The document analyzes the newsletter of the Greek National Tourism Organisation as a new internet genre. It provides linguistic and theoretical analysis of various parts of the newsletter, including the header, titles, editorials, leads, and a special feature section written by tourist guides. Over time, the newsletter has adopted changes to be more interactive through incorporating social media and using rhetorical techniques in the titles and leads to intrigue and engage readers. The analysis examines how the newsletter aims to promote Greece as a year-round destination through its use of language and multimodal elements.
The document evaluates the opening sequence of the film "Sophie" as a thriller. It analyzes the camera work, mise-en-scene, titles, and representation of social groups used in the opening. It then discusses potential media institutions that could distribute "Sophie," focusing on Warner Bros. Pictures due to their success distributing similar psychological thriller films. Finally, it outlines the target audience for a thriller opening, identifying those aged 15 and above as the primary demographic.
The power of storytelling: The application of Hollywood scriptwriting to Dest...nflund
The document discusses applying Hollywood scriptwriting formulas to destination marketing by integrating a destination's various tourism products into an engaging story. This strengthens marketing by creating a coherent brand and emotional connections with tourists through stories. The six steps of scriptwriting - idea, genre, plot, story structure, characters, and dialogue - can be translated to destination marketing elements like attractions, themes, storylines for tourist experiences, and narrative copywriting. Creating a "monomyth" story of a destination that tourists can enact roles in could help build an emotional brand but may be difficult to implement directly in a marketing plan.
This document analyzes how the media product "Disconnected" uses, develops, and challenges conventions of real crime/psychological thriller genres.
It begins by explaining how the opening follows conventions like those in "Black Swan" through using similar camera angles, costumes, and titles to introduce a weak female protagonist. However, it also challenges conventions by changing the costume colors and using more mid-shots than close-ups.
The document then discusses how the product represents social groups like gender and ethnicity. It aims to portray the main character as a stereotypically weak female through her clothing and actions. It also atypically chooses an Indian female protagonist to explore themes of strong family bonds.
Finally,
The document analyzes conventions of real soap magazines, billboards, and trailers and compares them to the media producer's own soap magazine cover, billboard, and trailer. Some key conventions included are using bold colors and images to draw attention, including characters' names, air time/date, and logos to clearly identify the program. Shots like establishing shots, close-ups, and transitions are used similarly between real and student-created products to portray emotions and move between scenes. Differences, like the student trailer having a more serious tone compared to an existing fun trailer, reflect the different narratives.
The document summarizes the design elements of an electronic dance music magazine cover. It notes the use of bold, bright colors to attract attention, including a red masthead contrasted with black. Photos include both casual, non-studio shots as well as more professional studio images, representing the genre's creation both in artists' homes and studios. Fonts and a color scheme of white, black, red, and blue create consistency throughout the cover in both graphics and people's clothing. The overall design is described as quite serious while still aiming to attract a younger audience through its more casual language.
This document provides an overview of audience reception theories and concepts related to analyzing how audiences interpret media texts. It discusses encoding/decoding theory, which proposes that producers encode meaning into texts and audiences can accept, partially accept, or reject these encodings. It also covers preferred, negotiated, and oppositional readings. As an example, it analyzes audience readings of the film Get Out. Other concepts covered include representation, signs and symbolism, and applying semiotic analysis to film clips. Students are assigned tasks analyzing scenes based on these theoretical frameworks.
night, when dark
The trailer for Dark Shadows conforms to several horror genre conventions. It features an old, and foreboding
creepy house, shadows, witches brewing potions at night, and stereotypical images of vampires events often occur
and witches. It also establishes the two main characters and time period of the late 1700s. The in the horror genre.
trailer uses these familiar horror elements and a popular actor, Johnny Depp, to attract audiences It establishes the
to what appears to be a traditional gothic supernatural story. main characters
and late 1700s
time period.
The document evaluates the opening sequence of the film "Sophie" as a thriller. It analyzes the camera work, mise-en-scene, titles, and representation of social groups used in the opening. It then discusses potential media institutions that could distribute "Sophie," focusing on Warner Bros. Pictures due to their success distributing similar psychological thriller films. Finally, it outlines the target audience for a thriller opening, identifying those aged 15 and above as the primary demographic.
The power of storytelling: The application of Hollywood scriptwriting to Dest...nflund
The document discusses applying Hollywood scriptwriting formulas to destination marketing by integrating a destination's various tourism products into an engaging story. This strengthens marketing by creating a coherent brand and emotional connections with tourists through stories. The six steps of scriptwriting - idea, genre, plot, story structure, characters, and dialogue - can be translated to destination marketing elements like attractions, themes, storylines for tourist experiences, and narrative copywriting. Creating a "monomyth" story of a destination that tourists can enact roles in could help build an emotional brand but may be difficult to implement directly in a marketing plan.
This document analyzes how the media product "Disconnected" uses, develops, and challenges conventions of real crime/psychological thriller genres.
It begins by explaining how the opening follows conventions like those in "Black Swan" through using similar camera angles, costumes, and titles to introduce a weak female protagonist. However, it also challenges conventions by changing the costume colors and using more mid-shots than close-ups.
The document then discusses how the product represents social groups like gender and ethnicity. It aims to portray the main character as a stereotypically weak female through her clothing and actions. It also atypically chooses an Indian female protagonist to explore themes of strong family bonds.
Finally,
The document analyzes conventions of real soap magazines, billboards, and trailers and compares them to the media producer's own soap magazine cover, billboard, and trailer. Some key conventions included are using bold colors and images to draw attention, including characters' names, air time/date, and logos to clearly identify the program. Shots like establishing shots, close-ups, and transitions are used similarly between real and student-created products to portray emotions and move between scenes. Differences, like the student trailer having a more serious tone compared to an existing fun trailer, reflect the different narratives.
The document summarizes the design elements of an electronic dance music magazine cover. It notes the use of bold, bright colors to attract attention, including a red masthead contrasted with black. Photos include both casual, non-studio shots as well as more professional studio images, representing the genre's creation both in artists' homes and studios. Fonts and a color scheme of white, black, red, and blue create consistency throughout the cover in both graphics and people's clothing. The overall design is described as quite serious while still aiming to attract a younger audience through its more casual language.
This document provides an overview of audience reception theories and concepts related to analyzing how audiences interpret media texts. It discusses encoding/decoding theory, which proposes that producers encode meaning into texts and audiences can accept, partially accept, or reject these encodings. It also covers preferred, negotiated, and oppositional readings. As an example, it analyzes audience readings of the film Get Out. Other concepts covered include representation, signs and symbolism, and applying semiotic analysis to film clips. Students are assigned tasks analyzing scenes based on these theoretical frameworks.
night, when dark
The trailer for Dark Shadows conforms to several horror genre conventions. It features an old, and foreboding
creepy house, shadows, witches brewing potions at night, and stereotypical images of vampires events often occur
and witches. It also establishes the two main characters and time period of the late 1700s. The in the horror genre.
trailer uses these familiar horror elements and a popular actor, Johnny Depp, to attract audiences It establishes the
to what appears to be a traditional gothic supernatural story. main characters
and late 1700s
time period.
1. The document discusses the importance of understanding media language and how it creates meaning in texts. It defines media language as the codes and conventions used in different media like television, newspapers, and movies to communicate meaning.
2. It emphasizes that semiotics, or the study of signs and symbols, is important for understanding how meaning is constructed through creative use of media language. Anything can become a sign if someone interprets it as representing something else.
3. The document provides terminology for analyzing media language, including concepts from scholars like Pierce on icons, indexes and symbols, Barthes on denotation and connotation, and theories of mise-en-scene and camerawork. Understanding these concepts is key for evaluating
The document provides an overview of theoretical concepts related to evaluating media products against theories of media language, audience, and narrative. It defines key terms and concepts for each area, such as denotation and connotation in media language, passive and active audience theories, and structural elements of narrative like linearity and narrative closure. The document aims to reinforce understanding of these theoretical areas and how to apply them in evaluating one's own media coursework.
This document provides an overview of media language and semiotics. It defines key terms like denotation and connotation, signifiers and signifieds. Semiotics is introduced as the study of signs and how they construct meaning. Roland Barthes expanded on this, arguing that media texts have denotative and connotative meanings and encode particular messages and ideologies. Examples are provided of analyzing signs and meanings in advertisements and media texts. The document stresses that meaning is interpreted and context is important. It encourages analyzing one's own media through this semiotic lens.
This document provides an overview of key concepts related to analyzing media language. It defines media language as the codes, conventions, and techniques used to generate meaning in media texts. These include technical elements like camerawork, editing, and mise-en-scène as well as symbolic and written elements. The document also discusses several theorists and how concepts like denotation/connotation, realism, and McLuhan's "the medium is the message" can be applied when analyzing media language. Students are advised to use terminology around signs, codes, and conventions when evaluating how meaning is constructed through media language in different texts.
This document discusses culture, destination branding, and relationship marketing in the context of the 2012 Summer Schools in Olympia, Greece. It covers several topics: the meaning of culture; using cultural events like the Olympic Games to brand places and promote tourism; focusing on both cultural products and building long-term relationships with visitors; and framing culture as a driver for sustainable competitive advantage when branding destinations. The document suggests culture, marketing, and people are highly intermixed in the Olympic setting and that the Games could be reconsidered as a special marketing tool for place branding and destination marketing.
This document discusses genre theory in media. It defines genre as a category or class that media products can be classified into, based on common distinguishing features like setting, characters, and technical elements. Audiences recognize genres and expect certain conventions, while producers use genres to market to niche audiences. However, genres are not static and evolve over time through hybrid subgenres as society and production change.
Greece as a dreamy destination through the creation of e-branded content: The...Dr. Elli Vazou
Greece has been building its image in a systematic way since the founding of the Greek National Tourism Organisation (henceforth GNTO) back to the late 20’s, when tourism began to evolve into a strong pillar of the Greek economy. Through the typical advertising as well as the online campaigns the GNTO has launched over the past 60 years, it has decisively shaped the country’s personality and formed its brand identity, and it has used the country’s symbols to reflect its brand values for many years.
In the realm of destination branding, a destination brand is often built in accordance with Maslow’s hierarchy of needs, a pyramid-like formation which takes us upwards from the satisfaction of basically physiological needs to self-actualization ones. At the top level, travel is precisely found, seen as an activity through which people fulfil their need for self-actualization. From the bottom all the way up to the top the destination’s personality is being built and shown, while at the same time the destination becomes itself a kind of synonym with people’s basic needs, and high aspirations.
In this paper, we use this pyramid-shaped methodological tool to introduce the brand building methodology into the creation of the e-branded content of the GNTO. Social media posts, and e-newsletter teasers are created to promote Greece all over the world and help build the country’s identity. Using pyramids for every type of tourism established as part of Greece’s overall marketing and branding plan (nautical, seaside, nature, culture, etc.) and placing a different tourism sector at the bottom of the pyramid, we analyse Greece’s assets in accordance with each sector, till we reach the top where the brand essence is formed.
In doing this, we map destination branding characteristics with pieces of e-branded content, that is: “features” are the country’s assets depicted in photos, where the visual elements of nature (e.g. sea, sun, mountains, etc.) prevail. “Attributes” are qualities given to these characteristics where verbal elements interact with pictures as regards image-text interaction and in terms of page layout and design. “Benefits” and the pyramid-level of imagery create the emotional attraction or appeal which aims at the heart and mind of the potential visitor. This visual and textual imagery creates dreams and anticipates the most inner desires.
We end up showing that images and texts work together in order to lure the potential visitors and to make them feel that what is being shown as a tangible asset, and then described as a quality, now starts to be woven into an experience, a feeling or a wish. From this point upwards, all the promotional material used serves the sole purpose of helping visitors reach the top of the pyramid, and conquer the “destination’s brand essence.”
The document provides an introduction to analyzing media language through semiotics. It discusses key concepts like denotation versus connotation, and signifiers and signifieds. Symbols, written codes, and technical codes are examined across different media formats. Examples are provided to illustrate analyzing the symbolic codes in a movie poster or magazine cover. Gender representations in advertising are also discussed using Goffman's theories. The document aims to teach media language analysis through identifying signs and their meanings at denotative and connotative levels.
This document provides an introduction to media studies, including key concepts and textual analysis. It discusses why media is studied, defines media as the place people inhabit, and lists examples of media like film, television, newspapers, and video games. The document outlines four key concepts for analyzing media: media language, representation, audience, and institutions. It then focuses on media language and how meaning is constructed through codes like visual codes, technical codes, and narrative codes. Semiotics, the study of signs, is introduced, discussing how signs have denotation and connotation. The document provides examples of analyzing signs and media texts through breaking them down into their visual and technical codes.
The document outlines a group project for students who read the book "Presque Mort" in their French class. It discusses that the goal is to demonstrate their knowledge and skills gained from reading the book, such as new vocabulary and grammar structures. Students will be split into groups and each group will complete a different part of the project, such as creating a travel brochure for the region in the book, re-telling the story using Voicethread, doing a character analysis, or combining several elements into a review game. Each group's work will be added to a class wiki as a resource for the book. The project is due on April 30th.
This document discusses using films in a language and culture class. It outlines the objectives of exposing students to cultural knowledge and improving language proficiency through films. Films can be used to learn about history and culture in an engaging way. The document provides examples of how films can be analyzed in class, including discussing genre, shots, sound, characters, and comparing the film's portrayal of history to actual facts. Websites for further film resources are also listed.
This document discusses using films in a language and culture class. It outlines the objectives of exposing students to cultural knowledge and improving language proficiency through films. Films can be used to learn about history and culture in an engaging way. The document provides examples of how films can be analyzed in class, including discussing genre, shots, sound, characters, and comparing the film's portrayal of history to actual facts. Websites for further film resources are also listed.
Media language refers to the codes and conventions used across various media to communicate themes and ideas to audiences. It works on the principles of semiotics, where signs have signifiers (forms) and signified meanings. Key concepts of media language include language, institution, ideology, audience, and representation. Individual audience members can interpret elements like genre, images, sound, and text differently. Institutions encode meaning into media through intentional choices of signs and signifiers. [END SUMMARY]
This document provides guidance on evaluating media language and production through a semiotic lens. It defines key concepts of media language, codes and conventions, and how meaning is constructed in media texts. Students are tasked with analyzing their own media production, such as a music video, by identifying the macro meanings constructed and the micro-level semiotic signs and techniques used to create those meanings based on relevant theoretical frameworks. Terminology from theorists such as Barthes, Hall, Eco, and Goodwin is provided to facilitate a deep analysis of the student's own media language use.
This document provides an overview of media language and semiotics. It defines key terms like semiotics, signifier, signified, denotation, and connotation. It explains that semiotics examines how signs construct meaning and involves analyzing both the literal/denotative meaning and associated/connotative meanings of signs. The document also discusses Roland Barthes' views on how signs operate on denotative and connotative levels and can encode particular messages and ideologies, which he referred to as "myths."
This document provides instructions for two writing assignments:
1) A travel essay of 1500+ words describing a personal travel experience using creative non-fiction techniques. Travel essays share themes of experiencing other places and cultures through detailed descriptions and storytelling.
2) A 300+ word Burkean analysis identifying how the concepts of identification and difference factor into the travel experience described in the essay, including how the author and audience perceive the travel situation similarly or differently.
This document provides an overview of media language and semiotics. It defines key terms like denotation and connotation, signifiers and signifieds, and codes and conventions. It explains that semiotics is the study of signs and how they construct meaning. A sign is made up of a signifier (the form) and signified (the concept represented). Meaning depends on the reader's interpretation. Media texts have denotative (literal) and connotative (implied) meanings. The document uses examples to illustrate how to analyze the denotative and connotative meanings in media texts using semiotic theory. It also discusses theorists like Saussure, Barthes and how semiotics can reveal underlying messages
Realism in media representations is complex with different meanings and interpretations. Whether a representation is considered realistic often depends on the values, experiences, and perspectives of both the creator and the audience. The same representation could appear realistic to some and not to others. Realism is contextual and subjective.
Essay on Gratitude for all Class in 100 to 500 Words in English. ≫ Gratitude and Motivation Free Essay Sample on Samploon.com. Words Of Gratitude Speech For Teachers Day Celebration - Sulslamoc. (PDF) Gratitude. How to write a gratitude list. Essays on Gratitude - How to Give, Receive and Share at Work and Home .... Gratitude Essay; Secondary ELA by Laurie Ranum | TpT. Essay on Gratitude is Great | Gratitude is Great Essay for Students and .... A Little Gratitude Can Go a Long Way (500 Words) - PHDessay.com. Paragraph on Gratitude - YouTube. Free Poster! Gratitude Prompts For Teachers & Parents to Work With .... Essay on be Grateful: Be Grateful & Gratitude is Great Essay. 15 Fabulous Gratitude Writing Prompts - Academic Writing Success. 475 Words Essay on Gratitude. Gratitude essay - reportz725.web.fc2.com. hd application essay 5 gratitude - Carie Graves Content Application 5 .... How The Power Of Gratitude Can Change Your Life? | Gratitude poems .... Essay on Gratitude (it brings happiness in life) - EnglishGrammarSoft. Gratitude in English | Short essay on Expression of Gratitude .... (PDF) The Blessings of Gratitude. DIY Chalkboard Gratitude Journals for November | Gratitude | Journal .... Essay Writing - Gratitude - ilmburst.
This document discusses how brands can learn from cultural icons to become iconic brands themselves. It provides two case studies of cultural icons: the grunge music movement of the 1990s and the novel and film One Flew Over the Cuckoo's Nest. The grunge movement emerged from the isolated music scene in Seattle and bands like Nirvana broke through with albums that resonated deeply with teenagers. One Flew Over the Cuckoo's Nest was a novel and later a highly successful film that represented the anti-establishment spirit of the 1960s. The document examines what made these works cultural icons and how their lessons can be applied for brands seeking iconic status.
Towards a bottom-up methodology for investigating the branding of Greece on t...Dr. Elli Vazou
In the realm of travel and tourism industry, destination branding has considerably grown in importance over the years. Synonymous with Competitive Identity, it represents the core essence and enduring characteristics which comprise a country’s personality and make it distinctive and different from all its competitors. A destination brand evolves in time to meet new consumer needs and challenges. In our days, experience has become the object of the holiday, not just relaxation or sightseeing. Fulfillment comes from involvement, understanding and self-improvement – returning home a more knowledgeable, spiritually refreshed, or more experienced person. Furthermore, in the new digital age, national tourism agencies around the world integrate the Internet and the social media platforms into their brand strategy in order to build brand awareness of their country’s attractions as tourism destinations, and allow visitors to share their travel experiences. As “experience” is the driven force behind a country-image formation, a destination brand is often built in accordance with Maslow’s hierarchy of needs, in a bottom-up approach where a destination’s brand essence constituents are depicted. In this paper, we further explore how this approach to the concept of brand could be used as a methodological tool of semiotic research for the destination branding of Greece. Starting from the bottom and moving to the top, this approach is about putting together/molding the various types of tourism, the destination “goods” (the functional and concrete offerings), the descriptive characteristics of offering, the way attributes add value to visitors; the imagery of the visitor, their experience and their emotions. All these systems form the destinations competitive identity, what makes the country unique throughout the world. The linking of all these subsystems until their formation to a complete top-level system will be realized by means of three concepts: multimodal discourse analysis, visual imagery and tourism & digital discourse. The common thread running through these three concepts is the theory of social semiotics. At the top of this evolutionary process, we find the complete image of Greece, the so-called “brand essence” of the destination (what the destination stands for). At this point, we will discuss what kind of sign the brand essense is, from a semiotic point of view.
This document discusses how the Greek National Tourism Organization has promoted Greece as a tourism destination over time, shifting from traditional campaigns using posters to online marketing strategies using social media. It describes how GNTO began using posters and art to build Greece's image but later emphasized marketing campaigns. With the rise of the internet and new technologies, GNTO recognized the need to reposition Greece's brand identity online. It launched new websites and branded content on social media platforms like Facebook and Twitter to engage with followers, share photos and videos, and promote Greece in the digital world.
1. The document discusses the importance of understanding media language and how it creates meaning in texts. It defines media language as the codes and conventions used in different media like television, newspapers, and movies to communicate meaning.
2. It emphasizes that semiotics, or the study of signs and symbols, is important for understanding how meaning is constructed through creative use of media language. Anything can become a sign if someone interprets it as representing something else.
3. The document provides terminology for analyzing media language, including concepts from scholars like Pierce on icons, indexes and symbols, Barthes on denotation and connotation, and theories of mise-en-scene and camerawork. Understanding these concepts is key for evaluating
The document provides an overview of theoretical concepts related to evaluating media products against theories of media language, audience, and narrative. It defines key terms and concepts for each area, such as denotation and connotation in media language, passive and active audience theories, and structural elements of narrative like linearity and narrative closure. The document aims to reinforce understanding of these theoretical areas and how to apply them in evaluating one's own media coursework.
This document provides an overview of media language and semiotics. It defines key terms like denotation and connotation, signifiers and signifieds. Semiotics is introduced as the study of signs and how they construct meaning. Roland Barthes expanded on this, arguing that media texts have denotative and connotative meanings and encode particular messages and ideologies. Examples are provided of analyzing signs and meanings in advertisements and media texts. The document stresses that meaning is interpreted and context is important. It encourages analyzing one's own media through this semiotic lens.
This document provides an overview of key concepts related to analyzing media language. It defines media language as the codes, conventions, and techniques used to generate meaning in media texts. These include technical elements like camerawork, editing, and mise-en-scène as well as symbolic and written elements. The document also discusses several theorists and how concepts like denotation/connotation, realism, and McLuhan's "the medium is the message" can be applied when analyzing media language. Students are advised to use terminology around signs, codes, and conventions when evaluating how meaning is constructed through media language in different texts.
This document discusses culture, destination branding, and relationship marketing in the context of the 2012 Summer Schools in Olympia, Greece. It covers several topics: the meaning of culture; using cultural events like the Olympic Games to brand places and promote tourism; focusing on both cultural products and building long-term relationships with visitors; and framing culture as a driver for sustainable competitive advantage when branding destinations. The document suggests culture, marketing, and people are highly intermixed in the Olympic setting and that the Games could be reconsidered as a special marketing tool for place branding and destination marketing.
This document discusses genre theory in media. It defines genre as a category or class that media products can be classified into, based on common distinguishing features like setting, characters, and technical elements. Audiences recognize genres and expect certain conventions, while producers use genres to market to niche audiences. However, genres are not static and evolve over time through hybrid subgenres as society and production change.
Greece as a dreamy destination through the creation of e-branded content: The...Dr. Elli Vazou
Greece has been building its image in a systematic way since the founding of the Greek National Tourism Organisation (henceforth GNTO) back to the late 20’s, when tourism began to evolve into a strong pillar of the Greek economy. Through the typical advertising as well as the online campaigns the GNTO has launched over the past 60 years, it has decisively shaped the country’s personality and formed its brand identity, and it has used the country’s symbols to reflect its brand values for many years.
In the realm of destination branding, a destination brand is often built in accordance with Maslow’s hierarchy of needs, a pyramid-like formation which takes us upwards from the satisfaction of basically physiological needs to self-actualization ones. At the top level, travel is precisely found, seen as an activity through which people fulfil their need for self-actualization. From the bottom all the way up to the top the destination’s personality is being built and shown, while at the same time the destination becomes itself a kind of synonym with people’s basic needs, and high aspirations.
In this paper, we use this pyramid-shaped methodological tool to introduce the brand building methodology into the creation of the e-branded content of the GNTO. Social media posts, and e-newsletter teasers are created to promote Greece all over the world and help build the country’s identity. Using pyramids for every type of tourism established as part of Greece’s overall marketing and branding plan (nautical, seaside, nature, culture, etc.) and placing a different tourism sector at the bottom of the pyramid, we analyse Greece’s assets in accordance with each sector, till we reach the top where the brand essence is formed.
In doing this, we map destination branding characteristics with pieces of e-branded content, that is: “features” are the country’s assets depicted in photos, where the visual elements of nature (e.g. sea, sun, mountains, etc.) prevail. “Attributes” are qualities given to these characteristics where verbal elements interact with pictures as regards image-text interaction and in terms of page layout and design. “Benefits” and the pyramid-level of imagery create the emotional attraction or appeal which aims at the heart and mind of the potential visitor. This visual and textual imagery creates dreams and anticipates the most inner desires.
We end up showing that images and texts work together in order to lure the potential visitors and to make them feel that what is being shown as a tangible asset, and then described as a quality, now starts to be woven into an experience, a feeling or a wish. From this point upwards, all the promotional material used serves the sole purpose of helping visitors reach the top of the pyramid, and conquer the “destination’s brand essence.”
The document provides an introduction to analyzing media language through semiotics. It discusses key concepts like denotation versus connotation, and signifiers and signifieds. Symbols, written codes, and technical codes are examined across different media formats. Examples are provided to illustrate analyzing the symbolic codes in a movie poster or magazine cover. Gender representations in advertising are also discussed using Goffman's theories. The document aims to teach media language analysis through identifying signs and their meanings at denotative and connotative levels.
This document provides an introduction to media studies, including key concepts and textual analysis. It discusses why media is studied, defines media as the place people inhabit, and lists examples of media like film, television, newspapers, and video games. The document outlines four key concepts for analyzing media: media language, representation, audience, and institutions. It then focuses on media language and how meaning is constructed through codes like visual codes, technical codes, and narrative codes. Semiotics, the study of signs, is introduced, discussing how signs have denotation and connotation. The document provides examples of analyzing signs and media texts through breaking them down into their visual and technical codes.
The document outlines a group project for students who read the book "Presque Mort" in their French class. It discusses that the goal is to demonstrate their knowledge and skills gained from reading the book, such as new vocabulary and grammar structures. Students will be split into groups and each group will complete a different part of the project, such as creating a travel brochure for the region in the book, re-telling the story using Voicethread, doing a character analysis, or combining several elements into a review game. Each group's work will be added to a class wiki as a resource for the book. The project is due on April 30th.
This document discusses using films in a language and culture class. It outlines the objectives of exposing students to cultural knowledge and improving language proficiency through films. Films can be used to learn about history and culture in an engaging way. The document provides examples of how films can be analyzed in class, including discussing genre, shots, sound, characters, and comparing the film's portrayal of history to actual facts. Websites for further film resources are also listed.
This document discusses using films in a language and culture class. It outlines the objectives of exposing students to cultural knowledge and improving language proficiency through films. Films can be used to learn about history and culture in an engaging way. The document provides examples of how films can be analyzed in class, including discussing genre, shots, sound, characters, and comparing the film's portrayal of history to actual facts. Websites for further film resources are also listed.
Media language refers to the codes and conventions used across various media to communicate themes and ideas to audiences. It works on the principles of semiotics, where signs have signifiers (forms) and signified meanings. Key concepts of media language include language, institution, ideology, audience, and representation. Individual audience members can interpret elements like genre, images, sound, and text differently. Institutions encode meaning into media through intentional choices of signs and signifiers. [END SUMMARY]
This document provides guidance on evaluating media language and production through a semiotic lens. It defines key concepts of media language, codes and conventions, and how meaning is constructed in media texts. Students are tasked with analyzing their own media production, such as a music video, by identifying the macro meanings constructed and the micro-level semiotic signs and techniques used to create those meanings based on relevant theoretical frameworks. Terminology from theorists such as Barthes, Hall, Eco, and Goodwin is provided to facilitate a deep analysis of the student's own media language use.
This document provides an overview of media language and semiotics. It defines key terms like semiotics, signifier, signified, denotation, and connotation. It explains that semiotics examines how signs construct meaning and involves analyzing both the literal/denotative meaning and associated/connotative meanings of signs. The document also discusses Roland Barthes' views on how signs operate on denotative and connotative levels and can encode particular messages and ideologies, which he referred to as "myths."
This document provides instructions for two writing assignments:
1) A travel essay of 1500+ words describing a personal travel experience using creative non-fiction techniques. Travel essays share themes of experiencing other places and cultures through detailed descriptions and storytelling.
2) A 300+ word Burkean analysis identifying how the concepts of identification and difference factor into the travel experience described in the essay, including how the author and audience perceive the travel situation similarly or differently.
This document provides an overview of media language and semiotics. It defines key terms like denotation and connotation, signifiers and signifieds, and codes and conventions. It explains that semiotics is the study of signs and how they construct meaning. A sign is made up of a signifier (the form) and signified (the concept represented). Meaning depends on the reader's interpretation. Media texts have denotative (literal) and connotative (implied) meanings. The document uses examples to illustrate how to analyze the denotative and connotative meanings in media texts using semiotic theory. It also discusses theorists like Saussure, Barthes and how semiotics can reveal underlying messages
Realism in media representations is complex with different meanings and interpretations. Whether a representation is considered realistic often depends on the values, experiences, and perspectives of both the creator and the audience. The same representation could appear realistic to some and not to others. Realism is contextual and subjective.
Essay on Gratitude for all Class in 100 to 500 Words in English. ≫ Gratitude and Motivation Free Essay Sample on Samploon.com. Words Of Gratitude Speech For Teachers Day Celebration - Sulslamoc. (PDF) Gratitude. How to write a gratitude list. Essays on Gratitude - How to Give, Receive and Share at Work and Home .... Gratitude Essay; Secondary ELA by Laurie Ranum | TpT. Essay on Gratitude is Great | Gratitude is Great Essay for Students and .... A Little Gratitude Can Go a Long Way (500 Words) - PHDessay.com. Paragraph on Gratitude - YouTube. Free Poster! Gratitude Prompts For Teachers & Parents to Work With .... Essay on be Grateful: Be Grateful & Gratitude is Great Essay. 15 Fabulous Gratitude Writing Prompts - Academic Writing Success. 475 Words Essay on Gratitude. Gratitude essay - reportz725.web.fc2.com. hd application essay 5 gratitude - Carie Graves Content Application 5 .... How The Power Of Gratitude Can Change Your Life? | Gratitude poems .... Essay on Gratitude (it brings happiness in life) - EnglishGrammarSoft. Gratitude in English | Short essay on Expression of Gratitude .... (PDF) The Blessings of Gratitude. DIY Chalkboard Gratitude Journals for November | Gratitude | Journal .... Essay Writing - Gratitude - ilmburst.
This document discusses how brands can learn from cultural icons to become iconic brands themselves. It provides two case studies of cultural icons: the grunge music movement of the 1990s and the novel and film One Flew Over the Cuckoo's Nest. The grunge movement emerged from the isolated music scene in Seattle and bands like Nirvana broke through with albums that resonated deeply with teenagers. One Flew Over the Cuckoo's Nest was a novel and later a highly successful film that represented the anti-establishment spirit of the 1960s. The document examines what made these works cultural icons and how their lessons can be applied for brands seeking iconic status.
Towards a bottom-up methodology for investigating the branding of Greece on t...Dr. Elli Vazou
In the realm of travel and tourism industry, destination branding has considerably grown in importance over the years. Synonymous with Competitive Identity, it represents the core essence and enduring characteristics which comprise a country’s personality and make it distinctive and different from all its competitors. A destination brand evolves in time to meet new consumer needs and challenges. In our days, experience has become the object of the holiday, not just relaxation or sightseeing. Fulfillment comes from involvement, understanding and self-improvement – returning home a more knowledgeable, spiritually refreshed, or more experienced person. Furthermore, in the new digital age, national tourism agencies around the world integrate the Internet and the social media platforms into their brand strategy in order to build brand awareness of their country’s attractions as tourism destinations, and allow visitors to share their travel experiences. As “experience” is the driven force behind a country-image formation, a destination brand is often built in accordance with Maslow’s hierarchy of needs, in a bottom-up approach where a destination’s brand essence constituents are depicted. In this paper, we further explore how this approach to the concept of brand could be used as a methodological tool of semiotic research for the destination branding of Greece. Starting from the bottom and moving to the top, this approach is about putting together/molding the various types of tourism, the destination “goods” (the functional and concrete offerings), the descriptive characteristics of offering, the way attributes add value to visitors; the imagery of the visitor, their experience and their emotions. All these systems form the destinations competitive identity, what makes the country unique throughout the world. The linking of all these subsystems until their formation to a complete top-level system will be realized by means of three concepts: multimodal discourse analysis, visual imagery and tourism & digital discourse. The common thread running through these three concepts is the theory of social semiotics. At the top of this evolutionary process, we find the complete image of Greece, the so-called “brand essence” of the destination (what the destination stands for). At this point, we will discuss what kind of sign the brand essense is, from a semiotic point of view.
This document discusses how the Greek National Tourism Organization has promoted Greece as a tourism destination over time, shifting from traditional campaigns using posters to online marketing strategies using social media. It describes how GNTO began using posters and art to build Greece's image but later emphasized marketing campaigns. With the rise of the internet and new technologies, GNTO recognized the need to reposition Greece's brand identity online. It launched new websites and branded content on social media platforms like Facebook and Twitter to engage with followers, share photos and videos, and promote Greece in the digital world.
Towards an account of acronyms_initialisms in GreekDr. Elli Vazou
This document discusses the process of creating acronyms and initialisms in Greek. It outlines three phases: (1) Initialisms are created by copying the initial letters of words, resulting in non-pronounceable written forms. (2) Some initialisms become pronounceable by applying prosodic rules to form acronyms. (3) Acronyms can become meaningful lexical units. The document analyzes Greek acronyms in terms of their graphemic, phonological, morphological and syntactic properties, showing how they develop from simple initialisms to independent lexical items.
Using the visitgreece social media posts to introduce visual imagery in langu...Dr. Elli Vazou
In today’s digitized society, it is not possible to isolate literacy from the rapid technological advances, social and economic factors and their impact on our communication. More than a decade ago, Kress (2003) recognized the broad move from the dominance of writing to that of the image, and the shift from the medium of book to the medium of screen. As we put the emphasis on the visual representation of the world, tourism —and destination branding, in particular— provide answers to how people consume visually. Tourism is primarily an image-making enterprise where gaze “socially and culturally organized” (Foucault, [1963] 1973) is constructed through signs, and tourism involves the collection of signs. Here, Kress’ (2003) claim that “the world told is a different world to the world shown” finds its most interesting realisation. But, how literacy can be combined with tourism? How can we introduce digital visual culture in education? How online destination branding can provide new ideas of how to teach the lesson of language in high school? In this paper, we explore the possibility to introduce content from the www.visitgreece.gr portal that heavily relies on image, such as Facebook, Google+ and Pinterest posts, as a new teaching language material addressing teenagers who are actively involved in the digitally mediated communication as themselves produce content on these social media platforms. Throughout the theory of multimodality and its application in teaching, the basic tenets of online destination branding, imagery in tourism, and digital media and learning we attempt to answer all the abovementioned questions.
1. Analysing the Greek National Tourism Organisation
genre.
newsletter as a new internet genre
Periklis Politis: Asst. Professor at the Aristotle University of
Thessaloniki, Dept. of Journalism & Mass Communication
Elli Vazou: PhD candidate at the Aristotle University of
Thessaloniki, Dept. of Journalism & Mass Communication
2. What will we present to you?
general info about the newsletter
a linguistic analysis of the newsletter
parts as we scroll down and read it
through: (the header, the theme, the
titles, the editorial section, the leads, the
video section, the “special feature”
section, the social media section, the
footer)
a few comments on translation
general conclusions
3. within a theoretical framework of:
• CDA and its main tenets with regard to discourse as a form of social action.
• Genre theory
• Multimodality theory
• Tourism & Promotional Discourse
• New Media, i.e. the Internet
4. IDENTIFICATION GENRE SPECIFICATION GENRE LEVEL
CRITERIA
Rhetorical Act DESCRIPTION EVALUATION Generic Value
Genre Colony
Communicative Purpose Promotional Genres
(General)
Communicative Purpose
(Specific) Book Blurbs Advertisements Job Applications Genre
TV Ads Print Ads Radio Ads
Sub-genres
Medium
Sub-genres
Product Car Ads Airline Ads Cosmetic Ads
Participants Sub-genres
for holiday travelers for business travelers
Diagram 1 Versatility in generic transcription
Adapted from Bhatia’s Worlds of Written Discourse (2004: 59)
5. Annual
Company Reports Company
Reports Brochures
Book
Book
Blurbs
Reviews Advertorials
Job Sales Job
Applications Advertisement Promotion Advertisements
Grant
Reference
Fundraising Proposals
Letters
Letters
Travel Film Public
Brochures Reviews Campaigns
Diagram 2 Colony of promotional genres
Adapted from Bhatia’s Worlds of Written Discourse (2004: 62)
6.
7. general info
When was it first published? • Who writes it?
The first issue appeared in July 2010
(only the English version) • Copy editors (staff working at the GNTO)
write and proof the articles
• Web designers design the layout
Why was it created?
• Social media experts are responsible for
The Greek National Tourism its distribution (i.e. creating a sign-up list,
Organisation produced its first monitoring the number of recipients of
newsletter in an attempt to create a the newsletter, calculating the number of
fresh positive destination image by Greek or foreign readers, etc.)
exploiting the opportunities offered by
the Internet.
8. July 2010
• the first newsletter
• written only in English
9. from July 2010 up to now
Monthly schedule:
the newsletter goes online the first Thursday of every month
with 3- 4 topics in English and in Greek
the topics are selected according to:
(a) the time of year (November: olive harvesting; January: skiing, etc.),
(b) the tourist activity in order to promote Greece as a year-round
destination,
(c) important cultural events (Dimitria in Thessaloniki), and so on.
10. December 2010 vs
July 2010
Major changes:
• in the layout (December 2010):
colours, title and teaser length,
framing
• in the content (January 2011):
social media are present:
• a topic is chosen based on the
response to a question posted on
facebook;
• and a follower is rewarded
according to their tweet with the
best tweet being included in the
newsletter…
• …which has now become more
interactive.
11. January & May 2011
• in January 2011 an editorial
section was added so the
Organisation could speak to
readers more directly;
• a “special feature” section is
added where texts written by
licensed tourist guides are
presented;
• every month those who receive
the newsletter see an intriguing
title in their inbox that invites
them to click & read;
• since May 2011 the newsletter
has included video clips (instead
of a 4th topic) linked to the
general topic of the month, e.g.
Summer holidays:
SEASIDEINGREECE
15. the subject
Let’s hit the slopes!
• These titles are brief and telegraphic, due Πάμε για σκι
to frame/layout constraints (max 100 Let’s have fun!
characters including logo and date) Ας διασκεδάσουμε!
• Rule of thumb: key-words Greek islands celebrate the Spring
• Extensive use of exclamation and Η Ελλάδα γιορτάζει το Πάσχα
question marks
Summer romance in the Cyclades
• Use of English titles taken from lyrics of
Ανακαλύπτοντας το ρομαντισμό στις
famous songs (mnemonic techniques). Κυκλάδες
Summer? Greece, of course.
Where else?
Καλοκαίρι στην Ελλάδα. Πού αλλού;
It’s a family affair!
Οικογενειακές διακοπές!
Forever young!
Νέοι για πάντα!
17. titles I
informative The islands of Paxoi & Antipaxoi
translated as such in English, or Greek Παξοί και Αντίπαξοι
Rock climbing on Kalymnos island
Αναρρίχηση στην Κάλυμνο
Top 6 family destinations: Just for
you, kids!
6 κορυφαίοι προορισμοί για
οικογενειακές διακοπές
18. titles II
A mastic-scented island with fascinating
history
Ένα γλυκά «αρωματισμένο» νησί με
πλούσια ιστορία
Great use is made of figures of
speech (metaphor, personification)
and poetic language, not always On Easter Sunday a gastronomic marathon
takes place.
translated/transferred into the
other language. Μύρισε Πάσχα…ελληνικό!
Love, Made in Greece
Όταν ο κινηματογράφος ερωτεύεται την
Ελλάδα.
Colours and Aromas of Spring in the Garden
of Music
Πάσχα στην Κέρκυρα. Τι άλλο να πει κανείς;
Crete gazes at the Libyan Sea. Do the same!
Ένα βραχώδες έργο της φύσης αγγίζει τη
θάλασσα.
19. titles III
The Armata reenactment lights up the sky!
Εκρηκτική Αρμάτα!
(1) Use of rhetorical punctuation
Revitalise your senses!
usually the same when the meaning is Αναζωογόνησε νου και σώμα!
the same and the title is translated
quite different if a totally different title
is written in English A spiritual celebration…
Δεκαπενταύγουστος: Το Πάσχα του
καλοκαιριού
(2) Extensive use of telegraphic speech
Loving nature while bathing in sunlight!
(3) Extensive use of noun phrases Στη Φύση της Ελλάδας με αγάπη...
(especially in Greek)
“I will” you said. To be continued on Santorini…
Γάμος με θέα…την καλντέρα!
Stand still…A butterfly might touch you.
Καλοκαιρινές διακοπές και πεταλούδες. Τέλεια;
20. titles IV;(rhetorical) questions
Stand still…A butterfly might touch you.
Καλοκαιρινές διακοπές και πεταλούδες. Τέλεια;
• Use of rhetorical questions
Do skiers find Vassilitsa the most beautiful ski resort
• Use of questions (sometimes in Greece?
transferred as answers in Greek)
Για κάποιους σκιέρ η Βασιλίτσα είναι το ομορφότερο
• Use of playful language (especially in χιονοδρομικό στην Ελλάδα.
English)
Hmm…Still in Crete. Let’s try something different.
Είστε έτοιμοι για τη διαδρομή που σας προτείνουμε;
Cross these bridges when you come to Epirus.
Αναζητήστε τα πέτρινα γεφύρια της Ηπείρου.
The IMF is being celebrated at the carnival of Xanthi.
Ξανθιώτικο Καρναβάλι: ΔΝΤ και η μεγαλύτερη
μάσκα στον κόσμο.
Intense ski activity on Mt. Helmós
Ατελείωτες χιονοδρομικές πίστες, μυθολογία,
ιστορία, μυστήριο. Καλάβρυτα;
21. So, the visitgreece newsletter titles & subject:
• Entice the reader (the potential client) …triggered by the changes in the layout adopted
as attention-grabbing devices. in December:
• Present the text’s main theme (core Titles became shorter: increase of rhetorical
info), or the topics of the newsletter in means, rhetorical questions, playful language
general. creating mystery/decrease in rhetorical
• Reinforce the message sent by the punctuation…
GNTO according to the general. …trying to impress the reader with an enigmatic
marketing plan, i.e. promote Greece as way of presenting the information.
a year-round destination.
June: numbers are used in titles for the first
• In the way titles are written, we may time. The idea is to give the reader more
observe some differences in text condensed focused information to help
writing... potential tourists decide (i.e. Top 6 family
destinations).
23. editorials I
• This is the classic form of
editorial in which we find:
• Use of the first-person
plural we think/πιστεύουμε
• Use of the second person
Μην ξεχάσετε/Don’t forget,
etc.
• Use of didactic tone
• The message
communicated is linked
with the general social and
political climate in Greece
often through hints.
24. editorials II
II
Depending on the
topics (more romantic,
or when presenting a
great celebration, such
as Easter), this could be
replaced by:
(a) a poem (April 2011),
or
25. editorials III
(b) an unconventional
type of writing,
(March 2011) (use of
iconicity techniques:
rhetorical
punctuation, capital
letters, lack of
punctuation, full stops
that break up phrases
and isolate words,
etc.).
• The sender of the
message now has
its own
recognisable
identity despite
being a large
national
organisation.
27. about leads I (or opening paragraph)
• What do they do?
• Persuade or inspire readers to read the • They are constricted by the layout/frame
article (hypertext); provoke a reader’s (max 450 characters)
curiosity to continue reading on
visitgreece website, creating another • They form part of a
viewing opportunity. unit/constellation/module that consists
of: a title, a photo (image), a text, and
• Support the title (headline) and save colour (the blue frame around them)
reader’s time. (multimodality).
• They give readers the most important
information in a clear, concise and
interesting manner. They also establish
the voice and direction of an article, and
the point of the story.
28. about leads II; how
do they do it?
Redundant expressions
(enormous variety)
Cliché epithets
(marvellous, glorious,
μοναδική, μαγευτική etc.)
High degree of
collocability (μαγευτικές
παραλίες, αρχέγονη
φυσικότητα, ιδανικό
σκηνικό, αυθεντική
επαφή, rare natural
wealth, unique wildlife
habitats,etc.)
Rhetorical punctuation
29. about leads III
• Rhetorics of
Writing: words
written with capital
first letters
• Mental state
attribution;
generics (οι
άνθρωποι, Ολόκληρος
ο κόσμος απολαμβάνει
τα δώρα της Αρχαίας
Ελληνικής
Αρχιτεκτονικής)
30. about leads IV
Addressee-oriented:
Use of active voice; first
and second-person
plural pronouns;
imperative and
subjunctive mood
A conversational style
is adopted
(conversationalization)
Intermediated,
asynchronous,
interactive
31. more about leads
Personification (…βουνά…τον
καλούν να…)
Hyperbole (H ιππασία
συνδυάζει μοναδικά τη δυνατή
περιπέτεια.)
Diptychal structure: readers
ascertain facts from the text
and are then encouraged to try
things out themselves.
33. The “special feature” section (since January 2011)
•Use of synonym
phrases, expressing in
different ways the tours
that the tourist guides
take us on: “they tell
their own story…”; “they
will give all the
necessary
information…”; «οι
ξεναγοί μάς οδηγούν»,
«καθοδηγούν την
περιπλάνησή μας», «μας
υποδέχονται» etc.
• Use of suggestions:
mostly for social
advertising rather than
commercial (Let’s follow
them…)
34. the “special feature”
section
• inclusive “we” and
“you”
• extensive use of
present tense (the tour
is being conducted as
we speak)
• limited use of future
tense (e.g. together we will
discover, they will give all
the necessary information,
etc.)
36. the video section I
In May 2011 the video
section was first
introduced. As we can
see, the English text
has not been
translated into Greek,
as the videos contain
testimonials by
visitors speaking in
English.
37. the video section II
YOUINGREECE: The text is
taken from the ID-project
YOUINGREECE where the
goal of this campaign is
presented.
From June onwards the
same text has been used in
both languages thus
promoting the campaign
YOUINGREECE as a
tourism marketing
initiative implemented by
the GNTO.
39. the social media section
The newsletter has
become more
interactive and a
follower is rewarded
according to their
tweet with the best
tweet being
included in the
newsletter.
42. What you will see: The permanent exhibition includes unique
works of Cretan art, found in excavations across the central and
eastern part of the island, which roughly span 5500 years, from
hyperlinks the Neolithic (5000 BC) to the Late Roman period (late fourth
century AD). Most objects date to prehistoric times and to the so-
called Minoan period, named after the island's mythical king,
Minos. They include pottery, carved stone objects, seals, small
sculpted items, metal objects and wall-paintings discovered in
•clear call to action messages palaces, mansions, settlements, funerary monuments, sanctuaries
and caves. The Museum is unfortunately closed due to renovation
(Δείτε το βίντεο, Πήγαινέ με εκεί, works but thanks to a temporary exhibition you can still admire
400 of its most important artefacts. Shortly it will re-open in its
Read more, Take your pick, etc.) complete renovated form.
•that take us on a tour inside the
website
•where we find a multimodal
hypertext
•text and image, or
Highlight: Phaistos Disc, a round clay disc with hieroglyphics
and ideograms inscribed on it, is certainly one of the most
impressive artefacts of the Museum. The snake goddess, the
Minoan Frescos, like “La Parisienne”, the King Minos ring and the
famous “Bees” jewel are among the most mesmerising exhibits.
Extra tip: Combine your visit to the Museum with a visit to the
Palace of Knossos, 5km southeast of Herakleion, in an idyllic
location among olive groves and cypresses. Knossos is the largest
one of the preserved Minoan palatial centres and the site of the
most important palace of Minoan civilization. According to
tradition, it was the seat of the legendary king Minos. The Palace
is also associated with thrilling legends, such as the myth of the
Labyrinth with the Minotaur, and the story of Daidalos and Icaros.
43. hypertext
• text, image and video
• inside the hypertext
more links lead the
reader to a path made
by the copywriter
• according to key
information (again use
of key words)
• i.e., general info about
a place or a site
• Newsletter and
hypertexts: the
structure is similar to
that of a journey. From
the general
presentation we move
to a specific place, to
the heart of the
information…
45. about translation
Greek is not always the source language, • “Localization” is a process adopted in
since some of the texts are written in English language texts: great care is
parallel in English and in Greek (by taken to reflect the target language’s
different copy-writers). linguistic and cultural preferences.
• Key words , keying and cliché phrases are
Either way, the texts (and the translated used in both languages (special attention
versions) fulfill the same function (to is paid to the use of English collocations)
promote Greece and persuade readers to • Emphatic language (language euphoria)
visit Greece). is common.
There are stylistic and rhetorical • In general, the strategies of tourism and
differences: in the use of punctuation and promotional discourse are followed in
poetic language. both languages.
The copywriters and translators pay
serious attention to each language’s basic
principles, e.g. lighter constructions in
English.
47. the visitgreece newsletter:
is a multimodal semiotic entity (Kress 2010; Unlike other genres of tourism discourse (e.g.
van Leeuwen 2011), because: brochures, guidebooks, etc.), the newsletter
it uses a wide range of multimodal resources demonstrates a certain degree of
(text, video, image) aimed at “encouraging” interactivity and intimacy:
people from all over the world to visit (a) the addressee signs up to receive it;
Greece; (b) the mode of address (use of the pronoun
its layout is determined by the medium: it is systems) minimizes the social distance,
vertically organised to be easily read on the showing familiarity and equality;
Internet. (c) present tense verbs foster a sense of
involvement.
48. in the visitgreece newsletter:
• Texts are written according to the • It forms a novel hybrid cybergenre
main principles of (Ungerer 2004; Bhatia 2004), since:
Promotional/Advertising/Tourism
Discourse: They (a) it constitutes a conventionalised web-
(a) meet the classic requirements of the textual form;
AIDA principle: capture Attention, create (b) it is wholly dependent on the new
Interest, foster Desire and inspire Action medium, i.e. the Internet;
(b) contain evaluative language (repetition of (c) incorporating discursive elements of
positive adjectives; Erjavec: 567) promotion, drawing upon news report
(c) make use of hyperbolic language and discourse, and
images to enhance their persuasive (d) offering favourable information encoded
power (Ip 2008)
into promotional messages…
(d) employ special words and
formulae/specific vocabulary (the …according to underlying principles of
ingredients of a spell, cf. Dann 1996) credibility (news writing) & desire (ads)
(e) utilise key-words (authentic, discover,
adventure, dream, destination, etc.).
(f) Imperatives and directives are frequently
found (to guide potential tourists; Maci
2007)
(g) plus prototypical advertising discourse;
extensive use of NPs (πανύψηλα βουνά,
κατάφυτες πλαγιές, απαράμιλλο φυσικό
τοπίο…).
49. the GNTO
as a social actor and a governmental entity • The GNTO (drawing upon pre-existing
conventional discourse types) in order to
has been using the reconstruction of the create a positive image for Greece has
visitgreece.gr portal, and the newsletter in made use of:
particular to convey values that enhance (a) new technologies: the Internet,
a certain political message smartphones –the so-called “computer-
mediated environment”;
(b) new media: social media: facebook,
twitter, flickr;
(c) specific discourse strategies within a
specific socio-cultural situation
(communicative situation: Kress 1990);
in order to influence and persuade.