This presentation covers Accessible Visualization research developed at KSU during Spring 2018 for IT 7113 class. It's an attempt to answer a question of how to make charts and dashboards more accessible for people with visual impairments.
Design and Engineering-Module 5: User Centered and Product Centered Design, C...Naseel Ibnu Azeez
Product centred and user centred design. Product centred
attributes and user centred attributes. Bringing the two
closer. Example: Smartphone. Aesthetics and ergonomics.
Value engineering, Concurrent engineering, Reverse
engineering in design; Culture based design; Architectural
designs; Motifs and cultural background; Tradition and
design;
Study the evolution of Wet grinders; Printed motifs; Role
of colours in design.
This presentation covers Accessible Visualization research developed at KSU during Spring 2018 for IT 7113 class. It's an attempt to answer a question of how to make charts and dashboards more accessible for people with visual impairments.
Design and Engineering-Module 5: User Centered and Product Centered Design, C...Naseel Ibnu Azeez
Product centred and user centred design. Product centred
attributes and user centred attributes. Bringing the two
closer. Example: Smartphone. Aesthetics and ergonomics.
Value engineering, Concurrent engineering, Reverse
engineering in design; Culture based design; Architectural
designs; Motifs and cultural background; Tradition and
design;
Study the evolution of Wet grinders; Printed motifs; Role
of colours in design.
The Process Of Involving Children With Autism In The Design Of A Museum-Based...MuseWeb Foundation
By Dimitra Magkafa, University of West of England, UK, Nigel Newbutt, University of the West of England, UK
Museums are considered active institutions that facilitate the possibility of self- directed learning and exploration. Decades have passed since the implementation of the Disability Act (1995), and we have seen the incorporation of inclusive practices in museums for a diverse range of people including people with autism. In support of this endeavor, this paper seeks to present a process of designing a museum-based application tailored to autistic children’s needs. By adopting a Participatory Design approach, the paper attempts to capture the preferences of a case study group in co-designing an app for a Bristol-based museum. Initial findings emphasize the significance of adopting a participatory methodology in enabling users to provide feedback whilst collaborating among stakeholders. These were found to be key factors in the development of the platform. This paper will also consider the challenges that emerged from the participants' involvement, and how these influenced the design process.
The journey from making designs accessible, using best patterns, and implementing those in an agile way into the products. We are tackling a challenge of unifying eight+ tools under the same brand, bringing the way to work fast and build consistency into the products and our customer’s experience. – accessibility in product (basic color and keyboard accessibility) – What is design system ? (design pattern library (UI Kit), code components and documentation)
Accessibility of Sport Organisation in online environmentThodoris Hadoulis
During a Training Course of the Erasmus Plus Collaborative Partnership in the field of Sport "Good governanve in sport" (GGS) (Reference n. 590305-EPP-1-2017-1-BG-SPO-SCP) coordinated by Bulgarian Sports Development Association, I was in charge of a 2-hour session on "Accessibility of Sport Organisation in online environment". The event was held in Sassari, Italy in the period 29/05-03/06/2019.
Stefano Del Furia - Inclusive Design - Codemotion Rome 2019Codemotion
An inclusive type of approach creates better solutions, because it aims to benefit all users, therefore also those who must cope with disabilities. Thinking in terms of accessibility throughout the entire process, enables the creation of solutions for mobile applications and websites that are actually evolved and not merely alternative. When designing for human diversity, we make possible a global kind of partecipation, with a higher impact on positivity exchange and emotional benefits than we would have when addressing just the disabilities.
How To Deliver an Accessible Online Presentation3Play Media
This presentation will share the challenges people with disabilities face in delivering or participating in online presentations at conferences and meetings.
"This manual contains design guidelines as starting points for meaningful change. Inclusive design is for those who want to make great products for the greatest number of people." - Microsoft Design
Presentation at the Rome World Usability Day 2018.
Where does the responsibility of a designer end? When does the freedom of users, misusers and abusers begin?
Can we design safer digital environments that enable people, allow to be hacked but not to be cracked by criminal intentions? Is cyber-bullism a design problem?
Lessons learned working at Design Against Crime Research Centre in London. Exploring the dark side of creativity and the power of design in encouraging behaviours and preventing criminal activity.
Write 300-400 words review of the paper using your own words and n.pdftrishacolsyn25353
Write 300-400 words review of the paper \"using your own words and not copying anything
form the article\".
Karin Slegers
CUO | Social Spaces
KU Leuven - iMinds
Parkstraat 45, bus 3605
3000 Leuven, Belgium karin.slegers@soc.kuleuven.be
Pieter Duysburgh
SMIT, VUB - iMinds Pleinlaan 9
1050 Brussels, Belgium pieter.duysburgh@vub.ac.be
Abstract
Niels Hendriks
Social Spaces | CUO
LUCA - KU Leuven
C-Mine 5
3600 Genk, Belgium niels.hendriks@luca-arts.be
Author Keywords
Participatory design; Ethics; Cognitive impairments; Sensory impairments;
ACM Classification Keywords
H.5.m. Information interfaces and presentation (e.g., HCI): Miscellaneous.
Introduction
It has been acknowledged that doing participatory design with people living with cognitive or
sensory impairments can be quite difficult. As the experiences of persons living with
impairments, such as autism spectrum disorder, Alzheimer’s disease or hearing impairments,
might be fundamentally different from their own, it is more difficult for researchers and
designers to identify with or relate to their users [8,11].
An additional complicating issue is the fact that many participatory design methods fail in their
inclusiveness with regard to people living with impairments [13]. In participatory design,
researchers should provide their participants with appropriate tools for expressing themselves
[14]. However, common participatory design tools may not be appropriate when working with
people living with impairments. Such tools frequently draw upon exactly those skills that people
living with cognitive or sensory impairments have problems with.
Ethical Issues in Participatory Design with People living with Cognitive or Sensory Impairments
Participatory design with people living with cognitive or sensory impairments poses several
challenges on researchers and designers, due to differences in their mutual experiences and due
to the fact that many methods and techniques may not be appropriate and need adjustment. Many
of those challenges are related to ethical issues. This paper describes several of such challenges
that emerged during a series of three academic workshops focusing on adjusting participatory
design approaches when working with people living with cognitive or sensory impairments. We
plead for a new tradition of sharing experiences in order for researchers and designers to learn
from one another in the form of codesign stories.
Many methods are, for instance, based on verbal or visual expressions, and use visual and/or
hands-on techniques. Also, higher order cognitive skills are often required [2,14], such as
abstraction, conceptualization or creative thinking. As a result, common participatory design
techniques, and research approaches in general, may not be usable, or at least need adjustment.
This idea that the involvement of people living with impairments in the design process requires a
different, more appropriate approach, matches recent views on disability. Traditionally, the
medical.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
More Related Content
Similar to A Literature Review on colour blindness.
The Process Of Involving Children With Autism In The Design Of A Museum-Based...MuseWeb Foundation
By Dimitra Magkafa, University of West of England, UK, Nigel Newbutt, University of the West of England, UK
Museums are considered active institutions that facilitate the possibility of self- directed learning and exploration. Decades have passed since the implementation of the Disability Act (1995), and we have seen the incorporation of inclusive practices in museums for a diverse range of people including people with autism. In support of this endeavor, this paper seeks to present a process of designing a museum-based application tailored to autistic children’s needs. By adopting a Participatory Design approach, the paper attempts to capture the preferences of a case study group in co-designing an app for a Bristol-based museum. Initial findings emphasize the significance of adopting a participatory methodology in enabling users to provide feedback whilst collaborating among stakeholders. These were found to be key factors in the development of the platform. This paper will also consider the challenges that emerged from the participants' involvement, and how these influenced the design process.
The journey from making designs accessible, using best patterns, and implementing those in an agile way into the products. We are tackling a challenge of unifying eight+ tools under the same brand, bringing the way to work fast and build consistency into the products and our customer’s experience. – accessibility in product (basic color and keyboard accessibility) – What is design system ? (design pattern library (UI Kit), code components and documentation)
Accessibility of Sport Organisation in online environmentThodoris Hadoulis
During a Training Course of the Erasmus Plus Collaborative Partnership in the field of Sport "Good governanve in sport" (GGS) (Reference n. 590305-EPP-1-2017-1-BG-SPO-SCP) coordinated by Bulgarian Sports Development Association, I was in charge of a 2-hour session on "Accessibility of Sport Organisation in online environment". The event was held in Sassari, Italy in the period 29/05-03/06/2019.
Stefano Del Furia - Inclusive Design - Codemotion Rome 2019Codemotion
An inclusive type of approach creates better solutions, because it aims to benefit all users, therefore also those who must cope with disabilities. Thinking in terms of accessibility throughout the entire process, enables the creation of solutions for mobile applications and websites that are actually evolved and not merely alternative. When designing for human diversity, we make possible a global kind of partecipation, with a higher impact on positivity exchange and emotional benefits than we would have when addressing just the disabilities.
How To Deliver an Accessible Online Presentation3Play Media
This presentation will share the challenges people with disabilities face in delivering or participating in online presentations at conferences and meetings.
"This manual contains design guidelines as starting points for meaningful change. Inclusive design is for those who want to make great products for the greatest number of people." - Microsoft Design
Presentation at the Rome World Usability Day 2018.
Where does the responsibility of a designer end? When does the freedom of users, misusers and abusers begin?
Can we design safer digital environments that enable people, allow to be hacked but not to be cracked by criminal intentions? Is cyber-bullism a design problem?
Lessons learned working at Design Against Crime Research Centre in London. Exploring the dark side of creativity and the power of design in encouraging behaviours and preventing criminal activity.
Write 300-400 words review of the paper using your own words and n.pdftrishacolsyn25353
Write 300-400 words review of the paper \"using your own words and not copying anything
form the article\".
Karin Slegers
CUO | Social Spaces
KU Leuven - iMinds
Parkstraat 45, bus 3605
3000 Leuven, Belgium karin.slegers@soc.kuleuven.be
Pieter Duysburgh
SMIT, VUB - iMinds Pleinlaan 9
1050 Brussels, Belgium pieter.duysburgh@vub.ac.be
Abstract
Niels Hendriks
Social Spaces | CUO
LUCA - KU Leuven
C-Mine 5
3600 Genk, Belgium niels.hendriks@luca-arts.be
Author Keywords
Participatory design; Ethics; Cognitive impairments; Sensory impairments;
ACM Classification Keywords
H.5.m. Information interfaces and presentation (e.g., HCI): Miscellaneous.
Introduction
It has been acknowledged that doing participatory design with people living with cognitive or
sensory impairments can be quite difficult. As the experiences of persons living with
impairments, such as autism spectrum disorder, Alzheimer’s disease or hearing impairments,
might be fundamentally different from their own, it is more difficult for researchers and
designers to identify with or relate to their users [8,11].
An additional complicating issue is the fact that many participatory design methods fail in their
inclusiveness with regard to people living with impairments [13]. In participatory design,
researchers should provide their participants with appropriate tools for expressing themselves
[14]. However, common participatory design tools may not be appropriate when working with
people living with impairments. Such tools frequently draw upon exactly those skills that people
living with cognitive or sensory impairments have problems with.
Ethical Issues in Participatory Design with People living with Cognitive or Sensory Impairments
Participatory design with people living with cognitive or sensory impairments poses several
challenges on researchers and designers, due to differences in their mutual experiences and due
to the fact that many methods and techniques may not be appropriate and need adjustment. Many
of those challenges are related to ethical issues. This paper describes several of such challenges
that emerged during a series of three academic workshops focusing on adjusting participatory
design approaches when working with people living with cognitive or sensory impairments. We
plead for a new tradition of sharing experiences in order for researchers and designers to learn
from one another in the form of codesign stories.
Many methods are, for instance, based on verbal or visual expressions, and use visual and/or
hands-on techniques. Also, higher order cognitive skills are often required [2,14], such as
abstraction, conceptualization or creative thinking. As a result, common participatory design
techniques, and research approaches in general, may not be usable, or at least need adjustment.
This idea that the involvement of people living with impairments in the design process requires a
different, more appropriate approach, matches recent views on disability. Traditionally, the
medical.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Top 5 Indian Style Modular Kitchen DesignsFinzo Kitchens
Get the perfect modular kitchen in Gurgaon at Finzo! We offer high-quality, custom-designed kitchens at the best prices. Wardrobes and home & office furniture are also available. Free consultation! Best Quality Luxury Modular kitchen in Gurgaon available at best price. All types of Modular Kitchens are available U Shaped Modular kitchens, L Shaped Modular Kitchen, G Shaped Modular Kitchens, Inline Modular Kitchens and Italian Modular Kitchen.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
1. A Literature Review on
Bridging the Colour Gap: Designing Inclusive Experiences
for Colour Blindness
This dissertation report is submitted to
DIT University
In partial Fulfilment of the requirement
For the award of the degree
Of
Master’s in User Experience
By
Navdeep Kaur
Under the Guidance of
Mr. Abdul Kalam
(Lecturer)
School Of Design
DIT University
Session
August 2024
2. Literature Review on Bridging the Colour Gap: Designing
Inclusive Experiences for Color Blindness
Abstract
Research in the field of inclusive design for colour blindness has made significant
strides in recent years. Several studies have focused on understanding the unique
challenges faced by individuals with colour vision deficiency and have proposed
various strategies to bridge the colour gap in design. One approach involves the use
of alternative colour combinations, patterns, and textures to convey information
effectively to both colour-sighted and colour-blind users.
Advancements in technology have led to the development of digital tools and
software that enable designers to simulate how their designs appear to individuals
with different types of colour vision deficiency. These tools can help designers
identify potential issues and make informed decisions to create more inclusive
experiences.
Furthermore, there has been an increasing emphasis on raising awareness about
colour blindness and promoting the importance of considering diverse user needs in
design practices. This shift towards inclusivity has led to the integration of universal
design principles, ensuring that products and services are accessible to a wider
range of users, including those with colour vision deficiency.
In addition to academic research, industry reports and authoritative websites provide
valuable insights into best practices and emerging trends in designing for colour
blindness. By drawing from a diverse range of sources, designers and researchers
can gain a comprehensive understanding of the challenges and opportunities in this
area.
As the field continues to evolve, it is essential for designers and researchers to stay
updated with the latest developments and best practices in inclusive design for
colour blindness. By doing so, they can contribute to creating a more inclusive and
accessible environment for all individuals, regardless of their colour vision abilities.
In conclusion, designing inclusive experiences for colour blindness is a crucial
aspect of creating accessible and user-friendly designs. It requires designers to
consider the specific needs and challenges of individuals with colour vision
deficiency and implement best practices in their design process. These best
practices include providing sufficient contrast between colours and textures, using
alternative means of conveying information (such as patterns or textures), and
utilising digital tools to simulate how designs appear to colour-blind individuals.
Furthermore, promoting awareness about colour blindness and integrating universal
design principles are essential for creating inclusive experiences.
3. In addition, designers should stay updated on the latest research and tools available
for simulating and testing designs for colour blindness. By incorporating these
practices and staying informed, designers can play a significant role in bridging the
colour gap and creating inclusive experiences for individuals with colour blindness.
Overview of Color Blindness
Colour blindness, or colour vision deficiency (CVD), is a condition characterised by
the inability to perceive certain colours or differences in colours. It affects a
significant portion of the population, with estimates suggesting that around 1 in 12
4. men (8%) and 1 in 200 women are colorblind (approximately 4.5% of the world
population),worldwide have some form of colour vision deficiency. This condition
arises due to abnormalities in the photopigments within the cones of the retina,
leading to difficulties in distinguishing between certain colours or shades.
Colour blindness can have a variety of effects on day-to-day living, from making it
difficult to choose clothes to having trouble reading maps or interpreting traffic
signals. These difficulties highlight the value of inclusive design, which attempts to
produce goods, settings, and encounters that take into account the requirements of
every person, including those who have colour vision impairments.
Importance of Inclusive Design
Meeting the needs of people who are colour blind requires the use of inclusive
design. Through the implementation of inclusive design principles, designers can
guarantee that their products are usable by a wider spectrum of users, encouraging
equitable engagement and improving user experience for all. This strategy promotes
diversity and inclusivity in society at large in addition to helping those who suffer from
colour vision deficiencies.Purpose and Scope of the Research
This study aims to investigate the relationship between colour blindness and
inclusive design, looking at opportunities, problems, and current approaches to
creating inclusive experiences for people with colour vision impairments. The
purpose of the study is to clarify the significance of inclusive design in meeting the
needs of people who are colorblind as well as to offer advice and insights to
stakeholders, developers, and designers.The research encompasses a thorough
examination of extant literature, case studies of efficacious inclusive design
endeavours, investigation of tools and resources available to designers, and
assessment of implementation obstacles and resolutions. The study may also look
into potential career paths and advancements in the area of inclusive design for
colour blindness.
Purpose:
The purpose of this research is to bridge the colour gap by designing inclusive
experiences for individuals with colour vision deficiency (CVD), also known as colour
blindness. The study aims to explore the challenges faced by colorblind individuals
in navigating digital platforms and to develop strategies for creating more accessible
and user-friendly interfaces that cater to their needs.
Scope:
The scope of this research includes:
1. Understanding Colour Blindness: The study will delve into the different types
of colour blindness, including red-green, blue-yellow, and complete colour
5. blindness, as well as the impact of colour blindness on daily life and digital
interactions.
2. Digital Accessibility Challenges: The research will investigate the specific
challenges that colorblind individuals face when using digital platforms,
including difficulties in distinguishing colours, interpreting colour-coded
information, and navigating visually-oriented interfaces.
3. Design Strategies for Inclusivity: The study will focus on developing design
strategies that can be applied to create more inclusive digital experiences for
colorblind users. This includes the use of alternative visual cues, such as
patterns and shapes, as well as the implementation of colour contrast
guidelines to ensure readability and usability.
4. User Testing and Feedback: The research will involve user testing with
colorblind individuals to gather feedback on the effectiveness of the design
strategies and to identify areas for improvement.
5. Best Practices and Recommendations: The study will provide
recommendations for designers, developers, and organisations on how to
create more inclusive digital experiences that cater to the needs of colorblind
users, ultimately bridging the colour gap and promoting digital accessibility
for all.
6. Types of colour blinds with limitation
The types of colour blindness include red-green colour blindness, blue-yellow colour
blindness, and total colour blindness (monochromacy). Red-green colour blindness
is the most common type, affecting the perception of red and green colours due to
issues with L cones (red-sensing cones) and M cones (green-sensing cones).
Blue-yellow colour blindness, known as tritan defects, is rarer and results in difficulty
distinguishing blue and yellow colours. Monochromacy, or achromatopsia, is the
most severe form where individuals see everything in shades of grey due to missing
or non-functioning cones. These conditions can be inherited or acquired, impacting
colour perception to varying degrees.
Limitations:
Colour blindness, also known as colour vision deficiency (CVD), encompasses
several types, each characterised by specific impairments in perceiving colours
accurately. The main types of colour blindness include:
1. Red-Green Color Blindness: This is the most common type of colour blindness,
affecting the perception of red and green colours. It includes subtypes such as:
- Protanomaly: Individuals with this type have a reduced sensitivity to red light.
- Deuteranomaly This subtype involves a reduced sensitivity to green light.
2. Blue-Yellow Color Blindness (Tritan defects): This type affects the ability to
differentiate between blue and yellow colours. It is rarer than red-green
colorblindness.
3. Total Colour Blindness (Monochromacy): Also known as achromatopsia, this is
the most severe form of colour blindness. Individuals with monochromacy see the
7. world in shades of grey due to the absence or non-functioning of cones, the
photoreceptor cells responsible for colour vision. Monochromacy can further be
categorised into:
- Rod Monochromacy: Absence of all cone cell types, resulting in black, white, and
shades of grey vision.
- Cone Monochromacy Absence of one or two cone types, leading to colour vision
with only one or two primary colours.
Each type of colour blindness presents unique challenges in perceiving and
distinguishing colours accurately, impacting various aspects of daily life and
interactions with digital interfaces.
Prevalence and Impact of Color Vision Deficiency
Colour vision deficiency affects a significant portion of the population worldwide.
Studies suggest that approximately 1 in 12 men (8%) and 1 in 200 women are
colorblind (approximately 4.5% of the world population),and have some form of
colour vision deficiency. While the condition is more prevalent in males due to its
X-linked inheritance pattern, it can occur in individuals of any gender.
The impact of colour vision deficiency extends beyond difficulties in discerning
colours accurately. Affected individuals may encounter challenges in various aspects
of daily life, including:
Occupational limitations:Accurate colour perception may be necessary for a number
of occupations, including graphic design, electrical wiring, and transportation.
Colorblind people may encounter obstacles or limitations when attempting to pursue
these professions.
Educational challenges:Educational resources and materials that are colour-coded
can present difficulties for students who have colour vision deficiencies.
Colour-coded data in maps, graphs, and charts can be especially difficult to
understand.
Social and emotional effects:When people with colour vision deficiencies are unable
to participate in certain activities or are in social situations where conversations
about colour perception are prevalent, they may feel frustrated, alone, and
inadequate.
8. Historical Context and Societal Implications
Over time, scientists, researchers, and advocates have made significant
contributions to the evolving understanding of colour blindness. The first account of
the condition dates back to the 18th century and was written by the scientist John
Dalton, who was also colorblind. Since then, developments in the fields of genetics
and ophthalmology have helped us better understand the mechanisms underlying
colour vision deficiency.Colour vision impairments have an impact on many different
sectors and industries in society. For example, the prevalence of colorblind people in
design and marketing requires the use of inclusive design principles to guarantee
that environments, services, and goods are usable by all users. Furthermore, laws
and accessibility guidelines have been proposed in an effort to support diversity and
meet the needs of those who are colorblind.It is crucial to comprehend the different
kinds, prevalence, and effects of colour vision deficiency in order to promote
accessibility and inclusivity in a variety of social contexts. Through the recognition of
the difficulties encountered by colorblind people and the application of inclusive
design principles, we can establish more fair and accommodating surroundings for
all.
9. Colours they can see
People with colorblindness, also known as colour vision deficiency, have difficulty
perceiving and differentiating certain colours due to abnormalities in the
colour-sensing pigments of the cones in the retina. The types of colours individuals
with colour blindness can see depend on the specific type of colour vision deficiency
they have:
1. Red-Green Color Blindness:
● Protan-type Colour Blindness: Individuals with protan-type colour
blindness have a deficiency in the red-sensing cones (L-cones). They
tend to see greens, yellows, oranges, reds, and browns as more similar
shades of colour than normal. Purple colours may look more like blue,
and pink colours can appear grey or dull.
● Deutan-type Colour Blindness: Deutan colour blindness affects the
green-sensing cones (M-cones). People with deutan-type colour
blindness may confuse colours like green and yellow, or blue and
purple. Green traffic signals may appear very pale green or white. They
may also have difficulty distinguishing between pink and grey or white.
2. Blue-Yellow Color Blindness (Tritanomaly and Tritanopia):
● Tritanomaly: In tritanomaly, the short-wavelength cones (S-cones) are
present but dysfunctional. This can cause blue and green to look alike,
and red and yellow to appear similar.
10. ● Tritanopia: Tritanopia occurs when the S-cones are missing, leading to
colours looking dampened and difficulty in differentiating between
colours.
3. Complete Colour Blindness (Monochromacy):
● Individuals with complete colour blindness see the world in shades of
grey, black, and white. This condition, also known as achromatopsia, is
extremely rare and results in a lack of colour perception.
While individuals with colour blindness may have limitations in perceiving certain
colours accurately, they can still see a range of colours, albeit with variations and
challenges. The specific colours they can see depend on the type of colour vision
deficiency they have, with some colours appearing similar or different from how
individuals with normal colour vision perceive them.
WCAG: A Deeper Dive (In Depth):
● WCAG (Web Content Accessibility Guidelines) is a crucial resource for
building accessible websites. It outlines specific criteria for things like colour
contrast, keyboard navigation, and clear language.
● While WCAG serves as our guiding principle, we recognize it's not the only
factor.
● We go beyond the baseline by conducting usability tests with real people to
identify any areas where users might struggle.
● Additionally, we stay up-to-date on accessibility best practices by
incorporating insights from fellow researchers.
● It's important to note that WCAG doesn't mandate strict accessibility
requirements for purely decorative images.
● However, our commitment to inclusivity extends beyond the minimum
standards. We strive to make all visuals, even decorative images, easier to see
for everyone.
● Ultimately, our goal is to empower you, the user. We want to provide a wide
range of options so you can personalise your experience and choose what
works best for you in terms of comfort and ease of use. By doing so, we aim
to create a truly inclusive learning environment that caters to diverse user
preferences.
11. Challenges in Designing for Colour Blindness
Designing for colour blindness presents several challenges that designers and
developers must address to ensure inclusivity and accessibility for colorblind users.
This section explores common design issues for colorblind individuals, examples of
inaccessible designs, and the impact of colour blindness on various domains,
including web design, graphic design, and gaming.
Common Design Issues for Colorblind Users
Over-reliance on Colour: Colour is often used in designs to communicate
information, as in the case of data representation through colour-coded graphs or
charts. Such images may be difficult for colorblind people to comprehend correctly,
which can result in misconceptions or misinterpretations.
Poor Colour Contrast: Colorblind users may find it challenging to navigate designs
with low colour contrast. For example, people with colour vision deficiencies may
find it difficult to read text superimposed on images with similar colour tones.
Colour-Coded Instructions: Colorblind users may experience difficulties when
presented with cues or instructions that lack alternative identifiers. For example,
people with specific types of colour vision deficiencies might not be able to
distinguish between call-to-action buttons and colour-coded navigation buttons.
Inaccessible Maps and Charts: Users who are colorblind may not be able to access
maps and charts that use colour alone to distinguish between elements, such as
territories or data points. Colorblind people could find it difficult to correctly interpret
the information without additional visual cues or labels.
Examples of Inaccessible Designs
Website Navigation: Users who are colorblind may not be able to access websites
that rely solely on colour to indicate whether a link is active or inactive. Colorblind
people might find it difficult to distinguish between clickable and non-clickable
elements without alternative cues, like bold text or underlining.
Data Visualisation: People who are colorblind may find it difficult to understand
colour-coded graphs or charts in presentations or reports. For instance, people with
12. colour vision deficiencies may find it challenging to correctly interpret a pie chart that
uses different colours to represent different segments.
Gaming Interfaces: Colorblind players may not be able to interact with video games
that use colour to display vital information, such as health bars or enemy indicators.
In the absence of alternate visual cues or customisation options, colorblind players
might find it difficult to participate completely in the game.Impact on Various
Domains
Web design: Users who are colorblind may have trouble navigating websites with
colour-coded instructions, inaccessible navigation menus, or poor colour contrast.
These issues can be addressed with the aid of inclusive web design techniques,
such as offering customisable colour options and employing alternative text for
images.
Graphic Design: Colorblind people may have trouble understanding infographics,
charts, or other colour-coded graphics. By using alternate visual cues, like patterns or
symbols, and carrying out accessibility testing with colorblind users, graphic
designers can lessen these difficulties.
Gaming: Colorblind players might have trouble telling apart different elements of the
game or deciphering colour-coded instructions. By including customisable colour
settings, alternate visual cues, and playtesting with colorblind people, game
developers can increase accessibility for colorblind players.
Principles of Inclusive Design
The goal of inclusive design is to provide experiences, environments, and goods that
are usable and accessible to as many people as possible, irrespective of their
background, age, or ability. The overview of inclusive design principles is covered in
this section, along with case studies of effective inclusive design initiatives and an
emphasis on the significance of taking a diverse range of user needs into account.
13. Overview of Inclusive Design Principles
1. Equitable Use: Create environments and products that people of different abilities
can use. Make sure that all users, irrespective of their physical or cognitive abilities,
can access and utilise the features and functionalities.
2. Flexibility in Use: Give customers a variety of options for interacting with
environments or products. Provide a range of customisable features and settings so
that users can personalise the experience to suit their own requirements and tastes.
3. Simple and Intuitive Use: Regardless of a user's degree of experience or
familiarity with the product, make designs simple to comprehend and use for all
users. To improve usability, make use of transparent language, standardised layouts,
and simple navigation.
4. Perceptible Information: To accommodate users with varying sensory abilities,
make sure information is presented in multiple formats. To effectively convey
information, use a combination of text, images, audio, and tactile cues.
5. Tolerance for Error: Error tolerance involves designing environments and products
to reduce the possibility of errors and include feedback systems to aid users in
learning from their mistakes. To assist users in navigating the interaction process,
provide them with clear prompts, warnings, and error messages.Low Physical Effort:
Reduce the amount of physical effort needed to operate environments or products.
For users with mobility or dexterity impairments, ergonomic design principles and
accessibility features can help lessen strain and fatigue.
6.Size and Space for Approach and Use: Make sure that designs fit people of various
shapes and sizes. It is important to allocate sufficient space and ensure
unobstructed routes for entry, exit, and usage, especially in physical settings.
Importance of Considering Diverse User Needs
Considering diverse user needs is essential for creating inclusive designs that
accommodate the unique abilities and preferences of all users. By prioritising
inclusivity, designers can enhance usability, improve user satisfaction, and promote
equal participation for individuals with disabilities or limitations. Additionally,
inclusive design benefits all users by providing greater flexibility, customization
options, and usability enhancements.
14. Case Studies of Successful Inclusive Design Projects
Apple Accessibility Features: To improve usability for users with disabilities, Apple
integrates a number of accessibility features into its products, such as colour filters,
voiceover screen readers, and magnification. These features make it possible for
people who are visually or motorly impaired to efficiently use and interact with Apple
devices.
Nike Flyease Sneakers: To increase accessibility for people with mobility
impairments, Nike created the Flyease sneaker line, which features a zipper and
strap closure system. Users don't need dexterity or fine motor skills to put on or take
off the shoes thanks to their innovative design.
Xbox Adaptive Controller from Microsoft: Designed for gamers with restricted
movement, the Xbox Adaptive Controller is a customisable gaming controller from
Microsoft. Large buttons, programmable inputs, and compatibility with an array of
external switches and accessories are some of the features that allow users to
customise the controller to suit their own requirements and tastes.
Websites and Digital Interfaces: Facebook's Colorblind-Friendly Interface, for
instanceTo address the difficulties colorblind users encountered when navigating the
platform, Facebook introduced an option for an interface that is colorblind-friendly.
Users can modify the feature's customisable settings to better fit their unique needs
by adjusting the colour scheme. Facebook makes the platform more accessible and
usable for colorblind users by providing high contrast settings and alternate colour
options, so enabling them to interact with the platform efficiently.
Product Design and Packaging Innovations: IKEA's Colorblind-Friendly Furniture
Labels are one example.Colorblind-friendly furniture labels were introduced by IKEA,
and they use a combination of text and colour-coded symbols to communicate
product information. Shape, texture, and contrast are just a few of the visual cues
that IKEA uses to make sure that people who are colorblind can read labels and
make decisions about what to buy. Regardless of a customer's ability to see colour,
the creative design enhances accessibility and usability.
Strategies for Designing Inclusive Experiences
Designing inclusive experiences involves considering the needs of all users,
including those with colour vision deficiency. This section outlines strategies for
creating accessible and inclusive designs, including colour usage guidelines for
15. accessibility, alternative design approaches, and tools and resources for testing
designs with colorblind users.
Colour Usage Guidelines for Accessibility
High Contrast: To guarantee colorblind users can read and see your content, use
colour combinations with high contrast. To improve the legibility and clarity of visual
elements, choose colours that have different brightness levels, like black and white
or dark and light hues.
Colour Consistency: To ensure coherence and prevent confusion, use the same
colours throughout the design. Use consistent colour associations for similar
elements or actions and establish a colour palette consisting of a small number of
distinct hues.
Accessible Colour Choices: Select hues that people with colour vision deficiencies
can easily distinguish. Steer clear of colour combinations like red-green or
blue-yellow that could be difficult for people who are colorblind to distinguish.
Alternative Design Approaches (e.g., Texture, Pattern, Shape)
Texture and Pattern: Incorporate texture or pattern into designs to provide additional
visual cues and differentiate between elements. Texture-rich designs can enhance
usability for colorblind individuals by offering alternative methods for conveying
information and guiding interaction.
Shape Recognition: Utilise distinct shapes or symbols to represent different
elements or actions within the design. Shapes provide an alternative means of
differentiation that is independent of colour, enabling colorblind users to interpret
content accurately.
Iconography and Symbolism: Integrate meaningful icons or symbols alongside
colour-coded elements to convey information effectively. Icons serve as alternative
visual cues that complement colour differentiation and enhance usability for all
users, regardless of colour vision abilities.
16. Tools and Resources for Testing Designs with Colorblind Users
Colorblindness Simulators: These tools allow you to see how designs would appear
to people who have various colour vision deficiencies. By simulating different types
of colour blindness, these tools help designers evaluate how usable and accessible
their designs are for colorblind users.
Tools for Accessibility Testing: Make use of accessibility testing tools with features
made expressly to assess colour contrast, colour differentiation, and colorblind
person readability. These resources offer analysis and suggestions for enhancing
designs' accessibility and guaranteeing inclusivity for all users.
User Testing with Colorblind Individuals: Conduct user testing sessions with
colorblind individuals to gather firsthand feedback and insights on the accessibility
and usability of designs. Observing how colorblind users interact with the design can
reveal potential barriers and opportunities for improvement, enabling designers to
make informed decisions and adjustments.
Overall Analysis of the Effectiveness of Inclusive Design Solutions for Color
Blindness
Customisable Settings: Colorblind users now have more control over their online
experience thanks to the inclusion of customisable settings in digital interfaces like
Facebook's platform. These settings include high contrast and alternate colour
options. By enabling colorblind people to customise the interface to suit their unique
requirements and preferences, these solutions have proven effective in improving
accessibility and usability for them.
Alternative Visual Cues: It has been shown that using alternative visual cues in
graphic design and marketing materials—such as unique patterns, textures, or
symbols—improves accessibility for consumers who are colorblind. Companies such
as Coca-Cola and IKEA ensure that people who are colorblind can accurately
interpret information and make informed decisions by offering multiple visual
identifiers beyond colour alone.
Innovative Packaging Design:Creative packaging designs highlight the value of
integrating inclusive design principles into product packaging. One example of this is
17. IKEA's colorblind-friendly furniture labels. Regardless of a customer's ability to see
colour, these solutions improve accessibility and usability by utilising a variety of
visual cues, such as shape, texture, and contrast.
Lessons Learned and Best Practices
Recognise User Needs: A detailed grasp of user needs and preferences is the first
step towards developing effective inclusive design solutions. To learn more about
colorblind people's experiences and pinpoint areas that need improvement,
businesses should engage in research and interact with colorblind people.
Provide Customisation Options: By providing users with a range of customisable
settings and options, you can help them tailor their experience to suit their unique
requirements and tastes. Giving users freedom to choose their own colour schemes,
contrast levels, and visual cues allows them to customise the experience to fit their
unique needs.
Employ Several Visual Cues: Information should be comprehensible and accessible
to users of varying skill levels by utilising a variety of visual cues in addition to colour.
For colorblind people, designs become more clear and understandable when they
incorporate a variety of shapes, textures, patterns, and symbols.
Test and Iterate: To ensure the efficacy of inclusive design solutions and to refine
them further, ongoing testing and iteration are crucial. Businesses should ask
colorblind users for feedback, keep an eye on usability metrics, and iteratively
improve products in response to user insights and comments.
Encourage Education and Awareness: Promoting an inclusive and accessible culture
requires educating people about colour blindness and the value of inclusive design.
Businesses should promote the inclusion of inclusive design principles in all facets
of product development and marketing, as well as educate their employees about
colour blindness.
Implementation Challenges and Solutions
A. Common challenges in implementing inclusive design:
1. Lack of Awareness: One of the primary obstacles to implementing inclusive design
is the pervasive lack of awareness among stakeholders about the importance and
18. benefits of designing for all users. Many designers and developers may not fully
grasp the diverse needs of users with disabilities or the profound impact of
inaccessible designs on user experience. This lack of awareness can lead to
overlooking accessibility considerations and perpetuating exclusionary design
practices.
2. Resource Constraints: Limited resources, including time, budget, and expertise,
present significant challenges to implementing inclusive design practices. Designing
for accessibility often requires additional time for research, testing, and iteration, as
well as investment in specialised tools and training. However, within the constraints
of project timelines and budgets, allocating resources to address accessibility may
not always be feasible, leading to compromises in design quality and usability for
users with disabilities.
3. Technical Complexity: Inclusive design may involve technical complexities,
particularly when retrofitting existing systems or integrating accessibility features
into complex digital products. Addressing accessibility issues may require significant
redesign or reengineering of user interfaces, backend systems, and content
management processes. Moreover, ensuring compatibility with assistive
technologies and adherence to accessibility standards adds another layer of
technical complexity to development efforts.
Strategies for overcoming these challenges:
1. Education and Training: To address the lack of awareness, stakeholders should
prioritise education and training initiatives focused on inclusive design principles and
best practices. Providing comprehensive training sessions, workshops, and
resources can empower designers, developers, project managers, and other
stakeholders to incorporate accessibility considerations into their work effectively.
By raising awareness and building expertise within the organisation, teams can
foster a culture of accessibility and ensure that inclusive design is integrated into all
stages of the development process.
2. Integration into Development Processes: Incorporating accessibility into the
development process from the outset is essential for mitigating resource constraints
and technical challenges. By integrating accessibility assessments, testing, and
19. remediation tasks into existing workflows, teams can ensure that accessibility is
considered at every stage of product development. Adopting agile methodologies
and iterative design processes allows for early detection and resolution of
accessibility issues, reducing the need for costly retrofits and ensuring a more
inclusive user experience.
3. Collaboration and Partnership: Collaboration among stakeholders, including
designers, developers, accessibility experts, end users, and advocacy groups, is
critical for overcoming implementation challenges. Establishing partnerships with
disability organisations, accessibility consultants, and assistive technology vendors
can provide valuable insights, guidance, and support throughout the design and
development process. By involving end users in usability testing, user research, and
co-design activities, teams can gain firsthand perspectives and ensure that products
meet the diverse needs and preferences of their intended audience.
C. Role of stakeholders in promoting inclusive design practices:
1. Designers and Developers: Designers and developers play a pivotal role in
championing inclusive design practices within their organisations. By advocating for
accessibility, prioritising inclusive design principles, and implementing accessible
solutions, they can drive positive change and create more inclusive products and
services. Adopting inclusive design techniques, such as semantic HTML, responsive
design, and keyboard navigation, ensures that digital products are accessible to
users with a wide range of disabilities.
2. Managers and Decision-Makers: Managers and decision-makers have a
responsibility to prioritise accessibility and allocate resources for inclusive design
initiatives. By fostering a culture of accessibility within their organisations, setting
accessibility goals, and establishing policies and guidelines, they can ensure that
accessibility is integrated into all aspects of product development. Investing in
accessibility training, tools, and infrastructure demonstrates a commitment to
inclusivity and fosters innovation in design and technology.
3. End Users: End users, particularly those with disabilities, provide invaluable
feedback and insights that inform the design and development of inclusive products
20. and services. Engaging end users in usability testing, user research, and co-design
activities ensures that products meet their needs and preferences effectively. By
actively involving end users in the design process, teams can identify accessibility
barriers, validate design solutions, and prioritise features that enhance usability and
accessibility for all users.
Overall, addressing the implementation challenges of inclusive design requires a
concerted effort from all stakeholders, including education, collaboration, and a
commitment to prioritising accessibility across all levels of an organisation. By
overcoming these challenges and promoting inclusive design practices, stakeholders
can create more accessible, usable, and equitable digital experiences for all users.
Future Directions and Opportunities
A. Emerging technologies and trends in inclusive design:
1. Artificial Intelligence (AI) and Machine Learning: AI-powered solutions have the
potential to revolutionise inclusive design by enabling personalised experiences
tailored to individual user needs. Machine learning algorithms can analyze user
interactions, preferences, and accessibility requirements to dynamically adjust
interface elements, content presentation, and interaction modes. From intelligent
voice assistants to predictive text input and gesture recognition, AI-driven
technologies offer new avenues for enhancing accessibility and usability for users
with diverse abilities.
2. Augmented and Virtual Reality (AR/VR): AR and VR technologies are opening up
new possibilities for immersive and interactive experiences that prioritize inclusivity.
By simulating real-world environments and scenarios, AR/VR applications can
provide users with disabilities with opportunities for exploration, learning, and social
interaction. From virtual accessibility tours to immersive training simulations and
assistive navigation systems, AR/VR holds promise for creating inclusive
experiences that transcend physical and cognitive barriers.
21. 3. Internet of Things (IoT) and Smart Devices: The proliferation of IoT devices and
smart technologies presents exciting opportunities for enhancing accessibility and
independence for users with disabilities. Connected devices, such as smart home
appliances, wearable devices, and assistive robots, can offer seamless integration
with assistive technologies and adaptive interfaces. By leveraging IoT capabilities,
designers can create more accessible and responsive environments that empower
users to control their surroundings, access information, and engage with digital
services more independently.
B. Potential areas for further research and innovation:
1. Accessibility in Emerging Technologies: As new technologies continue to emerge,
there is a need for ongoing research to ensure that they are accessible and inclusive
by design. Researchers can explore the accessibility implications of emerging
technologies, such as blockchain, quantum computing, and biometric authentication,
and develop guidelines, standards, and best practices for integrating accessibility
features into these platforms.
2. User-Centric Design Methodologies: Advancing user-centric design
methodologies, such as participatory design, co-design, and inclusive design sprints,
can facilitate meaningful collaboration between designers, developers, and end
users with disabilities. Research efforts can focus on refining existing
methodologies and tools to better accommodate diverse user needs, preferences,
and abilities, ultimately leading to more inclusive and user-centred design outcomes.
3. Ethical and Social Implications: Investigating the ethical and social implications of
inclusive design practices is crucial for ensuring that technology benefits all users
equitably. Researchers can examine issues related to privacy, data security,
algorithmic bias, and digital rights in the context of accessibility and inclusivity. By
addressing these concerns proactively, researchers can help mitigate potential risks
and ensure that inclusive design fosters social justice and empowerment for all
individuals.
C. Importance of continuous improvement and adaptation:
22. 1. Iterative Design Processes: Embracing iterative design processes allows
designers and developers to continually refine and enhance accessibility features
based on user feedback and evolving technology trends. By soliciting input from
users with disabilities throughout the design lifecycle, teams can identify usability
issues, accessibility barriers, and opportunities for improvement, leading to more
effective and inclusive solutions.
2. Collaboration and Knowledge Sharing: Collaboration among researchers,
practitioners, industry stakeholders, and advocacy groups is essential for advancing
inclusive design initiatives and driving innovation in accessibility. By fostering a
culture of collaboration and knowledge sharing, stakeholders can leverage collective
expertise, resources, and insights to address complex accessibility challenges and
promote best practices in inclusive design.
3. Flexibility and Adaptability: Recognizing the dynamic nature of accessibility needs
and technological advancements, designers and developers must remain flexible
and adaptable in their approach to inclusive design. By staying informed about
emerging technologies, accessibility standards, and user preferences, teams can
proactively adapt their design strategies and methodologies to meet evolving
accessibility requirements and ensure that digital products and services remain
accessible to all users.
In conclusion, future directions and opportunities in inclusive design are
characterised by the integration of emerging technologies, interdisciplinary research
efforts, and a commitment to continuous improvement and adaptation. By
embracing innovation, collaboration, and user-centric design principles, stakeholders
can create more accessible, usable, and equitable digital experiences that empower
individuals of all abilities to participate fully in the digital world.
Accessibility and colour designing for colour blind user
23. Making a website colour blind-friendly does not mean that you should avoid using
the colours associated with these forms of colour blindness. There are many tools
that can help you with accessibility during the design and development stage.
Stark
If you use Sketch then this is a great tool for seeing the effects to your designs on
the fly.
Color Oracle
This applies a full-screen colour filter independent of any applications, which means
that you can design in real-time and see how it is affected.
Color Scheme Designer
This is good for checking complimentary colours and viewing how they will be seen
by colour blind people. Simply select your colour ranges and use the Colorblind
drop-down.
Image Color Blind Simulator
This is great for emulating how a design will be seen by people with various forms of
colour blindness. This is probably most useful for checking logos or call-to-action
type designs.
Colorblind Web Page Filter
This is great for comparing a built page URL against various forms of colour
blindness. It’s a bit slow on the initial fetch and filter, but after that, it’s reasonably
fast.
Color Contrast Checker
If you use a compiler during development, this can be installed via npm and will run
every time you compile. A warning will appear in your console if anything does not
meet the standards. This can be handy if you set up your styles first and missed
something during design, the usual culprit being the hover states.
Conclusion
So as you can see, there are many tools out there to help with your website
accessibility and colour, with a lot of them able to be used unobtrusively as you work.
24. If you work within a team, then I would advise that the colours have already been
through the test process before it gets to development as it could cause some
headaches later
References
https://uxbooth.com/articles/accessibility-visual-design/
https://uxdesign.cc/web-accessibility-for-visual-impairment-a8ee4bb3aef8
https://uxplanet.org/heres-what-you-need-to-know-about-color-accessibility-in-produc
t-design-aecbd0c30628
https://journals.sagepub.com/doi/10.1177/1064804616635382
https://digital.gov/topics/usability/
Birch, J. Worldwide prevalence of red-green color deficiency. JOSA A 2012, 29,
313–320. [Google Scholar] [CrossRef]
Rigden, C. ‘The Eye of the Beholder’-Designing for Colour-Blind Users. Br.
Telecommun. Eng. 1999, 17, 291–295. [Google Scholar]
Al-Aqtum, M.T.; Al-Qawasmeh, M.H. Prevalence of colour blindness in young
Jordanians. Ophthalmologica 2001, 215, 39–42. [Google Scholar] [CrossRef]
[PubMed]
Fakorede, S.T.; Akpan, L.G.; Adekoya, K.O.; Oboh, B. Prevalence and population
genetic data of colour vision deficiency among students from selected tertiary
institutions in Lagos state, Nigeria. Egypt. J. Med. Hum. Genet. 2022, 23, 73.
[Google Scholar] [CrossRef]
Tagarelli, A.; Piro, A.; Tagarelli, G.; Lantieri, P.B.; Risso, D.; Olivieri, R.L. Colour
blindness in everyday life and car driving. Acta Ophthalmol. Scand. 2004, 82,
436–442. [Google Scholar] [CrossRef] [PubMed]
Web Content Accessibility Guidelines (WCAG) 2.1. W3C World Wide Web
Consortium Recommendation 05 June 2018. 2018. Available online:
https://www.w3.org/TR/WCAG21/ (accessed on 11 February 2024).
Swasty, W.; Adriyanto, A.R. Does color matter on web user interface design.
CommIT (Commun. Inf. Technol.) J. 2017, 11, 17–24. [Google Scholar] [CrossRef]
25. The A11y Project — Check your WCAG Compliance, a checklist based on
WCAG
A11y Resources, a content library
WCAG Guide, WCAG simplified by Marcelo Sales
Dark Mode vs. Light Mode: Which Is Better?
Daltonismo e UX: a experiência para todos
Acessibilidade: o impacto das cores
UX na perspectiva daltônica
ColorADD: o “medicamento” para daltónicos nasceu há 20 anos e circula há dez
Acessibilidade Visual: como projetar interfaces inclusivas para daltônicos e disléxicos