy-in for Agile, this is the place to be.
The second part of this presentation shows you what Agile is from 50,000 ft. From this high up, we'll be covering the essential elements from a business and management perspective. We'll cover what Agile is, what it does, how it works and what it achieves.
If you are interested in learning or communicating the value of Agile, then this is the presentation for you!
Please email me if you would like a download.
Scrum of scrums with JIRA and GreenhopperLondon APE
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The document discusses advances in automated planning techniques for game AI beyond STRIPS-style goal oriented planning. It covers topics like landmark analysis, abstraction, heuristics like relaxed plan graphs and landmark heuristics, hierarchical task networks, plan execution with replanning, and integrated planning with execution monitoring. The presentation aims to show how planning remains relevant for game AI by addressing issues like computational complexity and providing less-than-optimal but still believable behavior.
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Change agile for XP Days 2012 benelux v1.0Ben Linders
This document discusses using agile principles and methods for change projects. It describes how change projects differ from traditional software development projects and outlines how scrum and other agile frameworks can be adapted for change management. Key aspects covered include defining product owners, release planning, estimating work, and defining "done" for change projects versus software projects.
This document provides an introduction to agile principles and Scrum methodology. It defines key Scrum roles like Product Owner and Scrum Master. It also explains common Scrum ceremonies such as sprint planning, daily stand-ups, sprint reviews and retrospectives. Artifacts like the product backlog, sprint backlog and burn down charts are also described. The document aims to give trainees an overview of agile and Scrum concepts to help them apply these principles.
Scrum is an agile project management framework that focuses on iterative development, self-organizing teams, and frequent inspection points. The key aspects of Scrum include roles like the product owner, Scrum master, and self-organizing development team. Events in Scrum include sprint planning meetings, daily stand-ups, sprint reviews, and retrospectives. Artifacts include the product backlog, sprint backlog, and definition of done. Scrum aims to deliver working software frequently through short iterations called sprints.
The document discusses the purpose and activities of Iteration 0 in an agile development process. It describes setting up key infrastructure items like version control, IDE configuration, build systems, continuous integration, and project management tools. It emphasizes automating as many tasks as possible. The goal of Iteration 0 is to establish the foundation for subsequent iterations by creating a stable development environment and processes.
Kris Buytaert discusses his transition from developer to operations engineer to consultant. He advocates for starting DevOps transformations with operations skills and involvement to improve success rates and adoption. Buytaert outlines four common transition cases for startups and multinationals, highlighting the importance of cultural and skills alignment between development and operations.
Agile Importance in Pharmaceutical IndustryVijay Brzee
The document discusses how pharmaceutical companies can adapt to an increasingly agile environment. It faces pressures like expiring patents, fewer drug approvals, and increased generics. Agile practices can help accelerate innovation, design for supply chain needs, and rapidly commercialize products. The document outlines areas where agile works well and describes agile principles, benefits, tools, and knowledge/skills needed. It also discusses PMI agile domains of practice and questions if an organization is ready to adopt agile approaches.
The document discusses how pharmaceutical companies can adapt to an increasingly agile environment. It faces pressures like expiring patents, fewer drug approvals, and increased generics. Agile practices can help accelerate innovation, design for supply chain needs, and rapidly commercialize products. The document outlines areas where agile works well and describes agile principles, benefits, tools, and knowledge/skills needed. It also discusses PMI agile domains of practice and questions if an organization is ready to adopt agile approaches.
This document provides an overview of agile principles and practices such as Scrum, XP, Kanban, and the Agile Manifesto. It discusses key concepts like iterative development, self-organizing teams, frequent delivery of working software, and responding to change over following a plan. Visualizations are used to illustrate differences between the traditional predictive approach and agile approaches to managing scope, quality, costs and time.
The document discusses techniques for implementing Scrum and agile practices. It recommends taking an iterative approach where requirements are gathered continuously throughout the project through early customer involvement, rather than gathering all requirements upfront. This allows for important discoveries to still be incorporated late in the project. It also shows a chart tracking story points committed versus completed over multiple sprints of a project, with completion percentages generally increasing each sprint.
Looking back at 7.5 years of Devopsdays , DOd PDXKris Buytaert
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Morph your mindset for Continuous Delivery, Agile Roots 2014lisacrispin
This document outlines an agenda and content for a workshop on continuous integration, continuous delivery, and overcoming obstacles. The workshop includes presentations on key concepts, exercises for participants to collaborate in different roles and provide feedback, and discussions on challenges and experiments to try back at work. The goal is to help participants shift their mindset and learn techniques through interactive exercises to enable continuous delivery of software.
This document provides an introduction to agile programmer skills. It will cover agile fundamental skill sets over 90 minutes, including recommendations for books to read and a demonstration of test-driven development (TDD). Attendees will work in teams to discuss important agile skills, write down their ideas, and share with others. The presentation will also cover mandatory skills for agile programmers, principles behind the agile manifesto, risks in traditional vs. agile development, the cost of change curve, agile development processes like scrum, and key knowledge areas including designing & programming with TDD and refactoring, testing, team behaviors, structuring work, and environment.
This document describes games used to teach principles of product development flow. Participants are divided into groups and play two games with different rules. The first game simulates a scrum sprint with a batch size of 1, while the second varies the batch size. Playing the games illustrates how concepts like work in progress limits, queue management and resource utilization can impact flow. The results show that smaller batch sizes and allowing teams to help each other can complete work faster, but with similar total effort. The games are intended to show how optimizing flow at the system level can improve outcomes more than optimizing individuals.
The document provides an overview of agile principles and practices. It discusses what agile is, principles behind the agile manifesto like satisfying customers through early delivery, welcoming changing requirements, having business and developers work together daily, and using face-to-face conversation. It also covers agile practices like Scrum, Kanban, and product backlogs. Challenges of adopting agile like managing projects and contracting are addressed as well as common causes of failed agile projects like lack of management support and understanding of agile.
This is the slide deck I used for the keynote at the Agile Open Holland Conference 2011, held November 3 & 4 in Dieren. Using this slide deck I explain about being dogmatic and religious about agile approaches, and how a lot of the lightweight approaches are not sufficient as such for most larger, more complex or enterprise projects.
Calen Legaspi, Orange and Bronze CEO, talks about how IT projects work, what causes delays and failures, and how Agile software development can be one solution to make IT projects successful.
Calen Legaspi, O&B CEO, discusses a quick overview of Agile Software Development for the absolute beginner.
About O&B:
Orange & Bronze is a proponent of Agile Software Development. We believe that software development requires a collaborative environment where the software can start and evolve into a useful and strategic system. A common vision between O&B and the client is essential to have an effective collaborative environment. This, along with constant communication and repeated testing, ensures that the project will be delivered on time, all the time.
Orange & Bronze is an offshore product and software development firm in the Philippines, is one of the first companies in Asia to use and advocate Agile Software Development, and has been using it since our inception in 2005, back when Agile was still an emerging movement. O&B offers training courses for Agile with Scrum and XP - these classes were developed and are taught by some of the Philippines' well-known and respected Agile / Scrum coaches and practitioners, and uses the format trusted by some of the best companies in the Philippines.
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“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
3. Software Development Hurdles
Scope changes
Time to market
Changing Teams
Processes
Culture
Code Quality
Performance
Internal Politics
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4. What are you trying to fix improve?
Zone in on
the problem!
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10. Revising the Plan
Revised Plan
Original Plan Using Team Velocity
Story A 5 ✓ Story A 5
Story B 3 ✓ Story B 3
• Each sprint provides new Story C 5
information and takes us closer ✓ Story C 5
to the product vision Story F 3 Story F 3
• Uncertainty remains, and the
Story D 5 Story D 5
shape of the cone is proportional Story E 5 Story E 5
Story G 3 Story G 3
Story I 3 Story I 3
Story H 5 Story H 5
Story J 2 Story J 2
Story K 5 Story K 5
Story L 3 Story L 3
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11. A good plan will look like this
• We will be done in Q1
• We will be done in February
• We will be done in February 18
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12. Sprint Execution
Sprint 1 Sprint 2 Sprint 3 Sprint 4
Demo u u u u
Retrospective u u u u
Planning u u u u
Mini Regression uu uu uu
Test
Refactor
Code
Daily Scrum Constant
Collaboration
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21. Tips (based on personal experience)
• Invest in good coaches
• Focus on the principle, not the practice
• Know your own corporate culture, avoid direct clashes
• Don’t bite off more than you can chew, pick the low hanging
fruits.
• Showcase your achievements but resist the temptation to impose
standards
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22. The blue and the red pill
Self Organizing
Teams
Continuous
Improvement
Take both pills, and watch your teams succeed!
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