The document provides an introduction to multimedia, defining it as a combination of text, graphics, sound, animation, and video delivered interactively. It discusses various elements of multimedia, including text, audio, graphics, animation, and video, as well as the distinction between linear and non-linear multimedia projects. The importance and applications of multimedia in business, education, entertainment, and public places are highlighted, along with examples of multimedia products like briefing, reference, database, and kiosk products.