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Helgi Páll Helgason
helgi@perseptio.com
AGI 2012
Center for Analysis and Design
of Intelligent Agents,
Reykjavik University
Eric Nivel
eric.nivel@gmail.com
Kristinn R. Thórisson
thorisson@gmail.com
Why is attention necessary for AGI?
What is constructivist methodology?
How to design an attention mechanism
AGI 2012
 In the domain of intelligent systems, the
management of system resources is typically
called “attention”
 Biological (Human) Attention:
• Selective concentration on particular aspects of the
environment while ignoring others
 Artificial Attention:
• Resource management and control mechanism to
assign limited system resources to processing of most
relevant or important information
AGI 2012
AGI 2012
Time constraints
Abundant information Limited resources
ATTENTION
(Resource management)
 If we have detailed specifications of tasks
and environments at design time, we already
know:
• what kind of information is relevant to system
operation
• how frequently the system has to sample information
• how quickly the system needs to make decisions
• the resource requirements of the system
AGI 2012
 Major reduction in complexity (compared to real-world
tasks and environments)
• Information filtering can be pre-programmed if
characteristics of task-relevant information is known
in advance
• Resource management and processing can be hand-
tuned for specific tasks and environments in advance
 Substantial dynamic adaption to tasks not required
AGI 2012
 When tasks and environments are partially
specified or unspecified at design time, the
following is unknown:
• what kind of information is relevant to system
operation
• how frequently the system has to sample information
• how quickly the system needs to make decisions
• the resource requirements of the system
AGI 2012
AGI 2012
Levelofabstraction
(specification,goals)
Operating environment
Narrow AI
AGI
Learning
AGI systems are not
supplied at design time
with sufficient explicit
initial knowledge to
achieve all goals
Must learn to realize high-
level goals in the
operating environment
Must learn to perceive and
act meaningfully in the
environment
Initial knowledge for lower
levels of abstraction is
incomplete
 AGI system design must assume up-front:
• Incomplete knowledge of the world at boot time
• Real world complexity for environments and tasks
• All information is potentially important
• Not only limited, but insufficient resources at all times
• Dynamic tasks, environments and time constraints
AGI 2012
 “Narrow” AI
• Substantial dynamic adaptation to task not required
• Data filtering can be pre-programmed if characteristics of useful data
known in advance
• Lower than real world task complexity
 Resource management and processing hand-tuned for specific scenarios
→ Attention not required (?)
 AGI
• Real world environmental complexity assumed up-front
• Computational resources for the AI assumed to be insufficient at all times
 Complexity calls for data filtering and intelligent resource allocation
• Environments and tasks unknown at implementation time
 Resource management must be adaptive
→ Demands strong focus on resource management and
realtime processing
AGI 2012
A general attention mechanism for
implementation in AGI systems /
cognitive architectures
 Replication of natural attention mechanisms is not a goal
(but work is biologically inspired at a high level)
AGI 2012
AGI 2012
 Constructivist AI
• “From Constructionist to Constructivist AI”, Thórisson 2009, BICA
proceedings
 Targets systems that manage their own
growth
• From manually constructed initial state
(bootstrap/seed)
 Methodology for building flexible AGI systems
capable of autonomous self-reconfiguration at
the architecture level
 General
• No limiting assumptions about tasks, environments or modalities
• Architecture-independent
 Adaptive
• Learns from experience
 Complete
• Targets all operational information (internal and external)
• Top-down + Bottom-up
 Uniform
• Data from all modalities treated identically (at cognitive levels of
processing)
AGI 2012
 Attention functionality implemented in handful
of AGI systems
 Limitations:
• Data-filtering only (control issues ignored)
• External information only (internal states ignored)
• Realtime processing not addressed
AGI 2012
Intellifest 2012
 System-wide quantification of data relevance
 Data relevance:
• Goal-related (top-down)
• Novelty / Unexpectedness (bottom-up)
 System-wide quantification of process relevance
 Process relevance:
• Operational experience (“top-down”)
 Prior success or failure of individual processes to contribute to similar
or identical goals
• Available data (“bottom-up”)
 Available data may limit which processes can be run
 Internal system: another dynamic and complex
environment
• Similar to the external task environment
 Meta-cognitive functions responsible for system growth
must also process information selectively
• Resources remain limited
 Applying a single, unified attention mechanism to both
internal and external environments significantly
facilitates the creation of AGI systems capable of
performing tasks and improving own performance
while being subject to resource limitations and realtime
constraints.
AGI 2012
Data-driven
Fine-grained
Predictive capabilities
Unified sensory processes
AGI 2012
Data item Process
Data relevance quantified in saliency
parameter
Process relevance quantified in activation
parameter
Execution Policy
Execute most active processes on most salient
data items
(data item must match process input specification)
The high-level role of attention is to quantify and assign saliency and activation values
Data items
Processes
New data
Sensory
devices
Environment
(Real world)
Actuation
devices
Commands
Sampled data
Goals / Predictions
Attentional
patterns
Derived
Matching
Data items
Processes
Data
biasing
Top-down
Sampled data
Environment
(Real world)
Sensory
devices
Actuation
devices
Commands
Data items
Processes
Bottom-up
attentional
processess
Top-down
Bottom-up
Sampled data
Derived
Environment
(Real world)
Sensory
devices
Actuation
devices
Goals / Predictions
Attentional
patterns
Data
biasing
Commands
Evaluation
Matching
Data items
Processes
Top-down
Bottom-up
Process
biasing
Sampled data
Derived
Environment
(Real world)
Sensory
devices
Actuation
devices
Bottom-up
attentional
processess
Goals / Predictions
Attentional
patterns
Data
biasing
Commands
Data -> Process
mapping
Evaluation
Matching
Data items
Processes
Top-down
Bottom-up
Contextualized
process
performance
history
Contextual process
evaluation
Experience-based
process activation
Sampled data
Derived
Data -> Process
mapping
Environment
(Real world)
Sensory
devices
Actuation
devices
Bottom-up
attentional
processess
Evaluation
Goals / Predictions
Attentional
patterns
Matching
Data
biasing
Process
biasing
Commands
 Implementation of early version complete
 Evaluation in progress
AGI 2012
Intellifest 2012
Work supported by the European Project HUMANOBS – Humanoids that Learn Socio-Comunnicative
Skills Through Observation (grant number 231453).
Intellifest 2012
 Publications:
• Cognitive Architectures and Autonomy: A Comparative Review
 Kristinn R. Thórisson, Helgi Páll Helgason
 http://versita.metapress.com/content/052t1h656614848h/?p=4e1d01ba40e04d5d9f51da3977a8be04&pi=0
• Attention Capabilities for AI Systems
 Helgi Páll Helgason, Kristinn R. Thórisson
 http://www.perseptio.com/publications/Helgason-ICINCO-2012.pdf
• On Attention Mechanisms for AGI Architectures: A Design Proposal (to be
published)
 Helgi Páll Helgason, Kristinn R. Thórisson, Eric Nivel
 http://www.perseptio.com/publications/Helgason-AGI-2012.pdf
AGI 2012
Thanks to:
Dr. Kristinn R. Thórisson
Eric Nivel
Kamilla Jóhannsdóttir

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On Attention Mechanisms for AGI Architectures: A Design Proposal

  • 1. Helgi Páll Helgason helgi@perseptio.com AGI 2012 Center for Analysis and Design of Intelligent Agents, Reykjavik University Eric Nivel eric.nivel@gmail.com Kristinn R. Thórisson thorisson@gmail.com
  • 2. Why is attention necessary for AGI? What is constructivist methodology? How to design an attention mechanism AGI 2012
  • 3.  In the domain of intelligent systems, the management of system resources is typically called “attention”  Biological (Human) Attention: • Selective concentration on particular aspects of the environment while ignoring others  Artificial Attention: • Resource management and control mechanism to assign limited system resources to processing of most relevant or important information AGI 2012
  • 4. AGI 2012 Time constraints Abundant information Limited resources ATTENTION (Resource management)
  • 5.  If we have detailed specifications of tasks and environments at design time, we already know: • what kind of information is relevant to system operation • how frequently the system has to sample information • how quickly the system needs to make decisions • the resource requirements of the system AGI 2012
  • 6.  Major reduction in complexity (compared to real-world tasks and environments) • Information filtering can be pre-programmed if characteristics of task-relevant information is known in advance • Resource management and processing can be hand- tuned for specific tasks and environments in advance  Substantial dynamic adaption to tasks not required AGI 2012
  • 7.  When tasks and environments are partially specified or unspecified at design time, the following is unknown: • what kind of information is relevant to system operation • how frequently the system has to sample information • how quickly the system needs to make decisions • the resource requirements of the system AGI 2012
  • 8. AGI 2012 Levelofabstraction (specification,goals) Operating environment Narrow AI AGI Learning AGI systems are not supplied at design time with sufficient explicit initial knowledge to achieve all goals Must learn to realize high- level goals in the operating environment Must learn to perceive and act meaningfully in the environment Initial knowledge for lower levels of abstraction is incomplete
  • 9.  AGI system design must assume up-front: • Incomplete knowledge of the world at boot time • Real world complexity for environments and tasks • All information is potentially important • Not only limited, but insufficient resources at all times • Dynamic tasks, environments and time constraints AGI 2012
  • 10.  “Narrow” AI • Substantial dynamic adaptation to task not required • Data filtering can be pre-programmed if characteristics of useful data known in advance • Lower than real world task complexity  Resource management and processing hand-tuned for specific scenarios → Attention not required (?)  AGI • Real world environmental complexity assumed up-front • Computational resources for the AI assumed to be insufficient at all times  Complexity calls for data filtering and intelligent resource allocation • Environments and tasks unknown at implementation time  Resource management must be adaptive → Demands strong focus on resource management and realtime processing AGI 2012
  • 11. A general attention mechanism for implementation in AGI systems / cognitive architectures  Replication of natural attention mechanisms is not a goal (but work is biologically inspired at a high level) AGI 2012
  • 12. AGI 2012  Constructivist AI • “From Constructionist to Constructivist AI”, Thórisson 2009, BICA proceedings  Targets systems that manage their own growth • From manually constructed initial state (bootstrap/seed)  Methodology for building flexible AGI systems capable of autonomous self-reconfiguration at the architecture level
  • 13.  General • No limiting assumptions about tasks, environments or modalities • Architecture-independent  Adaptive • Learns from experience  Complete • Targets all operational information (internal and external) • Top-down + Bottom-up  Uniform • Data from all modalities treated identically (at cognitive levels of processing) AGI 2012
  • 14.  Attention functionality implemented in handful of AGI systems  Limitations: • Data-filtering only (control issues ignored) • External information only (internal states ignored) • Realtime processing not addressed AGI 2012
  • 15. Intellifest 2012  System-wide quantification of data relevance  Data relevance: • Goal-related (top-down) • Novelty / Unexpectedness (bottom-up)  System-wide quantification of process relevance  Process relevance: • Operational experience (“top-down”)  Prior success or failure of individual processes to contribute to similar or identical goals • Available data (“bottom-up”)  Available data may limit which processes can be run
  • 16.  Internal system: another dynamic and complex environment • Similar to the external task environment  Meta-cognitive functions responsible for system growth must also process information selectively • Resources remain limited  Applying a single, unified attention mechanism to both internal and external environments significantly facilitates the creation of AGI systems capable of performing tasks and improving own performance while being subject to resource limitations and realtime constraints. AGI 2012
  • 18. Data item Process Data relevance quantified in saliency parameter Process relevance quantified in activation parameter Execution Policy Execute most active processes on most salient data items (data item must match process input specification) The high-level role of attention is to quantify and assign saliency and activation values
  • 19. Data items Processes New data Sensory devices Environment (Real world) Actuation devices Commands Sampled data
  • 20. Goals / Predictions Attentional patterns Derived Matching Data items Processes Data biasing Top-down Sampled data Environment (Real world) Sensory devices Actuation devices Commands
  • 21. Data items Processes Bottom-up attentional processess Top-down Bottom-up Sampled data Derived Environment (Real world) Sensory devices Actuation devices Goals / Predictions Attentional patterns Data biasing Commands Evaluation Matching
  • 22. Data items Processes Top-down Bottom-up Process biasing Sampled data Derived Environment (Real world) Sensory devices Actuation devices Bottom-up attentional processess Goals / Predictions Attentional patterns Data biasing Commands Data -> Process mapping Evaluation Matching
  • 23. Data items Processes Top-down Bottom-up Contextualized process performance history Contextual process evaluation Experience-based process activation Sampled data Derived Data -> Process mapping Environment (Real world) Sensory devices Actuation devices Bottom-up attentional processess Evaluation Goals / Predictions Attentional patterns Matching Data biasing Process biasing Commands
  • 24.  Implementation of early version complete  Evaluation in progress AGI 2012
  • 25. Intellifest 2012 Work supported by the European Project HUMANOBS – Humanoids that Learn Socio-Comunnicative Skills Through Observation (grant number 231453).
  • 27.  Publications: • Cognitive Architectures and Autonomy: A Comparative Review  Kristinn R. Thórisson, Helgi Páll Helgason  http://versita.metapress.com/content/052t1h656614848h/?p=4e1d01ba40e04d5d9f51da3977a8be04&pi=0 • Attention Capabilities for AI Systems  Helgi Páll Helgason, Kristinn R. Thórisson  http://www.perseptio.com/publications/Helgason-ICINCO-2012.pdf • On Attention Mechanisms for AGI Architectures: A Design Proposal (to be published)  Helgi Páll Helgason, Kristinn R. Thórisson, Eric Nivel  http://www.perseptio.com/publications/Helgason-AGI-2012.pdf AGI 2012 Thanks to: Dr. Kristinn R. Thórisson Eric Nivel Kamilla Jóhannsdóttir

Editor's Notes

  1. Relate work to conferenceAcademic research firmly directed at future applicationDevelopment of new technology that will hopefully end up in the applied AI space
  2. Why attention is important for AI, and for what kinds of AI systems
  3. Humans ignore over 95% of sensory information thanks to attention
  4. Without all three, we don‘t need attentionDepending on your definition, the same thing is true for intelligence
  5. Tasks will not dramatically change
  6. Insufficient in terms of processing all informationReal world environment: chessboard vs. this roomDetails, open world
  7. Taking useful insipration from biology / cognitive science while leaving limitationsSome attention models from cog-psy have attentional bottlenecks
  8. Myndir?
  9. Another complex environment within the system
  10. Top-down attentionGoals must specify operational target states, extract special patterns intended to catch goal related informationExample: Goal: Object O1 located at position P1 Attentional template: Any data item referencing O1
  11. Bottom-up attention:Based on novelty or unexpectedness of information, determined by operational experience
  12. Now for processess..Activation passed for processess capable of accepting high priority data itemsRemaining problem: Many processess may be able to consume same data, only some may be currently useful
  13. Top-down attention for processesMaintains history of the participation of processes in goal achievementNon-trival problem, but can be done e.g. By backpropagation from goal achievement through chain of preceding activityGive bias to processess likely to be useful nowAttention mechanism or control mechanism?Works equally for external and internal goals, potential to support introspection
  14. Taking useful insipration from biology / cognitive science while leaving limitationsSome attention models from cog-psy have attentional bottlenecks