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EMERGING GLOBAL DIGITAL MEDIA TRENDS


                                      PRESENTED BY:
                                      WARREN RAISCH
                                      EVP - DIGITARIA
                                      @WARRENRAISCH
                                      M:760-468-5018
                                      eMail: wraisch@digitaria.com




Monday, September 10, 12
EMERGING GLOBAL TRENDS
                   in technology and marketing
                                         PRESENTED BY WARREN RAISCH
                                         EVP Digitaria
                                         @wraisch
                                         wraisch@digitaria.com


Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
2012




         BIG
         DATA
Monday, September 10, 12
2012




         BIG               Every day, we create 2.5 quintillion
                           bytes of data — so much that 90% of
                           the data in the world today has




         DATA              been created in the last two years
                           alone.




Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
REAL DATA FROM REAL PEOPLE IS
       MAKING US smarter
      CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED




Monday, September 10, 12
CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED



Monday, September 10, 12
Social Monitoring



           CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED



Monday, September 10, 12
Social Alerts & Dashboards



           CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED



Monday, September 10, 12
TRENDS IN social media

Monday, September 10, 12
WELCOME TO THE GENERATION OF
         the social consumer


                                         PEOPLE HAVE MORE ACCESS, MORE INFORMATION AND
                                         MORE INSIGHTS THAN EVER BEFORE THROUGH DIGITAL...



       DRIVING BEHAVIOR AND purchasing decisions.
      CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED




Monday, September 10, 12
90% if all purchases are subject to social
                                                           influence

                                                           Predicted Revenue for Social Commerce in 2015
                                                           is $30B

                                                           90% of consumers trust recommendations from
                                                           people they know

                                                           67% or people spent more after receiving a
                                                           recommendation through social




      CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED




Monday, September 10, 12
CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED




Monday, September 10, 12
MOVING FROM pushing content OUT...
       to participating in two-way dialogue


                                                 Brands must converge to meet people in the
                                                 settings they want to have conversations in -
                                                    authentic, simplified settings that solve
                                                  problems through a conversation, not a one
                                                               way message out.
      CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED




Monday, September 10, 12
MOVING FROM pushing content OUT...
       to participating in two-way dialogue



              •        The immediacy of social gives brands consumer insights that drive business impact.
              •        It’s a conversation, not a campaign.
              •        Social media must scale across the organization.
              •        Social gives consumers direct input to brands, creating wins for brands and consumers
                       alike.


      CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED




Monday, September 10, 12
33
Monday, September 10, 12
33
Monday, September 10, 12
BRANDS = publishers
      CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED




Monday, September 10, 12
2012


          MOTIVATION, PROGRESSION, ACHIEVEMENT:


         GAMES &
         GAMIFICATION

Monday, September 10, 12
GAMIFICATION IS
           THE USE OF GAME
           MECHANICS TO
           engage USERS
           •   CHALLENGE - PERSONAL/INTER-PERSONAL
           •   PROGRESSION - LEVELS
           •   ACHIEVEMENT - BADGES, STATUS




Monday, September 10, 12
A WAY TO CHANGE BASIC OR
      MUNDANE TASKS INTO
      ENGROSSING ONES
       •   REQUIRES A METRIC
       •   REQUIRES A REWARD
       •   REINFORCED THROUGH SOCIAL PROOF




Monday, September 10, 12
STARBUCKS APP
         •   SOCIAL PROOF (LEVELS)
         •   VIRTUAL CURRENCY




Monday, September 10, 12
VIRTUAL CURRENCIES CAUSE
         CUSTOMERS TO LOSE TRACK OF
         value
          AIRLINE MILES
          MILES TRAVELED DOES NOT EQUATE DIRECTLY TO MILES EARNED

          MICROSOFT POINTS
          80 POINTS FOR $1.00
          HOW MUCH DOES A 1200 POINT GAME COST?

          USEFUL FOR THE COMPANY, BUT POTENTIALLY FRUSTRATING FOR NEW USERS


Monday, September 10, 12
IT COSTS THE COMPANY LITTLE TO NOTHING,
             BUT HAS REAL SIGNIFICANCE FOR USERS
            STATUS
            XBOX ACHIEVEMENTS - GAMERSCORE
            AMEX LEVELS - BLACK > PLATINUM > GOLD > GREEN
            ACCESS/EXCLUSIVITY
            15 MINUTE HEAD START AT A DAILY-DEAL SITE
            POWER
            EBAY RATING
            FORUM MODERATOR PRIVILEGES




Monday, September 10, 12
•
         ANALYTIC DETAIL
            ENGAGEMENT, RETENTION AND ACHIEVEMENT LEVELS CAN BE TRACKED
        •   COMMUNITY POPULATION CAN BE MEASURED




Monday, September 10, 12
THE GAMIFICATION
          OF health



Monday, September 10, 12
GAMES ARE NOT
                           JUST FOR KIDS




Monday, September 10, 12
WHO PLAYS COMPUTER
       AND VIDEO GAMES?

                      72%   of American households play computer or video games



                                                                                  18% under 18 years

                            The average game player age is:   37                  53% 18-49 years
                                                                                  29% 50+ years

Monday, September 10, 12
GROWING COST OF
        healthcare


Monday, September 10, 12
AGING POPULATION
        BY 2050, THERE WILL BE MORE THAN 2 BILLION
        PEOPLE AGED 60 OR OVER.




Monday, September 10, 12
CHRONIC DISEASES ON THE RISE
         NEARLY 50% OF THE US POPULATION BY 2030 WILL HAVE A CHRONIC DISEASE




Monday, September 10, 12
RISING
   COST OF
   healthcare




                           **AWESOME.GOOD.IS
Monday, September 10, 12
RISING
   COST OF
   healthcare




                           **AWESOME.GOOD.IS
Monday, September 10, 12
HOW CAN GAMIFICATION
        help?
Monday, September 10, 12
HEALTH
   APPS



                           **MASHABLE.COM




Monday, September 10, 12
Monday, September 10, 12
SET TOPS GET healthy




Monday, September 10, 12
Monday, September 10, 12
FITNESS GAMES
     FOR XBOX KINECT




Monday, September 10, 12
Monday, September 10, 12
PRODUCT
   INNOVATION                                                                             MOBILE HEALTH APPS




                                            Digital Is Converging With Real
                                                     World Products




                                                                              CONSUMER HEALTH PRODUCTS
                       TABLET HEALTH APPS




Monday, September 10, 12
DIGITAL HEALTH PRODUCT
     revolution
      •   HOSPITAL SOLUTIONS
                                       •   LOYALTY & RETENTION PROGRAMS
                                       •   CHANGE PEOPLES’ BEHAVIORS AND
      •   DOCTORS OFFICES                  BUILD HEALTHY HABITS
      •   IN-HOME HEALTH APPS          •   TOOLS FOR CLIENT EDUCATION
      •   ALWAYS-ON BODY ACCESSORIES   •   MAKE THE COMPLEX FUN AND
                                           ENTERTAINING

                                                                     health
Monday, September 10, 12
DON’T SELL ME, empower ME.
         • BRAND POINT SYSTEMS
         • EARNED DISCOUNTS
         • HEALTH STATUS BADGES




                                     health
Monday, September 10, 12
LISTEN TO ME.
      UNDERSTAND ME.
      know me.
       •   LOWER HEALTHCARE/INSURANCE
           COSTS
       •   QUIT SMOKING
       •   WEIGHT CONTROL
       •   HEALTHY DIET
       •   ROUTINE EXERCISE PROGRAM CHECK-
           INS & CHALLENGES
       •   STRESS REDUCTION GAMES


                                                         health
                                             digitaria health
Monday, September 10, 12
THE second screen CONTINUES TO EVOLVE
Monday, September 10, 12
MOBILE IS THE NEW desktop
       In 2011, global shipments of smartphones surpassed those of PCs; by
       2016, smart devices (phones and tablets combined) will be out-shipping
       PCs by more than 2 to 1.

       Mobile popularity is not just a shift in device usage, but a shift in
       computing expectations, which has been that computers are storage
       devices. New, smaller, and smarter devices have changed that - moving
       storage into the cloud.

       This trend has given way to new hybridizations such as the part phone/
       part tablet smart device called the “Phablet,” a commercial success in
       the Asia-Pacific, where consumers have demonstrated a willingness to
       accept the trade-offs of a device that is some measure of both a phone
       and tablet.

       International Data Corporation, 2012
      CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED




Monday, September 10, 12
NEW CHANNELS &
         PRESENTATION LAYERS
         PARADIGMS THAT HAVE never EXISTED




Monday, September 10, 12
AR BAND-AID




Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
Monday, September 10, 12
MICROSOFT SURFACE
        •   DESIGNED AS THE OPTIMAL WINDOWS 8 PLATFORM
        •   WHAT COMES AFTER TABLETS
        •   SCREEN INPUT WITH TOUCH AND PEN
        •   KEY INPUT INTEGRATED INTO COVER




Monday, September 10, 12
OUYA
        •   OPEN-FRAMEWORK CONSOLE
        •   $99
        •   CROWD-FUNDED
        •   RAISED 7+ MILLION IN 30 DAYS




Monday, September 10, 12
•
         XBOX720
            CODE NAMES DURANGO
        •   $TBD                            Text
        •   HEAVY CLOUD, VOICE, GESTURAL
        •   POSIED TO DOMINATE




Monday, September 10, 12
                                           CONCEPT
Monday, September 10, 12
PROJECT GLASS
        •   GOOGLE’S WEARABLE COMPUTING INITIATIVE
        •   EVER-PRESENT COMPUTING
        •   CONTINUOUS CLIENT
        •   PERVASIVE CONNECTIVITY




Monday, September 10, 12
OCULUS RIFT VR HEADSET
        •   THE FIRST TRULY WORKABLE VR HEADSET
        •   JOHN CARMACK (ID SOFTWARE) DEVELOPED
        •   ULTRA LOW-LATENCY
        •   FULL FIELD-OF-VIEW
        •   CROWD-FUNDED
        •   $300




Monday, September 10, 12
OUT OF HOME EXPERIENCES MEET CUSTOMERS
                                                     AT touch-points THEY FREQUENT
                                                              • Retail store fronts go from
                                                               traditional displays to interactive
                                                               experiences.

                                                              •Opportunity to immerse
                                                               consumers in brand story.

      CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED




Monday, September 10, 12
iTV
                           •   SAMSUNG SHARED VIEWING
                           •   WILL APPLE ENTER THE FRAY?
                           •   WILL MICROSOFT SMART GLASS CATCH ON?
                           •   ALWAYS ON DEVICE - SUPPLANTS CONSOLES


Monday, September 10, 12
PRESENTED BY
                           Warren Raisch
                           EVP, Digitaria
                           wraisch@digitaria.com
                           @warrenraisch
                           Mobile: 760-468-5018




          THANK YOU!
Monday, September 10, 12

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Emerging Global Digital Media Trends

  • 1. EMERGING GLOBAL DIGITAL MEDIA TRENDS PRESENTED BY: WARREN RAISCH EVP - DIGITARIA @WARRENRAISCH M:760-468-5018 eMail: wraisch@digitaria.com Monday, September 10, 12
  • 2. EMERGING GLOBAL TRENDS in technology and marketing PRESENTED BY WARREN RAISCH EVP Digitaria @wraisch wraisch@digitaria.com Monday, September 10, 12
  • 13. 2012 BIG DATA Monday, September 10, 12
  • 14. 2012 BIG Every day, we create 2.5 quintillion bytes of data — so much that 90% of the data in the world today has DATA been created in the last two years alone. Monday, September 10, 12
  • 23. REAL DATA FROM REAL PEOPLE IS MAKING US smarter CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED Monday, September 10, 12
  • 24. CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED Monday, September 10, 12
  • 25. Social Monitoring CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED Monday, September 10, 12
  • 26. Social Alerts & Dashboards CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED Monday, September 10, 12
  • 27. TRENDS IN social media Monday, September 10, 12
  • 28. WELCOME TO THE GENERATION OF the social consumer PEOPLE HAVE MORE ACCESS, MORE INFORMATION AND MORE INSIGHTS THAN EVER BEFORE THROUGH DIGITAL... DRIVING BEHAVIOR AND purchasing decisions. CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED Monday, September 10, 12
  • 29. 90% if all purchases are subject to social influence Predicted Revenue for Social Commerce in 2015 is $30B 90% of consumers trust recommendations from people they know 67% or people spent more after receiving a recommendation through social CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED Monday, September 10, 12
  • 30. CONFIDENTIAL - COPYRIGHT 2011, ALL RIGHTS RESERVED Monday, September 10, 12
  • 31. MOVING FROM pushing content OUT... to participating in two-way dialogue Brands must converge to meet people in the settings they want to have conversations in - authentic, simplified settings that solve problems through a conversation, not a one way message out. CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED Monday, September 10, 12
  • 32. MOVING FROM pushing content OUT... to participating in two-way dialogue • The immediacy of social gives brands consumer insights that drive business impact. • It’s a conversation, not a campaign. • Social media must scale across the organization. • Social gives consumers direct input to brands, creating wins for brands and consumers alike. CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED Monday, September 10, 12
  • 35. BRANDS = publishers CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED Monday, September 10, 12
  • 36. 2012 MOTIVATION, PROGRESSION, ACHIEVEMENT: GAMES & GAMIFICATION Monday, September 10, 12
  • 37. GAMIFICATION IS THE USE OF GAME MECHANICS TO engage USERS • CHALLENGE - PERSONAL/INTER-PERSONAL • PROGRESSION - LEVELS • ACHIEVEMENT - BADGES, STATUS Monday, September 10, 12
  • 38. A WAY TO CHANGE BASIC OR MUNDANE TASKS INTO ENGROSSING ONES • REQUIRES A METRIC • REQUIRES A REWARD • REINFORCED THROUGH SOCIAL PROOF Monday, September 10, 12
  • 39. STARBUCKS APP • SOCIAL PROOF (LEVELS) • VIRTUAL CURRENCY Monday, September 10, 12
  • 40. VIRTUAL CURRENCIES CAUSE CUSTOMERS TO LOSE TRACK OF value AIRLINE MILES MILES TRAVELED DOES NOT EQUATE DIRECTLY TO MILES EARNED MICROSOFT POINTS 80 POINTS FOR $1.00 HOW MUCH DOES A 1200 POINT GAME COST? USEFUL FOR THE COMPANY, BUT POTENTIALLY FRUSTRATING FOR NEW USERS Monday, September 10, 12
  • 41. IT COSTS THE COMPANY LITTLE TO NOTHING, BUT HAS REAL SIGNIFICANCE FOR USERS STATUS XBOX ACHIEVEMENTS - GAMERSCORE AMEX LEVELS - BLACK > PLATINUM > GOLD > GREEN ACCESS/EXCLUSIVITY 15 MINUTE HEAD START AT A DAILY-DEAL SITE POWER EBAY RATING FORUM MODERATOR PRIVILEGES Monday, September 10, 12
  • 42. ANALYTIC DETAIL ENGAGEMENT, RETENTION AND ACHIEVEMENT LEVELS CAN BE TRACKED • COMMUNITY POPULATION CAN BE MEASURED Monday, September 10, 12
  • 43. THE GAMIFICATION OF health Monday, September 10, 12
  • 44. GAMES ARE NOT JUST FOR KIDS Monday, September 10, 12
  • 45. WHO PLAYS COMPUTER AND VIDEO GAMES? 72% of American households play computer or video games 18% under 18 years The average game player age is: 37 53% 18-49 years 29% 50+ years Monday, September 10, 12
  • 46. GROWING COST OF healthcare Monday, September 10, 12
  • 47. AGING POPULATION BY 2050, THERE WILL BE MORE THAN 2 BILLION PEOPLE AGED 60 OR OVER. Monday, September 10, 12
  • 48. CHRONIC DISEASES ON THE RISE NEARLY 50% OF THE US POPULATION BY 2030 WILL HAVE A CHRONIC DISEASE Monday, September 10, 12
  • 49. RISING COST OF healthcare **AWESOME.GOOD.IS Monday, September 10, 12
  • 50. RISING COST OF healthcare **AWESOME.GOOD.IS Monday, September 10, 12
  • 51. HOW CAN GAMIFICATION help? Monday, September 10, 12
  • 52. HEALTH APPS **MASHABLE.COM Monday, September 10, 12
  • 54. SET TOPS GET healthy Monday, September 10, 12
  • 56. FITNESS GAMES FOR XBOX KINECT Monday, September 10, 12
  • 58. PRODUCT INNOVATION MOBILE HEALTH APPS Digital Is Converging With Real World Products CONSUMER HEALTH PRODUCTS TABLET HEALTH APPS Monday, September 10, 12
  • 59. DIGITAL HEALTH PRODUCT revolution • HOSPITAL SOLUTIONS • LOYALTY & RETENTION PROGRAMS • CHANGE PEOPLES’ BEHAVIORS AND • DOCTORS OFFICES BUILD HEALTHY HABITS • IN-HOME HEALTH APPS • TOOLS FOR CLIENT EDUCATION • ALWAYS-ON BODY ACCESSORIES • MAKE THE COMPLEX FUN AND ENTERTAINING health Monday, September 10, 12
  • 60. DON’T SELL ME, empower ME. • BRAND POINT SYSTEMS • EARNED DISCOUNTS • HEALTH STATUS BADGES health Monday, September 10, 12
  • 61. LISTEN TO ME. UNDERSTAND ME. know me. • LOWER HEALTHCARE/INSURANCE COSTS • QUIT SMOKING • WEIGHT CONTROL • HEALTHY DIET • ROUTINE EXERCISE PROGRAM CHECK- INS & CHALLENGES • STRESS REDUCTION GAMES health digitaria health Monday, September 10, 12
  • 62. THE second screen CONTINUES TO EVOLVE Monday, September 10, 12
  • 63. MOBILE IS THE NEW desktop In 2011, global shipments of smartphones surpassed those of PCs; by 2016, smart devices (phones and tablets combined) will be out-shipping PCs by more than 2 to 1. Mobile popularity is not just a shift in device usage, but a shift in computing expectations, which has been that computers are storage devices. New, smaller, and smarter devices have changed that - moving storage into the cloud. This trend has given way to new hybridizations such as the part phone/ part tablet smart device called the “Phablet,” a commercial success in the Asia-Pacific, where consumers have demonstrated a willingness to accept the trade-offs of a device that is some measure of both a phone and tablet. International Data Corporation, 2012 CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED Monday, September 10, 12
  • 64. NEW CHANNELS & PRESENTATION LAYERS PARADIGMS THAT HAVE never EXISTED Monday, September 10, 12
  • 69. MICROSOFT SURFACE • DESIGNED AS THE OPTIMAL WINDOWS 8 PLATFORM • WHAT COMES AFTER TABLETS • SCREEN INPUT WITH TOUCH AND PEN • KEY INPUT INTEGRATED INTO COVER Monday, September 10, 12
  • 70. OUYA • OPEN-FRAMEWORK CONSOLE • $99 • CROWD-FUNDED • RAISED 7+ MILLION IN 30 DAYS Monday, September 10, 12
  • 71. XBOX720 CODE NAMES DURANGO • $TBD Text • HEAVY CLOUD, VOICE, GESTURAL • POSIED TO DOMINATE Monday, September 10, 12 CONCEPT
  • 73. PROJECT GLASS • GOOGLE’S WEARABLE COMPUTING INITIATIVE • EVER-PRESENT COMPUTING • CONTINUOUS CLIENT • PERVASIVE CONNECTIVITY Monday, September 10, 12
  • 74. OCULUS RIFT VR HEADSET • THE FIRST TRULY WORKABLE VR HEADSET • JOHN CARMACK (ID SOFTWARE) DEVELOPED • ULTRA LOW-LATENCY • FULL FIELD-OF-VIEW • CROWD-FUNDED • $300 Monday, September 10, 12
  • 75. OUT OF HOME EXPERIENCES MEET CUSTOMERS AT touch-points THEY FREQUENT • Retail store fronts go from traditional displays to interactive experiences. •Opportunity to immerse consumers in brand story. CONFIDENTIAL - COPYRIGHT 2012, ALL RIGHTS RESERVED Monday, September 10, 12
  • 76. iTV • SAMSUNG SHARED VIEWING • WILL APPLE ENTER THE FRAY? • WILL MICROSOFT SMART GLASS CATCH ON? • ALWAYS ON DEVICE - SUPPLANTS CONSOLES Monday, September 10, 12
  • 77. PRESENTED BY Warren Raisch EVP, Digitaria wraisch@digitaria.com @warrenraisch Mobile: 760-468-5018 THANK YOU! Monday, September 10, 12