The document discusses agile development models as an alternative to traditional waterfall models. It describes how agile models use iterative development with short cycles to facilitate adapting quickly to changing requirements. Several specific agile methods are listed such as Scrum, Extreme Programming, and Lean Development. The key principles of agile development are close customer collaboration, preference for working software over documentation, frequent delivery of software increments, and ability to accommodate changing requirements.
This document provides an overview of scrum as an agile framework for IT projects. It first defines what a project is and discusses different software development life cycles (SDLC) models like waterfall, V-shaped, prototyping, spiral, iterative, and agile. It then focuses on agile development, describing the agile manifesto, principles, and iron triangle. Finally, it introduces scrum as a common agile method and notes that scrum will be discussed in more detail in part 2 of the document.
The document discusses agile development models as an alternative to traditional waterfall models. Some key points:
- Agile models were proposed in the 1990s to address issues with waterfall models like cost overruns and inability to adapt to changes.
- Agile follows an incremental and iterative approach where requirements are broken into small parts developed over iterations of a few weeks each. Working software is delivered after each iteration.
- Core principles of agile include frequent delivery of working software, ability to incorporate requirement changes efficiently, and continuous customer interaction/feedback.
Different Methodologies Used By Programming TeamsNicole Gomez
The document discusses different programming team methodologies including:
- System development life cycle (SDLC), which is used for large projects and includes waterfall models. It takes time but ensures high quality.
- Agile methodology, designed for small projects, combines methods for faster development that changes with customer needs.
- Extreme programming allows close communication between developers and customers so the software can change rapidly based on customer feedback.
Overall agile methodologies seem to have advantages over SDLC and extreme programming by allowing faster development that can change with customer desires.
Agile methodology is a flexible and iterative strategy that allows teams to quickly adjust to changing project needs and deliver high-quality solutions in less time. In software development, agile is frequently utilized.
The document discusses Agile software development methodology compared to traditional methods. Agile methodology uses shorter iterative development cycles called sprints to frequently deliver working software, whereas traditional methods follow sequential phases. An example project to develop a word processor shows how requirements gathering, design, coding, testing would be broken into 10 sprints in Agile vs sequential phases over 10 months in traditional methods. Agile allows for more collaboration, adaptation to changes, and earlier return on investment compared to traditional plan-driven methods.
The document discusses agile development models as an alternative to traditional waterfall models. It describes how agile models use iterative development with short cycles to facilitate adapting quickly to changing requirements. Several specific agile methods are listed such as Scrum, Extreme Programming, and Lean Development. The key principles of agile development are close customer collaboration, preference for working software over documentation, frequent delivery of software increments, and ability to accommodate changing requirements.
This document provides an overview of scrum as an agile framework for IT projects. It first defines what a project is and discusses different software development life cycles (SDLC) models like waterfall, V-shaped, prototyping, spiral, iterative, and agile. It then focuses on agile development, describing the agile manifesto, principles, and iron triangle. Finally, it introduces scrum as a common agile method and notes that scrum will be discussed in more detail in part 2 of the document.
The document discusses agile development models as an alternative to traditional waterfall models. Some key points:
- Agile models were proposed in the 1990s to address issues with waterfall models like cost overruns and inability to adapt to changes.
- Agile follows an incremental and iterative approach where requirements are broken into small parts developed over iterations of a few weeks each. Working software is delivered after each iteration.
- Core principles of agile include frequent delivery of working software, ability to incorporate requirement changes efficiently, and continuous customer interaction/feedback.
Different Methodologies Used By Programming TeamsNicole Gomez
The document discusses different programming team methodologies including:
- System development life cycle (SDLC), which is used for large projects and includes waterfall models. It takes time but ensures high quality.
- Agile methodology, designed for small projects, combines methods for faster development that changes with customer needs.
- Extreme programming allows close communication between developers and customers so the software can change rapidly based on customer feedback.
Overall agile methodologies seem to have advantages over SDLC and extreme programming by allowing faster development that can change with customer desires.
Agile methodology is a flexible and iterative strategy that allows teams to quickly adjust to changing project needs and deliver high-quality solutions in less time. In software development, agile is frequently utilized.
The document discusses Agile software development methodology compared to traditional methods. Agile methodology uses shorter iterative development cycles called sprints to frequently deliver working software, whereas traditional methods follow sequential phases. An example project to develop a word processor shows how requirements gathering, design, coding, testing would be broken into 10 sprints in Agile vs sequential phases over 10 months in traditional methods. Agile allows for more collaboration, adaptation to changes, and earlier return on investment compared to traditional plan-driven methods.
The document provides an overview of agile software development. It defines agile development as a collaborative approach where requirements and solutions evolve through self-organizing cross-functional teams. The document outlines several agile methodologies introduced in the Agile Manifesto in 2001 including Scrum, Extreme Programming, Crystal, FDD, and DSDM. It also discusses lean practices as part of the agile development approach and compares agile to traditional waterfall models. Finally, it covers advantages and disadvantages of the agile model and considerations for when it is best applied.
The document provides an overview of the Waterfall and Agile methodologies for software development. It describes the linear stages of the Waterfall methodology and compares it to the iterative approach of Agile. Some key principles of Agile include adapting to change, valuing individuals and interactions, and working software over documentation. The document also summarizes several popular Agile methods like Extreme Programming, Scrum, Crystal Methods, and Feature Driven Development.
Software Development Process Models (SCRUM Methodology)Muhammad Ahmed
This document provides an overview of software process models and Scrum methodology. It defines a software process model as a description of the sequence of activities carried out in a software engineering project. The key activities include specification, design & implementation, validation, and evolution. Scrum is introduced as an agile software development framework. It utilizes short development cycles called sprints, daily stand-up meetings, product backlogs to track requirements, and emphasizes self-organizing teams and adaptive planning. The benefits of Scrum are discussed as improved productivity, quality, and ability to manage changing requirements.
Agile software development is a group of software development methods in which requirements and solutions evolve through collaboration between self-organizing, cross-functional teams. It promotes adaptive planning, evolutionary development, early delivery, continuous improvement, and encourages rapid and flexible response to change.
The Agile development model is also a type of Incremental model. Software is developed in incremental, rapid cycles. This results in small incremental releases with each release building on previous functionality. Each release is thoroughly tested to ensure software quality is maintained. It is used for time critical applications.
Nowadays, all organization works on the principle of Agile methodology, there might be many people like me who don't even know the meaning of Agile and Scrum Master.
I have made the docs from the source available on the internet with all due respect have copied the URL LINK.
The motive behind posting this is you can get an Agile understanding in one document.
Thanks
The Agile model is a hybrid iterative and incremental software development process that focuses on adaptability, customer satisfaction, and rapid delivery of working software. It divides projects into small incremental builds over several iterations. Each iteration involves cross-functional teams working simultaneously on planning, requirements analysis, design, coding, unit testing, and acceptance testing. Tasks are divided into short time boxes to deliver specific features for each release. Working software is delivered at the end of each iteration and features are added incrementally, with the final build containing all required features. The Agile model is well-suited for projects with uncertain or changing requirements, complex projects with multiple stakeholders, and those with tight deadlines.
Agile software development is a collaborative approach where cross-functional teams work together to deliver working software frequently, such as every few weeks, through self-organization and adaptability. It values interactions, customer collaboration, and responding to change. Some agile methods include Scrum, Extreme Programming, Kanban, and features like co-location, pair programming, and frequent delivery of working software.
The document discusses various aspects of the design process for interactive systems, including design rules, usability engineering, and iterative design. It provides an overview of different types of design rules such as principles, standards, and guidelines. Specific examples of design rules like learnability, flexibility, and robustness are mentioned. Ben Shneiderman's eight golden rules of interface design are also summarized, which include consistency, informative feedback, error handling, and reducing memory load.
The document discusses key aspects of Agile software development including the Agile Manifesto, values, principles, practices, and approaches. It describes that the Agile Manifesto was created in 2001 and emphasizes individuals, working software, customer collaboration, and responding to change. Common Agile practices mentioned include daily stand-ups, early feedback, user story creation, retrospectives, and continuous integration. Specific Agile approaches like Scrum, Kanban, and Extreme Programming are also summarized.
The document discusses the agile approach to software development. It defines agile as an iterative development method where requirements evolve through collaboration between cross-functional teams. The key principles of agile include satisfying customers, welcoming changing requirements, frequent delivery, collaboration between business and development, trusting motivated individuals, face-to-face communication, working software as a measure of progress, sustainable development, and continuous improvement. The impact of agile is on people taking cross-functional roles, flexible processes over documentation, and delivering working versions of software that can adapt to changes.
The document provides an overview of software engineering concepts including what software engineering is, common development phases and paradigms, and various methodologies like waterfall modeling, prototyping, agile development, extreme programming, scrum, kanban, lean software development, and minimum viable products. Waterfall modeling is described as a traditional linear approach while prototyping allows for early user feedback. Agile methods value individual interactions, working software, and responding to change. Extreme programming and scrum are specific agile methods discussed in further detail.
Changing landscape of software project managementPramesh Vaidya
This document provides an overview of project management and the changing landscape of software project management. It defines what a project is and what project management entails. It then discusses traditional sequential models like waterfall and more iterative models like spiral and agile. Agile practices are based on values like collaboration, working software, responding to change. Specific agile frameworks like Scrum and Kanban are covered. The document also discusses challenges of scaling agile and approaches like SAFe, Nexus and LeSS. It concludes by noting the transformation in project management tools.
The agile model is an iterative and incremental software development process that focuses on quick delivery of working software in short cycles. Requirements are broken into small parts that can be developed incrementally to minimize risk and reduce delivery time. Each iteration is typically 1-4 weeks where a cross-functional team plans, designs, codes, tests, and demos a working product to stakeholders before starting the next iteration. Multiple iterations may be needed to fully develop the product or new features.
This document provides an overview of the Agile software development methodology. It defines Agile, describes the stages of the Agile model including requirements gathering, design, construction/iteration, testing, deployment, and feedback. It also outlines the Agile manifesto and principles, examples of companies using Agile like Philips and JP Morgan Chase, and when Agile methods are best used. The conclusion reiterates that Agile focuses on flexibility and speed to deliver working software.
Discussion Post 1A software process model is a streamlined port.docxmadlynplamondon
Discussion Post 1:
A software process model is a streamlined portrayal of a product procedure. Each model speaks to a procedure from a particular point of view. The straightforward reason for these methods is to offer an altered programming advancement according to the prerequisites. Now and then they are otherwise called software improvement life cycle (SDLC) approaches. There are different sorts of models:
1. Waterfall model: When we have an organized procedure and when our necessities are clear as in basic frameworks that need itemized, exact, and precise archives to portray the framework to be delivered. It isn't acceptable when prerequisites are not satisfactory and on the off chance that they continually change and not defenseless for client communication. The periods of the cascade model are: Requirements, Design, Implementation, Testing, and Maintenance.
2. Prototype model: This model is utilized for the advancement of an early example, or the arrival of an item worked to test an idea. This is helpful when prerequisites aren't clear. In spite of the fact that it needs great apparatuses, brisk turn of events, and significant expenses. The periods of a model are: Establish goals, Define model usefulness, Develop the model, Evaluate the model.
3. Incremental and Iterative: They are appropriate for huge tasks and are more affordable to the difference in prerequisites since they bolster client associations with every addition. They don't fit into little ventures or very much organized tasks. The periods of iterative advancement are Inception, Elaboration, Construction, Transition.
4. Spiral: It is useful for highly hazardous or enormous ventures where the necessities are questionable. The venture's prosperity is exceptionally reliant on the hazard examination stage. It doesn't function admirably for littler ventures. Each circle in the winding speaks to a stage. Each circle is part of four areas: Objective setting, Risk appraisal, and decrease, Development, and approval, Planning.
5. Agile: It suits little medium size undertaking, with quick changes in the necessities as a client is included during each stage. Exceptionally constrained arranging is required to begin with the undertaking. There are a few distinctive dexterous techniques accessible, for example, Scrum, Crystal, Agile Modeling (AM), Extreme Programming (XP), and so on.
Discussion Post -2
Rapid Prototyping Model
It follows an iterative model of software development. This model is certainly found to be focusing on implementing the simple and initial phase but finds it difficult and complex when setting the broader feature when it is completed. Reduction of cost and time wastage along with improvement of model user-friendliness serves as its major strengths while inadequate analysis and high cost of prototype implementation give its limitation (Scacchi, W. 2002).
Advantages:
- Absolutely unacceptable for ...
The document describes a B2B cloud application project for sales and distribution of finished goods in the textile industry. The project aims to create a cloud application that allows registered users to search products, maintain secure accounts, and contact administrators. An iterative waterfall model was selected for development due to its ability to iterate between phases to resolve errors. The project effort is estimated at 2.4 person-months, with a development time of 3.5 months. Cost will be estimated based on a productivity rate factoring in project size and number of personnel.
The Agile development model is an incremental model where software is developed in rapid cycles with small incremental releases. Each release builds on previous functionality and is thoroughly tested. Agile emphasizes customer satisfaction through frequent delivery of useful software, as well as interactions between customers, developers and testers. It is well-suited for time-critical applications and when new changes are needed, as Agile allows for flexibility and minimal costs to implement changes. While documentation and planning may be less emphasized, Agile supports regular adaptation and welcomes late changes in requirements.
We know clients' demands drive product development, which is precisely why a custom software development company can't afford to let processes and documentation slow down their time to market. Agile comes to rescue in these times and helps solve the problem by determining what clients need. It's all about working software over complicated documentation, getting stakeholders involved, getting customers on board, and being transparent about the process.
The document provides an overview of agile software development. It defines agile development as a collaborative approach where requirements and solutions evolve through self-organizing cross-functional teams. The document outlines several agile methodologies introduced in the Agile Manifesto in 2001 including Scrum, Extreme Programming, Crystal, FDD, and DSDM. It also discusses lean practices as part of the agile development approach and compares agile to traditional waterfall models. Finally, it covers advantages and disadvantages of the agile model and considerations for when it is best applied.
The document provides an overview of the Waterfall and Agile methodologies for software development. It describes the linear stages of the Waterfall methodology and compares it to the iterative approach of Agile. Some key principles of Agile include adapting to change, valuing individuals and interactions, and working software over documentation. The document also summarizes several popular Agile methods like Extreme Programming, Scrum, Crystal Methods, and Feature Driven Development.
Software Development Process Models (SCRUM Methodology)Muhammad Ahmed
This document provides an overview of software process models and Scrum methodology. It defines a software process model as a description of the sequence of activities carried out in a software engineering project. The key activities include specification, design & implementation, validation, and evolution. Scrum is introduced as an agile software development framework. It utilizes short development cycles called sprints, daily stand-up meetings, product backlogs to track requirements, and emphasizes self-organizing teams and adaptive planning. The benefits of Scrum are discussed as improved productivity, quality, and ability to manage changing requirements.
Agile software development is a group of software development methods in which requirements and solutions evolve through collaboration between self-organizing, cross-functional teams. It promotes adaptive planning, evolutionary development, early delivery, continuous improvement, and encourages rapid and flexible response to change.
The Agile development model is also a type of Incremental model. Software is developed in incremental, rapid cycles. This results in small incremental releases with each release building on previous functionality. Each release is thoroughly tested to ensure software quality is maintained. It is used for time critical applications.
Nowadays, all organization works on the principle of Agile methodology, there might be many people like me who don't even know the meaning of Agile and Scrum Master.
I have made the docs from the source available on the internet with all due respect have copied the URL LINK.
The motive behind posting this is you can get an Agile understanding in one document.
Thanks
The Agile model is a hybrid iterative and incremental software development process that focuses on adaptability, customer satisfaction, and rapid delivery of working software. It divides projects into small incremental builds over several iterations. Each iteration involves cross-functional teams working simultaneously on planning, requirements analysis, design, coding, unit testing, and acceptance testing. Tasks are divided into short time boxes to deliver specific features for each release. Working software is delivered at the end of each iteration and features are added incrementally, with the final build containing all required features. The Agile model is well-suited for projects with uncertain or changing requirements, complex projects with multiple stakeholders, and those with tight deadlines.
Agile software development is a collaborative approach where cross-functional teams work together to deliver working software frequently, such as every few weeks, through self-organization and adaptability. It values interactions, customer collaboration, and responding to change. Some agile methods include Scrum, Extreme Programming, Kanban, and features like co-location, pair programming, and frequent delivery of working software.
The document discusses various aspects of the design process for interactive systems, including design rules, usability engineering, and iterative design. It provides an overview of different types of design rules such as principles, standards, and guidelines. Specific examples of design rules like learnability, flexibility, and robustness are mentioned. Ben Shneiderman's eight golden rules of interface design are also summarized, which include consistency, informative feedback, error handling, and reducing memory load.
The document discusses key aspects of Agile software development including the Agile Manifesto, values, principles, practices, and approaches. It describes that the Agile Manifesto was created in 2001 and emphasizes individuals, working software, customer collaboration, and responding to change. Common Agile practices mentioned include daily stand-ups, early feedback, user story creation, retrospectives, and continuous integration. Specific Agile approaches like Scrum, Kanban, and Extreme Programming are also summarized.
The document discusses the agile approach to software development. It defines agile as an iterative development method where requirements evolve through collaboration between cross-functional teams. The key principles of agile include satisfying customers, welcoming changing requirements, frequent delivery, collaboration between business and development, trusting motivated individuals, face-to-face communication, working software as a measure of progress, sustainable development, and continuous improvement. The impact of agile is on people taking cross-functional roles, flexible processes over documentation, and delivering working versions of software that can adapt to changes.
The document provides an overview of software engineering concepts including what software engineering is, common development phases and paradigms, and various methodologies like waterfall modeling, prototyping, agile development, extreme programming, scrum, kanban, lean software development, and minimum viable products. Waterfall modeling is described as a traditional linear approach while prototyping allows for early user feedback. Agile methods value individual interactions, working software, and responding to change. Extreme programming and scrum are specific agile methods discussed in further detail.
Changing landscape of software project managementPramesh Vaidya
This document provides an overview of project management and the changing landscape of software project management. It defines what a project is and what project management entails. It then discusses traditional sequential models like waterfall and more iterative models like spiral and agile. Agile practices are based on values like collaboration, working software, responding to change. Specific agile frameworks like Scrum and Kanban are covered. The document also discusses challenges of scaling agile and approaches like SAFe, Nexus and LeSS. It concludes by noting the transformation in project management tools.
The agile model is an iterative and incremental software development process that focuses on quick delivery of working software in short cycles. Requirements are broken into small parts that can be developed incrementally to minimize risk and reduce delivery time. Each iteration is typically 1-4 weeks where a cross-functional team plans, designs, codes, tests, and demos a working product to stakeholders before starting the next iteration. Multiple iterations may be needed to fully develop the product or new features.
This document provides an overview of the Agile software development methodology. It defines Agile, describes the stages of the Agile model including requirements gathering, design, construction/iteration, testing, deployment, and feedback. It also outlines the Agile manifesto and principles, examples of companies using Agile like Philips and JP Morgan Chase, and when Agile methods are best used. The conclusion reiterates that Agile focuses on flexibility and speed to deliver working software.
Discussion Post 1A software process model is a streamlined port.docxmadlynplamondon
Discussion Post 1:
A software process model is a streamlined portrayal of a product procedure. Each model speaks to a procedure from a particular point of view. The straightforward reason for these methods is to offer an altered programming advancement according to the prerequisites. Now and then they are otherwise called software improvement life cycle (SDLC) approaches. There are different sorts of models:
1. Waterfall model: When we have an organized procedure and when our necessities are clear as in basic frameworks that need itemized, exact, and precise archives to portray the framework to be delivered. It isn't acceptable when prerequisites are not satisfactory and on the off chance that they continually change and not defenseless for client communication. The periods of the cascade model are: Requirements, Design, Implementation, Testing, and Maintenance.
2. Prototype model: This model is utilized for the advancement of an early example, or the arrival of an item worked to test an idea. This is helpful when prerequisites aren't clear. In spite of the fact that it needs great apparatuses, brisk turn of events, and significant expenses. The periods of a model are: Establish goals, Define model usefulness, Develop the model, Evaluate the model.
3. Incremental and Iterative: They are appropriate for huge tasks and are more affordable to the difference in prerequisites since they bolster client associations with every addition. They don't fit into little ventures or very much organized tasks. The periods of iterative advancement are Inception, Elaboration, Construction, Transition.
4. Spiral: It is useful for highly hazardous or enormous ventures where the necessities are questionable. The venture's prosperity is exceptionally reliant on the hazard examination stage. It doesn't function admirably for littler ventures. Each circle in the winding speaks to a stage. Each circle is part of four areas: Objective setting, Risk appraisal, and decrease, Development, and approval, Planning.
5. Agile: It suits little medium size undertaking, with quick changes in the necessities as a client is included during each stage. Exceptionally constrained arranging is required to begin with the undertaking. There are a few distinctive dexterous techniques accessible, for example, Scrum, Crystal, Agile Modeling (AM), Extreme Programming (XP), and so on.
Discussion Post -2
Rapid Prototyping Model
It follows an iterative model of software development. This model is certainly found to be focusing on implementing the simple and initial phase but finds it difficult and complex when setting the broader feature when it is completed. Reduction of cost and time wastage along with improvement of model user-friendliness serves as its major strengths while inadequate analysis and high cost of prototype implementation give its limitation (Scacchi, W. 2002).
Advantages:
- Absolutely unacceptable for ...
The document describes a B2B cloud application project for sales and distribution of finished goods in the textile industry. The project aims to create a cloud application that allows registered users to search products, maintain secure accounts, and contact administrators. An iterative waterfall model was selected for development due to its ability to iterate between phases to resolve errors. The project effort is estimated at 2.4 person-months, with a development time of 3.5 months. Cost will be estimated based on a productivity rate factoring in project size and number of personnel.
The Agile development model is an incremental model where software is developed in rapid cycles with small incremental releases. Each release builds on previous functionality and is thoroughly tested. Agile emphasizes customer satisfaction through frequent delivery of useful software, as well as interactions between customers, developers and testers. It is well-suited for time-critical applications and when new changes are needed, as Agile allows for flexibility and minimal costs to implement changes. While documentation and planning may be less emphasized, Agile supports regular adaptation and welcomes late changes in requirements.
We know clients' demands drive product development, which is precisely why a custom software development company can't afford to let processes and documentation slow down their time to market. Agile comes to rescue in these times and helps solve the problem by determining what clients need. It's all about working software over complicated documentation, getting stakeholders involved, getting customers on board, and being transparent about the process.
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2. • In earlier days Iterative Waterfall model was very popular to complete a project.
• But nowadays developers face various problems while using it to develop software.
• The main difficulties included handling change requests from customers during project
development and the high cost and time required to incorporate these changes.
• To overcome these drawbacks of Waterfall model, in the mid-1990s the Agile Software
Development model was proposed.
3. The Agile model was primarily designed to help a project to adapt to change requests quickly.
So, the main aim of the Agile model is to facilitate quick project completion.
To accomplish this task agility is required.
Agility is achieved by fitting the process to the project, removing activities that may not be
essential for a specific project.
Also, anything that is wastage of time and effort is avoided.
4. Actually Agile model refers to a group of development processes. These processes share some
basic characteristics but do have certain subtle differences among themselves.
A few Agile SDLC models are given below:
Crystal
Atern
Feature-driven development
Scrum
Extreme programming (XP)
Lean development
Unified process
5. In the Agile model, the requirements are decomposed into many small parts that can be
incrementally developed.
The Agile model adopts Iterative development. Each incremental part is developed over an
iteration.
Each iteration is intended to be small and easily manageable and that can be completed within
a couple of weeks only.
At a time one iteration is planned, developed and deployed to the customers. Long-term plans
are not made.
6. Agile model is the combination of iterative and incremental process models. Steps involve in agile
SDLC models are:
Requirement gathering
Requirement Analysis
Design
Coding
Unit testing
Acceptance testing
7. Time Box
The time to complete an iteration is known as a Time Box.
Time-box refers to the maximum amount of time needed to deliver an iteration to customers.
So, the end date for an iteration does not change.
Though the development team can decide to reduce the delivered functionality during a Time-
box if necessary to deliver it on time.
The central principle of the Agile model is the delivery of an increment to the customer after
each Time-box.
8. Principles of Agile model
To establish close contact with the customer during development and to gain a clear understanding
of various requirements, each Agile project usually includes a customer representative on the team.
At the end of each iteration stakeholders and the customer representative review, the progress made
and re-evaluate the requirements.
Agile model relies on working software deployment rather than comprehensive documentation.
Frequent delivery of incremental versions of the software to the customer representative in
intervals of few weeks.
Requirement change requests from the customer are encouraged and efficiently incorporated.
9. Cont…
It emphasizes on having efficient team members and enhancing communications among them is
given more importance. It is realized that enhanced communication among the development team
members can be achieved through face-to-face communication rather than through the exchange of
formal documents.
It is recommended that the development team size should be kept small (5 to 9 people) to help the
team members meaningfully engage in face-to-face communication and have collaborative work
environment.
Agile development process usually deploy Pair Programming. In Pair programming, two
programmers work together at one work-station. One does coding while the other reviews the code
as it is typed in. The two programmers switch their roles every hour or so.
10. Advantages
Working through Pair programming produce well written compact programs which has fewer
errors as compared to programmers working alone.
It reduces total development time of the whole project.
Customer representatives get the idea of updated software products after each iteration. So, it
is easy for him to change any requirement if needed.
11. Disadvantages
Due to lack of formal documents, it creates confusion and important decisions taken during
different phases can be misinterpreted at any time by different team members.
Due to the absence of proper documentation, when the project completes and the developers
are assigned to another project, maintenance of the developed project can become a problem.