Pre-Production
Bailey Dyble
Audience Profile
Age: Teenage
Gender: Either but just under 60% of endless runner players are
female
Social Status: B,C1, C2,
Style sheet
There will be the recurring gold coins and
everything will have a very simplistic basic look.
Colours will be simple, black, blue, green, brown
with the gold for the score and gold for the
score.
Screenshot Layout 1
Screenshot Layout 2
17859635210528
Sound Effects/Dialogue
Sound Effects
Running
Jumping
Picking up coins
Dying
Contingency Planning
Potential Issue Solution
Losing access to the internet Save files onto the computer being used
Losing the files on the computer Upload files online for easy access both in class
and out of class
Health and Safety
Potential Issue How will the issue be
avoided?
Repetitive strain in the arms or fingers Take regular breaks from typing

5. pre production VG

Editor's Notes

  • #3 List age, gender, ABC1/C2DE etc (as appropriate). Include images as appropriate to illustrate your target audience Use https://yougov.co.uk/profileslite#/ for similar games to list audience desires/interests and how you will appeal to them through your game.
  • #4 Explore colours and pixel art styles similar to what you want to produce. Discuss these elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to.
  • #5 Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  • #6 Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  • #7 What sound effects might you need for your animated screenshot? How could you make them?